Commit Graph

3728 Commits

Author SHA1 Message Date
sergi-e 1a30666390 Links fixed 2020-04-07 15:54:34 +02:00
sergi-e 315670c80d Final iteration 2020-04-07 15:54:34 +02:00
sergi-e d03ba872a1 Iteration with pics 2020-04-07 15:54:34 +02:00
sergi-e 3fff3393f7 Save iteration 2020-04-07 15:54:34 +02:00
sergi-e 2998d43dd9 New iteration final sketch 2020-04-07 15:54:34 +02:00
sergi-e 8ff8e4357b new iteration please! 2020-04-07 15:54:34 +02:00
sergi-e 45cbbca28f New iteration with radar 2020-04-07 15:54:34 +02:00
sergi-e 407ccbbb80 New iteration with more sensors 2020-04-07 15:54:34 +02:00
sergi-e 1a346b31b3 New iteration with some sensors 2020-04-07 15:54:34 +02:00
sergi-e eb6c4f82c0 name changed 2020-04-07 15:54:34 +02:00
sergi-e 0a46e32d4c First iteration with text 2020-04-07 15:54:34 +02:00
bernat 04b5e4fcd4 Add backup for LibPNG for windows (SourceForge is not reliable) 2020-04-06 22:40:38 +02:00
Néstor Subirón 499b189fe7 Fix compilation issue with BullseyeCoverage 2020-04-06 17:40:25 +02:00
JYX d87deeb780 Doc fix typos and a copy-paste error 2020-04-06 09:23:00 +02:00
glopezdiest fdf0e39e7f
Fixed RoadOptions calculus at the global route planner 2020-04-06 09:14:07 +02:00
sergi.e 29e8e14cc1
Sergi e/rss docs (#2686)
* RSS first add

* RSS docs first draft.·

* Second draft.

* Codacy fixes

* Readme update
2020-04-03 13:57:11 +02:00
Axel1092 bdd0aaaac9 Added function to retrieve landmarks in the same group. 2020-04-02 19:01:31 +02:00
sergi-e 4b31d0fb40 Docs update 2020-04-02 19:01:31 +02:00
Axel1092 69e5e8bbf6 Fixed missing documentation for get_junction function. Updated changelog. 2020-04-02 19:01:31 +02:00
Axel1092 e24bcebfbf Added get landmarks functions from map. 2020-04-02 19:01:31 +02:00
Praveen Kumar fe86dc21d1 Changed ApplyBatchSync call by passing do_tick_cue=true
to reduce longitudinal oscillation in hybrid physics mode.
2020-03-31 23:04:04 +02:00
Praveen Kumar 58c7fe3539 Implemented waiting trigger in localization stage
to initiate pipeline in synchronous mode.

Restricting teleportation to forward direction only
by checking teleportation transform in batch control stage.
2020-03-31 23:04:04 +02:00
sergi.e f03c0ec98c
Sergi e/map create custom (#2675)
* First iteration

* Minor fix

* Iteration on Docker method

* Deleted code line

* new iteration with deprecated tutorials

* fixed link

* Iteration on X comments
2020-03-31 18:09:04 +02:00
bernat c393f3a1b1 Adding Co-Simulation on packages 2020-03-31 16:33:19 +02:00
Praveen Kumar 858a58556f
Hot Fixes For Hybrid Physics Mode (#2680)
* Improved braking, collision negotiation.

* Improved braking algorithm for smoother approach
to lead vehicle.

* Implemented smoother path boundary modification
to aid smoother braking.

* Re-worked collision negotiation algorithm.

* Improved collision candidate filtering.

* Added safe-guard in case of vehicle removal
in collision stage.

* Used local variable for heavily referenced object
in localization stage.

* Implemented vector relative velocities
for motion planner's collision consideration.

* Moved collision candidate sorting logic
from collision stage to localization stage.

* Sorting collision candidates using their ids
instead of shared pointers to avoid memory corruption.

* Improved conditions for collision consideration
for greater efficiency.

* Removed fps limit in async mode.

* Hybrid physics mode

* Introduced hybrid physics mode parameter
* Implemented physics independent velocity computation
* Modified localization stage to be physics agnostic

* Fixing velocity compute interval in sync and async mode.
Made motion planner stage work with internally computed velocities.

* Made collision stage agnostic to actor physics

* Sampling waypoint buffer for teleportation window

* WIP: Teleportation changes

* WIP2: Teleportation changes

* Fixes waypoint window and vehicle spawning

* hotfix to performance benchmark

* comment out debugs

* changelog

* fixes collision bug

* fixes package error and out_of_range bug

* WIP: Hybrid mode oscillation bug

* Added vertical offset parameter for physics-less mode.
Restricting longitudinal waypoint offset to forward only.

