Commit Graph

1036 Commits

Author SHA1 Message Date
bernat b9fbbf7fd0 Release candiadate (#2310) 2019-12-21 04:59:22 +01:00
germanros1987 ab97355040
Upgraded parameters of Unreal/CarlaUE4/Config/DefaultInput.ini to prevent mouse freeze (#2308) 2019-12-18 18:31:53 -08:00
bernatx 47a2d82738 Release Linux 0.9.7 2019-12-11 18:17:36 +01:00
bernatx 9699673a46 Force complex collisions as simple when importing a new map 2019-12-11 15:17:51 +01:00
bernatx 5f1b5e18e0 Fix import on windows, and rename imported assets 2019-12-11 15:17:51 +01:00
bernatx d0ec9e85b8 Changes from PR 2019-12-11 14:51:47 +01:00
Marc Garcia Puig 4e540a15a3 Fixed unnecessary whitespaces 2019-12-11 14:51:47 +01:00
bernat d3696d6b1e Fixing TAB by SPACES 2019-12-11 14:51:47 +01:00
bernatx e75907560c Changing license in files 2019-12-11 14:51:47 +01:00
bernatx 2ec2e7fae9 Removing resources of plugin (icons) 2019-12-11 14:51:47 +01:00
bernatx e831db817f Moving plugin command to File submenu 2019-12-11 14:51:47 +01:00
bernatx b5ff6e5ee4 Make specific order of objects in export 2019-12-11 14:51:47 +01:00
bernatx 2a3264af83 Add option to export all geometry using special nomenclature 2019-12-11 14:51:47 +01:00
bernatx ed5588f4c3 First working version 2019-12-11 14:51:47 +01:00
bernatx 4738f734de Fixed IMU compass, and windows compilation 2019-12-11 12:07:59 +01:00
bernatx ee2949abdd Fixes from the review of PR 2019-12-11 12:07:59 +01:00
bernatx 3354f73fcb Search binary file for navigation recursively 2019-12-11 12:07:59 +01:00
bernatx 865202f233 Unblocking walkers by distance 2019-12-11 12:07:59 +01:00
bernatx 5b7fcbd689 Controlling how many pedestrians can cross the road 2019-12-11 12:07:59 +01:00
Xavi 632738b3c3 Disable Mesh Distance Fields 2019-12-10 22:42:55 +01:00
SK398497 2e5cde1181 Update ObstacleDetectionSensor.cpp
Change 100.0 to 100.0f as requested by bernatx in Pull Request #2182 from the carla master branch.
2019-12-10 14:48:59 +01:00
Iva Lilova 302ed9bbb7 Return HitDistance instead of HitRadius 2019-12-10 14:48:59 +01:00
dotero 7f91986f69 Fixed ray distribution calculation 2019-12-10 13:29:14 +01:00
Marc Garcia Puig d682577169 Changed Radar's API naming 2019-12-10 13:29:14 +01:00
dotero 158b5ed2cc WIP! Refactoring distribution of the rays. 2019-12-10 13:29:14 +01:00
dotero 617b5ae699 Fixed relative velocity calculation 2019-12-10 13:29:14 +01:00
Marc Garcia Puig 2a11d4528f Added Radar default noise 2019-12-10 13:29:14 +01:00
dotero ba32d5a08e Fixed comments with no ASCII characters 2019-12-10 13:29:14 +01:00
dotero 47aa772b60 Removed debug lines 2019-12-10 13:29:14 +01:00
dotero 396ef46d43 Fixed velocity, azimuth and elevation calculation and Distance limit of the ray. 2019-12-10 13:29:14 +01:00
Marc Garcia Puig a038e45842 Fixed detection, SI units & parameters for radar 2019-12-10 13:29:14 +01:00
dotero 839ac4878f WIP! Added Azimut and Elevation calculation. 2019-12-10 13:29:14 +01:00
dotero 3b8be7062a - WIP! Added actor detection and velocity calculation 2019-12-10 13:29:14 +01:00
Marc Garcia Puig 38ceb098a5 Added Radar client-server connection 2019-12-10 13:29:14 +01:00
Johannes Quast fe83f1ab3b Add Responsibility Sensitive Safety (RSS) to CARLA Client library
- Add build variant with RSS sensor
 - Add RSS result visualization
 - Add RSS Restrictor implementation
 - Add RSS manual control example
2019-12-09 16:37:32 +01:00
Xavi 3e15ed3a2f Change Bias of SAO to fix weird shadows in pedestrians 2019-12-09 12:03:25 +01:00
Marc Garcia Puig 8b88803163 Fixed PR review recommendations 2019-11-20 16:06:47 +01:00
Marc Garcia Puig e4279b79e2 Added noise seed to GNSS sensor 2019-11-20 16:06:47 +01:00
Marc Garcia Puig 67c9ccf549 Added noise seed for IMU 2019-11-20 16:06:47 +01:00
dotero 12dda6538a Updated calculation of acceleration 2019-11-20 16:06:47 +01:00
Marc Garcia Puig 2ac14d8fad Some small code fixes and comments 2019-11-20 16:06:47 +01:00
Marc Garcia Puig 1f91f5b350 Added IMU (normal distribution) noise 2019-11-20 16:06:47 +01:00
Marc Garcia Puig 8955d61a2e Renamed few variables 2019-11-19 16:10:39 +01:00
Marc Garcia Puig a21160743f Removed unnecessary function 2019-11-19 16:10:39 +01:00
Marc Garcia Puig 535cb7681e Small fixes in gnss and in automatic BP doc gen 2019-11-19 16:10:39 +01:00
dotero 2bc3b397cb Added missed Set function to Gnss and fixed Set function in BlueprintLibrary 2019-11-19 16:10:39 +01:00
Marc Garcia Puig 5e17f743cd Fixed small compilation error 2019-11-19 16:10:39 +01:00
dotero ba9f9b09c7 Added noise to Gnss 2019-11-19 16:10:39 +01:00
dotero 7b3a41060c Updated Gnss Serializer 2019-11-19 16:10:39 +01:00
codeffee 4afde0117c Fixed previous commit 2019-11-19 16:10:39 +01:00
codeffee 1749f2f2af Removed Vector3D ctr and operator= and updated some function names 2019-11-19 16:10:39 +01:00
dotero b52543e952 Fixed code format issues 2019-11-19 16:10:39 +01:00
dotero fc8cf109eb Now Episode holds the GeoLocation information of the map instead of GameMode. 2019-11-19 16:10:39 +01:00
doterop 4ec1338007 Moved GNSS sensor from client to server 2019-11-19 16:10:39 +01:00
Marc Garcia Puig 6187bf4916
New sensor: Inertial measurement unit (IMU) (#2220)
* Added IMU sensor to the client-server pipeline

