Commit Graph

4368 Commits

Author SHA1 Message Date
Daniel Santos-Olivan 1144e69113 Fix disable_constant_velocity binding 2020-09-23 20:40:44 +02:00
Daniel Santos-Olivan 2edd5427cb Minor format changes 2020-09-23 20:40:44 +02:00
Daniel Santos-Olivan 4447661d66 First version of the Constant velocity mode
This mode can be enabled in the API and it will keep
a velocity constant.
For now, it needs to be disable automatically but this
can be improved in the future.
2020-09-23 20:40:44 +02:00
bernat 0ff1dc4561 New content version 2020-09-23 17:47:11 +02:00
bernat 3e76783217 Fixing python version 2020-09-23 17:47:11 +02:00
bernat fd611b2e33 Adding smoke_tests again 2020-09-23 17:47:11 +02:00
Axel e82a6d352c Removed debug warning. 2020-09-23 17:25:25 +02:00
bernat 43ce1b0f01 Adding nightly build on dev branch 2020-09-23 12:00:19 +02:00
bernat f2c3b9fce6 Revert "Adding nightly build on dev branch also"
This reverts commit 3a8db3fd9f.
2020-09-23 10:54:14 +02:00
bernat 3a8db3fd9f Adding nightly build on dev branch also 2020-09-23 10:50:13 +02:00
sergi-e 39530ee688 Fixed typo. 2020-09-23 10:34:32 +02:00
sergi-e 3140ba3f2e New iteration with semantic pic and additional code lines 2020-09-23 10:34:32 +02:00
sergi-e 81de76fa18 First iteration 2020-09-23 10:34:32 +02:00
sergi-e 39667c77b0 first iteration, missing contrast 2020-09-23 10:33:29 +02:00
Marc Garcia Puig 1ef830d173 Added DefaultScalability.ini so UE4 doesn't disable EyeAdaptionQuality on Low Quality 2020-09-23 10:26:20 +02:00
Marc Garcia Puig 625d032f23 Fixed debug lines with current illumination 2020-09-22 17:54:43 +02:00
Jacopo Bartiromo 0c83622153
Support Off state for traffic lights in Traffic Manager (#3332)
* Support off state for traffic lights in Traffic Manager

* Removed off state workarround.

Co-authored-by: Axel <axellopez92@outlook.com>
2020-09-22 15:41:10 +02:00
Jacopo Bartiromo 7360436c9d
Determinism for Traffic Manager (#3333)
* Check for determinism

* Per-vehicle random device

* Parameterised random device seed.

* Changing next waypoint selection logic
to use bucketing random device sample.

Arranging next waypoint selections right to left.

* Change to numpy's random lib

* Sorting blueprints to ensure determinism

* New method for determinism

* ResetAllTrafficLight now works in sync mode.

* Moving recorder stuff to engine module

* Fixed recorder for traffic lights in standalone mode.

* Added check to prevent traffic light from updating during replay.

* Updating old traffic lights to use the traffic light component.

* Moved recorder to posttick.

* Small fix to elapse time function.

* Added reset group function to API.

* Merge with traffic_manager/determinism_check

* Changes in TL reset
Option to save to file for recorder script

* Added automatic signal match with OpenDRIVE.

* Fixed error that caused traffic light actors to be missing in client side.

* Added new frozen behavior.

* Updated documentation and changelog

* Updated ContentVersions.txt

* Review changes.

* fixes merge error

* fixes merge

* Update build_windows.md

Added info about command execution that toke me many time to find out

* Update build_windows.md

Updated as requested in pull request review

* Running Carla when choosing a) deb Carla install

This fixes a minor error in the documentation regarding running carla, if the deb installation was choosen.

* Fix for traffic manager freezing upon map change

* attempt to change sys clock to sim clock

* Remove manual unlock of mutex

* fixing merge error

* Changelog and review fixes

Co-authored-by: Praveen Kumar <pravinblaze@hotmail.com>
Co-authored-by: bernat <bernatx@gmail.com>
Co-authored-by: Axel1092 <axellopez92@outlook.com>
Co-authored-by: Axel1092 <35765780+Axel1092@users.noreply.github.com>
Co-authored-by: Néstor Sabater <web.nsabater@gmail.com>
Co-authored-by: ll7 <32880741+ll7@users.noreply.github.com>
2020-09-22 15:20:52 +02:00
Axel 4f5b66b0a0 Changed call type for traffic light syncronization. 2020-09-22 15:04:28 +02:00
Axel b963a9e367 Updated docs. 2020-09-22 15:04:28 +02:00
Axel a75fc59eb0 Added reset all traffic lights function. 2020-09-22 15:04:28 +02:00
Daniel Santos-Olivan f1dd2d77fa Added the change of name also in Commands of PythonAPI 2020-09-22 12:00:22 +02:00
Daniel Santos-Olivan 6478d03657 Updated changelog 2020-09-22 12:00:22 +02:00
Daniel Santos-Olivan 9f5758577d SetVelocity -> SetTargetVelocity
Change the commands set_velocity to set_target_velocity
for both linear and angular velocities.
2020-09-22 12:00:22 +02:00
doterop cc7b1ea910
Retrieve BBs of all the elements of the level (#3301)
* Added new function to calculate BBs on SKM and SM

* Added BB calculation for an array of actors

* Added BB folliage calculation

* Added a call on the GM to get all the BBs of the level

* Fixed Folliage BB calculation.

