Commit Graph

1235 Commits

Author SHA1 Message Date
Axel 7d135da9c6 Added shut_down function to TM. 2021-03-08 13:31:28 +01:00
Axel c5fe20ab60 Compilation fix 2021-03-08 13:31:28 +01:00
Axel 081bb4191f Add small wait in TM for the next tick. 2021-03-08 13:31:28 +01:00
Axel 26f4bbec5b Changed wait method for next frame. Undone changes to determinsm smoke test. 2021-03-08 13:31:28 +01:00
Axel bb05155688 Added missing constant. 2021-03-08 13:31:28 +01:00
Axel 61542fa488 Fixed memory leak when activating TM in some maps in asynchronous mode 2021-03-08 13:31:28 +01:00
Axel 3fc6bce36c Added JSON ingestion for chrono vehicle definition 2021-03-04 12:48:57 +01:00
doterop 37ae251d1e Fixed IsAlive 2021-03-03 12:12:40 +01:00
Jacopo Bartiromo 8ae9090be2 Changes in constant values
Added new constants
2021-03-02 13:01:58 +01:00
doterop f379c63d43 Added functions to initialize is_alive from episode information 2021-03-02 12:56:21 +01:00
doterop 8604f81b0a destroy_actor now returns a bool 2021-03-02 12:56:21 +01:00
Axel f45e0d7c08 Added substep algorithm for chrono. Added initial UE4 terrain detection with raycast. 2021-02-18 10:04:35 +01:00
Axel1092 14a634aa29 Added chrono compilation support for windows. 2021-02-18 10:04:35 +01:00
Axel 7c3367325f Added chrono library 2021-02-18 10:04:35 +01:00
Axel 3bb3b0d3d5 Revert "Fixed tm loosing control of cars with low fps"
This reverts commit 30fc87a11a.
2020-12-22 20:19:50 +01:00
Axel 30fc87a11a Fixed tm loosing control of cars with low fps 2020-12-22 16:12:26 +01:00
Daniel Santos-Olivan 07d0f66c30 Simulator: We return to sync frame but with lower timeout 2020-12-21 23:04:07 +01:00
Daniel Santos-Olivan 14c22d9267 Fix Async - FixedDeltaTime mode
In ApplySettings we also need to check that the FixedDeltaTime
is correctly set when asynchronous mode.
2020-12-18 22:43:46 +01:00
Daniel Santos-Olivan 846b24cfac Removed synchronization causing timeout in apply_settings 2020-12-18 22:43:46 +01:00
Daniel Santos-Olivan 5d7a978527 Corrected type to avoid compilations issues in windows. 2020-12-17 19:03:20 +01:00
Daniel Santos-Olivan 78aa7cb1bc ApplySettings now check the episode settings
This method now check that the episode settings have
effect in the server as expected.
2020-12-17 19:03:20 +01:00
Jacopo Bartiromo 5170ca5880 Extends mutex to TM stages 2020-12-16 22:02:45 +01:00
Daniel Santos-Olivan 8f6806be69 Added default arguments in PythonAPI for reset settings
Also exposed the reset_settings in the GenerateOpendriveWorld
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 4aa97d09ef Added support for load/reload maps without disabling the synchronous mode
Now you can add the option of reset_settings=False for not returning
to default options when you load/reload maps.
By default, reset_settings=True so it does not change the current
behavior of the simulator.
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan fd18ad85a9 Fix problem with reload map in the new syncronous pipeline 2020-12-15 22:31:48 +01:00
Axel b0fc79a3a6 Updated CarSim API 2020-12-10 20:38:33 +01:00
Axel 802f941fae Added function to set custom carsim simfile. Added option to use ue4 carsim road definition or unreal callback method. 2020-12-10 20:38:33 +01:00
Axel 7739b5eb94 Added first CarSim integration to vehicle class. 2020-12-10 20:38:33 +01:00
doterop 30db7e21d4
Added culling control (#3656)
* Added culling configuration to settings

