codeffee
4afde0117c
Fixed previous commit
2019-11-19 16:10:39 +01:00
codeffee
1749f2f2af
Removed Vector3D ctr and operator= and updated some function names
2019-11-19 16:10:39 +01:00
dotero
b52543e952
Fixed code format issues
2019-11-19 16:10:39 +01:00
dotero
fc8cf109eb
Now Episode holds the GeoLocation information of the map instead of GameMode.
2019-11-19 16:10:39 +01:00
doterop
4ec1338007
Moved GNSS sensor from client to server
2019-11-19 16:10:39 +01:00
Marc Garcia Puig
6187bf4916
New sensor: Inertial measurement unit (IMU) ( #2220 )
...
* Added IMU sensor to the client-server pipeline
* Fixed lane_explorer.py with the new debug API
* Changed compass output to standard compass degrees
* - Added accelerometer calculation to IMU.
* Added angular velocity to the IMU
* Changed IMU acceleration from world to local
* Updated changelog
* Updated accelerometer. Now uses vehicle movement component information instead of pawn information.
* Added docs regardings new sensors
* Fixed SI units in Lidar
* Fixed core dumped when using other python modules
* Explicitly deleted Vec3D from FVec constructors
* Removed redundant DeltaTime calculation
2019-11-13 18:50:21 +01:00
Xavi
714f8c4cbf
Remove Depth of Field to eliminate the blur it produces with nearby objects. ( #2173 )
...
Tweak PostProces values of CameraSceneCapture: Bloom and SSAO
2019-10-25 16:56:22 +02:00
Xavi
8e2a15f3d5
Animations_SceneCaptureSensor ( #2151 )
...
* Animations_SceneCaptureSensor
* Modify_spawn_npc.py
* Removed animations changes
2019-10-10 11:54:55 +02:00
Marc Garcia Puig
3b625c28f9
Lens distortion shader ( #2145 )
...
* Exposed DOF and Exposure in Python for RGB sensor
* Fixed blueprint waypoint functions
* Added Tonemapper settings
* Improved lens shader
* RGB camera have lens shader by default
* Adjusted lens shader
* Added lens disortion to Depth and SemSeg sensors
* Added Chromatic Aberration to Camera API
* Added the blueprint doc_gen and updated docs
* Sorted blueprint attributes in docs
* Added docs about new camera attributes
* Spelling fixes in docs
* Sorted includes
* Fixed travis pylint 3
2019-10-03 19:08:53 +02:00
manishthani
89e329b738
Fixed bugs of importing assets ( #2068 )
...
* Refactor Commandlet + made small fix
* fixed scale of assets when importing them
* Fixed bug of adding assets automatically, but semantic segmentation to be fixed
* small fix + hiding movemeshes call until its stable
* Meshes are moved to semantic segmentation folders
* Retagging semantic segmentation
* Redefined tags, refactor and added comments
* Updated Changelog
* created a move assets commandlet
* Removing RoadRunnerFiles folder
* readded flag of only prepare maps in import script
* Removing ContentBrowser module
* Added Import folder
* updated readme
* Apply zero rotation
* updated doc link
* updated readme
* refactoring
* Adding more comments and refactoring
* Removed unnecesary include header files
* Remove unnecessary includes in source files
2019-09-17 14:57:22 +02:00
Marc Garcia Puig
865eccb863
Extended RGB sensor ( #1950 )
...
* Exposed DOF and Exposure in Python for RGB sensor
* Fixed blueprint waypoint functions
* Added Tonemapper settings
* Exposed camera temperature and tint
* Updated Changelog
2019-08-02 17:40:05 +02:00
bernat
47cfba6c54
Fix Windows build ( #1910 )
...
