Daniel Santos-Olivan
5d7a978527
Corrected type to avoid compilations issues in windows.
2020-12-17 19:03:20 +01:00
Daniel Santos-Olivan
78aa7cb1bc
ApplySettings now check the episode settings
...
This method now check that the episode settings have
effect in the server as expected.
2020-12-17 19:03:20 +01:00
Daniel Santos-Olivan
dde86b42bb
Added all the settings to the Python out stream
2020-12-17 19:03:20 +01:00
doterop
d979b7f97a
Added docs for map layers control ( #3729 )
...
* Added doc for load/unload_map_layer
* Added MapLayer enum doc
* Fixed default param
* Updated load_world doc
* Added reset_settings param
* Added mds
* Some typo fixes and highlighted warning labels
* Fixed conflicts
Co-authored-by: corkyw10 <corinnewhite@live.co.uk>
2020-12-17 16:53:45 +01:00
Axel
1b257a15c3
Fixed missing defines
2020-12-17 16:49:32 +01:00
doterop
84f128db3b
Added mds
2020-12-17 15:18:58 +01:00
doterop
ad9c80b559
Updated docs
2020-12-17 15:18:58 +01:00
Axel
2fe34e0b5a
Added actor offset for carsim simulation.
2020-12-17 13:22:39 +01:00
Jacopo Bartiromo
5170ca5880
Extends mutex to TM stages
2020-12-16 22:02:45 +01:00
bernat
b6de4cde11
Updating content version
2020-12-16 17:26:06 +01:00
bernat
ccd36af546
Updating content version
2020-12-16 10:41:42 +01:00
Daniel Santos-Olivan
efc7fb35bd
Adapted smoke test for Python2
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
46691473ee
Fix compatibility with Python2
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
12ae848a1d
Temporarily removed the collision smoke test
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
c21ea546c4
Minor changes to test jenkins
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
462d8eaac4
Increased timeout to avoid Jenkins error
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
f2b1407c84
Small change to check jenkins execution
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
c53ca4d3bd
We need to load Town03 for executing those tests
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
fa8a6ae76d
Update CHANGELOG
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
568cef9ec9
Added collision determinism tests
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
d8e66e33ad
Correct import
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
080e96eb34
Minor improvements
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
046d78c091
Remove temporal files
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
ad3b02cf91
Minor improvements
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
75feb3d1a8
Add minor improvements
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
cffda1b8de
Added smoke test for raycast sensor determinsm
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
9fb5aeb9c1
Minor fixes
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
fd4a7d54a5
Bugfixed and minor additions
...
The save_snapshots should be done after the sensor syncrononization,
if not, it cant be known what you are saving.
Also added the load of Town03 and fix a small bug in error print.
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
acca36534e
Minor update
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
12effc5d7d
Updated raycast determinism script
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
2d36060e52
All the test are stored in a list now
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
e48f997358
Collision check script updated
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
5899fa9e6a
Minor improvement in script
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
f46dac8aba
Add support for multiple sensors in one scenario
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
203b5f3160
test_determinism: change to reload the world in synchronous mode
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
3985512ccb
Removed old commented lines
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
76bb65d24d
Temporarily disable the determinism test
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
d75b6e989b
test_snapshopt: Remove tick to avoid touching the ground
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
b5f12907e7
CarlaGameModeBase: Block the LoadWorld when loading levels
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
5a3e1fdbb8
test_spawnpoints: Remove tick to avoid touching the ground
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
84ca97618a
Minor PythonAPI fix
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
1109f13198
Radar: Removed unused variable
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
8f6806be69
Added default arguments in PythonAPI for reset settings
...
Also exposed the reset_settings in the GenerateOpendriveWorld
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
ea4a7286e4
Updated CHANGELOG
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
4aa97d09ef
Added support for load/reload maps without disabling the synchronous mode
...
Now you can add the option of reset_settings=False for not returning
to default options when you load/reload maps.
By default, reset_settings=True so it does not change the current
behavior of the simulator.
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
fd18ad85a9
Fix problem with reload map in the new syncronous pipeline
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
1b9cfeed5e
Added camera flag to increase quality
2020-12-15 22:31:48 +01:00
Marc Garcia Puig
c0a3ee4a3a
Allow UE4 tick rate in sensors
2020-12-15 22:31:48 +01:00
Marc Garcia Puig
961622862c
Removed warnings
2020-12-15 22:31:48 +01:00
Marc Garcia Puig
ffddc6b6b6
Synchronized game thread with render thread
2020-12-15 22:31:48 +01:00