Commit Graph

1136 Commits

Author SHA1 Message Date
doterop 704c710f3e Removed comment 2021-01-12 17:11:22 +01:00
doterop 668d7fd496 Added exception to register crosswalks 2021-01-12 17:11:22 +01:00
bernat 3f4eed2239 More version changes 2020-12-22 18:34:44 +01:00
Marc Garcia Puig 1930d1d0b1 Removed unneded include 2020-12-18 20:27:01 +01:00
Marc Garcia Puig 861b95e853 Fixed DVS to work with the new rendering pipeline 2020-12-18 20:27:01 +01:00
doterop 726a5383af
Fixed texture streaming issues. (#3738) 2020-12-18 17:42:45 +01:00
Axel 1b257a15c3 Fixed missing defines 2020-12-17 16:49:32 +01:00
Axel 2fe34e0b5a Added actor offset for carsim simulation. 2020-12-17 13:22:39 +01:00
Daniel Santos-Olivan 3985512ccb Removed old commented lines 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan b5f12907e7 CarlaGameModeBase: Block the LoadWorld when loading levels 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 1109f13198 Radar: Removed unused variable 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 4aa97d09ef Added support for load/reload maps without disabling the synchronous mode
Now you can add the option of reset_settings=False for not returning
to default options when you load/reload maps.
By default, reset_settings=True so it does not change the current
behavior of the simulator.
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 1b9cfeed5e Added camera flag to increase quality 2020-12-15 22:31:48 +01:00
Marc Garcia Puig c0a3ee4a3a Allow UE4 tick rate in sensors 2020-12-15 22:31:48 +01:00
Marc Garcia Puig 961622862c Removed warnings 2020-12-15 22:31:48 +01:00
Marc Garcia Puig ffddc6b6b6 Synchronized game thread with render thread 2020-12-15 22:31:48 +01:00
Marc Garcia Puig baa7af53cb Added some debug lines 2020-12-15 22:31:48 +01:00
Marc Garcia Puig bb635add57 Removed OldTransform workaround 2020-12-15 22:31:48 +01:00
Marc Garcia Puig d6f44df7c9 Changed sensor tick after physics 2020-12-15 22:31:48 +01:00
bernat 1b205b388d Moving template code to CPP 2020-12-15 22:31:48 +01:00
bernat b96428adec Moving RPC at pre-tick and world-snapshot at post-tick 2020-12-15 22:31:48 +01:00
bernat 706d905ed1 Reset sublevels for each map 2020-12-14 12:33:31 +01:00
bernat c86110593a Parsing sublevel maps for each map to package 2020-12-14 12:33:31 +01:00
bernat b144602166 Adding optimized maps to package 2020-12-14 12:33:31 +01:00
Axel 9f13584be8 Update gitignore 2020-12-11 16:59:44 +01:00
Axel df7bfbbb14 Added CarSim config file to gitignore. 2020-12-11 16:59:44 +01:00
Axel bffd921958 Added python script to edit uproject file. 2020-12-11 16:59:44 +01:00
Axel c0c24f6756 Updated uproject file 2020-12-11 16:59:44 +01:00
Axel1092 f408813e72 Fixed windows carsim toggle. 2020-12-10 20:38:33 +01:00
Axel b0fc79a3a6 Updated CarSim API 2020-12-10 20:38:33 +01:00
Axel 3fff811bb8 Fixed missing includes 2020-12-10 20:38:33 +01:00
Axel b068dd81d5 Added to enable optional compilation of CarSim plugin. 2020-12-10 20:38:33 +01:00
Axel 009663e57d Added workarround to enable custom Carsim simfile. 2020-12-10 20:38:33 +01:00
Axel 952bdfcfce Reset velocity to zero on collision to improve stability. 2020-12-10 20:38:33 +01:00
Axel 0c6ce6ecce Added colision detection for carsim. 2020-12-10 20:38:33 +01:00
Axel af6b98e2f8 Fixed physics simulation when carsim is enabled. 2020-12-10 20:38:33 +01:00
Axel 46e4cc7d59 CarSim now does not get license by default, only when enabled. 2020-12-10 20:38:33 +01:00
Axel 802f941fae Added function to set custom carsim simfile. Added option to use ue4 carsim road definition or unreal callback method. 2020-12-10 20:38:33 +01:00
Axel 7739b5eb94 Added first CarSim integration to vehicle class. 2020-12-10 20:38:33 +01:00
doterop 7a6edc405c Added check on invalid BBs 2020-12-09 23:34:26 +01:00
doterop 30db7e21d4
Added culling control (#3656)
* Added culling configuration to settings

* Updated changelog
2020-12-09 15:22:20 +01:00
doterop 263face290 Changed visibility of root SM 2020-12-04 12:39:34 +01:00
doterop de8b2e4ada Forced building to be static 2020-12-04 12:39:34 +01:00
doterop 127823b6d0 Added method to hide all child actors 2020-12-04 12:39:34 +01:00
Axel f229b0c899 Added base class for walker. Disabled setting walker state when walker is dead. 2020-12-03 12:24:24 +01:00
Axel cba230bc0d Added toggle to select deterministic/physically based ragdoll animation. 2020-12-03 12:24:24 +01:00
Daniel Santos-Olivan 4d635d5c92 Disable Wheel Sweep for bikes 2020-12-03 12:24:24 +01:00
Daniel Santos-Olivan 560dc5a56d Logic for changing the wheel collision in CarlaWheeledVehicle 2020-12-03 12:24:24 +01:00
Daniel Santos-Olivan 3835de9b0d Added sweep wheel option to VehiclePhysicsControl 2020-12-03 12:24:24 +01:00
Daniel Santos-Olivan d87a5f213e Minor formatting change 2020-11-24 15:14:17 +01:00