* Updated changelog
2020-12-09 15:22:20 +01:00
Axel cba230bc0d Added toggle to select deterministic/physically based ragdoll animation. 2020-12-03 12:24:24 +01:00
Daniel Santos-Olivan 3835de9b0d Added sweep wheel option to VehiclePhysicsControl 2020-12-03 12:24:24 +01:00
Axel ad58149d17 Fixed distance > 0.0 bug for landmark search. 2020-12-03 10:07:44 +01:00
Axel 6189aa59f6 Changed the default value of lane change record to match OpenDRIVE specification. 2020-11-25 11:50:00 +01:00
Axel 2fbae920b9 Fixed conversion of std::string to FString. 2020-11-25 09:23:45 +01:00
doterop c98eb974c6 Added Any as a filter option instead of None 2020-11-24 10:30:35 +01:00
doterop a95d3d74a8 Added filter by type 2020-11-24 10:30:35 +01:00
doterop ab16a64ffb Added type to EnvironmentObject 2020-11-24 10:30:35 +01:00
doterop 42d67c2d28 Moved bounding_box to actor 2020-11-20 15:03:03 +01:00
Daniel Santos-Olivan d3879a1c53 Removed warning in LibCarla 2020-11-11 11:17:52 +01:00
Praveen Kumar 50ed66ac2c Registration lock while frame re-allocation 2020-11-07 20:34:10 +01:00
Axel c7ca5d1b2b Review fixes 2020-11-05 16:15:02 +01:00
Axel 5a56cb38d5 Small update to default lane validities. 2020-11-05 16:15:02 +01:00
Axel d7d79c3a63 Fixed bug in waypoint.get_landmarks(). Removed landmarks with lane validity [0,0]. 2020-11-05 16:15:02 +01:00
Daniel Santos-Olivan f6da3d1718 Minor formatting changes 2020-11-05 14:25:04 +01:00
Daniel Santos-Olivan 301eb9032e Changed default substepping parameters 2020-11-05 14:25:04 +01:00
Daniel Santos-Olivan 1c08f651d4 Added warnings for substepping parameters. 2020-11-05 14:25:04 +01:00
Daniel Santos-Olivan bbd3f4df4f Added substepping options in world options
Now, we can modify the substepping in the client.
TODO: Remove Logs
2020-11-05 14:25:04 +01:00
doterop 8f1b401e49
Adding load control on sublevels (#3515)
* Added MapLayer enum

* Added Load/Unload layer functions

* Added calls to register and tag objects on map change

* Added missing file

* Updated MapLayer to support more layers

* Added calls to PythonAPI

* Added default value

* Moved CurrentMapLayer to GI

* Updated manual_control with maplayer handling

* Updated help

* Updated Changelog

* Fixed a missing `;`

* Fixed LoadWorld() API so it works with old code

* Added missing include for shipping builds

* Fixed base enum type of MapLayer

* Removed int number from layer output

* Renamed variables

* MapLayer converted to int32 and added generic enumToString function

* MapLayer back to uint16

Co-authored-by: Marc Garcia Puig <marcgpuig@gmail.com>
2020-11-02 11:22:49 +01:00
adsim d1321419b2 drawbuffer:fix compile error on windows 2020-10-30 10:33:48 +01:00
adsim b1fe99b7df fix stuck in DrawBuffer at LocalizationStage 2020-10-30 10:33:48 +01:00
Marc Garcia Puig a53c697f69 Sync IMU transforms 2020-10-27 17:22:02 +01:00
Axel1092 003e74fc91
Raycasting (#3483)
* Added raycasting and point projection capabilities to python api.

* Added documentation of new functions.