* Fix function in conflict with Windows Unicode API
* Minor corrections from PR
2019-07-22 16:17:28 +02:00
nsubiron
e2c4dc1312
Increase version
2019-07-12 19:39:27 +02:00
Marc Garcia Puig
29bf420fda
Updated changelog and review changes
2019-07-12 18:38:25 +02:00
bernatx
17ef5f41f9
Minor fixes from PR
2019-07-12 18:34:24 +02:00
bernatx
f820826f7f
Added text to new debug system
2019-07-12 17:43:32 +02:00
Marc Garcia Puig
0b8837f34c
Added arrows, and boxes to the new debug system
2019-07-12 17:19:18 +02:00
Marc Garcia Puig
7a2b283471
Added Lines and Points render on shipping package
2019-07-11 15:55:35 +02:00
Manish
5a8d326521
fixing includes
2019-07-10 01:35:47 +02:00
Manish
f0d7055068
Updated doc and refactor
2019-07-10 01:35:47 +02:00
Manish
c3b9647c87
Find recursively all Package.json files in Content
2019-07-10 01:35:47 +02:00
Manish
edc27f7add
Modified pipeline, now make import prepares maps for cooking
2019-07-10 01:35:47 +02:00
Manish
621120ad80
Changing pipeline and changin make package for town06 and town07
2019-07-10 01:35:47 +02:00
Manish
db88de61c6
Updating documentation and refactoring
2019-07-10 01:35:47 +02:00
Manish
91d815e115
Updated doc and renamed commandlet
2019-07-10 01:35:47 +02:00
Manish
c036bc75d9
Fixed bugs
...
- All actors from all maps where spawned in each map
- World was completely dark when playing imported map
2019-07-10 01:35:47 +02:00
Manish
6f22259c29
deleting useless files
2019-07-10 01:35:47 +02:00
Manish
b7c670f638
Solved importing for more that 1 package and avoid propmap creation if no props found
2019-07-10 01:35:47 +02:00
Manish
a9eafaba25
Fixed bug of accumulating Opendrive actors for maps
2019-07-10 01:35:47 +02:00
Manish
b988b597ee
Check if xodr file exists + refactor
2019-07-10 01:35:47 +02:00
Marc Garcia Puig
987a257800
Now 'make package' works with standalone packages
2019-07-10 01:35:47 +02:00
Marc Garcia Puig
b3537a5df1
Ignoring OpenDrive in 'PropsMap' & fixed MapPaths
2019-07-10 01:35:47 +02:00
Manish
60a45199ea
Now we can import multiple maps and props! :D
2019-07-10 01:35:47 +02:00
Manish
b96ea36d6f
Import maps working, simplified commandlet code and process
2019-07-10 01:35:47 +02:00
Manish
8a2a86bb32
Working on new commandlet that unifies importing of props and maps
2019-07-10 01:35:47 +02:00
nsubiron
cfc6ee6fa1
Package the project in shipping mode
2019-07-09 18:46:09 +02:00
nsubiron
8f2d5b089e
Allow changing fixed frame rate at runtime
2019-07-09 18:46:09 +02:00
bernatx
78030240c0
Adding folder '/maps/nav/' for packages
2019-07-08 18:42:45 +02:00
bernatx
e0cdc80cc1
Changes from PR
2019-07-08 18:42:45 +02:00
bernatx
b652e67295
Fixes from PR
2019-07-08 18:42:45 +02:00
bernatx
b41efd90cf
Fixing rebase
2019-07-08 18:42:45 +02:00
bernatx
c05ed8a0f2
Creating new batch command for walkers
2019-07-08 18:42:45 +02:00
bernatx
a08a3bbc26
Fix conflicts with rebase
2019-07-08 18:42:45 +02:00
Manish
c3d160dfde
Fixed walker shaking when moving by creating ApplyTransform2D batch command
2019-07-08 18:42:45 +02:00
bernatx
b7486c90a4
Remove function from blueprint
2019-07-08 18:42:45 +02:00
bernatx
e31a071163
Added a base offset to adjust the position on Z axis
2019-07-08 18:42:45 +02:00
bernatx
8b92cc95b5
Added Recast&Detour to Carla project
2019-07-08 18:42:45 +02:00
nsubiron
a856c1d44e
Add server-side dummy WalkerAIController and its factory
2019-07-08 18:42:45 +02:00
nsubiron
01ed348875
Make 'tick' and 'apply_settings' wait until the new frame is received and return the frame id when the changes took effect
2019-07-06 00:14:53 +02:00
Johannes Quast
3d0ec717f7
Add transmission gears values access
...
- LibCarla and PythonAPI can read and write transmission values
and the forward gear details
2019-07-05 20:06:26 +02:00
Johannes Quast
58e48b1acc
Add access to vehicle physics brake values
...
- Make maximum brake and handbrake torque accessible
to LibCarla.
