linux_old1/drivers/gpu/drm/i915/intel_engine_cs.c

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/*
* Copyright © 2016 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include "i915_drv.h"
#include "intel_ringbuffer.h"
#include "intel_lrc.h"
static const struct engine_info {
const char *name;
unsigned int exec_id;
unsigned int hw_id;
u32 mmio_base;
unsigned irq_shift;
int (*init_legacy)(struct intel_engine_cs *engine);
int (*init_execlists)(struct intel_engine_cs *engine);
} intel_engines[] = {
[RCS] = {
.name = "render ring",
.exec_id = I915_EXEC_RENDER,
.hw_id = RCS_HW,
.mmio_base = RENDER_RING_BASE,
.irq_shift = GEN8_RCS_IRQ_SHIFT,
.init_execlists = logical_render_ring_init,
.init_legacy = intel_init_render_ring_buffer,
},
[BCS] = {
.name = "blitter ring",
.exec_id = I915_EXEC_BLT,
.hw_id = BCS_HW,
.mmio_base = BLT_RING_BASE,
.irq_shift = GEN8_BCS_IRQ_SHIFT,
.init_execlists = logical_xcs_ring_init,
.init_legacy = intel_init_blt_ring_buffer,
},
[VCS] = {
.name = "bsd ring",
.exec_id = I915_EXEC_BSD,
.hw_id = VCS_HW,
.mmio_base = GEN6_BSD_RING_BASE,
.irq_shift = GEN8_VCS1_IRQ_SHIFT,
.init_execlists = logical_xcs_ring_init,
.init_legacy = intel_init_bsd_ring_buffer,
},
[VCS2] = {
.name = "bsd2 ring",
.exec_id = I915_EXEC_BSD,
.hw_id = VCS2_HW,
.mmio_base = GEN8_BSD2_RING_BASE,
.irq_shift = GEN8_VCS2_IRQ_SHIFT,
.init_execlists = logical_xcs_ring_init,
.init_legacy = intel_init_bsd2_ring_buffer,
},
[VECS] = {
.name = "video enhancement ring",
.exec_id = I915_EXEC_VEBOX,
.hw_id = VECS_HW,
.mmio_base = VEBOX_RING_BASE,
.irq_shift = GEN8_VECS_IRQ_SHIFT,
.init_execlists = logical_xcs_ring_init,
.init_legacy = intel_init_vebox_ring_buffer,
},
};
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-14 01:14:48 +08:00
static int
intel_engine_setup(struct drm_i915_private *dev_priv,
enum intel_engine_id id)
{
const struct engine_info *info = &intel_engines[id];
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-14 01:14:48 +08:00
struct intel_engine_cs *engine;
GEM_BUG_ON(dev_priv->engine[id]);
engine = kzalloc(sizeof(*engine), GFP_KERNEL);
if (!engine)
return -ENOMEM;
engine->id = id;
engine->i915 = dev_priv;
engine->name = info->name;
engine->exec_id = info->exec_id;
engine->hw_id = engine->guc_id = info->hw_id;
engine->mmio_base = info->mmio_base;
engine->irq_shift = info->irq_shift;
/* Nothing to do here, execute in order of dependencies */
engine->schedule = NULL;
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-14 01:14:48 +08:00
dev_priv->engine[id] = engine;
return 0;
}
/**
* intel_engines_init_early() - allocate the Engine Command Streamers
* @dev_priv: i915 device private
*
* Return: non-zero if the initialization failed.
*/
int intel_engines_init_early(struct drm_i915_private *dev_priv)
{
struct intel_device_info *device_info = mkwrite_device_info(dev_priv);
unsigned int ring_mask = INTEL_INFO(dev_priv)->ring_mask;
unsigned int mask = 0;
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-14 01:14:48 +08:00
struct intel_engine_cs *engine;
enum intel_engine_id id;
unsigned int i;
int err;
WARN_ON(ring_mask == 0);
WARN_ON(ring_mask &
GENMASK(sizeof(mask) * BITS_PER_BYTE - 1, I915_NUM_ENGINES));
for (i = 0; i < ARRAY_SIZE(intel_engines); i++) {
if (!HAS_ENGINE(dev_priv, i))
continue;
err = intel_engine_setup(dev_priv, i);
if (err)
goto cleanup;
mask |= ENGINE_MASK(i);
}
/*
* Catch failures to update intel_engines table when the new engines
* are added to the driver by a warning and disabling the forgotten
* engines.
*/
if (WARN_ON(mask != ring_mask))
device_info->ring_mask = mask;
device_info->num_rings = hweight32(mask);
return 0;
cleanup:
for_each_engine(engine, dev_priv, id)
kfree(engine);
return err;
}
/**
* intel_engines_init() - allocate, populate and init the Engine Command Streamers
* @dev_priv: i915 device private
*
* Return: non-zero if the initialization failed.
*/
int intel_engines_init(struct drm_i915_private *dev_priv)
{
struct intel_device_info *device_info = mkwrite_device_info(dev_priv);
struct intel_engine_cs *engine;
enum intel_engine_id id, err_id;
unsigned int mask = 0;
int err = 0;
for_each_engine(engine, dev_priv, id) {
int (*init)(struct intel_engine_cs *engine);
if (i915.enable_execlists)
init = intel_engines[id].init_execlists;
else
init = intel_engines[id].init_legacy;
if (!init) {
kfree(engine);
dev_priv->engine[id] = NULL;
continue;
}
err = init(engine);
if (err) {
err_id = id;
goto cleanup;
}
mask |= ENGINE_MASK(id);
}
/*
* Catch failures to update intel_engines table when the new engines
* are added to the driver by a warning and disabling the forgotten
* engines.
*/
if (WARN_ON(mask != INTEL_INFO(dev_priv)->ring_mask))
device_info->ring_mask = mask;
device_info->num_rings = hweight32(mask);
return 0;
cleanup:
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-14 01:14:48 +08:00
for_each_engine(engine, dev_priv, id) {
if (id >= err_id)
kfree(engine);
else
dev_priv->gt.cleanup_engine(engine);
}
return err;
}
void intel_engine_init_global_seqno(struct intel_engine_cs *engine, u32 seqno)
{
struct drm_i915_private *dev_priv = engine->i915;
/* Our semaphore implementation is strictly monotonic (i.e. we proceed
* so long as the semaphore value in the register/page is greater
* than the sync value), so whenever we reset the seqno,
* so long as we reset the tracking semaphore value to 0, it will
* always be before the next request's seqno. If we don't reset
* the semaphore value, then when the seqno moves backwards all
* future waits will complete instantly (causing rendering corruption).