* Fixed missing .f on floats

Co-authored-by: doterop <daniel.oterop@gmail.com>
2020-10-26 11:13:35 +01:00
Jacopo Bartiromo 52d706014b Remove TM's Traffic Light reset, and use the new one from World instead 2020-10-26 09:07:58 +01:00
Jacopo Bartiromo a66906d153 Removes debug prints 2020-10-21 11:47:23 +02:00
Jacopo Bartiromo 4052fa4be6 Fixes vehicle elimination algorithm 2020-10-21 11:47:23 +02:00
Praveen Kumar 7f6c2b3594 Adding null checks in LocalizationStage::ExtendAndFindSafeSpace 2020-10-21 11:47:03 +02:00
Axel 530f56e78b Changed LaneType enum from unsigned to signed type 2020-10-20 16:24:00 +02:00
Pasch, Frederik fddf3c9b2e Update ad-rss-lib to 4.4.0 2020-10-20 14:41:19 +02:00
doterop 2fbfda2f24 Renamed and added enable/disable call 2020-10-19 21:31:45 +02:00
doterop 8aedb57a97 Updated mesh with objectlabel 2020-10-19 21:31:45 +02:00
doterop df6e6eef65 Renamed object to mesh 2020-10-19 21:31:45 +02:00
doterop 374995b835 Added CarlaObject and objects function. 2020-10-19 21:31:45 +02:00
Jacopo Bartiromo 859dfffb5e Sorts vehicles by ID to avoid race condition in TM 2020-10-14 11:16:40 +02:00
berndgassmann b91e1b5e0e
Merge pull request #3388 from carla-simulator/fix_rss_sensor 2020-10-08 11:29:25 +02:00
bernat 76a1e95c6f Make function 'const' 2020-10-07 10:56:04 +02:00
bernat 4550573b5e Let skip messages in async, and block on sync mode 2020-10-07 10:56:04 +02:00
bernat 1d91e187c3 Avoid deadlock at high frame rate by race condition packets 2020-10-07 10:56:04 +02:00
Daniel Santos-Olivan 7bd1d6e920 SetEnableGravity fixed for pedestrians
Also removed some debug prints
2020-09-30 19:38:54 +02:00
Daniel Santos-Olivan 95abf25a10 Added EnableGravity and better SetSimulatePhysics 2020-09-30 19:38:54 +02:00
doterop e05b58c2a4
Retrieve BBs of level (#3360)
* Added new function to calculate BBs on SKM and SM

* Added BB calculation for an array of actors

* Added BB folliage calculation

* Added a call on the GM to get all the BBs of the level

* Fixed Folliage BB calculation.

