ppovb5fc7/gazebo/media/skyx/SkyX_Clouds.vertex

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2019-03-25 11:01:43 +08:00
/*
--------------------------------------------------------------------------------
This source file is part of SkyX.
Visit http://www.paradise-studios.net/products/skyx/
Copyright (C) 2009-2012 Xavier Vergu<67>n Gonz<6E>lez <xavyiy@gmail.com>
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
http://www.gnu.org/copyleft/lesser.txt.
--------------------------------------------------------------------------------
*/
// ------------------------- SkyX clouds -----------------------------
// ------------------------- GLSL Vertex -----------------------------
// IN
attribute vec4 vertex; // iPosition
attribute vec3 uv0; // iNPosition
// OUT
varying vec3 vPosition;
// UNIFORM
void main(void)
{
// Clip space position
gl_Position = gl_ModelViewProjectionMatrix * vertex;
vPosition = uv0;
}