Commit Graph

4462 Commits

Author SHA1 Message Date
bernat 4550573b5e Let skip messages in async, and block on sync mode 2020-10-07 10:56:04 +02:00
bernat 1d91e187c3 Avoid deadlock at high frame rate by race condition packets 2020-10-07 10:56:04 +02:00
doterop 7e736696e3 Fixed sensor_tick on cameras 2020-10-07 03:05:18 +02:00
Daniel Santos-Olivan 22c3e9cf55 Minor reformatting 2020-10-06 14:57:55 +02:00
Daniel Santos-Olivan 509ed941dd Fix SemLidar (correction of the last commit) 2020-10-06 14:57:55 +02:00
Daniel Santos-Olivan 49e5ef05a7 RayCastSemanticLidar: Fix id problem
We were getting the id from ActorInfo and this one
it is not the same as the client's actor id.
Now, we take it from FActorView and it is the correct one.
2020-10-06 14:57:55 +02:00
Axel 784d9b9ffe Updated jenkins file. 2020-10-02 11:51:37 +02:00
Axel 6f4e69da4c Fixed build script parsing arguments. 2020-10-02 11:51:37 +02:00
Axel c62070bbdd Fixed python 2 boost recompilation. 2020-10-02 11:51:37 +02:00
Axel b6c650d438 Python 2 returns. 2020-10-02 11:51:37 +02:00
Axel 247c27e6af Build scripts accept any option and only use those that are needed. 2020-10-02 11:51:37 +02:00
bernat 0c97e9a5de Enable deploy of four number version 2020-09-30 20:22:25 +02:00
bernat d2d15e4bab Merge remote-tracking branch 'origin/dev' 2020-09-30 20:19:54 +02:00
Daniel Santos-Olivan 7bd1d6e920 SetEnableGravity fixed for pedestrians
Also removed some debug prints
2020-09-30 19:38:54 +02:00
Daniel Santos-Olivan 95abf25a10 Added EnableGravity and better SetSimulatePhysics 2020-09-30 19:38:54 +02:00
doterop 83d752ef94 Moved SendPixels to OnWorldPostActorTick. 2020-09-30 17:36:41 +02:00
doterop 7a522e1fc9 Fixed shadow variable warning. 2020-09-30 17:36:41 +02:00
Daniel Santos-Olivan 8bd3df5bf3 Reinforce collisions in SetSimulatePhysics(true) 2020-09-30 17:14:58 +02:00
bernat b08539d7f4 Add Python 2 .egg 2020-09-30 12:53:05 +02:00
Axel c2cb39afca Removed libxerces-c from prerequisites and documentation 2020-09-30 12:52:00 +02:00
Axel ae4102c1c9 Changed xerces-c transcoder. 2020-09-30 12:52:00 +02:00
Axel a4eaba572f Added Xerces-c library to setup.sh 2020-09-30 12:52:00 +02:00
doterop 0c6d27e8b7 Camera delegate moved to OnEndFrame (game thread) 2020-09-29 18:03:31 +02:00
Daniel Santos-Olivan 63b3071c9a Fix SetSimulatePhysics for pedestrians 2020-09-29 17:43:36 +02:00
Mingcong Han b756b4cb36 swap melodic and kinetic 2020-09-29 12:36:01 +00:00
Néstor Sabater 9bf7a27a81 Update build_windows.md
Updated as requested in pull request review
2020-09-29 12:36:01 +00:00
Néstor Sabater 74f2b8a3d3 Update build_windows.md
Added info about command execution that toke me many time to find out
2020-09-29 12:36:01 +00:00
Minjun Xu ab4705c541 update CarlaViz doc 2020-09-29 12:35:45 +00:00
Axel1092 dfa4bb6e15 Upgraded to DX12 2020-09-29 10:15:01 +02:00
bernat c7b20769fb Merge branch 'dev' 2020-09-25 21:24:18 +02:00
bernat 159801fd40 Changelog 2020-09-25 21:15:47 +02:00
bernat 55a83f911a New version 0.9.10 2020-09-25 14:52:05 +02:00
sergi-e d0390bad25 Fixed parameters, rear, images 2020-09-25 14:47:24 +02:00
sergi-e 2898cc4be4 New iteration with minor fixes 2020-09-25 14:47:24 +02:00
sergi-e d45505b8cd First iteration 2020-09-25 14:47:24 +02:00
doterop e05b58c2a4
Retrieve BBs of level (#3360)
* Added new function to calculate BBs on SKM and SM

* Added BB calculation for an array of actors

* Added BB folliage calculation

* Added a call on the GM to get all the BBs of the level

* Fixed Folliage BB calculation.

