Marc Garcia Puig
281461ebbf
Added custom car collision in raycast sensors
2020-07-01 19:37:50 +02:00
Axel1092
269344a3ec
Fixed reload map. Increased distance field atlas and texture pool.
2020-04-22 20:58:46 +02:00
marcos909
c3a89b5a57
Upload client_test.py as weather in utils
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Activate mesh distance fields
2020-01-20 20:53:58 +01:00
Xavi
632738b3c3
Disable Mesh Distance Fields
2019-12-10 22:42:55 +01:00
Xavi
714f8c4cbf
Remove Depth of Field to eliminate the blur it produces with nearby objects. ( #2173 )
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Tweak PostProces values of CameraSceneCapture: Bloom and SSAO
2019-10-25 16:56:22 +02:00
TheNihilisticRobot
5aeca6fec3
Disable mesh distance fields to avoid ghosting issues ( #1838 )
2019-07-04 11:40:13 +02:00
wattsavolt
a4692e36e4
Updating changelog to be clearerabout changes
2019-06-27 16:13:43 +02:00
wattsavolt
bb53973e0d
Adding back accidentally removed DefaultEngine.ini settings
2019-06-27 16:13:43 +02:00
wattsavolt
b8295b4e03
Enabling texture streaming and adding support for texture streaming to scene captures
2019-06-27 16:13:43 +02:00
TheNihilisticRobot
649699bfab
Enable mesh distance fields ( #1740 )
2019-06-12 17:51:58 +02:00
Aidan Clear
0faffe2a38
Set Vulkan as default graphics API for Linux ( #1639 )
2019-06-04 18:48:11 +02:00
Aidan Clear
627c351e85
Improving visual quality of the rgb scene capture ( #1549 )
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* Adding TemporalAA
* Setting alpha values of pixels in buffer to 255 to account for TemporalAA
* Alpha now removed from pixels on the client side in the image deserialize function
* Adding motion blur
2019-05-28 13:25:42 +02:00
nsubiron
5fa06e0de0
Replace game mode
2019-05-03 11:31:19 +02:00
nsubiron
2e2d8f9a43
Commit DefaultEngine.ini so Unreal stops modifying it
2019-05-03 11:31:19 +02:00
nsubiron
a993968c5a
Switch off texture streaming again, it was automatically switched on on Unreal Engine upgrade
2019-01-29 16:43:53 +01:00
nsubiron
6c8499c8c9
Upgrade to UE4.21
2019-01-23 18:57:26 +01:00
nsubiron
4e075ca1f1
Merge branch 'master' into com
2018-10-26 17:29:59 +02:00
nsubiron
e97882264e
Disable texture streaming
2018-10-26 14:14:37 +02:00
nsubiron
fb39d01a44
Update Content and default Town03
2018-10-19 13:27:56 +02:00
nsubiron
4f5044a495
Expose spectator pawn
2018-07-29 18:03:52 +02:00
nsubiron
b870a35fbf
Update content link
2018-07-28 19:32:05 +02:00
nsubiron
1d9610404d
#573 Changes for using new repository
2018-07-24 12:43:55 +02:00
nsubiron
03c5ccc9d2
Add game mode for new RPC server
2018-07-23 17:43:23 +02:00
nsubiron
19df29c379
UE4 keeps changing this file
2018-06-06 12:04:07 +02:00
CVC\jbelon
355e4fa950
Set the number of max agents for crowdmanager
2018-04-05 16:37:20 +02:00
CVC\jbelon
bf9e7277e3
Fix for crowd control when the number of pedestrian is bigger than 50
2018-04-05 16:35:27 +02:00
CVC\jbelon
8f0949ba5a
Added a new name tag for sky spheres.
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Minor fixes for Carla Settings.
Renamed the quality DefaultLevel to QualityLevel in code and config file.
2018-03-13 11:34:45 +01:00
CVC\jbelon
b94d0079d7
Fixes proposed by @nsubiron for pulling request (merge with master)
2018-03-12 11:52:55 +01:00
CVC\jbelon
c71ff0ca8a
Prepare Optimizations branch for master pull request
2018-03-09 15:11:59 +01:00
CVC\jbelon
56652b769d
Carla Settings added to the plugin preferences. New section for quality added in the settings file.
2018-02-26 17:58:40 +01:00
CVC\jbelon
fa436b1fb8
Walkers detect vehicles while walking.
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Improvements in the settings
2018-02-23 15:30:13 +01:00
CVC\jbelon
ae26d280b4
Minor fixes to config and compile options
2018-02-19 18:41:09 +01:00
CVC\jbelon
ed510c359a
Engine configuration for optimizations
2018-02-19 11:47:01 +01:00
nsubiron
1d3e42c8f8
Enable semantic segmentation by default
2017-10-26 19:34:40 +02:00
nsubiron
13359f1e52
Include Unreal project and reorganise folders
2017-10-24 19:46:58 +02:00