* remove comment

Co-authored-by: Jacopo Bartiromo <jackbart94@gmail.com>
Co-authored-by: Jacopo Bartiromo <32928804+jackbart94@users.noreply.github.com>
2020-03-31 14:56:18 +02:00
Axel1092 1e06309953 Added warning when signals overlap driving lanes. 2020-03-31 12:12:02 +02:00
Marc Garcia Puig 0eed245e34 Review fixes 2020-03-31 12:11:39 +02:00
Marc Garcia Puig d3854f8308 Updated the CHANGELOG 2020-03-31 12:11:39 +02:00
Marc Garcia Puig 5520f31d0a Exposed road mesh generation params to PythonAPI 2020-03-31 12:11:39 +02:00
Marc Garcia Puig b94180b0ce Fixed wall generation 2020-03-31 12:11:39 +02:00
Marc Garcia Puig 0999b0ba05 Added basic walls to standalone OpenDRIVE mode 2020-03-31 12:11:39 +02:00
sergi.e e8332e362f
sergi-e/links-world-methods (#2677)
* links fixed

* Added O methods
2020-03-31 01:39:50 +02:00
bernat 1c468bbca9 Updating ContentVersions.txt 2020-03-30 23:32:29 +02:00
bernat 4977071f40 Updating ContentVersions.txt 2020-03-30 22:57:43 +02:00
Jacopo Bartiromo 151e38ce8d
Hybrid mode for Traffic Manager (#2674)
* Improved braking, collision negotiation.

* Improved braking algorithm for smoother approach
to lead vehicle.

* Implemented smoother path boundary modification
to aid smoother braking.

* Re-worked collision negotiation algorithm.

* Improved collision candidate filtering.

* Added safe-guard in case of vehicle removal
in collision stage.

* Used local variable for heavily referenced object
in localization stage.

* Implemented vector relative velocities
for motion planner's collision consideration.

* Moved collision candidate sorting logic
from collision stage to localization stage.

* Sorting collision candidates using their ids
instead of shared pointers to avoid memory corruption.

* Improved conditions for collision consideration
for greater efficiency.

* Removed fps limit in async mode.

* Hybrid physics mode

* Introduced hybrid physics mode parameter
* Implemented physics independent velocity computation
* Modified localization stage to be physics agnostic

* Fixing velocity compute interval in sync and async mode.
Made motion planner stage work with internally computed velocities.

* Made collision stage agnostic to actor physics

* Sampling waypoint buffer for teleportation window

* WIP: Teleportation changes

* WIP2: Teleportation changes

* Fixes waypoint window and vehicle spawning

* hotfix to performance benchmark

* comment out debugs

* changelog

* fixes collision bug

* fixes package error and out_of_range bug

* changes after review

* Left & Right Transit of a lane: Waypoint mapping

Co-authored-by: Praveen Kumar <pravinblaze@hotmail.com>
Co-authored-by: Soumyadeep <soumyadeep.dhar@kpit.com>
2020-03-30 22:53:29 +02:00
Joel Moriana 4ed014a2fe CHANGELOG updated 2020-03-30 20:30:11 +02:00
Joel Moriana 84c5795b58 added examples for towns01, 03 2020-03-30 20:30:11 +02:00
Joel Moriana ab3314f661 translation from front-bumper to center 2020-03-30 20:30:11 +02:00
Joel Moriana 4142fbb3a1 fix codacy warnings 2020-03-30 20:30:11 +02:00
Joel Moriana 62de816eb7 removed unused imports 2020-03-30 20:30:11 +02:00
Joel Moriana a68a3e9d5b add newline to required files 2020-03-30 20:30:11 +02:00
Joel Moriana f3bc87928e initial version ptv-vissim co-simulation 2020-03-30 20:30:11 +02:00
doterop 9dfbb14276 Fixing codacy issues 2020-03-30 19:44:46 +02:00
doterop 081de023ce Added methods to get trafficlights and trafficsigns from landmarks 2020-03-30 19:44:46 +02:00
Joel Moriana 06e6357e65 CHANGELOG updated 2020-03-30 18:50:18 +02:00
Joel Moriana 5e5a397000 newline added 2020-03-30 18:50:18 +02:00
Joel Moriana 31502c97e5 Added examples for towns01, 04, 05 2020-03-30 18:50:18 +02:00
Joel Moriana 55d87ef03a Typo fixed 2020-03-30 18:50:18 +02:00
Joel Moriana 1dd08c29e9 Avoid carla tick after spawning vehicles 2020-03-30 18:50:18 +02:00
Joel Moriana 1d8afd4ccb SPAWN_OFFSET_Z modified to 25m to avoid collisions 2020-03-30 18:50:18 +02:00