* GM::GetAllBBsOfLevel now returns the array of BBs

* Added call on the server side to retrieve the BBs

* Removed debug draw calls

* Added call to the PythonAPI

* Added check for empty folliage actors

* Added missing EOF

* Added new RotateVector function

* Added rotation to the BBs

* Update changelog

* Split BB calculation on more functions

* Add tag query and simplified Folliage actor BB calculation

* Look for ISM instead of HISM

* Cleaning comments

* Fixed BB duplication on BP_Procedural_Buildings

* Fixed BB duplication on vehicles BPs

* Added pedestrians case

* Added CityObjectLabel enum on PythonAPI

* Splitted logic in small functions

* Fixed uint8_t

* Merged BB of the lights in a TL

* Splitted work into more functions

* Added missing BB and rotation to TL

* Cleaned comments

* Added missing include

* Changed None to Any in PythonAPI

* Fixed Any enum

* Added check for empty folliage actors

* Added missing EOF

* Added new RotateVector function

* Added rotation to the BBs

* Update changelog

* Split BB calculation on more functions

* Add tag query and simplified Folliage actor BB calculation

* Look for ISM instead of HISM

* Cleaning comments

* Fixed BB duplication on BP_Procedural_Buildings

* Fixed BB duplication on vehicles BPs

* Added pedestrians case

* Added CityObjectLabel enum on PythonAPI

* Splitted logic in small functions

* Fixed uint8_t

* Merged BB of the lights in a TL

* Splitted work into more functions

* Added missing BB and rotation to TL

* Cleaned comments

* Changed None to Any in PythonAPI

* Fixed Any enum

* Fixed rebase

* Fixing wrong BB on splines

* Fixed ISM transform to World

* Fixed duplication of RotateVector

* Added Rotation to BB output string

* Removed hidden components and procedural building

* Fixed string BB output

* Removed logs

* Fixed filter on pedestrians

* Fixed black debug lines in package

Co-authored-by: Marc Garcia Puig <marcgpuig@gmail.com>
2020-09-24 23:33:11 +02:00
bernat 25f1780a1e New content version 2020-09-24 20:39:58 +02:00
sergi-e 568ca0ee33 Last fixes 2020-09-24 17:04:39 +02:00
sergi-e a58a1f5b6d First iteration 2020-09-24 17:04:39 +02:00
Jacopo Bartiromo 7d91a14fae Fixes float conversion in TM 2020-09-24 16:18:20 +02:00
sergi-e 79457a6e76 New iteration on Ja comments 2020-09-24 14:48:55 +02:00
sergi-e b17b2e44df Notes on spawn_npc.py 2020-09-24 14:48:55 +02:00
sergi-e aa2d37a124 New iteration on Ja comments 2020-09-24 14:48:55 +02:00
sergi-e 017f8e3290 Changed parameter name 2020-09-24 14:48:55 +02:00
sergi-e a8059e76f4 Added a note on OSM tutorial 2020-09-24 14:48:55 +02:00
sergi-e e97bb44b5c First iteration 2020-09-24 14:48:55 +02:00
sergi-e fda9e9fb9e New iteration on M comments 2020-09-24 13:31:39 +02:00
sergi-e b926304b4c First iteration 2020-09-24 13:31:39 +02:00
bernat 549bed21f2 New content version 2020-09-24 12:49:58 +02:00
sergi-e 6b1298111b New iteration with units and fixes 2020-09-24 12:39:02 +02:00