Commit Graph

181 Commits

Author SHA1 Message Date
CVC\jbelon e3fb32d194 Merge remote-tracking branch 'origin/issue#290' into Optimizations 2018-03-21 12:56:25 +01:00
CVC\jbelon 647cc11d15 Merge branch 'low_mode_to_client_example' into Optimizations 2018-03-21 12:45:58 +01:00
CVC\jbelon 403e9ba797 Keep applied quality settings level between runs (special condition for Unreal Editor too) 2018-03-21 12:37:47 +01:00
nsubiron 67956422c7 Fix #290 crash in Lidar 2018-03-21 12:14:55 +01:00
nsubiron 013600803d Fix units in Lidar measurements and settings 2018-03-21 12:14:55 +01:00
CVC\jbelon 192cfe6b50 Project updated to Unreal Engine version 4.19 2018-03-21 11:03:20 +01:00
CVC\jbelon eecac13f9b Fix #246 .
Now vehicle spawner will spawn the number of vehicles in the configuration, picking random spawn points even if there is less spawn points than vehicles (until fill all the spawn points).
2018-03-21 11:00:42 +01:00
CVC\jbelon 699e5a3da0 Merge branch 'ia-changes' into Optimizations 2018-03-20 17:16:54 +01:00
CVC\jbelon 9d00b7c13e Walker Spawner AI changes in movement 2018-03-20 17:00:23 +01:00
nsubiron bb29ff1230 Rename LiDAR ray-trace to Lidar ray-cast 2018-03-19 19:03:01 +01:00
CVC\jbelon 5dd83f321e Set Default quality to Epic (not apply changes on level start - beginplay).
Separate function for non-blocking async screen capture.
Minor changes in settings
2018-03-15 17:21:39 +01:00
CVC\jbelon b775308d8c Small tweak for settings 2018-03-15 15:35:53 +01:00
nsubiron f524ecc79b Update ignored files 2018-03-15 12:37:04 +01:00
nsubiron 6cac2dc232 Remove DefaultEditor.ini 2018-03-15 12:37:04 +01:00
Marc Garcia Puig 92ca7cb146 Merge branch 'Optimizations' of https://github.com/carla-simulator/carla into Optimizations 2018-03-15 12:32:53 +01:00
Marc Garcia Puig 97a40e0379 Added specific low/high performance shaders 2018-03-15 12:32:12 +01:00
CVC\jbelon b0e4511169 Merge remote-tracking branch 'origin/master' into Optimizations 2018-03-15 09:33:54 +01:00
CVC\jbelon 07c51cc0be Added code to be able to use the experimental Vulkan API for rendering. 2018-03-14 18:36:20 +01:00
juaxix b9863c7768 Always add the license plates directory to the build 2018-03-14 12:20:26 +01:00
nsubiron 86c95c6df3 Merge branch 'master' into issue#132 2018-03-14 11:24:31 +01:00
CVC\jbelon 97d7b0904b Epic settings added to CarlaSettingsDelegate functions. Revamped functions to apply quality settings (generalize). You can set the quality level with blueprints using CarlaSettingsDelegate from the Carla Game Mode Base now. 2018-03-13 18:16:47 +01:00
CVC\jbelon ebdea6f015 Merge remote-tracking branch 'origin/master' into Optimizations 2018-03-13 12:19:30 +01:00
nsubiron 9ed945db9e Remove error when restarting from key-binding 2018-03-13 12:15:08 +01:00
CVC\jbelon ccc29f9dc8 Merge remote-tracking branch 'origin/master' into Optimizations 2018-03-13 11:36:06 +01:00
CVC\jbelon 8f0949ba5a Added a new name tag for sky spheres.
Minor fixes for Carla Settings.
Renamed the quality DefaultLevel to QualityLevel in code and config file.
