LuisPoveda
b4b1a27572
Luis/enchance foliage ( #5620 )
...
* improved performance, reducing the elements to check
* clamp rotation and fix set max rotation angle
* Fixed bug causing editor to crash.
Reestructured VegetationSpawner.
50+ FPS now but without update UInstancedStaticMeshComponent.
* Vehicle now is added to the vegetation manager in the begin play and removed in the endplay
* renamed VegetationSpawner for VegetationManager and changed the interal architecture.
Now looks for all tiles in the world and processes only the ones in use.
Also the hidding of the foliage has been moved away to the material.
* Added Reset for SpringBasedVegetationComponent
* Fixed bug with coordinate when spawning for the same static mesh.
2022-07-27 16:57:25 +02:00
bernat
078cf0f824
Fixing first ticks of a sensor ( #5616 )
...
* Stream is removed when the sensor is destroyed
* Changing log_info to log_debug
* changeslog
* Changes to return some non-const objects
* Changing from weak_ptr to shared_ptr for storing sessions
* Split long line
* Changing log priority of some messages
* Make sure sensor is active when an user wants to use it (before it connects to it)
* Change UE tasks to any task, and not from Game thread
2022-07-25 15:32:29 +02:00
bernatx
5c4b37c710
Changing log priority of some messages
2022-07-25 15:26:55 +02:00
bernatx
c5e03e5336
Split long line
2022-07-25 15:26:55 +02:00
bernatx
67d7df713e
Changing from weak_ptr to shared_ptr for storing sessions
2022-07-25 15:26:55 +02:00
bernatx
55854bfb78
Changes to return some non-const objects
2022-07-25 15:26:55 +02:00
bernatx
f97575b1f3
changeslog
2022-07-25 15:26:55 +02:00
bernatx
c504e94e40
Changing log_info to log_debug
2022-07-25 15:26:55 +02:00
bernatx
f10b83c4fe
Stream is removed when the sensor is destroyed
2022-07-25 15:26:55 +02:00
bernatx
cb0ae25111
Fixing compilation
2022-07-25 13:02:00 +02:00
bernatx
3335c75c38
Secondary server listener is now closed (in editor it was still open)
2022-07-25 13:02:00 +02:00
bernatx
3083c8e2ed
Fix to import into Carla content directly, instead of on a new package
2022-07-22 16:14:44 +02:00
bernatx
5348c0e5b0
changelog
2022-07-22 16:14:44 +02:00
bernatx
be2525fb83
Fix decals when importing a map (was messing with other .json files)
2022-07-22 16:14:44 +02:00
Guillermo
411184fbcc
Fixed bug for 0 distance
2022-07-22 15:21:28 +02:00
Joel Moriana
81c8ab2020
Revert manually changes
2022-07-22 09:29:08 +02:00
Joel Moriana
e7df4ea732
Removed whitespaces
2022-07-22 09:29:08 +02:00
Joel Moriana
b2bb32be44
Fixed global_percentage_speed_difference description
2022-07-22 09:29:08 +02:00
Joel Moriana
17585f4acc
CHANGELOG updated
2022-07-22 09:29:08 +02:00
Joel Moriana
6298937387
Fixed parameter name
2022-07-22 09:29:08 +02:00
Joel Moriana
480c50e851
Added lane offset parameter
2022-07-22 09:29:08 +02:00
bernatx
98bce2aa01
More little changes
2022-07-21 13:24:02 +02:00
bernatx
98752b395a
Fix type of variable
2022-07-21 13:24:02 +02:00
bernatx
e48a88275f
Fixes for compilation from Jenkins
2022-07-21 13:24:02 +02:00
bernatx
f6d1bfbb91
Undef the PI macro for non Unreal files
2022-07-21 13:24:02 +02:00
bernatx
3595663c9e
Fixing returning a copy
2022-07-21 13:24:02 +02:00
bernatx
fc0765a02a
Adding needed header files
2022-07-21 13:24:02 +02:00
bernatx
76e96af6c3
Little fixes from review
2022-07-21 13:24:02 +02:00
bernatx
feb5a572e2
changelog
2022-07-21 13:24:02 +02:00
bernatx
a6ed1f9453
Changing classes of sensors a little
2022-07-21 13:24:02 +02:00
bernatx
2ff36dbfda
Removing the PixelReader2
2022-07-21 13:24:02 +02:00
bernatx
a9a8e88ed9
Add workaround for Vulkan fences that are not signaled in same frame
2022-07-21 13:24:02 +02:00
bernatx
4ea29070d2
Set synchronous mode automatically in multi-gpu
2022-07-21 13:24:02 +02:00
bernatx
9c9eda84bc
Multi GPU first version
2022-07-21 13:24:02 +02:00
MattRowe18
0926da2847
Docs preview ( #5606 )
...