*/
if (IS_GEN6(dev_priv) || IS_GEN7(dev_priv)) {
I915_WRITE(RING_SYNC_0(engine->mmio_base), 0);
I915_WRITE(RING_SYNC_1(engine->mmio_base), 0);
if (HAS_VEBOX(dev_priv))
I915_WRITE(RING_SYNC_2(engine->mmio_base), 0);
}
if (dev_priv->semaphore) {
struct page *page = i915_vma_first_page(dev_priv->semaphore);
void *semaphores;
/* Semaphores are in noncoherent memory, flush to be safe */
semaphores = kmap(page);
memset(semaphores + GEN8_SEMAPHORE_OFFSET(engine->id, 0),
0, I915_NUM_ENGINES * gen8_semaphore_seqno_size);
drm_clflush_virt_range(semaphores + GEN8_SEMAPHORE_OFFSET(engine->id, 0),
I915_NUM_ENGINES * gen8_semaphore_seqno_size);
kunmap(page);
}
intel_write_status_page(engine, I915_GEM_HWS_INDEX, seqno);
if (engine->irq_seqno_barrier)
engine->irq_seqno_barrier(engine);
GEM_BUG_ON(i915_gem_active_isset(&engine->timeline->last_request));
engine->hangcheck.seqno = seqno;
/* After manually advancing the seqno, fake the interrupt in case
* there are any waiters for that seqno.
*/
intel_engine_wakeup(engine);
}
static void intel_engine_init_timeline(struct intel_engine_cs *engine)
{
engine->timeline = &engine->i915->gt.global_timeline.engine[engine->id];
}
/**
* intel_engines_setup_common - setup engine state not requiring hw access
* @engine: Engine to setup.
*
* Initializes @engine@ structure members shared between legacy and execlists
* submission modes which do not require hardware access.
*
* Typically done early in the submission mode specific engine setup stage.
*/
void intel_engine_setup_common(struct intel_engine_cs *engine)
{
drm/i915/scheduler: Execute requests in order of priorities Track the priority of each request and use it to determine the order in which we submit requests to the hardware via execlists. The priority of the request is determined by the user (eventually via the context) but may be overridden at any time by the driver. When we set the priority of the request, we bump the priority of all of its dependencies to match - so that a high priority drawing operation is not stuck behind a background task. When the request is ready to execute (i.e. we have signaled the submit fence following completion of all its dependencies, including third party fences), we put the request into a priority sorted rbtree to be submitted to the hardware. If the request is higher priority than all pending requests, it will be submitted on the next context-switch interrupt as soon as the hardware has completed the current request. We do not currently preempt any current execution to immediately run a very high priority request, at least not yet. One more limitation, is that this is first implementation is for execlists only so currently limited to gen8/gen9. v2: Replace recursive priority inheritance bumping with an iterative depth-first search list. v3: list_next_entry() for walking lists v4: Explain how the dfs solves the recursion problem with PI. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161114204105.29171-8-chris@chris-wilson.co.uk
2016-11-15 04:41:03 +08:00
engine->execlist_queue = RB_ROOT;
engine->execlist_first = NULL;
intel_engine_init_timeline(engine);
intel_engine_init_hangcheck(engine);
i915_gem_batch_pool_init(engine, &engine->batch_pool);
intel_engine_init_cmd_parser(engine);
}
int intel_engine_create_scratch(struct intel_engine_cs *engine, int size)
{
struct drm_i915_gem_object *obj;
struct i915_vma *vma;
int ret;
WARN_ON(engine->scratch);
obj = i915_gem_object_create_stolen(engine->i915, size);
if (!obj)
drm/i915: Introduce an internal allocator for disposable private objects Quite a few of our objects used for internal hardware programming do not benefit from being swappable or from being zero initialised. As such they do not benefit from using a shmemfs backing storage and since they are internal and never directly exposed to the user, we do not need to worry about providing a filp. For these we can use an drm_i915_gem_object wrapper around a sg_table of plain struct page. They are not swap backed and not automatically pinned. If they are reaped by the shrinker, the pages are released and the contents discarded. For the internal use case, this is fine as for example, ringbuffers are pinned from being written by a request to be read by the hardware. Once they are idle, they can be discarded entirely. As such they are a good match for execlist ringbuffers and a small variety of other internal objects. In the first iteration, this is limited to the scratch batch buffers we use (for command parsing and state initialisation). v2: Allocate physically contiguous pages, where possible. v3: Reduce maximum order on subsequent requests following an allocation failure. v4: Fix up mismatch between swiotlb segment size and page count (it counts in 2k units, not 4k pages) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-7-chris@chris-wilson.co.uk
2016-10-28 20:58:30 +08:00
obj = i915_gem_object_create_internal(engine->i915, size);
if (IS_ERR(obj)) {
DRM_ERROR("Failed to allocate scratch page\n");
return PTR_ERR(obj);
}
vma = i915_vma_instance(obj, &engine->i915->ggtt.base, NULL);
if (IS_ERR(vma)) {
ret = PTR_ERR(vma);
goto err_unref;
}
ret = i915_vma_pin(vma, 0, 4096, PIN_GLOBAL | PIN_HIGH);
if (ret)
goto err_unref;
engine->scratch = vma;
DRM_DEBUG_DRIVER("%s pipe control offset: 0x%08x\n",
engine->name, i915_ggtt_offset(vma));
return 0;
err_unref:
i915_gem_object_put(obj);
return ret;
}
static void intel_engine_cleanup_scratch(struct intel_engine_cs *engine)
{
i915_vma_unpin_and_release(&engine->scratch);
}
/**
* intel_engines_init_common - initialize cengine state which might require hw access
* @engine: Engine to initialize.
*
* Initializes @engine@ structure members shared between legacy and execlists
* submission modes which do require hardware access.
*
* Typcally done at later stages of submission mode specific engine setup.
*
* Returns zero on success or an error code on failure.