* Fixed lane_explorer.py with the new debug API

* Changed compass output to standard compass degrees

* - Added accelerometer calculation to IMU.

* Added angular velocity to the IMU

* Changed IMU acceleration from world to local

* Updated changelog

* Updated accelerometer. Now uses vehicle movement component information instead of pawn information.

* Added docs regardings new sensors

* Fixed SI units in Lidar

* Fixed core dumped when using other python modules

* Explicitly deleted  Vec3D from FVec constructors

* Removed redundant DeltaTime calculation
2019-11-13 18:50:21 +01:00
Xavi 714f8c4cbf Remove Depth of Field to eliminate the blur it produces with nearby objects. (#2173)
Tweak PostProces values of CameraSceneCapture: Bloom and SSAO
2019-10-25 16:56:22 +02:00
Xavi 8e2a15f3d5 Animations_SceneCaptureSensor (#2151)
* Animations_SceneCaptureSensor

* Modify_spawn_npc.py

* Removed animations changes
2019-10-10 11:54:55 +02:00
Marc Garcia Puig 3b625c28f9
Lens distortion shader (#2145)
* Exposed DOF and Exposure in Python for  RGB sensor

* Fixed blueprint waypoint functions

* Added Tonemapper settings

* Improved lens shader

* RGB camera have lens shader by default

* Adjusted lens shader

* Added lens disortion to Depth and SemSeg sensors

* Added Chromatic Aberration to Camera API

* Added the blueprint doc_gen and updated docs

* Sorted blueprint attributes in docs

* Added docs about new camera attributes

* Spelling fixes in docs

* Sorted includes

* Fixed travis pylint 3
2019-10-03 19:08:53 +02:00
manishthani 89e329b738
Fixed bugs of importing assets (#2068)
* Refactor Commandlet + made small fix

