Commit Graph

5949 Commits

Author SHA1 Message Date
MarcelPiNacy 89303a4a47 Add blendable check in NotifyWeather too. 2022-07-27 18:02:16 +02:00
MarcelPiNacy dd7d7857a4 Fix path error in Linux. 2022-07-27 18:02:16 +02:00
MarcelPiNacy 554f30876c Remove UPROPERTY VisibleAnywhere 2022-07-27 18:02:16 +02:00
MarcelPiNacy 910450ee71 Fixed issues when combining weather-related postprocess materials with non-rgb sensors. 2022-07-27 18:02:16 +02:00
bernatx 93dddd0cd3 Changing some logs 2022-07-27 17:52:24 +02:00
LuisPoveda b4b1a27572
Luis/enchance foliage (#5620)
* improved performance, reducing the elements to check

* clamp rotation and fix set max rotation angle

* Fixed bug causing editor to crash.
Reestructured VegetationSpawner.
50+ FPS now but without update UInstancedStaticMeshComponent.

* Vehicle now is added to the vegetation manager in the begin play and removed in the endplay

* renamed VegetationSpawner for VegetationManager and changed the interal architecture.

Now looks for all tiles in the world and processes only the ones in use.
Also the hidding of the foliage has been moved away to the material.

* Added Reset for SpringBasedVegetationComponent

* Fixed bug with coordinate when spawning for the same static mesh.
2022-07-27 16:57:25 +02:00
bernat 078cf0f824
Fixing first ticks of a sensor (#5616)
* Stream is removed when the sensor is destroyed

* Changing log_info to log_debug

* changeslog

* Changes to return some non-const objects

* Changing from weak_ptr to shared_ptr for storing sessions

* Split long line

* Changing log priority of some messages

* Make sure sensor is active when an user wants to use it (before it connects to it)

* Change UE tasks to any task, and not from Game thread
2022-07-25 15:32:29 +02:00
bernatx 5c4b37c710 Changing log priority of some messages 2022-07-25 15:26:55 +02:00
bernatx c5e03e5336 Split long line 2022-07-25 15:26:55 +02:00
bernatx 67d7df713e Changing from weak_ptr to shared_ptr for storing sessions 2022-07-25 15:26:55 +02:00
bernatx 55854bfb78 Changes to return some non-const objects 2022-07-25 15:26:55 +02:00
bernatx f97575b1f3 changeslog 2022-07-25 15:26:55 +02:00
bernatx c504e94e40 Changing log_info to log_debug 2022-07-25 15:26:55 +02:00
bernatx f10b83c4fe Stream is removed when the sensor is destroyed 2022-07-25 15:26:55 +02:00
bernatx cb0ae25111 Fixing compilation 2022-07-25 13:02:00 +02:00
bernatx 3335c75c38 Secondary server listener is now closed (in editor it was still open) 2022-07-25 13:02:00 +02:00
bernatx 3083c8e2ed Fix to import into Carla content directly, instead of on a new package 2022-07-22 16:14:44 +02:00
bernatx 5348c0e5b0 changelog 2022-07-22 16:14:44 +02:00
bernatx be2525fb83 Fix decals when importing a map (was messing with other .json files) 2022-07-22 16:14:44 +02:00
Guillermo 411184fbcc Fixed bug for 0 distance 2022-07-22 15:21:28 +02:00
Joel Moriana 81c8ab2020 Revert manually changes 2022-07-22 09:29:08 +02:00
Joel Moriana e7df4ea732 Removed whitespaces 2022-07-22 09:29:08 +02:00
Joel Moriana b2bb32be44 Fixed global_percentage_speed_difference description 2022-07-22 09:29:08 +02:00
Joel Moriana 17585f4acc CHANGELOG updated 2022-07-22 09:29:08 +02:00
Joel Moriana 6298937387 Fixed parameter name 2022-07-22 09:29:08 +02:00
Joel Moriana 480c50e851 Added lane offset parameter 2022-07-22 09:29:08 +02:00
bernatx 98bce2aa01 More little changes 2022-07-21 13:24:02 +02:00
bernatx 98752b395a Fix type of variable 2022-07-21 13:24:02 +02:00
bernatx e48a88275f Fixes for compilation from Jenkins 2022-07-21 13:24:02 +02:00
bernatx f6d1bfbb91 Undef the PI macro for non Unreal files 2022-07-21 13:24:02 +02:00
bernatx 3595663c9e Fixing returning a copy 2022-07-21 13:24:02 +02:00
bernatx fc0765a02a Adding needed header files 2022-07-21 13:24:02 +02:00
bernatx 76e96af6c3 Little fixes from review 2022-07-21 13:24:02 +02:00
bernatx feb5a572e2 changelog 2022-07-21 13:24:02 +02:00
bernatx a6ed1f9453 Changing classes of sensors a little 2022-07-21 13:24:02 +02:00
bernatx 2ff36dbfda Removing the PixelReader2 2022-07-21 13:24:02 +02:00
bernatx a9a8e88ed9 Add workaround for Vulkan fences that are not signaled in same frame 2022-07-21 13:24:02 +02:00
bernatx 4ea29070d2 Set synchronous mode automatically in multi-gpu 2022-07-21 13:24:02 +02:00
bernatx 9c9eda84bc Multi GPU first version 2022-07-21 13:24:02 +02:00
MattRowe18 0926da2847
Docs preview (#5606)
* add UE4 warning

