Imrpoved and fixed some documentation

This commit is contained in:
Francesc Domene 2019-07-03 15:31:47 +02:00 committed by Néstor Subirón
parent 4d01e7777a
commit 01941a5894
4 changed files with 4 additions and 4 deletions

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@ -51,7 +51,7 @@ This is the list of sensors currently available
* [sensor.other.lane_invasion](#sensorotherlane_invasion)
* [sensor.other.obstacle](#sensorotherobstacle)
Camera sensors uses [`carla.colorConverter`](python_api.md#carlacolorconverter) in order to convert the pixels of the original image.
Camera sensors use [`carla.colorConverter`](python_api.md#carlacolorconverter) in order to convert the pixels of the original image.
sensor.camera.rgb
-----------------

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<h1>CARLA F.A.Q.</h1>
For more issues related to F.A.Q. see [question list](https://github.com/carla-simulator/carla/labels/question).
For more issues related to F.A.Q. see [question list](https://github.com/carla-simulator/carla/issues?utf8=%E2%9C%93&q=label%3Aquestion+).
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<details>

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<!-- Latest release button -->
<p align="middle"><a href="https://github.com/carla-simulator/carla/blob/master/Docs/download.md" target="_blank" class="btn btn-neutral" title="Go to the latest CARLA release"><span class="icon icon-github"></span> Get the latest release</a></p>
<!-- Nightly release button -->
<!-- Nightly build button -->
<p align="middle"><a href="http://carla-assets-internal.s3.amazonaws.com/Releases/Linux/Dev/CARLA_Latest.tar.gz" target="_blank" class="btn btn-neutral" title="Go to the nightly CARLA release"><span class="icon icon-github"></span> Get the nightly release</a></p>
The release package contains a precompiled version of the simulator, the Python

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@ -345,7 +345,7 @@ The full list of presets can be found in the
### World Snapshot
A world snapshot represents the state of every actor in the simulation at a single frame, a sort of still image of the world with a timestamp. This is meant to solve all the synchronization issues when retrieving actor locations, now is possible to record the location of every actor and make sure all of them were captured at the same frame without the need of using synchronous mode. It can also be used to remove the flickering in scripts like no-rendering mode.
A world snapshot represents the state of every actor in the simulation at a single frame, a sort of still image of the world with a timestamp. With this feature it is possible to record the location of every actor and make sure all of them were captured at the same frame without the need of using synchronous mode.
```py
# Retrieve a snapshot of the world at this point in time.