doterop
704c710f3e
Removed comment
2021-01-12 17:11:22 +01:00
doterop
668d7fd496
Added exception to register crosswalks
2021-01-12 17:11:22 +01:00
bernat
3f4eed2239
More version changes
2020-12-22 18:34:44 +01:00
Marc Garcia Puig
1930d1d0b1
Removed unneded include
2020-12-18 20:27:01 +01:00
Marc Garcia Puig
861b95e853
Fixed DVS to work with the new rendering pipeline
2020-12-18 20:27:01 +01:00
doterop
726a5383af
Fixed texture streaming issues. ( #3738 )
2020-12-18 17:42:45 +01:00
Axel
1b257a15c3
Fixed missing defines
2020-12-17 16:49:32 +01:00
Axel
2fe34e0b5a
Added actor offset for carsim simulation.
2020-12-17 13:22:39 +01:00
Daniel Santos-Olivan
3985512ccb
Removed old commented lines
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
b5f12907e7
CarlaGameModeBase: Block the LoadWorld when loading levels
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
1109f13198
Radar: Removed unused variable
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
4aa97d09ef
Added support for load/reload maps without disabling the synchronous mode
...
Now you can add the option of reset_settings=False for not returning
to default options when you load/reload maps.
By default, reset_settings=True so it does not change the current
behavior of the simulator.
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
1b9cfeed5e
Added camera flag to increase quality
2020-12-15 22:31:48 +01:00
Marc Garcia Puig
c0a3ee4a3a
Allow UE4 tick rate in sensors
2020-12-15 22:31:48 +01:00
Marc Garcia Puig
961622862c
Removed warnings
2020-12-15 22:31:48 +01:00
Marc Garcia Puig
ffddc6b6b6
Synchronized game thread with render thread
2020-12-15 22:31:48 +01:00
Marc Garcia Puig
baa7af53cb
Added some debug lines
2020-12-15 22:31:48 +01:00
Marc Garcia Puig
bb635add57
Removed OldTransform workaround
2020-12-15 22:31:48 +01:00
Marc Garcia Puig
d6f44df7c9
Changed sensor tick after physics
2020-12-15 22:31:48 +01:00
bernat
1b205b388d
Moving template code to CPP
2020-12-15 22:31:48 +01:00
bernat
b96428adec
Moving RPC at pre-tick and world-snapshot at post-tick
2020-12-15 22:31:48 +01:00
bernat
706d905ed1
Reset sublevels for each map
2020-12-14 12:33:31 +01:00
bernat
c86110593a
Parsing sublevel maps for each map to package
2020-12-14 12:33:31 +01:00
bernat
b144602166
Adding optimized maps to package
2020-12-14 12:33:31 +01:00
Axel
9f13584be8
Update gitignore
2020-12-11 16:59:44 +01:00
Axel
df7bfbbb14
Added CarSim config file to gitignore.
2020-12-11 16:59:44 +01:00
Axel
bffd921958
Added python script to edit uproject file.
2020-12-11 16:59:44 +01:00
Axel
c0c24f6756
Updated uproject file
2020-12-11 16:59:44 +01:00
Axel1092
f408813e72
Fixed windows carsim toggle.
2020-12-10 20:38:33 +01:00
Axel
b0fc79a3a6
Updated CarSim API
2020-12-10 20:38:33 +01:00
Axel
3fff811bb8
Fixed missing includes
2020-12-10 20:38:33 +01:00
Axel
b068dd81d5
Added to enable optional compilation of CarSim plugin.
2020-12-10 20:38:33 +01:00
Axel
009663e57d
Added workarround to enable custom Carsim simfile.
2020-12-10 20:38:33 +01:00
Axel
952bdfcfce
Reset velocity to zero on collision to improve stability.
2020-12-10 20:38:33 +01:00
Axel
0c6ce6ecce
Added colision detection for carsim.
2020-12-10 20:38:33 +01:00
Axel
af6b98e2f8
Fixed physics simulation when carsim is enabled.
2020-12-10 20:38:33 +01:00
Axel
46e4cc7d59
CarSim now does not get license by default, only when enabled.
2020-12-10 20:38:33 +01:00
Axel
802f941fae
Added function to set custom carsim simfile. Added option to use ue4 carsim road definition or unreal callback method.
2020-12-10 20:38:33 +01:00
Axel
7739b5eb94
Added first CarSim integration to vehicle class.
2020-12-10 20:38:33 +01:00
doterop
7a6edc405c
Added check on invalid BBs
2020-12-09 23:34:26 +01:00
doterop
30db7e21d4
Added culling control ( #3656 )
...
* Added culling configuration to settings
* Updated changelog
2020-12-09 15:22:20 +01:00
doterop
263face290
Changed visibility of root SM
2020-12-04 12:39:34 +01:00
doterop
de8b2e4ada
Forced building to be static
2020-12-04 12:39:34 +01:00
doterop
127823b6d0
Added method to hide all child actors
2020-12-04 12:39:34 +01:00
Axel
f229b0c899
Added base class for walker. Disabled setting walker state when walker is dead.
2020-12-03 12:24:24 +01:00
Axel
cba230bc0d
Added toggle to select deterministic/physically based ragdoll animation.
2020-12-03 12:24:24 +01:00
Daniel Santos-Olivan
4d635d5c92
Disable Wheel Sweep for bikes
2020-12-03 12:24:24 +01:00
Daniel Santos-Olivan
560dc5a56d
Logic for changing the wheel collision in CarlaWheeledVehicle
2020-12-03 12:24:24 +01:00
Daniel Santos-Olivan
3835de9b0d
Added sweep wheel option to VehiclePhysicsControl
2020-12-03 12:24:24 +01:00
Daniel Santos-Olivan
d87a5f213e
Minor formatting change
2020-11-24 15:14:17 +01:00