Axel
06bd2a9bdd
Added enhanced determinism flag.
2020-11-16 10:23:15 +01:00
Axel
77b5e0faf7
Added smoke test for tm determinism.
2020-11-16 10:23:15 +01:00
Marc Garcia Puig
993f440bb8
Fixed int to uint8_t
2020-11-12 13:57:26 +01:00
Marc Garcia Puig
8ffbf13fc7
Fixed carla.Actor semantic_tags
2020-11-12 13:57:26 +01:00
Daniel Santos-Oliván
8f569e7cd2
Fix build in windows
2020-11-11 11:17:52 +01:00
Daniel Santos-Olivan
6bbc0bd9f2
Updated CHANGELOG
2020-11-11 11:17:52 +01:00
Daniel Santos-Olivan
3663d6f79f
Add noise seeds to the determinism script
2020-11-11 11:17:52 +01:00
Daniel Santos-Olivan
d3879a1c53
Removed warning in LibCarla
2020-11-11 11:17:52 +01:00
Marc Garcia Puig
13370fdeca
Added noise_seed in Lidar and Radar sensors
2020-11-11 11:17:52 +01:00
Daniel Santos-Olivan
1b12813071
Removed trailing white spaces
2020-11-11 11:17:52 +01:00
Daniel Santos-Olivan
e72c0ddb13
Minor spelling fix
2020-11-11 11:17:52 +01:00
Daniel Santos-Olivan
db64712a53
Added script for check sensor determinsm
2020-11-11 11:17:52 +01:00
Daniel Santos-Olivan
ea194c462e
Fix for preprocessing condition in SemanticLidar
2020-11-11 11:17:52 +01:00
Daniel Santos-Olivan
d3935f6824
Minor spelling change
2020-11-11 11:17:52 +01:00
Daniel Santos-Olivan
9e7a132af2
Making the result of radar deterministic
2020-11-11 11:17:52 +01:00
Daniel Santos-Olivan
fcac0e5528
Fix determinisim of the lidar's point cloud
...
The general dropoff are precomputed so the random number generator
is queried always in the correct order.
2020-11-11 11:17:52 +01:00
Praveen Kumar
50ed66ac2c
Registration lock while frame re-allocation
2020-11-07 20:34:10 +01:00
Axel
c7ca5d1b2b
Review fixes
2020-11-05 16:15:02 +01:00
Axel
5a56cb38d5
Small update to default lane validities.
2020-11-05 16:15:02 +01:00
Axel
d7d79c3a63
Fixed bug in waypoint.get_landmarks(). Removed landmarks with lane validity [0,0].
2020-11-05 16:15:02 +01:00
Daniel Santos-Olivan
2a65fd3566
Updated CHANGELOG
2020-11-05 14:25:04 +01:00
Daniel Santos-Olivan
a5ea491e4b
Added enhanced physics and change default substepping options
2020-11-05 14:25:04 +01:00
Daniel Santos-Olivan
f6da3d1718
Minor formatting changes
2020-11-05 14:25:04 +01:00
Daniel Santos-Olivan
f5e42c6760
Updated script with performance benchmark and some minor things
2020-11-05 14:25:04 +01:00
Daniel Santos-Olivan
301eb9032e
Changed default substepping parameters
2020-11-05 14:25:04 +01:00
Daniel Santos-Olivan
1c08f651d4
Added warnings for substepping parameters.
2020-11-05 14:25:04 +01:00
Daniel Santos-Olivan
95d27a5dcc
Moved test script
2020-11-05 14:25:04 +01:00
Daniel Santos-Olivan
e481df0293
Minor name changes
2020-11-05 14:25:04 +01:00
Daniel Santos-Olivan
0af41974bc
Added more output to the repetition counter
2020-11-05 14:25:04 +01:00
Daniel Santos-Olivan
1c69f2acc0
Added car-walker collision test
2020-11-05 14:25:04 +01:00
Daniel Santos-Olivan
e3639a1591
Minor improvements
2020-11-05 14:25:04 +01:00
Daniel Santos-Olivan
65ea83e96f
Small error fixed
2020-11-05 14:25:04 +01:00
Daniel Santos-Olivan
37d0075e35
Improved the check of the simulations
2020-11-05 14:25:04 +01:00
Daniel Santos-Olivan
25175e1c46
Added a script to test collisions
2020-11-05 14:25:04 +01:00
Daniel Santos-Olivan
bbd3f4df4f
Added substepping options in world options
...
Now, we can modify the substepping in the client.
TODO: Remove Logs
2020-11-05 14:25:04 +01:00
bernat
595cdd77b8
Updated content (black-listed folder name fixed)
2020-11-04 08:59:28 +01:00
bernat
5cb6488eac
Updated content
2020-11-03 18:08:52 +01:00
doterop
040fedb1fc
Removed Gils
2020-11-03 13:05:56 +01:00
doterop
4f1e1b225f
Changed to a better name
2020-11-02 17:53:54 +01:00
doterop
a0a2c83f13
Updated TL and TS to be spawned on sublevels
2020-11-02 17:53:54 +01:00
doterop
8f1b401e49
Adding load control on sublevels ( #3515 )
...
* Added MapLayer enum
* Added Load/Unload layer functions
* Added calls to register and tag objects on map change
* Added missing file
* Updated MapLayer to support more layers
* Added calls to PythonAPI
* Added default value
* Moved CurrentMapLayer to GI
* Updated manual_control with maplayer handling
* Updated help
* Updated Changelog
* Fixed a missing `;`
* Fixed LoadWorld() API so it works with old code
* Added missing include for shipping builds
* Fixed base enum type of MapLayer
* Removed int number from layer output
* Renamed variables
* MapLayer converted to int32 and added generic enumToString function
* MapLayer back to uint16
Co-authored-by: Marc Garcia Puig <marcgpuig@gmail.com>
2020-11-02 11:22:49 +01:00
Axel
7a14a53107
Added missing break
2020-10-30 21:58:55 +01:00
Axel
34d857fea1
Added prop position to recorder.
2020-10-30 21:58:55 +01:00
adsim
d1321419b2
drawbuffer:fix compile error on windows
2020-10-30 10:33:48 +01:00
adsim
b1fe99b7df
fix stuck in DrawBuffer at LocalizationStage
2020-10-30 10:33:48 +01:00
doterop
4abdd5394f
Character in 2Wheeled BB ( #3471 )
...
* Vehicle BB calculation has been updated to include character in 2 wheeled vehicles.
* Updated CHANGELOG.md
2020-10-29 15:20:18 +01:00
Yash Jha
eccf75bb05
Edited Windows.mk for directories with spaces
...
Recently added BuildOSM2ODR.bat wasn't quoted, meaning it may not work properly with directories having spaces. Eg. Space between "My" and "PC" in C:/Users/My PC. This will lead to ignoring the BuildOSM2ODR.bat and ultimately inaccurate build. The issue is fixed in this commit.
2020-10-28 11:36:37 +01:00
Axel
b9518b190f
Fixed check.sh smoke test python version
2020-10-28 11:35:44 +01:00
Marc Garcia Puig
6d20f7d374
Updated requirements.txt with Pillow
2020-10-27 17:22:02 +01:00
Marc Garcia Puig
4c4b5a6a9e
Updated Changelog
2020-10-27 17:22:02 +01:00