*/
int intel_engine_init_common(struct intel_engine_cs *engine)
{
int ret;
drm/i915: Unify active context tracking between legacy/execlists/guc The requests conversion introduced a nasty bug where we could generate a new request in the middle of constructing a request if we needed to idle the system in order to evict space for a context. The request to idle would be executed (and waited upon) before the current one, creating a minor havoc in the seqno accounting, as we will consider the current request to already be completed (prior to deferred seqno assignment) but ring->last_retired_head would have been updated and still could allow us to overwrite the current request before execution. We also employed two different mechanisms to track the active context until it was switched out. The legacy method allowed for waiting upon an active context (it could forcibly evict any vma, including context's), but the execlists method took a step backwards by pinning the vma for the entire active lifespan of the context (the only way to evict was to idle the entire GPU, not individual contexts). However, to circumvent the tricky issue of locking (i.e. we cannot take struct_mutex at the time of i915_gem_request_submit(), where we would want to move the previous context onto the active tracker and unpin it), we take the execlists approach and keep the contexts pinned until retirement. The benefit of the execlists approach, more important for execlists than legacy, was the reduction in work in pinning the context for each request - as the context was kept pinned until idle, it could short circuit the pinning for all active contexts. We introduce new engine vfuncs to pin and unpin the context respectively. The context is pinned at the start of the request, and only unpinned when the following request is retired (this ensures that the context is idle and coherent in main memory before we unpin it). We move the engine->last_context tracking into the retirement itself (rather than during request submission) in order to allow the submission to be reordered or unwound without undue difficultly. And finally an ulterior motive for unifying context handling was to prepare for mock requests. v2: Rename to last_retired_context, split out legacy_context tracking for MI_SET_CONTEXT. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161218153724.8439-3-chris@chris-wilson.co.uk
2016-12-18 23:37:20 +08:00
/* We may need to do things with the shrinker which
* require us to immediately switch back to the default
* context. This can cause a problem as pinning the
* default context also requires GTT space which may not
* be available. To avoid this we always pin the default
* context.
*/
ret = engine->context_pin(engine, engine->i915->kernel_context);
if (ret)
return ret;
drm/i915: Unify active context tracking between legacy/execlists/guc The requests conversion introduced a nasty bug where we could generate a new request in the middle of constructing a request if we needed to idle the system in order to evict space for a context. The request to idle would be executed (and waited upon) before the current one, creating a minor havoc in the seqno accounting, as we will consider the current request to already be completed (prior to deferred seqno assignment) but ring->last_retired_head would have been updated and still could allow us to overwrite the current request before execution. We also employed two different mechanisms to track the active context until it was switched out. The legacy method allowed for waiting upon an active context (it could forcibly evict any vma, including context's), but the execlists method took a step backwards by pinning the vma for the entire active lifespan of the context (the only way to evict was to idle the entire GPU, not individual contexts). However, to circumvent the tricky issue of locking (i.e. we cannot take struct_mutex at the time of i915_gem_request_submit(), where we would want to move the previous context onto the active tracker and unpin it), we take the execlists approach and keep the contexts pinned until retirement. The benefit of the execlists approach, more important for execlists than legacy, was the reduction in work in pinning the context for each request - as the context was kept pinned until idle, it could short circuit the pinning for all active contexts. We introduce new engine vfuncs to pin and unpin the context respectively. The context is pinned at the start of the request, and only unpinned when the following request is retired (this ensures that the context is idle and coherent in main memory before we unpin it). We move the engine->last_context tracking into the retirement itself (rather than during request submission) in order to allow the submission to be reordered or unwound without undue difficultly. And finally an ulterior motive for unifying context handling was to prepare for mock requests. v2: Rename to last_retired_context, split out legacy_context tracking for MI_SET_CONTEXT. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161218153724.8439-3-chris@chris-wilson.co.uk
2016-12-18 23:37:20 +08:00
ret = intel_engine_init_breadcrumbs(engine);
if (ret)
goto err_unpin;
ret = i915_gem_render_state_init(engine);
if (ret)
drm/i915: Unify active context tracking between legacy/execlists/guc The requests conversion introduced a nasty bug where we could generate a new request in the middle of constructing a request if we needed to idle the system in order to evict space for a context. The request to idle would be executed (and waited upon) before the current one, creating a minor havoc in the seqno accounting, as we will consider the current request to already be completed (prior to deferred seqno assignment) but ring->last_retired_head would have been updated and still could allow us to overwrite the current request before execution. We also employed two different mechanisms to track the active context until it was switched out. The legacy method allowed for waiting upon an active context (it could forcibly evict any vma, including context's), but the execlists method took a step backwards by pinning the vma for the entire active lifespan of the context (the only way to evict was to idle the entire GPU, not individual contexts). However, to circumvent the tricky issue of locking (i.e. we cannot take struct_mutex at the time of i915_gem_request_submit(), where we would want to move the previous context onto the active tracker and unpin it), we take the execlists approach and keep the contexts pinned until retirement. The benefit of the execlists approach, more important for execlists than legacy, was the reduction in work in pinning the context for each request - as the context was kept pinned until idle, it could short circuit the pinning for all active contexts. We introduce new engine vfuncs to pin and unpin the context respectively. The context is pinned at the start of the request, and only unpinned when the following request is retired (this ensures that the context is idle and coherent in main memory before we unpin it). We move the engine->last_context tracking into the retirement itself (rather than during request submission) in order to allow the submission to be reordered or unwound without undue difficultly. And finally an ulterior motive for unifying context handling was to prepare for mock requests. v2: Rename to last_retired_context, split out legacy_context tracking for MI_SET_CONTEXT. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161218153724.8439-3-chris@chris-wilson.co.uk
2016-12-18 23:37:20 +08:00
goto err_unpin;
return 0;
drm/i915: Unify active context tracking between legacy/execlists/guc The requests conversion introduced a nasty bug where we could generate a new request in the middle of constructing a request if we needed to idle the system in order to evict space for a context. The request to idle would be executed (and waited upon) before the current one, creating a minor havoc in the seqno accounting, as we will consider the current request to already be completed (prior to deferred seqno assignment) but ring->last_retired_head would have been updated and still could allow us to overwrite the current request before execution. We also employed two different mechanisms to track the active context until it was switched out. The legacy method allowed for waiting upon an active context (it could forcibly evict any vma, including context's), but the execlists method took a step backwards by pinning the vma for the entire active lifespan of the context (the only way to evict was to idle the entire GPU, not individual contexts). However, to circumvent the tricky issue of locking (i.e. we cannot take struct_mutex at the time of i915_gem_request_submit(), where we would want to move the previous context onto the active tracker and unpin it), we take the execlists approach and keep the contexts pinned until retirement. The benefit of the execlists approach, more important for execlists than legacy, was the reduction in work in pinning the context for each request - as the context was kept pinned until idle, it could short circuit the pinning for all active contexts. We introduce new engine vfuncs to pin and unpin the context respectively. The context is pinned at the start of the request, and only unpinned when the following request is retired (this ensures that the context is idle and coherent in main memory before we unpin it). We move the engine->last_context tracking into the retirement itself (rather than during request submission) in order to allow the submission to be reordered or unwound without undue difficultly. And finally an ulterior motive for unifying context handling was to prepare for mock requests. v2: Rename to last_retired_context, split out legacy_context tracking for MI_SET_CONTEXT. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161218153724.8439-3-chris@chris-wilson.co.uk
2016-12-18 23:37:20 +08:00
err_unpin:
engine->context_unpin(engine, engine->i915->kernel_context);
return ret;
}
/**
* intel_engines_cleanup_common - cleans up the engine state created by
* the common initiailizers.