* fixed scale of assets when importing them

* Fixed bug of adding assets automatically, but semantic segmentation to be fixed

* small fix + hiding movemeshes call until its stable

* Meshes are moved to semantic segmentation folders

* Retagging semantic segmentation

* Redefined tags, refactor and added comments

* Updated Changelog

* created a move assets commandlet

* Removing RoadRunnerFiles folder

* readded flag of only prepare maps in import script

* Removing ContentBrowser module

* Added Import folder

* updated readme

* Apply zero rotation

* updated doc link

* updated readme

* refactoring

* Adding more comments and refactoring

* Removed unnecesary include header files

* Remove unnecessary includes in source files
2019-09-17 14:57:22 +02:00
Marc Garcia Puig 865eccb863 Extended RGB sensor (#1950)
* Exposed DOF and Exposure in Python for  RGB sensor

* Fixed blueprint waypoint functions

* Added Tonemapper settings

* Exposed camera temperature and tint

* Updated Changelog
2019-08-02 17:40:05 +02:00
bernat 47cfba6c54
Fix Windows build (#1910)
* Fix function in conflict with Windows Unicode API

* Minor corrections from PR
2019-07-22 16:17:28 +02:00
nsubiron e2c4dc1312 Increase version 2019-07-12 19:39:27 +02:00
Marc Garcia Puig 29bf420fda Updated changelog and review changes 2019-07-12 18:38:25 +02:00
bernatx 17ef5f41f9 Minor fixes from PR 2019-07-12 18:34:24 +02:00
bernatx f820826f7f Added text to new debug system 2019-07-12 17:43:32 +02:00
Marc Garcia Puig 0b8837f34c Added arrows, and boxes to the new debug system 2019-07-12 17:19:18 +02:00
Marc Garcia Puig 7a2b283471 Added Lines and Points render on shipping package 2019-07-11 15:55:35 +02:00
Manish 5a8d326521 fixing includes 2019-07-10 01:35:47 +02:00
Manish f0d7055068 Updated doc and refactor 2019-07-10 01:35:47 +02:00
Manish c3b9647c87 Find recursively all Package.json files in Content 2019-07-10 01:35:47 +02:00
Manish edc27f7add Modified pipeline, now make import prepares maps for cooking 2019-07-10 01:35:47 +02:00
Manish 621120ad80 Changing pipeline and changin make package for town06 and town07 2019-07-10 01:35:47 +02:00
Manish db88de61c6 Updating documentation and refactoring 2019-07-10 01:35:47 +02:00
Manish 91d815e115 Updated doc and renamed commandlet 2019-07-10 01:35:47 +02:00
Manish c036bc75d9 Fixed bugs
- All actors from all maps where spawned in each map
- World was completely dark when playing imported map
2019-07-10 01:35:47 +02:00
Manish 6f22259c29 deleting useless files 2019-07-10 01:35:47 +02:00
Manish b7c670f638 Solved importing for more that 1 package and avoid propmap creation if no props found 2019-07-10 01:35:47 +02:00
Manish a9eafaba25 Fixed bug of accumulating Opendrive actors for maps 2019-07-10 01:35:47 +02:00
Manish b988b597ee Check if xodr file exists + refactor 2019-07-10 01:35:47 +02:00
Marc Garcia Puig 987a257800 Now 'make package' works with standalone packages 2019-07-10 01:35:47 +02:00
Marc Garcia Puig b3537a5df1 Ignoring OpenDrive in 'PropsMap' & fixed MapPaths 2019-07-10 01:35:47 +02:00
Manish 60a45199ea Now we can import multiple maps and props! :D 2019-07-10 01:35:47 +02:00
Manish b96ea36d6f Import maps working, simplified commandlet code and process 2019-07-10 01:35:47 +02:00
Manish 8a2a86bb32 Working on new commandlet that unifies importing of props and maps 2019-07-10 01:35:47 +02:00
