Commit Graph

395 Commits

Author SHA1 Message Date
joel-mb 4b0525eef2
[Traffic Manager] InMemoryMap binary file (#4424)
* First iteration of the required files functionality

* WIP: Binary file for in memory map

* Fixed "/Game/" replacement and load new episode by name problems with the required files system

* removed unnecessary changes

* added extra space

* Enable pedestrians building only for single maps, no in tiled maps (temporal)

* Added python selector to make import command

* returning const reference

* fix bug not finding required files

* add TM binary files to packages

Co-authored-by: Alejandro Fraga Cimadevila <alex_fraga95@hotmail.com>
Co-authored-by: bernatx <berni2berni>
Co-authored-by: bernat <bernatx@gmail.com>
2021-07-28 14:44:54 +02:00
bernat 7864c8cc2c Using Carla forked UE4.26 version 2021-07-28 14:39:42 +02:00
Axel 9318f2798d Added --batch-size argument to make import command to limit the amount of tiles to import at a time. 2021-07-27 13:08:11 +02:00
Joel Moriana 00d8faacdf removed lsb_release dependency 2021-07-26 10:25:08 +02:00
Joel Moriana 622a7104b3 skipp wheel repair if not using bionic 2021-07-26 10:25:08 +02:00
bernatx fcfb3db80c Fix auditwheel not found on Jenkins 2021-07-26 10:25:08 +02:00
Joel Moriana d6185fe982 first iteration python wheels support 2021-07-26 10:25:08 +02:00
Bernd Gassmann 9fe5e733ad RSS build uses the libproj version from CARLA
and now favours actually the boost variant from CARLA over the system
installed one
2021-07-21 16:05:25 +02:00
bernatx e466a63fba Setup Visual Studio 2019 for windows 2021-07-15 10:53:16 +02:00
Axel1092 5c3e9c8b09 Fixed package copy files 2021-06-16 10:57:51 +02:00
Axel 8d605e5f73 Removed debug warnings 2021-06-16 10:57:51 +02:00
Axel 42735854e6 Removed xsd file dependencies. 2021-06-16 10:57:51 +02:00
Roel Algaba Brizuela ae0ba81b9f Fixed scale excess and location bug 2021-05-27 15:13:41 +02:00
bernat 3a53b3cd4e Fix collision of imported meshes 2021-05-26 13:30:14 +02:00
Roel Algaba Brizuela ed8809d2a0 Fixed spaces 2021-05-20 14:21:26 +02:00
Roel Algaba Brizuela f1778e9849 Changed decal process for large maps 2021-05-20 14:21:26 +02:00
Roel Algaba Brizuela f2930a4116 Changed material routes and import.py 2021-05-20 14:21:26 +02:00
bernat aa6377c9e1 Updating boost source URL 2021-05-17 20:57:40 +02:00
bernat 80c5e33d5c Calculate navigation data in parallel while cooking 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela 4e1976def4 Fixed tabs and spaces for PR 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela f13b16bfad Fix Import.py error 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela 8738bf10da Fix errors from rebase 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela 631e760fd8 Minor changes 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela f2c7a52a9d Changes for road materials. 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela 170154aabd Tiling materials and added more decals 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela dc85b48c11 Check for .fbx 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela e0d63efc5f Changes for large maps 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela 49f287c4f1 Added generation of JSON file and bug fixes 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela 6aa5898854 Bug fixing and updated road painter import process
The import process now loads a .json file for applying decals to the road. Several bug fixes related to the generation of multiple map textures and dynamic materials. New update to the road painter preset on the art repository.
2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela 6f7ba077cb make import road painter materials for maps
First implementation for applying road painter materials to imported maps. However, the user still has to access the road painter blueprint and click on the "Paint all roads button"
2021-05-17 20:56:46 +02:00
bernat 35da5b4190 Fixing conflicts 2021-05-13 19:39:50 +02:00
bernat 50edd95c7a Modify import process to accept the tile size as .json parameter and enable the 'tile to relative' conversion from UE4 (CARLA modification) 2021-05-13 19:39:50 +02:00
bernat bc4d23a5e9 Import maps in tiles 2021-05-13 19:39:50 +02:00
Roel Algaba Brizuela d2cd4b4cfe Fixed further spaces and tabs 2021-05-07 15:52:21 +02:00
Roel Algaba Brizuela dab92c7311 Fixed tabs, spaces and comments 2021-05-07 15:52:21 +02:00
Roel Algaba Brizuela f4e8dd2d0b Fixed spaces and tabs and updated textures 2021-05-07 15:52:21 +02:00
Roel Algaba Brizuela 4f1add75ee Updated make import process for spawning decals easier 2021-05-07 15:52:21 +02:00
Roel Algaba Brizuela b327e479d4 Changes to apply material to large maps and bug fixes 2021-05-07 15:52:21 +02:00
Roel Algaba Brizuela 2a65f83aa9 Added generation of JSON file and bug fixes 2021-05-07 15:52:21 +02:00
Roel Algaba Brizuela 0a9332c16f Bug fixing and updated road painter import process
The import process now loads a .json file for applying decals to the road. Several bug fixes related to the generation of multiple map textures and dynamic materials. New update to the road painter preset on the art repository.
2021-05-07 15:52:21 +02:00
Roel Algaba Brizuela d76f682005 make import road painter materials for maps
First implementation for applying road painter materials to imported maps. However, the user still has to access the road painter blueprint and click on the "Paint all roads button"
2021-05-07 15:52:21 +02:00
bernat a3797e02ac Using new version of RecastBuilder 2021-05-07 15:17:45 +02:00
Axel1092 cdd12c5a84 Updated Build OSM2ODR commit hash. 2021-04-29 11:33:01 +02:00
Axel1092 3a5b8c0620 Fixed typo. Fixed xerces-c lib name. 2021-04-07 17:47:45 +02:00
Axel de6f3769b4 Fixed libxerces-c installation. 2021-04-07 17:47:45 +02:00
Axel1092 d62fb2fd9b Fixed windows build. 2021-04-07 17:47:45 +02:00
Axel be76107b44 Moved OSM2ODR to a different repo 2021-04-07 17:47:45 +02:00
bernat 7580c682f6 Disable the minimum size of a network packet to be sent 2021-03-31 10:00:24 +02:00
Seonghyeon Lim ce2ad785c5 Fix PythonAPI build script typo. 2021-03-09 10:00:43 +01:00
Axel f8f064a73d Added missing folder creation command 2021-03-08 16:01:50 +01:00