* @engine: Engine to cleanup.
*
* This cleans up everything created by the common helpers.
*/
void intel_engine_cleanup_common(struct intel_engine_cs *engine)
{
intel_engine_cleanup_scratch(engine);
i915_gem_render_state_fini(engine);
intel_engine_fini_breadcrumbs(engine);
intel_engine_cleanup_cmd_parser(engine);
i915_gem_batch_pool_fini(&engine->batch_pool);
drm/i915: Unify active context tracking between legacy/execlists/guc The requests conversion introduced a nasty bug where we could generate a new request in the middle of constructing a request if we needed to idle the system in order to evict space for a context. The request to idle would be executed (and waited upon) before the current one, creating a minor havoc in the seqno accounting, as we will consider the current request to already be completed (prior to deferred seqno assignment) but ring->last_retired_head would have been updated and still could allow us to overwrite the current request before execution. We also employed two different mechanisms to track the active context until it was switched out. The legacy method allowed for waiting upon an active context (it could forcibly evict any vma, including context's), but the execlists method took a step backwards by pinning the vma for the entire active lifespan of the context (the only way to evict was to idle the entire GPU, not individual contexts). However, to circumvent the tricky issue of locking (i.e. we cannot take struct_mutex at the time of i915_gem_request_submit(), where we would want to move the previous context onto the active tracker and unpin it), we take the execlists approach and keep the contexts pinned until retirement. The benefit of the execlists approach, more important for execlists than legacy, was the reduction in work in pinning the context for each request - as the context was kept pinned until idle, it could short circuit the pinning for all active contexts. We introduce new engine vfuncs to pin and unpin the context respectively. The context is pinned at the start of the request, and only unpinned when the following request is retired (this ensures that the context is idle and coherent in main memory before we unpin it). We move the engine->last_context tracking into the retirement itself (rather than during request submission) in order to allow the submission to be reordered or unwound without undue difficultly. And finally an ulterior motive for unifying context handling was to prepare for mock requests. v2: Rename to last_retired_context, split out legacy_context tracking for MI_SET_CONTEXT. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161218153724.8439-3-chris@chris-wilson.co.uk
2016-12-18 23:37:20 +08:00
engine->context_unpin(engine, engine->i915->kernel_context);
}
u64 intel_engine_get_active_head(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
u64 acthd;
if (INTEL_GEN(dev_priv) >= 8)
acthd = I915_READ64_2x32(RING_ACTHD(engine->mmio_base),
RING_ACTHD_UDW(engine->mmio_base));
else if (INTEL_GEN(dev_priv) >= 4)
acthd = I915_READ(RING_ACTHD(engine->mmio_base));
else
acthd = I915_READ(ACTHD);
return acthd;
}
u64 intel_engine_get_last_batch_head(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
u64 bbaddr;
if (INTEL_GEN(dev_priv) >= 8)
bbaddr = I915_READ64_2x32(RING_BBADDR(engine->mmio_base),
RING_BBADDR_UDW(engine->mmio_base));
else
bbaddr = I915_READ(RING_BBADDR(engine->mmio_base));
return bbaddr;
}
const char *i915_cache_level_str(struct drm_i915_private *i915, int type)
{
switch (type) {
case I915_CACHE_NONE: return " uncached";
case I915_CACHE_LLC: return HAS_LLC(i915) ? " LLC" : " snooped";
case I915_CACHE_L3_LLC: return " L3+LLC";
case I915_CACHE_WT: return " WT";
default: return "";
}
}
static inline uint32_t
read_subslice_reg(struct drm_i915_private *dev_priv, int slice,
int subslice, i915_reg_t reg)
{
uint32_t mcr;
uint32_t ret;
enum forcewake_domains fw_domains;
fw_domains = intel_uncore_forcewake_for_reg(dev_priv, reg,
FW_REG_READ);
fw_domains |= intel_uncore_forcewake_for_reg(dev_priv,
GEN8_MCR_SELECTOR,
FW_REG_READ | FW_REG_WRITE);
spin_lock_irq(&dev_priv->uncore.lock);
intel_uncore_forcewake_get__locked(dev_priv, fw_domains);
mcr = I915_READ_FW(GEN8_MCR_SELECTOR);
/*
* The HW expects the slice and sublice selectors to be reset to 0
* after reading out the registers.