* fixed UE4 build warning

* removed file

* created inst seg tutorial

* added instance segmentation image

* added to index

* fix

* added menu entries

* texture streaming tutorial

* reorganised instance segmentation tutorial

* texture tutorial revision

* typos

* typos

* added PIL link

* added tooltip

* remove tooltip image

* replace tooltip image

* removed tooltip image

* added tooltip image

* replaced image

* texture streaming tutorial update

* started pedestrian bones tutorial

* added image

* updates

* updates

* added download link for skeleton.txt

* fixed link

* fixed link

* completed pedestrian tutorial

* small change

* small fix

* TM tutorial

* added new gif

* typo

* finished TM tutorial

* small edit

* small edit

* typo

* pygame tutorial

* added gif to pygame tutorial

* corrected gif location

* replaced manual_control.gif

* typos

* fixed pygame tutorial

* import numpy

* pedestrian tutorial corrections

* corrected pedestrian bones tutorial

* added actors and blueprints

* indexed getting started tutorial

* fixed links

* index.md refactor

* mkdocs.yml nav refactor

* mkdocs.yml syntax error

* main docs refactor

* new documentation structure

* content authoring tutorials

* content authoring tutorial

* content authoring

* latest changes

* vehicle authoring tutorial

* finished vehicle content tutorial

* finished vehicles tutorial

* adjusted outline

* finalise authoring tutorials

* rearrange index.md

* extended index.md

* change mkdocs format

* update jinja version

* bounding box tutorial

* fix stray files

* remove changes in build.sh

* proof read

* guillermo's pr edits

* bbox tutorial changes

* guillermo's pr edits 1

* added modeling guidelines and blender add on

* added COCO export format

* added bounding boxes to tutorials

* merged bounding box tutorial

* added Ubuntu 20.04 installation commands

* image updates

* add empty menu item

* added new maps authorship images

Co-authored-by: germanros1987 <38517452+germanros1987@users.noreply.github.com>
2022-07-20 18:16:27 +02:00
Joel Moriana c242104c28 Avoid notification of green-yellow state to TM vehicles 2022-07-19 12:36:24 +02:00
Guillermo 24e07a31f2 CHANGELOG 2022-07-12 15:49:03 +02:00
Guillermo 014fc19083 Changed logs to debug mode 2022-07-12 15:49:03 +02:00
Aaron 79e54af4fa Removed static variable of SavePath 2022-07-12 14:45:22 +02:00
Aaron a8762db652 Add undef CreateDirectory to avoid Windows compile error 2022-07-12 14:45:22 +02:00
Aaron c0d259655b Adding missing header 2022-07-12 14:45:22 +02:00
Aaron 1e232e6e72 Added blank space at the EOF 2022-07-12 14:45:22 +02:00
Aaron a9b313f963 Added saving loading particles in independent thread 2022-07-12 14:45:22 +02:00
Axel 8e9e53c29e Added sparse map reprsentation 2022-07-12 14:45:22 +02:00
Guillermo 754b6d7d40 Removed debug message 2022-07-06 11:16:58 +02:00