2018-03-13 11:34:45 +01:00
CVC\jbelon b94d0079d7 Fixes proposed by @nsubiron for pulling request (merge with master) 2018-03-12 11:52:55 +01:00
CVC\jbelon 29fc456008 Merge remote-tracking branch 'origin/master' into Optimizations 2018-03-12 09:21:20 +01:00
CVC\jbelon c71ff0ca8a Prepare Optimizations branch for master pull request 2018-03-09 15:11:59 +01:00
CVC\jbelon 53533dd402 Lower quality max draw culling distance for road pieces moved from road builder to settings. Roads will no longer contain static instanced meshes when rebuild from scene, just static mesh components. 2018-03-07 18:50:11 +01:00
nsubiron e4f037cef1 Change units to SI 2018-03-07 12:36:58 +01:00
juaxix de9048ad22 New class CarlaSettingsDelegate. New way to access settings from blueprints 2018-03-06 18:59:15 +01:00
nsubiron 494102d1ea Do not register player as agent 2018-03-06 16:18:06 +01:00
nsubiron ffe8b932f9 Add box extent to player measurements 2018-03-06 16:17:25 +01:00
nsubiron b1e517fd95 Use center of bounding box as vehicle position 2018-03-06 15:00:05 +01:00
CVC\jbelon 918f0c4e17 Fix for road materials assignment from plugin quality preferences to static meshes using slotnames. 2018-03-02 10:23:46 +01:00
juaxix a84debd50f
Merge branch 'master' into sensor-interface#200 2018-03-01 16:50:08 +01:00
CVC\jbelon 588f949cbc Minor fix with settings and previous merge 2018-03-01 11:34:56 +01:00
CVC\jbelon 85d4be3934 Merge remote-tracking branch 'origin/sensor-interface#200' into Optimizations 2018-03-01 11:13:46 +01:00
CVC\jbelon 2a174dfcc3 Fix Quality Commands now uses the correct path from GEngine instead of World. 2018-03-01 11:07:38 +01:00
juaxix 3aecac81bc Change in draw distances for CarlaSettings 2018-02-28 16:44:05 +01:00
nsubiron a4221a09b7 Merge branch 'master' into lidar 2018-02-28 14:36:12 +01:00
FPerez 9bc2807fe4 upgraded unreal version of Uassets 2018-02-27 18:50:19 +01:00
nsubiron ed5aad9c56 Make agent components spawnable in blueprints 2018-02-27 18:43:12 +01:00
nsubiron 6e1905bea7 Remove some actors and components ticks and visibility 2018-02-27 18:14:06 +01:00
juaxix 39f7fc9d25 Small changes in Carla plugin for settings 2018-02-27 16:39:11 +01:00
nsubiron 2f340c8fa9 Merge branch 'master' into issue#221 2018-02-27 11:30:19 +01:00
nsubiron c74c72932a More documentation 2018-02-26 20:09:47 +01:00
nsubiron 551cb29a95 Some clean up and documentation 2018-02-26 20:02:12 +01:00
CVC\jbelon f9ae4b3c7c Fix for Quality Settings apply function 2018-02-26 19:03:18 +01:00
CVC\jbelon 56652b769d Carla Settings added to the plugin preferences. New section for quality added in the settings file. 2018-02-26 17:58:40 +01:00
nsubiron dee61fc1c4 Bring back overridable settings for cameras depending on the weather 2018-02-26 17:21:12 +01:00
CVC\jbelon f637b0a6d1 - Manual Control example fix for asynchronous captures.
- Server Game Controller flushes render queue before sending measurements.
2018-02-26 14:30:37 +01:00
nsubiron 96a50ef863 Merge branch 'lidar' into sensor-interface#200 2018-02-26 12:03:12 +01:00
nsubiron 8a34f03006 Merge branch 'master' into lidar 2018-02-26 12:01:43 +01:00
CVC\jbelon a2a6105c0e Merge remote-tracking branch 'origin/sensor-interface#200' into Optimizations
Walkers now detect vehicles properly
New sensors sends pixel buffers in render queue
2018-02-26 11:55:17 +01:00
nsubiron bb3b8697eb More robust sensor and agent id 2018-02-24 20:15:21 +01:00
nsubiron 2da42dae40 Update client to new sensor interface 2018-02-24 19:13:12 +01:00
nsubiron 33c6d06ed0 Fix points per channel not reset 2018-02-24 18:38:18 +01:00
nsubiron c3c52dea3a Fix sensor names memory destroy before sending 2018-02-24 16:17:16 +01:00
nsubiron 8de753f30e Refactor server game controller 2018-02-24 15:09:14 +01:00
nsubiron a26d65eee4 Set up agent components 2018-02-24 13:52:08 +01:00
nsubiron 8364f5db26 Simplify sensor types and roll back post-processing effect 2018-02-24 13:26:17 +01:00
nsubiron 77885b6a82 Sensor id should be set by the sensor description 2018-02-24 13:19:32 +01:00
CVC\jbelon fa436b1fb8 Walkers detect vehicles while walking.