*/
WARN_ON_ONCE(mcr & (GEN8_MCR_SLICE_MASK | GEN8_MCR_SUBSLICE_MASK));
mcr &= ~(GEN8_MCR_SLICE_MASK | GEN8_MCR_SUBSLICE_MASK);
mcr |= GEN8_MCR_SLICE(slice) | GEN8_MCR_SUBSLICE(subslice);
I915_WRITE_FW(GEN8_MCR_SELECTOR, mcr);
ret = I915_READ_FW(reg);
mcr &= ~(GEN8_MCR_SLICE_MASK | GEN8_MCR_SUBSLICE_MASK);
I915_WRITE_FW(GEN8_MCR_SELECTOR, mcr);
intel_uncore_forcewake_put__locked(dev_priv, fw_domains);
spin_unlock_irq(&dev_priv->uncore.lock);
return ret;
}
/* NB: please notice the memset */
void intel_engine_get_instdone(struct intel_engine_cs *engine,
struct intel_instdone *instdone)
{
struct drm_i915_private *dev_priv = engine->i915;
u32 mmio_base = engine->mmio_base;
int slice;
int subslice;
memset(instdone, 0, sizeof(*instdone));
switch (INTEL_GEN(dev_priv)) {
default:
instdone->instdone = I915_READ(RING_INSTDONE(mmio_base));
if (engine->id != RCS)
break;
instdone->slice_common = I915_READ(GEN7_SC_INSTDONE);
for_each_instdone_slice_subslice(dev_priv, slice, subslice) {
instdone->sampler[slice][subslice] =
read_subslice_reg(dev_priv, slice, subslice,
GEN7_SAMPLER_INSTDONE);
instdone->row[slice][subslice] =
read_subslice_reg(dev_priv, slice, subslice,
GEN7_ROW_INSTDONE);
}
break;
case 7:
instdone->instdone = I915_READ(RING_INSTDONE(mmio_base));
if (engine->id != RCS)
break;
instdone->slice_common = I915_READ(GEN7_SC_INSTDONE);
instdone->sampler[0][0] = I915_READ(GEN7_SAMPLER_INSTDONE);
instdone->row[0][0] = I915_READ(GEN7_ROW_INSTDONE);
break;
case 6:
case 5:
case 4:
instdone->instdone = I915_READ(RING_INSTDONE(mmio_base));
if (engine->id == RCS)
/* HACK: Using the wrong struct member */
instdone->slice_common = I915_READ(GEN4_INSTDONE1);
break;
case 3:
case 2:
instdone->instdone = I915_READ(GEN2_INSTDONE);
break;
}
}
static int wa_add(struct drm_i915_private *dev_priv,
i915_reg_t addr,
const u32 mask, const u32 val)
{
const u32 idx = dev_priv->workarounds.count;
if (WARN_ON(idx >= I915_MAX_WA_REGS))
return -ENOSPC;
dev_priv->workarounds.reg[idx].addr = addr;
dev_priv->workarounds.reg[idx].value = val;
dev_priv->workarounds.reg[idx].mask = mask;
dev_priv->workarounds.count++;
return 0;
}
#define WA_REG(addr, mask, val) do { \
const int r = wa_add(dev_priv, (addr), (mask), (val)); \
if (r) \
return r; \
} while (0)
#define WA_SET_BIT_MASKED(addr, mask) \
WA_REG(addr, (mask), _MASKED_BIT_ENABLE(mask))
#define WA_CLR_BIT_MASKED(addr, mask) \
WA_REG(addr, (mask), _MASKED_BIT_DISABLE(mask))
#define WA_SET_FIELD_MASKED(addr, mask, value) \
WA_REG(addr, mask, _MASKED_FIELD(mask, value))
#define WA_SET_BIT(addr, mask) WA_REG(addr, mask, I915_READ(addr) | (mask))
#define WA_CLR_BIT(addr, mask) WA_REG(addr, mask, I915_READ(addr) & ~(mask))
#define WA_WRITE(addr, val) WA_REG(addr, 0xffffffff, val)
static int wa_ring_whitelist_reg(struct intel_engine_cs *engine,
i915_reg_t reg)
{
struct drm_i915_private *dev_priv = engine->i915;
struct i915_workarounds *wa = &dev_priv->workarounds;
const uint32_t index = wa->hw_whitelist_count[engine->id];
if (WARN_ON(index >= RING_MAX_NONPRIV_SLOTS))
return -EINVAL;
WA_WRITE(RING_FORCE_TO_NONPRIV(engine->mmio_base, index),
i915_mmio_reg_offset(reg));
wa->hw_whitelist_count[engine->id]++;
return 0;
}
static int gen8_init_workarounds(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
WA_SET_BIT_MASKED(INSTPM, INSTPM_FORCE_ORDERING);
/* WaDisableAsyncFlipPerfMode:bdw,chv */
WA_SET_BIT_MASKED(MI_MODE, ASYNC_FLIP_PERF_DISABLE);
/* WaDisablePartialInstShootdown:bdw,chv */
WA_SET_BIT_MASKED(GEN8_ROW_CHICKEN,
PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE);
/* Use Force Non-Coherent whenever executing a 3D context. This is a
* workaround for for a possible hang in the unlikely event a TLB
* invalidation occurs during a PSD flush.
*/
/* WaForceEnableNonCoherent:bdw,chv */
/* WaHdcDisableFetchWhenMasked:bdw,chv */
WA_SET_BIT_MASKED(HDC_CHICKEN0,
HDC_DONOT_FETCH_MEM_WHEN_MASKED |
HDC_FORCE_NON_COHERENT);
/* From the Haswell PRM, Command Reference: Registers, CACHE_MODE_0:
* "The Hierarchical Z RAW Stall Optimization allows non-overlapping
* polygons in the same 8x4 pixel/sample area to be processed without
* stalling waiting for the earlier ones to write to Hierarchical Z
* buffer."
*
* This optimization is off by default for BDW and CHV; turn it on.
*/
WA_CLR_BIT_MASKED(CACHE_MODE_0_GEN7, HIZ_RAW_STALL_OPT_DISABLE);
/* Wa4x4STCOptimizationDisable:bdw,chv */
WA_SET_BIT_MASKED(CACHE_MODE_1, GEN8_4x4_STC_OPTIMIZATION_DISABLE);
/*
* BSpec recommends 8x4 when MSAA is used,
* however in practice 16x4 seems fastest.
*
* Note that PS/WM thread counts depend on the WIZ hashing
* disable bit, which we don't touch here, but it's good
* to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
*/
WA_SET_FIELD_MASKED(GEN7_GT_MODE,
GEN6_WIZ_HASHING_MASK,
GEN6_WIZ_HASHING_16x4);
return 0;
}
static int bdw_init_workarounds(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
int ret;
ret = gen8_init_workarounds(engine);
if (ret)
return ret;
/* WaDisableThreadStallDopClockGating:bdw (pre-production) */
WA_SET_BIT_MASKED(GEN8_ROW_CHICKEN, STALL_DOP_GATING_DISABLE);
/* WaDisableDopClockGating:bdw
*
* Also see the related UCGTCL1 write in broadwell_init_clock_gating()
* to disable EUTC clock gating.