* GM::GetAllBBsOfLevel now returns the array of BBs

* Added call on the server side to retrieve the BBs

* Removed debug draw calls

* Added call to the PythonAPI

* Added check for empty folliage actors

* Added missing EOF

* Added new RotateVector function

* Added rotation to the BBs

* Update changelog

* Split BB calculation on more functions

* Add tag query and simplified Folliage actor BB calculation

* Look for ISM instead of HISM

* Cleaning comments

* Fixed BB duplication on BP_Procedural_Buildings

* Fixed BB duplication on vehicles BPs

* Added pedestrians case

* Added CityObjectLabel enum on PythonAPI

* Splitted logic in small functions

* Fixed uint8_t

* Merged BB of the lights in a TL

* Splitted work into more functions

* Added missing BB and rotation to TL

* Cleaned comments

* Added missing include

* Changed None to Any in PythonAPI

* Fixed Any enum

* Added check for empty folliage actors

* Added missing EOF

* Added new RotateVector function

* Added rotation to the BBs

* Update changelog

* Split BB calculation on more functions

* Add tag query and simplified Folliage actor BB calculation

* Look for ISM instead of HISM

* Cleaning comments

* Fixed BB duplication on BP_Procedural_Buildings

* Fixed BB duplication on vehicles BPs

* Added pedestrians case

* Added CityObjectLabel enum on PythonAPI

* Splitted logic in small functions

* Fixed uint8_t

* Merged BB of the lights in a TL

* Splitted work into more functions

* Added missing BB and rotation to TL

* Cleaned comments

* Changed None to Any in PythonAPI

* Fixed Any enum

* Fixed rebase
2020-09-21 18:22:03 +02:00
Axel1092 9586cd24d5
Existing actors in replayer are positioned to the initial position. (#3328) 2020-09-21 14:42:18 +02:00
Marc Garcia Puig fb96d7f6c7 Updated ContentVersions 2020-09-18 17:24:56 +02:00
Marc Garcia Puig 33f39e30ee Changed Color Contrast from1.5 to 1.2 2020-09-18 17:24:56 +02:00
Marc Garcia Puig 6b9124f013 Added an accidentally removed `s` 2020-09-18 17:24:56 +02:00
Marc Garcia Puig df74d94a12 Updated CHANGELOG and content versions 2020-09-18 17:24:56 +02:00
Marc Garcia Puig 78c7564835 Updated ExposureCompensation 2020-09-18 17:24:56 +02:00
Marc Garcia Puig 943b04a580 Updated EV100 values 2020-09-18 17:24:56 +02:00
Marc Garcia Puig 7e0546f9c8 Fixed open3d example name 2020-09-18 17:24:56 +02:00
Marc Garcia Puig 3b81872f05 Updated content version 2020-09-18 17:24:56 +02:00
Marc Garcia Puig 16ae46e47d Fixed ISO to 100 2020-09-18 17:24:56 +02:00
Marc Garcia Puig 19af3a40c7 Default camera mode is now histogram 2020-09-18 17:24:56 +02:00
Marc Garcia Puig 788f9e33f7 Fixed histogram exposure mode 2020-09-18 17:24:56 +02:00
Jacopo Bartiromo 1139d679b1 changelog update 2020-09-18 14:55:14 +02:00
Praveen Kumar f3d357d7d0 Implemented vehicle removal in OSM mode. 2020-09-18 14:55:14 +02:00
Praveen Kumar bc5871330a Implemented parameter for OSM mode. 2020-09-18 14:55:14 +02:00
Néstor Sabater d240c8dca6 Update build_windows.md
Updated as requested in pull request review
2020-09-18 14:55:14 +02:00
Néstor Sabater 6ad3ff8d5c Update build_windows.md
Added info about command execution that toke me many time to find out
2020-09-18 14:55:14 +02:00
Axel def0b38a9a Removed comments. 2020-09-17 18:35:30 +02:00
Axel 7bbb7f9c54 Fixed ugly z-fighting issue with OSM maps. Added AProceduralMeshActor for easier actor inspection in the editor. 2020-09-17 18:35:30 +02:00
Jacopo Bartiromo 14900e3bb7 fixes std::numeric_limits<float>::epsilon error 2020-09-17 15:51:21 +02:00
Jacopo Bartiromo 318681e276 fixes add entry issue 2020-09-17 15:49:07 +02:00
glopezdiest 32721d951f
Waypoint buffer cleans on route reset (#3264) 2020-09-17 15:48:09 +02:00
doterop fd0e3f00a7 Cleaned atlas code and rolled back to OnEndFrameRT SendPixels 2020-09-17 15:46:32 +02:00
sergi-e 681d2adc00 New iteration on B comments 2020-09-17 15:45:15 +02:00
sergi-e 95f9c59e34 First iteration 2020-09-17 15:45:15 +02:00