2017-10-03 17:56:10 +08:00
|
|
|
## CARLA 0.5.2
|
|
|
|
|
|
|
|
* Autopilot mode has been removed, now server sends AI control together with measurements every frame
|
|
|
|
* State and position of traffic lights and signs are now included in the measurements too
|
|
|
|
* Added a python console client
|
|
|
|
* Fixed crash when client sends an invalid player start
|
|
|
|
|
2017-09-21 23:01:30 +08:00
|
|
|
## CARLA 0.5.1
|
|
|
|
|
|
|
|
* Fixed issue server was destroyed on every reset, closing the connection
|
|
|
|
* Fixed issue agent servers connect too late
|
|
|
|
* Improvements to the python client
|
|
|
|
* Added python client test suite for testing the release
|
|
|
|
* Added image converter
|
|
|
|
|
2017-09-07 21:51:07 +08:00
|
|
|
## CARLA 0.5.0
|
|
|
|
|
|
|
|
* Upgraded to Unreal Engine 4.17
|
|
|
|
- Fixes memory leaks
|
|
|
|
- Fixes crashes with C++ std classes
|
|
|
|
* Redesigned CarlaServer
|
|
|
|
- Faster, avoids unnecessary copies
|
|
|
|
- Sends images as raw data (no compression)
|
|
|
|
- Supports synchronous and asynchronous mode
|
|
|
|
- Networking operation have a time-out
|
|
|
|
- Synchronous methods have a time-out
|
|
|
|
- Pure C interface for better compatibility
|
|
|
|
- Unit tests with GoogleTest
|
|
|
|
* New server-client protocol
|
|
|
|
- Upgraded to proto3
|
|
|
|
- Supports repeated fields
|
|
|
|
- Optionally send information about all dynamic agents in the scene
|
|
|
|
- Now sends transforms instead of locations only
|
|
|
|
- Autopilot mode added to control
|
|
|
|
* New build system to avoid linkage issues
|
|
|
|
* Added autopilot mode
|
|
|
|
* Added an on-board camera to the car
|
|
|
|
* Added traffic lights and speed limit to player state
|
|
|
|
* Added player pawn selection to config file
|
|
|
|
* Improved blueprint interface of the C++ classes
|
|
|
|
* Some performance improvements to vehicle controllers
|
|
|
|
* Fix issues with depth material in Windows
|
|
|
|
* Fix issues with random engine not being available for vehicles
|
|
|
|
* Fixed issue that compiling a release hang when saving the road map
|
|
|
|
|
2017-06-21 22:27:35 +08:00
|
|
|
## CARLA 0.4.6
|
|
|
|
|
|
|
|
* Add weather presets specific for each level
|
|
|
|
|
2017-06-20 22:19:28 +08:00
|
|
|
## CARLA 0.4.5
|
|
|
|
|
|
|
|
* Add random seeds to config file
|
|
|
|
* Improve logging
|
|
|
|
|
2017-06-20 16:25:39 +08:00
|
|
|
## CARLA 0.4.4
|
|
|
|
|
|
|
|
* Fixed regression walkers despawning when stopping after seeing a car
|
|
|
|
* Changed, collision is only registered if player moves faster than 1 km/h
|
|
|
|
* Fixed issue walkers resume movement after sensing nothing, but the car is still there sometimes
|
|
|
|
|
2017-06-16 01:00:15 +08:00
|
|
|
## CARLA 0.4.3
|
|
|
|
|
|
|
|
* Fixed issue with reward, intersect other lane wasn't sent to the client
|
|
|
|
* Improvements to the AI of other vehicles, and how they detect pedestrians
|
|
|
|
* Improvements to the AI of the pedestrians, trying to avoid slightly better the cars
|
|
|
|
* Made roads collision channel WorldStatic
|
|
|
|
|
2017-06-09 18:07:10 +08:00
|
|
|
## CARLA 0.4.2
|
|
|
|
|
|
|
|
* Fixed issues with the server-client protocol
|
|
|
|
* More improvements to the AI of other vehicles, now they barely crash
