Commit Graph

4840 Commits

Author SHA1 Message Date
Daniel Santos-Olivan e48f997358 Collision check script updated 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan 5899fa9e6a Minor improvement in script 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan f46dac8aba Add support for multiple sensors in one scenario 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan 203b5f3160 test_determinism: change to reload the world in synchronous mode 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 3985512ccb Removed old commented lines 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 76bb65d24d Temporarily disable the determinism test 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan d75b6e989b test_snapshopt: Remove tick to avoid touching the ground 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan b5f12907e7 CarlaGameModeBase: Block the LoadWorld when loading levels 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 5a3e1fdbb8 test_spawnpoints: Remove tick to avoid touching the ground 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 84ca97618a Minor PythonAPI fix 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 1109f13198 Radar: Removed unused variable 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 8f6806be69 Added default arguments in PythonAPI for reset settings
Also exposed the reset_settings in the GenerateOpendriveWorld
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan ea4a7286e4 Updated CHANGELOG 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 4aa97d09ef Added support for load/reload maps without disabling the synchronous mode
Now you can add the option of reset_settings=False for not returning
to default options when you load/reload maps.
By default, reset_settings=True so it does not change the current
behavior of the simulator.
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan fd18ad85a9 Fix problem with reload map in the new syncronous pipeline 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 1b9cfeed5e Added camera flag to increase quality 2020-12-15 22:31:48 +01:00
Marc Garcia Puig c0a3ee4a3a Allow UE4 tick rate in sensors 2020-12-15 22:31:48 +01:00
Marc Garcia Puig 961622862c Removed warnings 2020-12-15 22:31:48 +01:00
Marc Garcia Puig ffddc6b6b6 Synchronized game thread with render thread 2020-12-15 22:31:48 +01:00
Marc Garcia Puig baa7af53cb Added some debug lines 2020-12-15 22:31:48 +01:00
Marc Garcia Puig bb635add57 Removed OldTransform workaround 2020-12-15 22:31:48 +01:00
Marc Garcia Puig d6f44df7c9 Changed sensor tick after physics 2020-12-15 22:31:48 +01:00
bernat 1b205b388d Moving template code to CPP 2020-12-15 22:31:48 +01:00
bernat b96428adec Moving RPC at pre-tick and world-snapshot at post-tick 2020-12-15 22:31:48 +01:00
Axel b1c9cfb529 Added deterministic pedestrians and carsim documentation. 2020-12-15 18:21:11 +01:00
Erasmus Cedernaes 6b39cc310b Fixing build for Python 3.9 (deprecation error)
- See https://docs.python.org/3/c-api/init.html#c.PyEval_InitThreads for info on thread initialization
2020-12-15 15:00:48 +01:00
bernat 71bfacf038 Update content version 2020-12-14 18:25:35 +01:00
corkyw10 bca491f70a Refactored FAQ section of docs to use minimal html and fix broken layout 2020-12-14 18:24:15 +01:00
Hamid Ebadi adb0e9f8ca
Converting html tags (table, image, link, etc.) into markdown (#3629)
* Converting html tags (table, image, link, etc.) into markdown, fixing an issue with python marrkdown generation script

* Converting tables for pandoc

* Incorrect code block

* Changelog is updated

Co-authored-by: Corinne <38050983+corkyw10@users.noreply.github.com>
Co-authored-by: Marc Garcia Puig <marcgpuig@gmail.com>
2020-12-14 13:15:32 +01:00
bernat c8a330897a Update content version 2020-12-14 12:33:31 +01:00
bernat 8582de10d5 Revert a commit with workaround for windows 2020-12-14 12:33:31 +01:00
bernat 832099c70d Update content 2020-12-14 12:33:31 +01:00
bernat 87f477b852 Fix windows packages argument 2020-12-14 12:33:31 +01:00
bernat a6cb97474c content version 2020-12-14 12:33:31 +01:00
bernat f6325849d5 Workaround to solve the 1024 limitation on windows batch variables 2020-12-14 12:33:31 +01:00
bernat 706d905ed1 Reset sublevels for each map 2020-12-14 12:33:31 +01:00
bernat af522c247b Update content version 2020-12-14 12:33:31 +01:00
bernat c86110593a Parsing sublevel maps for each map to package 2020-12-14 12:33:31 +01:00
bernat b144602166 Adding optimized maps to package 2020-12-14 12:33:31 +01:00
corkyw10 b69df0b02e Refactored FAQ section of docs to use minimal html and fix broken layout in master 2020-12-14 12:03:51 +01:00
Axel 95b5242d1e Fixed paths 2020-12-11 16:59:44 +01:00
Axel 23a33eb43e Fixed windows paths 2020-12-11 16:59:44 +01:00
Axel 8881d1e898 Removed argument requirements. 2020-12-11 16:59:44 +01:00
Axel 9f13584be8 Update gitignore 2020-12-11 16:59:44 +01:00
Axel df7bfbbb14 Added CarSim config file to gitignore. 2020-12-11 16:59:44 +01:00
Axel bffd921958 Added python script to edit uproject file. 2020-12-11 16:59:44 +01:00
Axel c0c24f6756 Updated uproject file 2020-12-11 16:59:44 +01:00
Axel1092 f408813e72 Fixed windows carsim toggle. 2020-12-10 20:38:33 +01:00
Axel a046aa0c62 Fixed jenkinsfile 2020-12-10 20:38:33 +01:00
Axel b1cbabd37a Updated Jenkinsfile 2020-12-10 20:38:33 +01:00