* GM::GetAllBBsOfLevel now returns the array of BBs

* Added call on the server side to retrieve the BBs

* Removed debug draw calls

* Added call to the PythonAPI

* Added check for empty folliage actors

* Added missing EOF

* Added new RotateVector function

* Added rotation to the BBs

* Update changelog

* Split BB calculation on more functions

* Add tag query and simplified Folliage actor BB calculation

* Look for ISM instead of HISM

* Cleaning comments

* Fixed BB duplication on BP_Procedural_Buildings

* Fixed BB duplication on vehicles BPs

* Added pedestrians case

* Added CityObjectLabel enum on PythonAPI

* Splitted logic in small functions

* Fixed uint8_t

* Merged BB of the lights in a TL

* Splitted work into more functions

* Added missing BB and rotation to TL

* Cleaned comments

* Added missing include

* Changed None to Any in PythonAPI

* Fixed Any enum

* Added check for empty folliage actors

* Added missing EOF

* Added new RotateVector function

* Added rotation to the BBs

* Update changelog

* Split BB calculation on more functions

* Add tag query and simplified Folliage actor BB calculation

* Look for ISM instead of HISM

* Cleaning comments

* Fixed BB duplication on BP_Procedural_Buildings

* Fixed BB duplication on vehicles BPs

* Added pedestrians case

* Added CityObjectLabel enum on PythonAPI

* Splitted logic in small functions

* Fixed uint8_t

* Merged BB of the lights in a TL

* Splitted work into more functions

* Added missing BB and rotation to TL

* Cleaned comments

* Changed None to Any in PythonAPI

* Fixed Any enum

* Fixed rebase

* Fixing wrong BB on splines

* Fixed ISM transform to World

* Fixed duplication of RotateVector

* Added Rotation to BB output string

* Removed hidden components and procedural building

* Fixed string BB output

* Removed logs

* Fixed filter on pedestrians

* Fixed black debug lines in package

Co-authored-by: Marc Garcia Puig <marcgpuig@gmail.com>
2020-09-24 23:33:11 +02:00
Jacopo Bartiromo 7d91a14fae Fixes float conversion in TM 2020-09-24 16:18:20 +02:00
Jacopo Bartiromo a4799d5fa8 Minor change to warning message 2020-09-23 20:43:30 +02:00
Jacopo Bartiromo e7ff12fa78 Changes default behavior for OSM parameter in TM 2020-09-23 20:43:30 +02:00
Daniel Santos-Olivan ffabf4cf3e Added ApplyForce and ApplyTorque 2020-09-23 20:40:44 +02:00
Daniel Santos-Olivan a22bdc51cc Added commands for AddTorque and AddForce 2020-09-23 20:40:44 +02:00
Daniel Santos-Olivan 30ba2b3323 Exposed AddForce and AddTorque 2020-09-23 20:40:44 +02:00
Daniel Santos-Olivan 2edd5427cb Minor format changes 2020-09-23 20:40:44 +02:00
Daniel Santos-Olivan 4447661d66 First version of the Constant velocity mode
This mode can be enabled in the API and it will keep
a velocity constant.
For now, it needs to be disable automatically but this
can be improved in the future.
2020-09-23 20:40:44 +02:00
Jacopo Bartiromo 0c83622153
Support Off state for traffic lights in Traffic Manager (#3332)
* Support off state for traffic lights in Traffic Manager

* Removed off state workarround.

Co-authored-by: Axel <axellopez92@outlook.com>
2020-09-22 15:41:10 +02:00
Jacopo Bartiromo 7360436c9d
Determinism for Traffic Manager (#3333)
* Check for determinism

* Per-vehicle random device

* Parameterised random device seed.

* Changing next waypoint selection logic
to use bucketing random device sample.

Arranging next waypoint selections right to left.

* Change to numpy's random lib

* Sorting blueprints to ensure determinism

* New method for determinism

* ResetAllTrafficLight now works in sync mode.

* Moving recorder stuff to engine module

* Fixed recorder for traffic lights in standalone mode.

* Added check to prevent traffic light from updating during replay.

* Updating old traffic lights to use the traffic light component.

* Moved recorder to posttick.

* Small fix to elapse time function.

* Added reset group function to API.

* Merge with traffic_manager/determinism_check

* Changes in TL reset
Option to save to file for recorder script

* Added automatic signal match with OpenDRIVE.

* Fixed error that caused traffic light actors to be missing in client side.

* Added new frozen behavior.

* Updated documentation and changelog

* Updated ContentVersions.txt

* Review changes.

* fixes merge error

* fixes merge

* Update build_windows.md

Added info about command execution that toke me many time to find out

* Update build_windows.md

Updated as requested in pull request review

* Running Carla when choosing a) deb Carla install

This fixes a minor error in the documentation regarding running carla, if the deb installation was choosen.

* Fix for traffic manager freezing upon map change

* attempt to change sys clock to sim clock

* Remove manual unlock of mutex

* fixing merge error

* Changelog and review fixes

Co-authored-by: Praveen Kumar <pravinblaze@hotmail.com>
Co-authored-by: bernat <bernatx@gmail.com>
Co-authored-by: Axel1092 <axellopez92@outlook.com>
Co-authored-by: Axel1092 <35765780+Axel1092@users.noreply.github.com>
Co-authored-by: Néstor Sabater <web.nsabater@gmail.com>
Co-authored-by: ll7 <32880741+ll7@users.noreply.github.com>
2020-09-22 15:20:52 +02:00
Axel 4f5b66b0a0 Changed call type for traffic light syncronization. 2020-09-22 15:04:28 +02:00
Axel a75fc59eb0 Added reset all traffic lights function. 2020-09-22 15:04:28 +02:00
Daniel Santos-Olivan 9f5758577d SetVelocity -> SetTargetVelocity
Change the commands set_velocity to set_target_velocity
for both linear and angular velocities.
2020-09-22 12:00:22 +02:00
doterop cc7b1ea910
Retrieve BBs of all the elements of the level (#3301)
* Added new function to calculate BBs on SKM and SM

* Added BB calculation for an array of actors

* Added BB folliage calculation

* Added a call on the GM to get all the BBs of the level

* Fixed Folliage BB calculation.