|
|
|
|
|
|
|
|
## CARLA 0.4.1
|
|
|
|
|
|
|
|
* Improved AI of other vehicles, still needs some adjustment, but now they crash much less
|
|
|
|
|
2017-06-03 02:35:34 +08:00
|
|
|
## CARLA 0.4.0
|
|
|
|
|
|
|
|
* Made vehicle input more realistic, now reverse and brake use different input
|
|
|
|
* Changed server-client protocol
|
|
|
|
- CarlaSettings.ini is sent for every new episode
|
|
|
|
- Control is extended with brake, reverse and handbrake
|
2017-06-03 18:52:39 +08:00
|
|
|
* Set a clearer hierarchy for loading settings files
|
2017-06-03 02:35:34 +08:00
|
|
|
* Made camera post-process settings able to change depending on the weather
|
|
|
|
* Added basic functionality for NPC vehicles
|
|
|
|
* Some improvements to the walker spawner
|
|
|
|
* Generate road map metadata on save
|
|
|
|
* Added command-line switch -carla-no-networking
|
|
|
|
* Improved verbosity control of CarlaServer
|
|
|
|
* Fixed issue with server that two threads used 100% CPU
|
|
|
|
* Fixed issue with the attachment of the main camera to the player
|
|
|
|
* Fixed issues with CarlaServer interface with Unreal, does not use STL containers anymore
|
|
|
|
|
2017-05-19 22:27:06 +08:00
|
|
|
## CARLA 0.3.0
|
|
|
|
|
2017-06-03 02:35:34 +08:00
|
|
|
* Added basic dynamic weather functionality
|
|
|
|
- Weather and sun light can be changed during game
|
|
|
|
- Presets stored in config file CarlaWeather.ini
|
|
|
|
* Add basic functionality to spawn pedestrians
|
|
|
|
* Split road meshes for intersections and turns for better precission of the road map
|
|
|
|
* Better debug for road map
|
|
|
|
* Implemented collision count for other cars and pedestrians
|
|
|
|
* Command line argument -carla-settings now accepts relative paths
|
|
|
|
* Improved performance when semantic segmentation is disabled
|
|
|
|
* Improved tagger system
|
2017-05-19 22:27:06 +08:00
|
|
|
|
2017-05-09 02:04:44 +08:00
|
|
|
## CARLA 0.2.4
|
|
|
|
|
2017-06-03 02:35:34 +08:00
|
|
|
* Fixed serialization of road map resulting in a huge map size
|
2017-05-09 02:04:44 +08:00
|
|
|
|
2017-05-04 16:48:57 +08:00
|
|
|
## CARLA 0.2.3
|
|
|
|
|
2017-06-03 02:35:34 +08:00
|
|
|
* Fixed rounding errors in HUD (100% was shown as 99%, 30 FPS as 29 FPS)
|
|
|
|
* Fixed crash when player goes out of road map
|
|
|
|
* Fixed several issues related to the transform of the road map (wasn't working in CARLA_ORIGIN_1)
|
2017-05-04 16:48:57 +08:00
|
|
|
|
|
|
|
## CARLA 0.2.2
|
|
|
|
|
|
|
|
* Implemented signals for off-road and opposite lane invasion
|
|
|
|
* Fixed linking issues (use Unreal's libpng)
|
|
|
|
* Fixed memory leak in PNG compression
|
|
|
|
|
|
|
|
## CARLA 0.2.1
|
|
|
|
|
|
|
|
* Fixed the memory leak related to protobuf issues
|
|
|
|
* Fixed color shift in semantic segmentation and depth
|
|
|
|
* Added in-game timestamp (now sending both OS and in-game)
|
|
|
|
|
|
|
|
## CARLA 0.2.0
|
|
|
|
|
|
|
|
* Fixed Depth issues
|
|
|
|
* Added semantic segmentation
|
|
|
|
* Changed codification to PNG
|
|
|
|
* Camera configuration through config INI file
|
|
|
|
|
|
|
|
## CARLA 0.1.1
|
|
|
|
|
|
|
|
* Added build system for Windows and Linux
|
|
|
|
|
|
|
|
## CARLA 0.1.0
|
|
|
|
|
|
|
|
* Added basic functionality
|