Joel Moriana
0e67ca23fd
Handle steer speed in the ackermann controller
2022-02-08 20:15:57 +01:00
Joel Moriana
a96c5bbdf5
fixed bug not getting max steering when applying commands
2022-02-08 20:15:57 +01:00
Joel Moriana
04ea5f4e55
Added missing includes
2022-02-08 20:15:57 +01:00
Joel Moriana
a8497162ab
Added large map funcionality for the ackermann controller
2022-02-08 20:15:57 +01:00
Joel Moriana
67e12c34ac
Added more review changes
2022-02-08 20:15:57 +01:00
Joel Moriana
87e674c76b
Applied review changes
2022-02-08 20:15:57 +01:00
Joel Moriana
51aac42a63
removed unnecessary cast
2022-02-08 20:15:57 +01:00
Joel Moriana
952c3b90ff
removed debug messages
2022-02-08 20:15:57 +01:00
Joel Moriana
c82f9ffc9f
Removing unnecessary comments
2022-02-08 20:15:57 +01:00
Joel Moriana
8cc6f132fc
First iteration ackermann controller
2022-02-08 20:15:57 +01:00
Jacopo Bartiromo
0779ebb1c1
Copyright and small error fix
2022-02-03 20:29:49 +01:00
Jacopo Bartiromo
eda0a1e575
Changelog and minor changes
2022-02-03 20:29:49 +01:00
Jacopo Bartiromo
0f628e9aa3
Changes from IsSixWVehicle to bIsNWVehicle
2022-02-03 20:29:49 +01:00
Jacopo Bartiromo
aaf5f2a9e9
Remove CarlaSimpleVehicle.h
2022-02-03 20:29:49 +01:00
Jacopo Bartiromo
0a9f67c6c3
Support for N Wheeled vehicles
2022-02-03 20:29:49 +01:00
Simon McMahon
6819927c88
fix props not getting packaged on linux
2021-11-15 12:03:48 +01:00
bernatx
613b4e5075
changing to version 0.9.13
2021-11-10 15:11:46 +01:00
Axel
afecb11454
Fixed proxies casting shadow.
2021-11-08 18:35:03 +01:00
amparore
62630cef0a
Fixes nullptr bug in CarlaRecorder::AddCollision (PR resubmit, for Axel1092) ( #4727 )
...
* Fixed bug causing the server to sigsegv when a vehicle collides an environment object in recording mode
* fix include for windows
Co-authored-by: Axel1092 <35765780+Axel1092@users.noreply.github.com>
Co-authored-by: bernatx <berni2berni>
2021-11-08 10:17:19 +01:00
Axel
67dde79707
Added missing material.
2021-11-08 09:30:35 +01:00
Axel
1afce0ee55
Added checks to prevent rendering before component initilization for instance semantic segmentation.
2021-11-08 09:30:35 +01:00
Axel1092
c96370193b
Added missing includes for Windows
2021-11-08 09:30:35 +01:00
Axel
63d5b314c6
Added instance semantic segmentation sensors
2021-11-08 09:30:35 +01:00
Axel
c95ab47f87
Fixed compile errors in linux. Fixed lights not turning on at night.
2021-11-05 18:34:49 +01:00
Axel1092
4eeb479c45
Added missing windows includes.
2021-11-05 16:37:17 +01:00
Axel
f93fe0f9a3
Fixed missing includes
2021-11-05 16:37:17 +01:00
Axel
33c044d493
Added option to change textures of multiple objects with a single call (saving texture memory).
2021-11-05 16:37:17 +01:00
Axel
c99e5adf2a
Added functions and structures to update textures in runtime.
2021-11-05 16:37:17 +01:00
bernatx
4284ebb0e1
Added new pose to blend with the animation
2021-11-05 16:29:36 +01:00
bernatx
b7a1685166
Return all transforms for bones (world, component and relative)
2021-11-05 16:29:36 +01:00
bernatx
93e4733cf8
First version, bones transform in world space
2021-11-05 16:29:36 +01:00
Axel
76ad143dbe
Disabled physics for closed doors.
2021-10-26 18:43:48 +02:00
Axel
b5d6eb264b
Fixed constraints breaking on spawn.
2021-10-26 18:43:48 +02:00
Axel
62e9e8dc6a
Added constraint handling capabilities for door animation
2021-10-26 18:43:48 +02:00
Hita Barasm Mamagani
9c61516d6e
Fix version mismatch
2021-10-11 07:41:59 +02:00
bernatx
b617b4a95b
Changing some ERROR logs by INFO logs
2021-10-05 19:31:56 +02:00
Daniel Santos-Olivan
fba2bd4b3e
CarlaWheeledVehicle: Stop being simulated with telemetry
...
Until now, when the client asked to stop the telemetry, the
information was begin removed in the HUD but it was still being
simulated with telemetry data. Now, we call the new method to stop
the telemetry to completely removed this behaviour.
2021-10-05 10:59:09 +02:00
Axel
893fe216f0
Fixed crash in UE editor when replaying a recorded session.
2021-09-28 11:08:04 +02:00
Daniel Santos-Olivan
d492abce74
CarlaWheeledVehicle: added some documentation
2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan
d294213818
CarlaWheeledVehicle: door anim alpha is always initialized
2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan
9a81ecf045
CarlaServer: Open/Close door logic implemented in plugin
2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan
d814312d63
CarlaWheeledVehicle: Fix bad spelling
2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan
d5db7570be
CarlaWheeledVehicle: Refactor door enum
2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan
0decf47206
CarlaWheeledVehicle: Fix constness in open/close of doors
2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan
e692759e2f
CarlaWheeledVehicle: Remove timelines from code.
...
There is problem with using arrays of timeslines so we will
do each of the door cases in blueprint.
2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan
bab40ff07b
CarlaWheeledVehicle: Correct iniatization for alpha vector
2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan
50069eac3f
CarlaWheeledVehicle: Open/CloseDoorAnim implemented in code
...
From now on, it is not expected to be implemented in blueprint anymore.
2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan
8971cf94f1
CarlaWheeledVehicle: Minor changes in ConfigureAnimData
...
Minor refactor and added to BeginPlay().
2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan
9400f8f546
CarlaWheeledVehicle: Added for curve/callbacks for timeline
...
For now, all the logic happens in the TimelineDefault.
2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan
4fb8476211
CarlaWheeledVehicle: Add timelines for doors
2021-09-16 11:28:46 +02:00