2019-07-05 11:52:05 +02:00
TheNihilisticRobot
5aeca6fec3
Disable mesh distance fields to avoid ghosting issues ( #1838 )
2019-07-04 11:40:13 +02:00
Daniel Novillo
d8145c8dba
Control walker skeleton from Python API ( #1719 )
2019-06-27 22:16:17 +02:00
bernatx
33dc5dde8d
Changes for PR
2019-06-27 18:46:35 +02:00
bernatx
673812be3f
Stop pedestrians after a recorded session
2019-06-27 18:46:35 +02:00
wattsavolt
a4692e36e4
Updating changelog to be clearerabout changes
2019-06-27 16:13:43 +02:00
wattsavolt
5eacca31be
Removing use of drawfrustum
2019-06-27 16:13:43 +02:00
wattsavolt
bb53973e0d
Adding back accidentally removed DefaultEngine.ini settings
2019-06-27 16:13:43 +02:00
wattsavolt
b8295b4e03
Enabling texture streaming and adding support for texture streaming to scene captures
2019-06-27 16:13:43 +02:00
nsubiron
34c4bb0f26
Fix includes and remove logs
2019-06-21 14:15:11 +02:00
nsubiron
cea948a7e1
Set up RootComponent in ASensor so we don't need to set it up on each individual sensor
2019-06-18 17:31:54 +02:00
bernat
7be45fc4a2
Recorder bug fixes ( #1752 )
...
* Fix bug initializing structure
* Fixing the end of replayer when actors continue in autopilot enabled
2019-06-18 10:47:13 +02:00
Néstor Subirón
5d71e556f4
New weather defaults ( #1753 )
...
* Add default weather preset
* Update content link
2019-06-17 18:07:32 +02:00
nsubiron
83769d9914
Add supported drivers option to vehicle parameters
2019-06-13 18:32:04 +02:00
nsubiron
4f27ff0067
Add age to pedestrian parameters
2019-06-13 18:32:04 +02:00
nsubiron
7ab2fd6f7a
Prevent generating waypoints at zero distance
2019-06-13 12:30:53 +02:00
nsubiron
03b1d8070c
Create OpenDriveMap to be used in UE4 blueprints
2019-06-13 12:30:53 +02:00
nsubiron
330ccdc0ab
Move OpenDrive related classes to its own folder
2019-06-13 12:30:53 +02:00
nsubiron
f026ead7f2
Make OpenDrive static functions available in blueprints
2019-06-13 12:30:53 +02:00
nsubiron
8febd66739
Find XODR files anywhere in content
2019-06-13 12:30:53 +02:00
nsubiron
8bc66bc41d
Do not tick autopilot if not used
2019-06-13 12:26:01 +02:00
nsubiron
86e5e36f4d
Make vehicle controller inherit AController instead of APlayerController
2019-06-13 12:26:01 +02:00
xmyqsh
0988e711ea
Remove unused server timeout ( #1741 )
2019-06-13 10:27:33 +02:00
TheNihilisticRobot
649699bfab
Enable mesh distance fields ( #1740 )
2019-06-12 17:51:58 +02:00
Néstor Subirón
114d54d889
Add gamma value as attribute to RGB camera ( #1720 )
2019-06-05 09:49:45 +02:00
Aidan Clear
0faffe2a38
Set Vulkan as default graphics API for Linux ( #1639 )
2019-06-04 18:48:11 +02:00
manishthani
0f96b05715
Update content link and Windows fixes ( #1698 )
...
* Updated Content link
* Fixes windows compilation
* Prepend static keyword for friction trigger in bp library
2019-06-03 16:26:43 +02:00
Aidan Clear
35fdaec670
Adding ability to modify motion blur settings ( #1690 )
...