* GM::GetAllBBsOfLevel now returns the array of BBs

* Added call on the server side to retrieve the BBs

* Removed debug draw calls

* Added call to the PythonAPI

* Added check for empty folliage actors

* Added missing EOF

* Added new RotateVector function

* Added rotation to the BBs

* Update changelog

* Split BB calculation on more functions

* Add tag query and simplified Folliage actor BB calculation

* Look for ISM instead of HISM

* Cleaning comments

* Fixed BB duplication on BP_Procedural_Buildings

* Fixed BB duplication on vehicles BPs

* Added pedestrians case

* Added CityObjectLabel enum on PythonAPI

* Splitted logic in small functions

* Fixed uint8_t

* Merged BB of the lights in a TL

* Splitted work into more functions

* Added missing BB and rotation to TL

* Cleaned comments

* Added missing include

* Changed None to Any in PythonAPI

* Fixed Any enum

* Added check for empty folliage actors

* Added missing EOF

* Added new RotateVector function

* Added rotation to the BBs

* Update changelog

* Split BB calculation on more functions

* Add tag query and simplified Folliage actor BB calculation

* Look for ISM instead of HISM

* Cleaning comments

* Fixed BB duplication on BP_Procedural_Buildings

* Fixed BB duplication on vehicles BPs

* Added pedestrians case

* Added CityObjectLabel enum on PythonAPI

* Splitted logic in small functions

* Fixed uint8_t

* Merged BB of the lights in a TL

* Splitted work into more functions

* Added missing BB and rotation to TL

* Cleaned comments

* Changed None to Any in PythonAPI

* Fixed Any enum

* Fixed rebase
2020-09-21 18:22:03 +02:00
Praveen Kumar f3d357d7d0 Implemented vehicle removal in OSM mode. 2020-09-18 14:55:14 +02:00
Praveen Kumar bc5871330a Implemented parameter for OSM mode. 2020-09-18 14:55:14 +02:00
Axel 7bbb7f9c54 Fixed ugly z-fighting issue with OSM maps. Added AProceduralMeshActor for easier actor inspection in the editor. 2020-09-17 18:35:30 +02:00
Jacopo Bartiromo 14900e3bb7 fixes std::numeric_limits<float>::epsilon error 2020-09-17 15:51:21 +02:00
Jacopo Bartiromo 318681e276 fixes add entry issue 2020-09-17 15:49:07 +02:00
Marc Garcia Puig 0a837ff1a0 Fixed bad_weak_ptr + updated deprecated asio calls 2020-09-16 13:12:02 +02:00
Jacopo Bartiromo 4757ce4dcc
Fixes a map change error when TM is in synchronous mode (#3288)
* Update build_windows.md

Added info about command execution that toke me many time to find out

* Update build_windows.md

Updated as requested in pull request review

* Running Carla when choosing a) deb Carla install

This fixes a minor error in the documentation regarding running carla, if the deb installation was choosen.

* Fix for traffic manager freezing upon map change

* Remove manual unlock of mutex

Co-authored-by: Néstor Sabater <web.nsabater@gmail.com>
Co-authored-by: ll7 <32880741+ll7@users.noreply.github.com>
Co-authored-by: Praveen Kumar <pravinblaze@hotmail.com>
Co-authored-by: bernat <bernatx@gmail.com>
2020-09-16 13:11:04 +02:00
doterop 5bdd65ca0e Added call to the PythonAPI 2020-09-10 15:48:22 +02:00
bernat e8f103c786 Remove unused .xodr parsing call 2020-09-09 23:07:34 +02:00
Axel 63ad110bf5 Fixed test compilation. 2020-09-03 19:27:53 +02:00
Axel 15f93a6862 Added libpng to linux setup. 2020-09-03 19:27:53 +02:00
Pasch, Frederik 5f67e28821 Update RSS library to 4.1.0
Add setMapLogLevel() to rss sensor API
2020-09-03 16:15:54 +02:00
Marc Garcia Puig b15f0d2d50 Added Terrain sem seg label 2020-09-02 14:44:42 +02:00
Marc Garcia Puig aabde2182b Small color fix 2020-09-02 14:44:42 +02:00
Marc Garcia Puig 564a15989b Added sem seg water and changed Dynamic color 2020-09-02 14:44:42 +02:00
Marc Garcia Puig 8cff64fd00 Added new semantic tags 2020-09-02 14:44:42 +02:00