Commit Graph

402 Commits

Author SHA1 Message Date
nsubiron a993968c5a Switch off texture streaming again, it was automatically switched on on Unreal Engine upgrade 2019-01-29 16:43:53 +01:00
Daniel Novillo Villarejo 488a56fcab Rollback of DefaultGame.ini
Solve FILE_NAME never used
change if mkdir for mkdir -f in a couple of files
2019-01-29 12:00:58 +01:00
Daniel Novillo Villarejo 7612757f8a Changed MapstoCook, directories to always cook and staging directory 2019-01-29 12:00:58 +01:00
Daniel Novillo Villarejo 0730688e48 Maps extraction tool without testing 2019-01-29 12:00:58 +01:00
nsubiron ae75d41055 Remove crash reporter 2019-01-29 10:42:38 +01:00
nsubiron 63ce3a10e8 Small documentation fix 2019-01-28 19:51:00 +01:00
nsubiron 98a515537a Minor fixes 2019-01-28 19:13:56 +01:00
nsubiron fbf64f56d5 Add CarlaStatics function library 2019-01-27 21:04:40 +01:00
nsubiron 7cb8e00135 Fix #1168 deregister registered actors on "OnDestroyed" event 2019-01-27 19:13:36 +01:00
nsubiron 67c2d900e5 Fix regression introduced in #1150, make data streams more robust for asynchronous use 2019-01-27 16:19:16 +01:00
nsubiron 027362bb48 Refactor the server to always return a Response object, move some functionality to UCarlaEpisode 2019-01-27 13:34:57 +01:00
nsubiron 1f34cf33b7 Add more info to actor view, including serialized data 2019-01-26 18:31:15 +01:00
nsubiron c7561c5ef7 Iterate actor registry by values instead of pairs 2019-01-26 18:31:15 +01:00
nsubiron 0371620a36 Replace Optional by boost::optional and add adaptors for serialization 2019-01-26 18:31:15 +01:00
nsubiron 8296b50aec Fix serialization of boost::variant 2019-01-26 18:31:15 +01:00
nsubiron 6ff8784f16 Compile server pipeline with -fno-exceptions, split unit tests for client and server 2019-01-26 17:27:14 +01:00
nsubiron 459d75568a Add carla::throw_exception function to re-route exceptions 2019-01-26 15:59:17 +01:00
nsubiron 7801e68f0f Fix missing includes 2019-01-26 14:31:35 +01:00
nsubiron bd398acf28 #1119 make sure streams are discarded when the sensor is destroyed 2019-01-26 14:31:35 +01:00
nsubiron 6c5da50d7e Fix impulse needs to convert units 2019-01-24 19:57:17 +01:00
bernatx 21bf92c5af Removed 'add_force' command, and little fixes. 2019-01-24 18:57:38 +01:00
bernatx c360d1407b Adding conversion for meter / centimeter for Vector3D 2019-01-24 18:57:38 +01:00
bernatx eaf3392c66 Added methods to PythonAPI for managing some physics of an actor 2019-01-24 18:57:38 +01:00
Marc Garcia Puig e6c1df36ae Remove unnecessary checks 2019-01-24 16:50:29 +01:00
Marc Garcia Puig 1287164b0f Changed asserts for checks 2019-01-24 14:44:24 +01:00
Marc Garcia Puig 84375d376b Added option to change elevation to the triggers 2019-01-24 12:58:48 +01:00
Marc Garcia Puig 2b99e46954 Fixed OpenDriveActor bug on multiple lane junctions 2019-01-24 12:58:15 +01:00
nsubiron 61a7cc94ad Migrate saving images to disk to new async system 2019-01-23 18:57:31 +01:00
nsubiron 6c8499c8c9 Upgrade to UE4.21 2019-01-23 18:57:26 +01:00
Pasch, Frederik 89af74d967 Add support for a gnss sensor
An initial reference location is read from the header of the OpenDRIVE definition (/OpenDRIVE/header/geoReference)

The expected format is based on the Proj4 syntax:
+lat_0=<LATITUDE as double> +lon_0=<LONGITUDE as double)

Example (Town01):
<OpenDRIVE>
    <header revMajor="1" revMinor="4" name="" version="1" date="2018-10-26T12:17:35" north="2.0479999989271146e+1" south="-3.4888998413085938e+2" east="4.1446086126736287e+2" west="-2.0712774024007370e+1" vendor="VectorZero">
        <geoReference><![CDATA[+lat_0=4.9000000000000000e+1 +lon_0=8.0000000000000000e+0]]></geoReference>
    </header>
...
2019-01-23 17:49:01 +01:00
nsubiron 4235da52a2 Add bounding box to pedestrians 2019-01-22 19:54:57 +01:00
nsubiron aec58e7357 Fix missing include and forward declaration 2019-01-22 19:54:57 +01:00
nsubiron 4c68cdb345 Add jump to pedestrian control 2019-01-22 19:54:57 +01:00
nsubiron 4ab822bcce Add support for spawning and controlling walkers 2019-01-22 19:54:57 +01:00
nsubiron 656aba71ec Rename apply_control_to_actor to apply_control_to_vehicle 2019-01-22 19:54:57 +01:00
Bernat d83f2f454e Renamed property tick_interval to sensor_tick 2019-01-16 10:46:16 +01:00
bernat 8e611f0c13 Moving tick_interval property from collision camera to Lidar camera. 2019-01-16 10:46:16 +01:00
bernat 8a8db23f86 Adding 'tick_interval' property for sensors 2019-01-16 10:46:16 +01:00
nsubiron d4f6c24c64 Update changelog and increase version 2018-12-21 22:52:33 +01:00
nsubiron e464913014 Update cameras and sensors documentation 2018-12-15 17:35:04 +01:00
nsubiron 77de6a958c Make the simulator start windowed by default 2018-12-13 20:27:49 +01:00
marcgpuig df11f4dd64 Restored SpriteComponent's EditorScale 2018-12-13 19:31:37 +01:00
marcgpuig cb1aaff0d2 AddSpawners disabled by default 2018-12-13 19:31:37 +01:00
marcgpuig 52429a3e94 Now the waypoint elevation works within the Python API 2018-12-13 19:31:37 +01:00
marcgpuig a0cbf1dfb2 Added elevation in OpenDriveActor 2018-12-13 19:31:37 +01:00
nsubiron 56534e9569 Add option for manual gear shifting to VehicleControl 2018-12-13 18:32:59 +01:00
marcgpuig 3aa0ef261a Merge branch 'usable_open_drive' of https://github.com/carla-simulator/carla into usable_open_drive 2018-12-10 15:28:40 +01:00
marcgpuig b3e2f2261d Added a description on Unreal's interface 2018-12-10 15:25:43 +01:00
Marc Garcia Puig 6451fde7c7
Merge branch 'master' into usable_open_drive 2018-12-10 11:09:18 +01:00
marcgpuig c0e874c2e6 Fixed problem generating the package + new icon 2018-12-05 19:39:01 +01:00