* Adding ability to modify motion blur settings of RGB scene capture from the PythonAPI
* Adjust motion blur default values
2019-05-31 16:50:30 +02:00
Manish
39c75378b6
Removed some code
2019-05-29 11:31:13 +02:00
Manish
c36131fad5
remove isSteerable from getter
2019-05-29 11:31:13 +02:00
Manish
f7b7ccd9d3
Removing is_steerable param and updating tests
2019-05-29 11:31:13 +02:00
Manish
e2106e245d
Refactored and added comments
2019-05-29 11:31:13 +02:00
Manish
9e5c2f5a2f
solved another physics bug
2019-05-29 11:31:13 +02:00
Manish
d141121185
Fixed max steer angle
2019-05-29 11:31:13 +02:00
Manish
1f8eb1ead1
Added world pos for wheels + working on using physx to fix a bug
2019-05-29 11:31:13 +02:00
Manish
b4f7ecc5ea
Added radius getter/setter to wheel physics control
2019-05-29 11:31:13 +02:00
Manish
722df11fa3
Added check in wheels setter
2019-05-29 11:31:13 +02:00
Manish
f3d5c6486f
update wheels check and added make trigger definitions function
2019-05-29 11:31:13 +02:00
Manish
e51e3eb5f0
Added checks + refactor
2019-05-29 11:31:13 +02:00
Manish
da9e8d4136
Fixing friction bug + refactor
2019-05-29 11:31:13 +02:00
Manish
9fad7c3f35
fixes and prettify
2019-05-29 11:31:13 +02:00
Manish
28f52b85d2
Fixing some wheels params when getting and setting them
2019-05-29 11:31:13 +02:00
Manish
17fe069890
renamed physics params
2019-05-29 11:31:13 +02:00
Manish
087dc71190
pretifying
2019-05-29 11:31:13 +02:00
Manish
f3164137d9
Added friction variation + refactor
2019-05-29 11:30:48 +02:00
Manish
d832a19028
Friction Trigger volumes getting spawned with box extents + solved a bug
2019-05-29 11:30:48 +02:00
Manish
70442e2436
Friction trigger box is getting spawned
2019-05-29 11:30:48 +02:00
Manish
2d352612e9
Created Friction Layer Actor
2019-05-29 11:30:48 +02:00
Manish
6b65e5833a
setting tire config during begin play
2019-05-29 11:30:48 +02:00
Aidan Clear
627c351e85
Improving visual quality of the rgb scene capture ( #1549 )
...
* Adding TemporalAA
* Setting alpha values of pixels in buffer to 255 to account for TemporalAA
* Alpha now removed from pixels on the client side in the image deserialize function
* Adding motion blur
2019-05-28 13:25:42 +02:00
manishthani
066c0b606a
Document load props and fix windows build ( #1675 )
2019-05-28 09:35:45 +02:00
Néstor Subirón
d05dc6c743
Allow attaching actors with a spring arm ( #1682 )
2019-05-27 18:07:03 +02:00
Néstor Subirón
fee126dfa7
Include debug info in packaged version ( #1659 )
2019-05-24 17:24:12 +02:00
nsubiron
a063c2ded7
Update content link to allow importing external props
2019-05-23 20:01:15 +02:00
manishthani
4dbb94763b
Merge branch 'master' into manishthani/load_props_definition
2019-05-23 11:02:19 +02:00
Daniel
da597f92c9
Fixed code conventions, static methods and format
2019-05-23 10:39:24 +02:00
bernatx
faa164557f
Removed some commented code
2019-05-22 12:20:21 +02:00
Manish
fb2d4bef7d
removed some member functions
2019-05-21 18:59:24 +02:00
bernatx
58f00c9a3d
Fixes that an actor could be respawned before the Episode is ready
2019-05-21 18:46:08 +02:00
Daniel
03fdb58b29
Fixed commandlets crash. Improved code
2019-05-21 18:40:08 +02:00
manishthani
4a41672e85
Merge branch 'master' into manishthani/load_props_definition
2019-05-14 16:37:28 +02:00
Néstor Subirón
cf58f7a2c1
Fix dead-lock when loading a new map in synchronous mode. ( #1588 )
...
* Fix #1412 , dead-lock when loading a new map in synchronous mode.
