2023-03-27 17:30:09 +08:00
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# Copyright (c) Microsoft Corporation.
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# Licensed under the MIT License.
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cmake_minimum_required(VERSION 3.10.2)
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project(DirectX-Headers
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LANGUAGES CXX
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2023-03-29 14:22:21 +08:00
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VERSION 1.608.2
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2023-03-27 17:30:09 +08:00
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)
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set(CMAKE_CXX_STANDARD 14)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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# It's useful to know if you are a top level project or not, if your project is
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# being consumed via add_subdirectory
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if(CMAKE_PROJECT_NAME STREQUAL PROJECT_NAME)
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set(IS_TOPLEVEL_PROJECT TRUE)
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else()
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set(IS_TOPLEVEL_PROJECT FALSE)
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endif()
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# Use DXHEADERS_* prefix to avoid potential name conflicts in cmake-gui, and allow
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# grouping by prefix if more options are added
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#
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# Testing should only be enabled by default if we are top level. Otherwise clients can set it
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# either via cmake or cmake-gui
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option(DXHEADERS_BUILD_TEST "Build the test" ${IS_TOPLEVEL_PROJECT})
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option(DXHEADERS_INSTALL "Installation logic" ${IS_TOPLEVEL_PROJECT})
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option(DXHEADERS_BUILD_GOOGLE_TEST "Build the google test suite" ${IS_TOPLEVEL_PROJECT})
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include(GNUInstallDirs)
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# Enables consumers to add this library as a link target to automatically add
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# these include directories, regardless of whether this is referenced via subdirectory
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# or from an installed location
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add_library(DirectX-Headers STATIC src/d3dx12_property_format_table.cpp)
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target_include_directories(DirectX-Headers SYSTEM PUBLIC
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"$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>"
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"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>"
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)
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target_include_directories(DirectX-Headers PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/include/directx)
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# For non-Windows targets, also add the WSL stubs to the include path
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if (NOT WIN32)
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target_include_directories(DirectX-Headers SYSTEM PUBLIC
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"$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include/wsl/stubs>"
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"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/wsl/stubs>"
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)
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endif()
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add_library(Microsoft::DirectX-Headers ALIAS DirectX-Headers)
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add_library(DirectX-Guids STATIC src/dxguids.cpp)
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target_link_libraries(DirectX-Guids PRIVATE DirectX-Headers)
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add_library(Microsoft::DirectX-Guids ALIAS DirectX-Guids)
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if (DXHEADERS_INSTALL)
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# Install the targets
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install(TARGETS DirectX-Headers DirectX-Guids
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EXPORT DirectX-Headers-Targets
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
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# Create the targets CMake file which contains the above definitions
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install(EXPORT DirectX-Headers-Targets FILE directx-headers-targets.cmake
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NAMESPACE Microsoft::
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DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/directx-headers/cmake)
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# Install the actual includes
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/include/"
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DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
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# Create the CMake config files
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include(CMakePackageConfigHelpers)
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write_basic_package_version_file("directx-headers-config-version.cmake"
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VERSION ${PROJECT_VERSION}
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COMPATIBILITY SameMajorVersion)
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configure_package_config_file(
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"${CMAKE_CURRENT_SOURCE_DIR}/cmake/directx-headers-config.cmake.in"
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"${CMAKE_CURRENT_BINARY_DIR}/directx-headers-config.cmake"
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INSTALL_DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/directx-headers/cmake)
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# Install the CMake config files
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install(FILES "${CMAKE_CURRENT_BINARY_DIR}/directx-headers-config.cmake"
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"${CMAKE_CURRENT_BINARY_DIR}/directx-headers-config-version.cmake"
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DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/directx-headers/cmake)
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endif()
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if (DXHEADERS_BUILD_TEST)
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add_subdirectory(test)
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endif()
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if (DXHEADERS_BUILD_GOOGLE_TEST)
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add_subdirectory(googletest)
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endif()
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