*/
WA_SET_BIT_MASKED(GEN7_ROW_CHICKEN2,
DOP_CLOCK_GATING_DISABLE);
WA_SET_BIT_MASKED(HALF_SLICE_CHICKEN3,
GEN8_SAMPLER_POWER_BYPASS_DIS);
WA_SET_BIT_MASKED(HDC_CHICKEN0,
/* WaForceContextSaveRestoreNonCoherent:bdw */
HDC_FORCE_CONTEXT_SAVE_RESTORE_NON_COHERENT |
/* WaDisableFenceDestinationToSLM:bdw (pre-prod) */
(IS_BDW_GT3(dev_priv) ? HDC_FENCE_DEST_SLM_DISABLE : 0));
return 0;
}
static int chv_init_workarounds(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
int ret;
ret = gen8_init_workarounds(engine);
if (ret)
return ret;
/* WaDisableThreadStallDopClockGating:chv */
WA_SET_BIT_MASKED(GEN8_ROW_CHICKEN, STALL_DOP_GATING_DISABLE);
/* Improve HiZ throughput on CHV. */
WA_SET_BIT_MASKED(HIZ_CHICKEN, CHV_HZ_8X8_MODE_IN_1X);
return 0;
}
static int gen9_init_workarounds(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
int ret;
/* WaConextSwitchWithConcurrentTLBInvalidate:skl,bxt,kbl,glk */
I915_WRITE(GEN9_CSFE_CHICKEN1_RCS, _MASKED_BIT_ENABLE(GEN9_PREEMPT_GPGPU_SYNC_SWITCH_DISABLE));
/* WaEnableLbsSlaRetryTimerDecrement:skl,bxt,kbl,glk */
I915_WRITE(BDW_SCRATCH1, I915_READ(BDW_SCRATCH1) |
GEN9_LBS_SLA_RETRY_TIMER_DECREMENT_ENABLE);
/* WaDisableKillLogic:bxt,skl,kbl */
I915_WRITE(GAM_ECOCHK, I915_READ(GAM_ECOCHK) |
ECOCHK_DIS_TLB);
/* WaClearFlowControlGpgpuContextSave:skl,bxt,kbl,glk */
/* WaDisablePartialInstShootdown:skl,bxt,kbl,glk */
WA_SET_BIT_MASKED(GEN8_ROW_CHICKEN,
FLOW_CONTROL_ENABLE |
PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE);
/* Syncing dependencies between camera and graphics:skl,bxt,kbl */
WA_SET_BIT_MASKED(HALF_SLICE_CHICKEN3,
GEN9_DISABLE_OCL_OOB_SUPPRESS_LOGIC);
/* WaDisableDgMirrorFixInHalfSliceChicken5:bxt */
if (IS_BXT_REVID(dev_priv, 0, BXT_REVID_A1))
WA_CLR_BIT_MASKED(GEN9_HALF_SLICE_CHICKEN5,
GEN9_DG_MIRROR_FIX_ENABLE);
/* WaSetDisablePixMaskCammingAndRhwoInCommonSliceChicken:bxt */
if (IS_BXT_REVID(dev_priv, 0, BXT_REVID_A1)) {
WA_SET_BIT_MASKED(GEN7_COMMON_SLICE_CHICKEN1,
GEN9_RHWO_OPTIMIZATION_DISABLE);
/*
* WA also requires GEN9_SLICE_COMMON_ECO_CHICKEN0[14:14] to be set
* but we do that in per ctx batchbuffer as there is an issue
* with this register not getting restored on ctx restore
*/
}
/* WaEnableSamplerGPGPUPreemptionSupport:skl,bxt,kbl */
WA_SET_BIT_MASKED(GEN9_HALF_SLICE_CHICKEN7,
GEN9_ENABLE_GPGPU_PREEMPTION);
/* Wa4x4STCOptimizationDisable:skl,bxt,kbl,glk */
/* WaDisablePartialResolveInVc:skl,bxt,kbl */
WA_SET_BIT_MASKED(CACHE_MODE_1, (GEN8_4x4_STC_OPTIMIZATION_DISABLE |
GEN9_PARTIAL_RESOLVE_IN_VC_DISABLE));
/* WaCcsTlbPrefetchDisable:skl,bxt,kbl,glk */
WA_CLR_BIT_MASKED(GEN9_HALF_SLICE_CHICKEN5,
GEN9_CCS_TLB_PREFETCH_ENABLE);
/* WaDisableMaskBasedCammingInRCC:bxt */
if (IS_BXT_REVID(dev_priv, 0, BXT_REVID_A1))
WA_SET_BIT_MASKED(SLICE_ECO_CHICKEN0,
PIXEL_MASK_CAMMING_DISABLE);
/* WaForceContextSaveRestoreNonCoherent:skl,bxt,kbl */
WA_SET_BIT_MASKED(HDC_CHICKEN0,
HDC_FORCE_CONTEXT_SAVE_RESTORE_NON_COHERENT |
HDC_FORCE_CSR_NON_COHERENT_OVR_DISABLE);
/* WaForceEnableNonCoherent and WaDisableHDCInvalidation are
* both tied to WaForceContextSaveRestoreNonCoherent
* in some hsds for skl. We keep the tie for all gen9. The
* documentation is a bit hazy and so we want to get common behaviour,
* even though there is no clear evidence we would need both on kbl/bxt.
* This area has been source of system hangs so we play it safe
* and mimic the skl regardless of what bspec says.
*
* Use Force Non-Coherent whenever executing a 3D context. This
* is a workaround for a possible hang in the unlikely event
* a TLB invalidation occurs during a PSD flush.