* add UE4 warning
* fixed UE4 build warning
* removed file
* created inst seg tutorial
* added instance segmentation image
* added to index
* fix
* added menu entries
* texture streaming tutorial
* reorganised instance segmentation tutorial
* texture tutorial revision
* typos
* typos
* added PIL link
* added tooltip
* remove tooltip image
* replace tooltip image
* removed tooltip image
* added tooltip image
* replaced image
* texture streaming tutorial update
* started pedestrian bones tutorial
* added image
* updates
* updates
* added download link for skeleton.txt
* fixed link
* fixed link
* completed pedestrian tutorial
* small change
* small fix
* TM tutorial
* added new gif
* typo
* finished TM tutorial
* small edit
* small edit
* typo
* pygame tutorial
* added gif to pygame tutorial
* corrected gif location
* replaced manual_control.gif
* typos
* fixed pygame tutorial
* import numpy
* pedestrian tutorial corrections
* corrected pedestrian bones tutorial
* added actors and blueprints
* indexed getting started tutorial
* fixed links
* index.md refactor
* mkdocs.yml nav refactor
* mkdocs.yml syntax error
* main docs refactor
* new documentation structure
* content authoring tutorials
* content authoring tutorial
* content authoring
* latest changes
* vehicle authoring tutorial
* finished vehicle content tutorial
* finished vehicles tutorial
* adjusted outline
* finalise authoring tutorials
* rearrange index.md
* extended index.md
* change mkdocs format
* update jinja version
* bounding box tutorial
* fix stray files
* remove changes in build.sh
* proof read
* guillermo's pr edits
* bbox tutorial changes
* guillermo's pr edits 1
* added modeling guidelines and blender add on
* added COCO export format
* added bounding boxes to tutorials
* merged bounding box tutorial
* added Ubuntu 20.04 installation commands
* image updates
* add empty menu item
* added new maps authorship images
Co-authored-by: germanros1987 <38517452+germanros1987@users.noreply.github.com>
2022-07-20 18:16:27 +02:00
Joel Moriana
c242104c28
Avoid notification of green-yellow state to TM vehicles
2022-07-19 12:36:24 +02:00
Guillermo
24e07a31f2
CHANGELOG
2022-07-12 15:49:03 +02:00
Guillermo
014fc19083
Changed logs to debug mode
2022-07-12 15:49:03 +02:00
Aaron
79e54af4fa
Removed static variable of SavePath
2022-07-12 14:45:22 +02:00
Aaron
a8762db652
Add undef CreateDirectory to avoid Windows compile error
2022-07-12 14:45:22 +02:00
Aaron
c0d259655b
Adding missing header
2022-07-12 14:45:22 +02:00
Aaron
1e232e6e72
Added blank space at the EOF
2022-07-12 14:45:22 +02:00
Aaron
a9b313f963
Added saving loading particles in independent thread
2022-07-12 14:45:22 +02:00
Axel
8e9e53c29e
Added sparse map reprsentation
2022-07-12 14:45:22 +02:00
Guillermo
754b6d7d40
Removed debug message
2022-07-06 11:16:58 +02:00
glopezdiest
bf2815ec58
Improved Python agent performance ( #5555 )
...
* Improved agent performance
* CHANGELOG
2022-07-01 18:30:56 +02:00
glopezdiest
eef45bc208
Updated ContentVersion
2022-07-01 10:53:48 +02:00
Guillermo
10160da614
Fixed waypoint bug + new speed limits
2022-07-01 10:53:48 +02:00
bernatx
e2cc3cc58e
content version
2022-06-22 23:57:13 +02:00
bernatx
2a865dfa29
new content version
2022-06-21 14:42:02 +02:00