ppovb5fc7/gazebo/deps/fcl/include/fcl/geometric_shapes_utility.h

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3.4 KiB
C++

/*
* Software License Agreement (BSD License)
*
* Copyright (c) 2011, Willow Garage, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of Willow Garage, Inc. nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/** \author Jia Pan */
#ifndef FCL_GEOMETRIC_SHAPES_UTILITY_H
#define FCL_GEOMETRIC_SHAPES_UTILITY_H
#include "fcl/geometric_shapes.h"
#include "fcl/BV.h"
namespace fcl
{
template<typename BV>
void computeBV(const Box& /*s*/, BV& /*bv*/) {}
template<typename BV>
void computeBV(const Sphere& /*s*/, BV& /*bv*/) {}
template<typename BV>
void computeBV(const Capsule& /*s*/, BV& /*bv*/) {}
template<typename BV>
void computeBV(const Cone& /*s*/, BV& /*bv*/) {}
template<typename BV>
void computeBV(const Cylinder& /*s*/, BV& /*bv*/) {}
template<typename BV>
void computeBV(const Convex& /*s*/, BV& /*bv*/) {}
/** the bounding volume for half space back of plane
* for OBB, it is the plane itself
*/
template<typename BV>
void computeBV(const Plane& /*s*/, BV& /*bv*/) {}
/** For AABB */
template<>
void computeBV<AABB>(const Box& s, AABB& bv);
template<>
void computeBV<AABB>(const Sphere& s, AABB& bv);
template<>
void computeBV<AABB>(const Capsule& s, AABB& bv);
template<>
void computeBV<AABB>(const Cone& s, AABB& bv);
template<>
void computeBV<AABB>(const Cylinder& s, AABB& bv);
template<>
void computeBV<AABB>(const Convex& s, AABB& bv);
template<>
void computeBV<AABB>(const Plane& s, AABB& bv);
template<>
void computeBV<OBB>(const Box& s, OBB& bv);
template<>
void computeBV<OBB>(const Sphere& s, OBB& bv);
template<>
void computeBV<OBB>(const Capsule& s, OBB& bv);
template<>
void computeBV<OBB>(const Cone& s, OBB& bv);
template<>
void computeBV<OBB>(const Cylinder& s, OBB& bv);
template<>
void computeBV<OBB>(const Convex& s, OBB& bv);
template<>
void computeBV<OBB>(const Plane& s, OBB& bv);
// TODO: implement computeBV for RSS and KDOP
}
#endif