*/
/* WaForceEnableNonCoherent:skl,bxt,kbl */
WA_SET_BIT_MASKED(HDC_CHICKEN0,
HDC_FORCE_NON_COHERENT);
/* WaDisableHDCInvalidation:skl,bxt,kbl */
I915_WRITE(GAM_ECOCHK, I915_READ(GAM_ECOCHK) |
BDW_DISABLE_HDC_INVALIDATION);
/* WaDisableSamplerPowerBypassForSOPingPong:skl,bxt,kbl */
if (IS_SKYLAKE(dev_priv) ||
IS_KABYLAKE(dev_priv) ||
IS_BXT_REVID(dev_priv, 0, BXT_REVID_B0))
WA_SET_BIT_MASKED(HALF_SLICE_CHICKEN3,
GEN8_SAMPLER_POWER_BYPASS_DIS);
/* WaDisableSTUnitPowerOptimization:skl,bxt,kbl,glk */
WA_SET_BIT_MASKED(HALF_SLICE_CHICKEN2, GEN8_ST_PO_DISABLE);
/* WaOCLCoherentLineFlush:skl,bxt,kbl */
I915_WRITE(GEN8_L3SQCREG4, (I915_READ(GEN8_L3SQCREG4) |
GEN8_LQSC_FLUSH_COHERENT_LINES));
/* WaVFEStateAfterPipeControlwithMediaStateClear:skl,bxt,glk */
ret = wa_ring_whitelist_reg(engine, GEN9_CTX_PREEMPT_REG);
if (ret)
return ret;
/* WaEnablePreemptionGranularityControlByUMD:skl,bxt,kbl */
ret= wa_ring_whitelist_reg(engine, GEN8_CS_CHICKEN1);
if (ret)
return ret;
/* WaAllowUMDToModifyHDCChicken1:skl,bxt,kbl,glk */
ret = wa_ring_whitelist_reg(engine, GEN8_HDC_CHICKEN1);
if (ret)
return ret;
return 0;
}
static int skl_tune_iz_hashing(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
u8 vals[3] = { 0, 0, 0 };
unsigned int i;
for (i = 0; i < 3; i++) {
u8 ss;
/*
* Only consider slices where one, and only one, subslice has 7
* EUs
*/
if (!is_power_of_2(INTEL_INFO(dev_priv)->sseu.subslice_7eu[i]))
continue;
/*
* subslice_7eu[i] != 0 (because of the check above) and
* ss_max == 4 (maximum number of subslices possible per slice)
*
* -> 0 <= ss <= 3;
*/
ss = ffs(INTEL_INFO(dev_priv)->sseu.subslice_7eu[i]) - 1;
vals[i] = 3 - ss;
}
if (vals[0] == 0 && vals[1] == 0 && vals[2] == 0)
return 0;
/* Tune IZ hashing. See intel_device_info_runtime_init() */
WA_SET_FIELD_MASKED(GEN7_GT_MODE,
GEN9_IZ_HASHING_MASK(2) |
GEN9_IZ_HASHING_MASK(1) |
GEN9_IZ_HASHING_MASK(0),
GEN9_IZ_HASHING(2, vals[2]) |
GEN9_IZ_HASHING(1, vals[1]) |
GEN9_IZ_HASHING(0, vals[0]));
return 0;
}
static int skl_init_workarounds(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
int ret;
ret = gen9_init_workarounds(engine);
if (ret)
return ret;
/*
* Actual WA is to disable percontext preemption granularity control
* until D0 which is the default case so this is equivalent to
* !WaDisablePerCtxtPreemptionGranularityControl:skl
*/
I915_WRITE(GEN7_FF_SLICE_CS_CHICKEN1,
_MASKED_BIT_ENABLE(GEN9_FFSC_PERCTX_PREEMPT_CTRL));
/* WaEnableGapsTsvCreditFix:skl */
I915_WRITE(GEN8_GARBCNTL, (I915_READ(GEN8_GARBCNTL) |
GEN9_GAPS_TSV_CREDIT_DISABLE));
/* WaDisableGafsUnitClkGating:skl */
WA_SET_BIT(GEN7_UCGCTL4, GEN8_EU_GAUNIT_CLOCK_GATE_DISABLE);
/* WaInPlaceDecompressionHang:skl */
if (IS_SKL_REVID(dev_priv, SKL_REVID_H0, REVID_FOREVER))
WA_SET_BIT(GEN9_GAMT_ECO_REG_RW_IA,
GAMT_ECO_ENABLE_IN_PLACE_DECOMPRESS);
/* WaDisableLSQCROPERFforOCL:skl */
ret = wa_ring_whitelist_reg(engine, GEN8_L3SQCREG4);
if (ret)
return ret;
return skl_tune_iz_hashing(engine);
}
static int bxt_init_workarounds(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
int ret;
ret = gen9_init_workarounds(engine);
if (ret)
return ret;
/* WaStoreMultiplePTEenable:bxt */
/* This is a requirement according to Hardware specification */
if (IS_BXT_REVID(dev_priv, 0, BXT_REVID_A1))
I915_WRITE(TILECTL, I915_READ(TILECTL) | TILECTL_TLBPF);
/* WaSetClckGatingDisableMedia:bxt */
if (IS_BXT_REVID(dev_priv, 0, BXT_REVID_A1)) {
I915_WRITE(GEN7_MISCCPCTL, (I915_READ(GEN7_MISCCPCTL) &
~GEN8_DOP_CLOCK_GATE_MEDIA_ENABLE));
}
/* WaDisableThreadStallDopClockGating:bxt */
WA_SET_BIT_MASKED(GEN8_ROW_CHICKEN,
STALL_DOP_GATING_DISABLE);
/* WaDisablePooledEuLoadBalancingFix:bxt */
if (IS_BXT_REVID(dev_priv, BXT_REVID_B0, REVID_FOREVER)) {
WA_SET_BIT_MASKED(FF_SLICE_CS_CHICKEN2,
GEN9_POOLED_EU_LOAD_BALANCING_FIX_DISABLE);
}
/* WaDisableSbeCacheDispatchPortSharing:bxt */
if (IS_BXT_REVID(dev_priv, 0, BXT_REVID_B0)) {
WA_SET_BIT_MASKED(
GEN7_HALF_SLICE_CHICKEN1,
GEN7_SBE_SS_CACHE_DISPATCH_PORT_SHARING_DISABLE);
}
/* WaDisableObjectLevelPreemptionForTrifanOrPolygon:bxt */
/* WaDisableObjectLevelPreemptionForInstancedDraw:bxt */
/* WaDisableObjectLevelPreemtionForInstanceId:bxt */
/* WaDisableLSQCROPERFforOCL:bxt */
if (IS_BXT_REVID(dev_priv, 0, BXT_REVID_A1)) {
ret = wa_ring_whitelist_reg(engine, GEN9_CS_DEBUG_MODE1);
if (ret)
return ret;
ret = wa_ring_whitelist_reg(engine, GEN8_L3SQCREG4);
if (ret)
return ret;
}
/* WaProgramL3SqcReg1DefaultForPerf:bxt */
if (IS_BXT_REVID(dev_priv, BXT_REVID_B0, REVID_FOREVER))