Improvements in the settings
2018-02-23 15:30:13 +01:00
nsubiron 20944d7abd Refactor folders and clean up includes and unused files 2018-02-22 18:03:04 +01:00
nsubiron ffe28db65d Add agent components for tracking agents in the scene 2018-02-22 15:49:49 +01:00
nsubiron 6c8626d16a Fix forward declaration 2018-02-22 11:29:37 +01:00
nsubiron 0f087e396a New struct FVehicleControl 2018-02-21 19:04:05 +01:00
nsubiron 986a3764de Make Lidar send the measurements via SensorDataSink 2018-02-21 17:01:12 +01:00
nsubiron 4e27b134e1 Ooops forgot fov 2018-02-20 18:46:01 +01:00
nsubiron 3e9a185047 Add sensor data sink 2018-02-20 18:23:41 +01:00
CVC\jbelon 1529a5a5f6 Merge remote-tracking branch 'origin/ue4.18' into Optimizations 2018-02-20 17:46:12 +01:00
CVC\jbelon dd7969e7d7 Now ScreenCaptureCamera read pixels in render queue. 2018-02-20 17:45:24 +01:00
nsubiron 1a834b98a6 Fix log 2018-02-20 15:43:28 +01:00
nsubiron b7f420efce Replace deprecated function calls 2018-02-20 14:59:20 +01:00
nsubiron cea574be49 Ignore vscode files 2018-02-20 14:58:40 +01:00
nsubiron fa82fbea14 Upgrade to UE4.18 2018-02-20 12:15:43 +01:00
nsubiron 763f0731bd Parse new sensor descriptions 2018-02-19 19:14:16 +01:00
CVC\jbelon ae26d280b4 Minor fixes to config and compile options 2018-02-19 18:41:09 +01:00
CVC\jbelon 62845e7ad1 Fix for road static mesh actor ,it's attached actor instead of children. 2018-02-19 12:39:50 +01:00
CVC\jbelon 15c066e29e Road generation in different pieces tagged with CARLA_ROAD to enable distance culling 2018-02-19 11:49:14 +01:00
CVC\jbelon f47fdecc28 RHI optimization for screen capture camera 2018-02-19 11:47:45 +01:00
CVC\jbelon ed510c359a Engine configuration for optimizations 2018-02-19 11:47:01 +01:00
nsubiron 3c8f58d4db Rename function 2018-02-16 16:59:42 +01:00
nsubiron 970eab7cf4 MapGen: Keep count of the visited half-edges 2018-02-16 16:50:06 +01:00
nsubiron 623e8bb539 Use UObject's name for sensor names 2018-02-14 10:31:48 +01:00
nsubiron e96a414e30 Sensor factory (wip) 2018-02-13 20:54:50 +01:00
nsubiron 129a963e6a Common interface for sensors, plus allow sensors to be captured asynchronously (wip) 2018-02-07 20:08:43 +01:00
nsubiron ba1dc589d4 Add base class for sensors 2018-02-03 15:12:18 +01:00
Néstor Subirón 66af651711
Merge branch 'sensor-interface#200' into pointCloud 2018-02-03 14:26:19 +01:00
nsubiron 66756ba712 rename ai_control to autopilot_control, again 2018-02-01 12:21:45 +01:00
nsubiron 856e0214cf Merge branch 'master' into lidar 2018-02-01 11:48:27 +01:00
nsubiron af9b5f37aa Fix compiler crash on Windows 2018-01-30 16:32:24 +00:00
nsubiron d662fe3c91 Increase version number 2018-01-23 17:01:22 +01:00
nsubiron ae8c6c4177 Merge branch 'master' into issue2 2018-01-23 12:35:26 +01:00
nsubiron 5d72b4178f Update license 2018-01-22 16:42:10 +01:00
nsubiron 9b409cd56b Merge branch 'dev' into issue2 2018-01-11 14:51:30 +01:00
Marc Garcia Puig 5919e267b2
Merge branch 'dev' into pointCloud 2018-01-11 14:48:29 +01:00
nsubiron bbb3b283af Fix #2 create a random engine for each vehicle derived from the spawner's random engine 2018-01-10 17:55:39 +01:00
nsubiron e1847f2001 Fix warning and make Cppcheck quiet again 2018-01-09 16:23:50 +01:00