Commit Graph

2092 Commits

Author SHA1 Message Date
nsubiron 4235da52a2 Add bounding box to pedestrians 2019-01-22 19:54:57 +01:00
nsubiron aec58e7357 Fix missing include and forward declaration 2019-01-22 19:54:57 +01:00
nsubiron 4c68cdb345 Add jump to pedestrian control 2019-01-22 19:54:57 +01:00
nsubiron 4ab822bcce Add support for spawning and controlling walkers 2019-01-22 19:54:57 +01:00
nsubiron aeecd3d6eb Rename get_vehicle_control to get_control to be consistent with walkers 2019-01-22 19:54:57 +01:00
nsubiron 656aba71ec Rename apply_control_to_actor to apply_control_to_vehicle 2019-01-22 19:54:57 +01:00
Manish 2b2b97d7ad Bug Fix: In hero mode, when deleting all vehicles the game would crash 2019-01-22 19:02:01 +01:00
Manish 1770e17ce2 Bug Fix: game crashed when selecting hero without vehicles spawned 2019-01-22 18:05:47 +01:00
Manish b2c6d8ae09 Refactor and setting waypoint length 2019-01-22 17:33:00 +01:00
Manish 32c82999bd Fixes of intersections and roads 2019-01-22 17:23:46 +01:00
Manish 780ada7fad Added first version of speed limits 2019-01-22 12:35:35 +01:00
nsubiron cdd3c83ba0 Update docs and changelog 2019-01-22 11:52:22 +01:00
nsubiron 25bc958e78 Upgrade Boost dependencies and image IO to Boost 1.69 2019-01-22 11:52:22 +01:00
nsubiron 77fd3aea11 Upgrade Boost version to 1.69.0 2019-01-22 11:52:22 +01:00
Praveen Palanisamy 8a050c7aa4 Upgraded Boost version to 1.68.0 2019-01-22 11:52:22 +01:00
Praveen Palanisamy 3697529564 Made the Boost setup script generic to accomodate easier boost version upgrades 2019-01-22 11:52:22 +01:00
Manish a9c0a93c3d Rendering intersection waypoints separately 2019-01-22 11:51:35 +01:00
Manish 775c2c86fe distance computation done well 2019-01-22 11:03:16 +01:00
Manish 8711fd0395 Hero actor is always in center of screen 2019-01-22 10:50:43 +01:00
Manish ddda6e6505 pedestrian are being visualized 2019-01-21 18:28:42 +01:00
Manish e9cc893918 Added vehicle front 2019-01-21 18:08:50 +01:00
Manish a7f24f6d49 no_rendering_mode.py 2019-01-21 16:41:43 +01:00
Manish c72b0797ac Added legend 2019-01-21 15:35:42 +01:00
Manish 312bcc79b9 Added support for rendering pedestrians 2019-01-21 14:27:21 +01:00
Manish 94a3ccea63 Code refactoring 2019-01-21 12:12:06 +01:00
Manish 1790bc0873 Merge branch 'master' into NoRenderingMode 2019-01-21 10:32:42 +01:00
manishthani 83237f0d46 solving bug 2019-01-21 10:02:02 +01:00
manishthani 3cf7b48b7b bounding box added to vehicle 2019-01-18 18:35:35 +01:00
manishthani 2ffd8ec839 Refactoring code 2019-01-18 10:32:32 +01:00
manishthani edeac67bef Improving performance and working on actor bounding box 2019-01-17 19:47:51 +01:00
manishthani 7f0b86f66a We can now select actors randomly 2019-01-17 15:46:46 +01:00
manishthani 822d9e7e5f Rendering radius of hero vehicle 2019-01-17 14:49:48 +01:00
manishthani f4b4baefbd Added hero speed and centered map 2019-01-17 12:39:16 +01:00
manishthani 1d29cca828 Hero mode id and type id is displayed 2019-01-17 11:51:53 +01:00
nsubiron 5295261aca Add forward vector to rotations and transforms 2019-01-17 11:41:14 +01:00
nsubiron 0bcefc0ffd Clean up geom files 2019-01-17 11:36:56 +01:00
manishthani 292e0b055a Improved HUD managemente 2019-01-17 11:25:57 +01:00
manishthani 77e8deeda1 hero mode can be selected nowa nd actors get filtered by hero radius 2019-01-16 19:32:39 +01:00
manishthani d9e29f8be4 Added antialiasing option and traffic lights state + refactor 2019-01-16 17:54:50 +01:00
manishthani 140f654096 Improving performance in map waypoint generation 2019-01-16 12:25:29 +01:00
manishthani 21522bf79a Map waypoints are rendered correctly, antialising applied to actors and smoothscale when zooming 2019-01-16 11:27:03 +01:00
Bernat d83f2f454e Renamed property tick_interval to sensor_tick 2019-01-16 10:46:16 +01:00
bernat 8e611f0c13 Moving tick_interval property from collision camera to Lidar camera. 2019-01-16 10:46:16 +01:00
bernat 8a8db23f86 Adding 'tick_interval' property for sensors 2019-01-16 10:46:16 +01:00
nsubiron a2974d3ca1 Remove pylint test on deprecated code from travis-ci 2019-01-16 10:45:38 +01:00
nsubiron 7b75f514ef Add how_to_make_a_new_map.md to docs 2019-01-15 20:04:19 +01:00
manishthani 5aba3df747 Map adjusts to screen size, and can be translated and scaled and refactored 2019-01-15 17:38:43 +01:00
manishthani 56194c3c8a Map rescales to screen size 2019-01-15 17:17:10 +01:00
manishthani 9bda5755fa working on scalating map 2019-01-15 15:45:31 +01:00
manishthani 13f04fdbff Adding translation and scale to world surface 2019-01-15 12:59:35 +01:00