Commit Graph

1369 Commits

Author SHA1 Message Date
Joel Moriana 0e67ca23fd Handle steer speed in the ackermann controller 2022-02-08 20:15:57 +01:00
Joel Moriana a96c5bbdf5 fixed bug not getting max steering when applying commands 2022-02-08 20:15:57 +01:00
Joel Moriana 04ea5f4e55 Added missing includes 2022-02-08 20:15:57 +01:00
Joel Moriana a8497162ab Added large map funcionality for the ackermann controller 2022-02-08 20:15:57 +01:00
Joel Moriana 67e12c34ac Added more review changes 2022-02-08 20:15:57 +01:00
Joel Moriana 87e674c76b Applied review changes 2022-02-08 20:15:57 +01:00
Joel Moriana 51aac42a63 removed unnecessary cast 2022-02-08 20:15:57 +01:00
Joel Moriana 952c3b90ff removed debug messages 2022-02-08 20:15:57 +01:00
Joel Moriana c82f9ffc9f Removing unnecessary comments 2022-02-08 20:15:57 +01:00
Joel Moriana 8cc6f132fc First iteration ackermann controller 2022-02-08 20:15:57 +01:00
Jacopo Bartiromo 0779ebb1c1 Copyright and small error fix 2022-02-03 20:29:49 +01:00
Jacopo Bartiromo eda0a1e575 Changelog and minor changes 2022-02-03 20:29:49 +01:00
Jacopo Bartiromo 0f628e9aa3 Changes from IsSixWVehicle to bIsNWVehicle 2022-02-03 20:29:49 +01:00
Jacopo Bartiromo aaf5f2a9e9 Remove CarlaSimpleVehicle.h 2022-02-03 20:29:49 +01:00
Jacopo Bartiromo 0a9f67c6c3 Support for N Wheeled vehicles 2022-02-03 20:29:49 +01:00
Simon McMahon 6819927c88 fix props not getting packaged on linux 2021-11-15 12:03:48 +01:00
bernatx 613b4e5075 changing to version 0.9.13 2021-11-10 15:11:46 +01:00
Axel afecb11454 Fixed proxies casting shadow. 2021-11-08 18:35:03 +01:00
amparore 62630cef0a
Fixes nullptr bug in CarlaRecorder::AddCollision (PR resubmit, for Axel1092) (#4727)
* Fixed bug causing the server to sigsegv when a vehicle collides an environment object in recording mode

* fix include for windows

Co-authored-by: Axel1092 <35765780+Axel1092@users.noreply.github.com>
Co-authored-by: bernatx <berni2berni>
2021-11-08 10:17:19 +01:00
Axel 67dde79707 Added missing material. 2021-11-08 09:30:35 +01:00
Axel 1afce0ee55 Added checks to prevent rendering before component initilization for instance semantic segmentation. 2021-11-08 09:30:35 +01:00
Axel1092 c96370193b Added missing includes for Windows 2021-11-08 09:30:35 +01:00
Axel 63d5b314c6 Added instance semantic segmentation sensors 2021-11-08 09:30:35 +01:00
Axel c95ab47f87 Fixed compile errors in linux. Fixed lights not turning on at night. 2021-11-05 18:34:49 +01:00
Axel1092 4eeb479c45 Added missing windows includes. 2021-11-05 16:37:17 +01:00
Axel f93fe0f9a3 Fixed missing includes 2021-11-05 16:37:17 +01:00
Axel 33c044d493 Added option to change textures of multiple objects with a single call (saving texture memory). 2021-11-05 16:37:17 +01:00
Axel c99e5adf2a Added functions and structures to update textures in runtime. 2021-11-05 16:37:17 +01:00
bernatx 4284ebb0e1 Added new pose to blend with the animation 2021-11-05 16:29:36 +01:00
bernatx b7a1685166 Return all transforms for bones (world, component and relative) 2021-11-05 16:29:36 +01:00
bernatx 93e4733cf8 First version, bones transform in world space 2021-11-05 16:29:36 +01:00
Axel 76ad143dbe Disabled physics for closed doors. 2021-10-26 18:43:48 +02:00
Axel b5d6eb264b Fixed constraints breaking on spawn. 2021-10-26 18:43:48 +02:00
Axel 62e9e8dc6a Added constraint handling capabilities for door animation 2021-10-26 18:43:48 +02:00
Hita Barasm Mamagani 9c61516d6e Fix version mismatch 2021-10-11 07:41:59 +02:00
bernatx b617b4a95b Changing some ERROR logs by INFO logs 2021-10-05 19:31:56 +02:00
Daniel Santos-Olivan fba2bd4b3e CarlaWheeledVehicle: Stop being simulated with telemetry
Until now, when the client asked to stop the telemetry, the
information was begin removed in the HUD but it was still being
simulated with telemetry data. Now, we call the new method to stop
the telemetry to completely removed this behaviour.
2021-10-05 10:59:09 +02:00
Axel 893fe216f0 Fixed crash in UE editor when replaying a recorded session. 2021-09-28 11:08:04 +02:00
Daniel Santos-Olivan d492abce74 CarlaWheeledVehicle: added some documentation 2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan d294213818 CarlaWheeledVehicle: door anim alpha is always initialized 2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan 9a81ecf045 CarlaServer: Open/Close door logic implemented in plugin 2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan d814312d63 CarlaWheeledVehicle: Fix bad spelling 2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan d5db7570be CarlaWheeledVehicle: Refactor door enum 2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan 0decf47206 CarlaWheeledVehicle: Fix constness in open/close of doors 2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan e692759e2f CarlaWheeledVehicle: Remove timelines from code.
There is problem with using arrays of timeslines so we will
do each of the door cases in blueprint.
2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan bab40ff07b CarlaWheeledVehicle: Correct iniatization for alpha vector 2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan 50069eac3f CarlaWheeledVehicle: Open/CloseDoorAnim implemented in code
From now on, it is not expected to be implemented in blueprint anymore.
2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan 8971cf94f1 CarlaWheeledVehicle: Minor changes in ConfigureAnimData
Minor refactor and added to BeginPlay().
2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan 9400f8f546 CarlaWheeledVehicle: Added for curve/callbacks for timeline
For now, all the logic happens in the TimelineDefault.
2021-09-16 11:28:46 +02:00
Daniel Santos-Olivan 4fb8476211 CarlaWheeledVehicle: Add timelines for doors 2021-09-16 11:28:46 +02:00