Commit Graph

4771 Commits

Author SHA1 Message Date
Daniel Santos-Olivan 5d7a978527 Corrected type to avoid compilations issues in windows. 2020-12-17 19:03:20 +01:00
Daniel Santos-Olivan 78aa7cb1bc ApplySettings now check the episode settings
This method now check that the episode settings have
effect in the server as expected.
2020-12-17 19:03:20 +01:00
Daniel Santos-Olivan dde86b42bb Added all the settings to the Python out stream 2020-12-17 19:03:20 +01:00
doterop d979b7f97a
Added docs for map layers control (#3729)
* Added doc for load/unload_map_layer

* Added MapLayer enum doc

* Fixed default param

* Updated load_world doc

* Added reset_settings param

* Added mds

* Some typo fixes and highlighted warning labels

* Fixed conflicts

Co-authored-by: corkyw10 <corinnewhite@live.co.uk>
2020-12-17 16:53:45 +01:00
Axel 1b257a15c3 Fixed missing defines 2020-12-17 16:49:32 +01:00
doterop 84f128db3b Added mds 2020-12-17 15:18:58 +01:00
doterop ad9c80b559 Updated docs 2020-12-17 15:18:58 +01:00
Axel 2fe34e0b5a Added actor offset for carsim simulation. 2020-12-17 13:22:39 +01:00
Jacopo Bartiromo 5170ca5880 Extends mutex to TM stages 2020-12-16 22:02:45 +01:00
bernat b6de4cde11 Updating content version 2020-12-16 17:26:06 +01:00
bernat ccd36af546 Updating content version 2020-12-16 10:41:42 +01:00
Daniel Santos-Olivan efc7fb35bd Adapted smoke test for Python2 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan 46691473ee Fix compatibility with Python2 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan 12ae848a1d Temporarily removed the collision smoke test 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan c21ea546c4 Minor changes to test jenkins 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan 462d8eaac4 Increased timeout to avoid Jenkins error 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan f2b1407c84 Small change to check jenkins execution 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan c53ca4d3bd We need to load Town03 for executing those tests 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan fa8a6ae76d Update CHANGELOG 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan 568cef9ec9 Added collision determinism tests 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan d8e66e33ad Correct import 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan 080e96eb34 Minor improvements 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan 046d78c091 Remove temporal files 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan ad3b02cf91 Minor improvements 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan 75feb3d1a8 Add minor improvements 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan cffda1b8de Added smoke test for raycast sensor determinsm 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan 9fb5aeb9c1 Minor fixes 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan fd4a7d54a5 Bugfixed and minor additions
The save_snapshots should be done after the sensor syncrononization,
if not, it cant be known what you are saving.
Also added the load of Town03 and fix a small bug in error print.
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan acca36534e Minor update 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan 12effc5d7d Updated raycast determinism script 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan 2d36060e52 All the test are stored in a list now 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan e48f997358 Collision check script updated 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan 5899fa9e6a Minor improvement in script 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan f46dac8aba Add support for multiple sensors in one scenario 2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan 203b5f3160 test_determinism: change to reload the world in synchronous mode 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 3985512ccb Removed old commented lines 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 76bb65d24d Temporarily disable the determinism test 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan d75b6e989b test_snapshopt: Remove tick to avoid touching the ground 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan b5f12907e7 CarlaGameModeBase: Block the LoadWorld when loading levels 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 5a3e1fdbb8 test_spawnpoints: Remove tick to avoid touching the ground 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 84ca97618a Minor PythonAPI fix 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 1109f13198 Radar: Removed unused variable 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 8f6806be69 Added default arguments in PythonAPI for reset settings
Also exposed the reset_settings in the GenerateOpendriveWorld
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan ea4a7286e4 Updated CHANGELOG 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 4aa97d09ef Added support for load/reload maps without disabling the synchronous mode
Now you can add the option of reset_settings=False for not returning
to default options when you load/reload maps.
By default, reset_settings=True so it does not change the current
behavior of the simulator.
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan fd18ad85a9 Fix problem with reload map in the new syncronous pipeline 2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan 1b9cfeed5e Added camera flag to increase quality 2020-12-15 22:31:48 +01:00
Marc Garcia Puig c0a3ee4a3a Allow UE4 tick rate in sensors 2020-12-15 22:31:48 +01:00
Marc Garcia Puig 961622862c Removed warnings 2020-12-15 22:31:48 +01:00
Marc Garcia Puig ffddc6b6b6 Synchronized game thread with render thread 2020-12-15 22:31:48 +01:00