Commit Graph

35 Commits

Author SHA1 Message Date
Marc Garcia Puig 281461ebbf Added custom car collision in raycast sensors 2020-07-01 19:37:50 +02:00
Axel1092 269344a3ec Fixed reload map. Increased distance field atlas and texture pool. 2020-04-22 20:58:46 +02:00
marcos909 c3a89b5a57 Upload client_test.py as weather in utils
Activate mesh distance fields
2020-01-20 20:53:58 +01:00
Xavi 632738b3c3 Disable Mesh Distance Fields 2019-12-10 22:42:55 +01:00
Xavi 714f8c4cbf Remove Depth of Field to eliminate the blur it produces with nearby objects. (#2173)
Tweak PostProces values of CameraSceneCapture: Bloom and SSAO
2019-10-25 16:56:22 +02:00
TheNihilisticRobot 5aeca6fec3 Disable mesh distance fields to avoid ghosting issues (#1838) 2019-07-04 11:40:13 +02:00
wattsavolt a4692e36e4 Updating changelog to be clearerabout changes 2019-06-27 16:13:43 +02:00
wattsavolt bb53973e0d Adding back accidentally removed DefaultEngine.ini settings 2019-06-27 16:13:43 +02:00
wattsavolt b8295b4e03 Enabling texture streaming and adding support for texture streaming to scene captures 2019-06-27 16:13:43 +02:00
TheNihilisticRobot 649699bfab Enable mesh distance fields (#1740) 2019-06-12 17:51:58 +02:00
Aidan Clear 0faffe2a38 Set Vulkan as default graphics API for Linux (#1639) 2019-06-04 18:48:11 +02:00
Aidan Clear 627c351e85 Improving visual quality of the rgb scene capture (#1549)
* Adding TemporalAA
* Setting alpha values of pixels in buffer to 255 to account for TemporalAA
* Alpha now removed from pixels on the client side in the image deserialize function
* Adding motion blur
2019-05-28 13:25:42 +02:00
nsubiron 5fa06e0de0 Replace game mode 2019-05-03 11:31:19 +02:00
nsubiron 2e2d8f9a43 Commit DefaultEngine.ini so Unreal stops modifying it 2019-05-03 11:31:19 +02:00
nsubiron a993968c5a Switch off texture streaming again, it was automatically switched on on Unreal Engine upgrade 2019-01-29 16:43:53 +01:00
nsubiron 6c8499c8c9 Upgrade to UE4.21 2019-01-23 18:57:26 +01:00
nsubiron 4e075ca1f1 Merge branch 'master' into com 2018-10-26 17:29:59 +02:00
nsubiron e97882264e Disable texture streaming 2018-10-26 14:14:37 +02:00
nsubiron fb39d01a44 Update Content and default Town03 2018-10-19 13:27:56 +02:00
nsubiron 4f5044a495 Expose spectator pawn 2018-07-29 18:03:52 +02:00
nsubiron b870a35fbf Update content link 2018-07-28 19:32:05 +02:00
nsubiron 1d9610404d #573 Changes for using new repository 2018-07-24 12:43:55 +02:00
nsubiron 03c5ccc9d2 Add game mode for new RPC server 2018-07-23 17:43:23 +02:00
nsubiron 19df29c379 UE4 keeps changing this file 2018-06-06 12:04:07 +02:00
CVC\jbelon 355e4fa950 Set the number of max agents for crowdmanager 2018-04-05 16:37:20 +02:00
CVC\jbelon bf9e7277e3 Fix for crowd control when the number of pedestrian is bigger than 50 2018-04-05 16:35:27 +02:00
CVC\jbelon 8f0949ba5a Added a new name tag for sky spheres.
Minor fixes for Carla Settings.
Renamed the quality DefaultLevel to QualityLevel in code and config file.
2018-03-13 11:34:45 +01:00
CVC\jbelon b94d0079d7 Fixes proposed by @nsubiron for pulling request (merge with master) 2018-03-12 11:52:55 +01:00
CVC\jbelon c71ff0ca8a Prepare Optimizations branch for master pull request 2018-03-09 15:11:59 +01:00
CVC\jbelon 56652b769d Carla Settings added to the plugin preferences. New section for quality added in the settings file. 2018-02-26 17:58:40 +01:00
CVC\jbelon fa436b1fb8 Walkers detect vehicles while walking.
Improvements in the settings
2018-02-23 15:30:13 +01:00
CVC\jbelon ae26d280b4 Minor fixes to config and compile options 2018-02-19 18:41:09 +01:00
CVC\jbelon ed510c359a Engine configuration for optimizations 2018-02-19 11:47:01 +01:00
nsubiron 1d3e42c8f8 Enable semantic segmentation by default 2017-10-26 19:34:40 +02:00
nsubiron 13359f1e52 Include Unreal project and reorganise folders 2017-10-24 19:46:58 +02:00