* Update CHANGELOG
* Add smoke test for #1412
2019-05-10 16:33:48 +02:00
Daniel Novillo
1f8e405425
Exposed 'is_invincible' for pedestrians ( #1454 )
2019-05-08 13:45:02 +02:00
Manish
a57922cb0b
Small Refactor
2019-05-03 18:40:05 +02:00
Manish
2950e8aca4
Changed registry file format + made importing more automatic
2019-05-03 16:15:06 +02:00
nsubiron
32d9715ef8
Upgrade to Unreal Engine 4.22 and clang 7
2019-05-03 12:53:43 +02:00
nsubiron
5fa06e0de0
Replace game mode
2019-05-03 11:31:19 +02:00
nsubiron
a220caeee1
Remove "TheNew" from TheNewCarlaServer and TheNewCarlaGameModeBase
2019-05-03 11:31:19 +02:00
nsubiron
2e2d8f9a43
Commit DefaultEngine.ini so Unreal stops modifying it
2019-05-03 11:31:19 +02:00
nsubiron
fce4d1a9f8
Remove deprecated code from Carla plugin
2019-05-03 11:31:19 +02:00
Manish
644e30c0f0
changed emptymap & tempmap paths + tempmap removed after exporting + minor changes
2019-05-02 15:42:32 +02:00
Daniel
57e34021c7
FBX Imported ready
2019-05-02 15:42:32 +02:00
Manish
7aaa2683f3
Refactoring
2019-05-02 15:42:32 +02:00
Manish
aca3977d72
More Refactor
2019-05-02 15:42:32 +02:00
Manish
7c14cea8a5
Refactor
2019-05-02 15:42:32 +02:00
Manish
133c9c0f93
user props overwrite default ones + repeated props control + refactor
2019-05-02 15:42:32 +02:00
Manish
c2551c6379
Added prop blueprint registry class
2019-05-02 15:42:32 +02:00
Marc Garcia Puig
8781712eb8
Updated OpenDriveActor ( #1593 )
...
* Fixed OpenDriveActor
* Fixed bebug lines of OpenDriveActor in UE4 editor
* Updated changelog
2019-05-02 14:38:18 +02:00
nsubiron
73f0bc8647
Refactor overload methods into Functional class
2019-04-30 13:45:19 +02:00
nsubiron
1366b21ce4
Disallow implicit conversions between Vector3D/FVector and Vector2D/FVector2D to avoid missing unit conversions unintentionally
2019-04-29 15:35:33 +02:00
bernatx
be61f80caf
Changes from the Pull Request
2019-04-26 17:15:37 +02:00
bernatx
2087b6f770
Vehicle animations added to recorder (also bikes and cycles)
2019-04-26 17:15:37 +02:00
bernatx
f4beec9407
Walker animations added to recorder
...
Wheels also rotate using inertia of movement only
2019-04-26 17:15:37 +02:00
bernatx
493f85ff46
Only apply physics to vehicles, no walkers
2019-04-26 17:15:37 +02:00
bernatx
9354e38658
First version with walkers animation on replaying
2019-04-26 17:15:37 +02:00
bernatx
e0d6879f6b
Bugfix on query result (using wrong field)
2019-04-26 17:15:37 +02:00
bernatx
a0c94e0974
Bugfixes about recorder:
...
1) Fixing camera following when a car is loaded by the recorder.
2) Fixing positions at start of replayer (actors were sliding from its current position).
2019-04-26 17:15:37 +02:00
bernatx
739142954d
Renaming playback speed by playback time factor
2019-04-12 10:25:13 +02:00
bernatx
c2b7e27ac5
Updated CHANGE.LOG and telling playback speed when replaying
2019-04-12 10:25:13 +02:00
bernatx
c6ff4cb362
Added an optional parameter to show more details about a recorder file
...
Related to the show_recorder_file_info.py API
2019-04-12 10:25:13 +02:00
bernatx
708f0c6623
Fix return of void function
2019-04-12 10:25:13 +02:00
bernatx
d9975dfde9
Fixed a bug where using a reference of a local variable
2019-04-12 10:25:13 +02:00
bernatx
bac4060eb1
We can save in any folder now, or by default at 'Saved' folder.
2019-04-12 10:25:13 +02:00
bernatx
702474f764
Replayer now will load the required map automatically. Also a bug fix.
2019-04-12 10:25:13 +02:00
bernatx
be37d22335
Added replayer speed (time factor for slow/fast motion)
2019-04-12 10:25:13 +02:00
nsubiron
bd0711e87a
Increase version
2019-04-04 19:15:45 +02:00
nsubiron
ec477c5514
Add method client.apply_batch_sync that waits for server response
2019-04-04 14:42:28 +02:00
nsubiron
476d587a7d
Add carla.command to spawn actors in batch
2019-04-04 14:42:28 +02:00
nsubiron
6d71c65137
Fix vehicles missing the route if autopilot enabled too late
2019-04-02 19:48:13 +02:00
nsubiron
6043d9ac84
Fix OpenDriveActor
2019-03-30 14:36:44 +01:00