I915_WRITE(GEN8_L3SQCREG1, L3_GENERAL_PRIO_CREDITS(62) |
L3_HIGH_PRIO_CREDITS(2));
/* WaToEnableHwFixForPushConstHWBug:bxt */
if (IS_BXT_REVID(dev_priv, BXT_REVID_C0, REVID_FOREVER))
WA_SET_BIT_MASKED(COMMON_SLICE_CHICKEN2,
GEN8_SBE_DISABLE_REPLAY_BUF_OPTIMIZATION);
/* WaInPlaceDecompressionHang:bxt */
if (IS_BXT_REVID(dev_priv, BXT_REVID_C0, REVID_FOREVER))
WA_SET_BIT(GEN9_GAMT_ECO_REG_RW_IA,
GAMT_ECO_ENABLE_IN_PLACE_DECOMPRESS);
return 0;
}
static int kbl_init_workarounds(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
int ret;
ret = gen9_init_workarounds(engine);
if (ret)
return ret;
/* WaEnableGapsTsvCreditFix:kbl */
I915_WRITE(GEN8_GARBCNTL, (I915_READ(GEN8_GARBCNTL) |
GEN9_GAPS_TSV_CREDIT_DISABLE));
/* WaDisableDynamicCreditSharing:kbl */
if (IS_KBL_REVID(dev_priv, 0, KBL_REVID_B0))
WA_SET_BIT(GAMT_CHKN_BIT_REG,
GAMT_CHKN_DISABLE_DYNAMIC_CREDIT_SHARING);
/* WaDisableFenceDestinationToSLM:kbl (pre-prod) */
if (IS_KBL_REVID(dev_priv, KBL_REVID_A0, KBL_REVID_A0))
WA_SET_BIT_MASKED(HDC_CHICKEN0,
HDC_FENCE_DEST_SLM_DISABLE);
/* WaToEnableHwFixForPushConstHWBug:kbl */
if (IS_KBL_REVID(dev_priv, KBL_REVID_C0, REVID_FOREVER))
WA_SET_BIT_MASKED(COMMON_SLICE_CHICKEN2,
GEN8_SBE_DISABLE_REPLAY_BUF_OPTIMIZATION);
/* WaDisableGafsUnitClkGating:kbl */
WA_SET_BIT(GEN7_UCGCTL4, GEN8_EU_GAUNIT_CLOCK_GATE_DISABLE);
/* WaDisableSbeCacheDispatchPortSharing:kbl */
WA_SET_BIT_MASKED(
GEN7_HALF_SLICE_CHICKEN1,
GEN7_SBE_SS_CACHE_DISPATCH_PORT_SHARING_DISABLE);
/* WaInPlaceDecompressionHang:kbl */
WA_SET_BIT(GEN9_GAMT_ECO_REG_RW_IA,
GAMT_ECO_ENABLE_IN_PLACE_DECOMPRESS);
/* WaDisableLSQCROPERFforOCL:kbl */
ret = wa_ring_whitelist_reg(engine, GEN8_L3SQCREG4);
if (ret)
return ret;
return 0;
}
static int glk_init_workarounds(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
int ret;
ret = gen9_init_workarounds(engine);
if (ret)
return ret;
/* WaToEnableHwFixForPushConstHWBug:glk */
WA_SET_BIT_MASKED(COMMON_SLICE_CHICKEN2,
GEN8_SBE_DISABLE_REPLAY_BUF_OPTIMIZATION);
return 0;
}
int init_workarounds_ring(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
int err;
WARN_ON(engine->id != RCS);
dev_priv->workarounds.count = 0;
dev_priv->workarounds.hw_whitelist_count[engine->id] = 0;
if (IS_BROADWELL(dev_priv))
err = bdw_init_workarounds(engine);
else if (IS_CHERRYVIEW(dev_priv))
err = chv_init_workarounds(engine);
else if (IS_SKYLAKE(dev_priv))
err = skl_init_workarounds(engine);
else if (IS_BROXTON(dev_priv))
err = bxt_init_workarounds(engine);
else if (IS_KABYLAKE(dev_priv))
err = kbl_init_workarounds(engine);
else if (IS_GEMINILAKE(dev_priv))
err = glk_init_workarounds(engine);
else
err = 0;
if (err)
return err;
DRM_DEBUG_DRIVER("%s: Number of context specific w/a: %d\n",
engine->name, dev_priv->workarounds.count);
return 0;
}
int intel_ring_workarounds_emit(struct drm_i915_gem_request *req)
{
struct i915_workarounds *w = &req->i915->workarounds;
u32 *cs;
int ret, i;
if (w->count == 0)
return 0;
ret = req->engine->emit_flush(req, EMIT_BARRIER);
if (ret)
return ret;
cs = intel_ring_begin(req, (w->count * 2 + 2));
if (IS_ERR(cs))
return PTR_ERR(cs);
*cs++ = MI_LOAD_REGISTER_IMM(w->count);
for (i = 0; i < w->count; i++) {
*cs++ = i915_mmio_reg_offset(w->reg[i].addr);
*cs++ = w->reg[i].value;
}
*cs++ = MI_NOOP;
intel_ring_advance(req, cs);
ret = req->engine->emit_flush(req, EMIT_BARRIER);
if (ret)
return ret;
return 0;
}
/**
* intel_engine_is_idle() - Report if the engine has finished process all work
* @engine: the intel_engine_cs
*
* Return true if there are no requests pending, nothing left to be submitted
* to hardware, and that the engine is idle.
*/
bool intel_engine_is_idle(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
/* Any inflight/incomplete requests? */
if (!i915_seqno_passed(intel_engine_get_seqno(engine),
intel_engine_last_submit(engine)))
return false;
/* Interrupt/tasklet pending? */
if (test_bit(ENGINE_IRQ_EXECLIST, &engine->irq_posted))
return false;
/* Both ports drained, no more ELSP submission? */
if (engine->execlist_port[0].request)
return false;
/* Ring stopped? */
if (INTEL_GEN(dev_priv) > 2 && !(I915_READ_MODE(engine) & MODE_IDLE))
return false;
return true;
}
bool intel_engines_are_idle(struct drm_i915_private *dev_priv)
{
struct intel_engine_cs *engine;
enum intel_engine_id id;
for_each_engine(engine, dev_priv, id) {
if (!intel_engine_is_idle(engine))
return false;
}
return true;
}
#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
#include "selftests/mock_engine.c"
#endif