nsubiron cfc6ee6fa1 Package the project in shipping mode 2019-07-09 18:46:09 +02:00
nsubiron 8f2d5b089e Allow changing fixed frame rate at runtime 2019-07-09 18:46:09 +02:00
bernatx 78030240c0 Adding folder '/maps/nav/' for packages 2019-07-08 18:42:45 +02:00
bernatx e0cdc80cc1 Changes from PR 2019-07-08 18:42:45 +02:00
bernatx b652e67295 Fixes from PR 2019-07-08 18:42:45 +02:00
bernatx b41efd90cf Fixing rebase 2019-07-08 18:42:45 +02:00
bernatx c05ed8a0f2 Creating new batch command for walkers 2019-07-08 18:42:45 +02:00
bernatx a08a3bbc26 Fix conflicts with rebase 2019-07-08 18:42:45 +02:00
Manish c3d160dfde Fixed walker shaking when moving by creating ApplyTransform2D batch command 2019-07-08 18:42:45 +02:00
bernatx b7486c90a4 Remove function from blueprint 2019-07-08 18:42:45 +02:00
bernatx e31a071163 Added a base offset to adjust the position on Z axis 2019-07-08 18:42:45 +02:00
bernatx 8b92cc95b5 Added Recast&Detour to Carla project 2019-07-08 18:42:45 +02:00
nsubiron a856c1d44e Add server-side dummy WalkerAIController and its factory 2019-07-08 18:42:45 +02:00
nsubiron 01ed348875 Make 'tick' and 'apply_settings' wait until the new frame is received and return the frame id when the changes took effect 2019-07-06 00:14:53 +02:00
Johannes Quast 3d0ec717f7 Add transmission gears values access
- LibCarla and PythonAPI can read and write transmission values
   and the forward gear details
2019-07-05 20:06:26 +02:00
Johannes Quast 58e48b1acc Add access to vehicle physics brake values
- Make maximum brake and handbrake torque accessible
   to LibCarla.
2019-07-05 11:52:05 +02:00
TheNihilisticRobot 5aeca6fec3 Disable mesh distance fields to avoid ghosting issues (#1838) 2019-07-04 11:40:13 +02:00
Daniel Novillo d8145c8dba Control walker skeleton from Python API (#1719) 2019-06-27 22:16:17 +02:00
bernatx 33dc5dde8d Changes for PR 2019-06-27 18:46:35 +02:00
bernatx 673812be3f Stop pedestrians after a recorded session 2019-06-27 18:46:35 +02:00
wattsavolt a4692e36e4 Updating changelog to be clearerabout changes 2019-06-27 16:13:43 +02:00
wattsavolt 5eacca31be Removing use of drawfrustum 2019-06-27 16:13:43 +02:00
wattsavolt bb53973e0d Adding back accidentally removed DefaultEngine.ini settings 2019-06-27 16:13:43 +02:00
wattsavolt b8295b4e03 Enabling texture streaming and adding support for texture streaming to scene captures 2019-06-27 16:13:43 +02:00
nsubiron 34c4bb0f26 Fix includes and remove logs 2019-06-21 14:15:11 +02:00
nsubiron cea948a7e1 Set up RootComponent in ASensor so we don't need to set it up on each individual sensor 2019-06-18 17:31:54 +02:00
bernat 7be45fc4a2 Recorder bug fixes (#1752)
* Fix bug initializing structure
* Fixing the end of replayer when actors continue in autopilot enabled
2019-06-18 10:47:13 +02:00
Néstor Subirón 5d71e556f4
New weather defaults (#1753)
* Add default weather preset
* Update content link
2019-06-17 18:07:32 +02:00
nsubiron 83769d9914 Add supported drivers option to vehicle parameters 2019-06-13 18:32:04 +02:00
nsubiron 4f27ff0067 Add age to pedestrian parameters 2019-06-13 18:32:04 +02:00
nsubiron 7ab2fd6f7a Prevent generating waypoints at zero distance 2019-06-13 12:30:53 +02:00
nsubiron 03b1d8070c Create OpenDriveMap to be used in UE4 blueprints 2019-06-13 12:30:53 +02:00
nsubiron 330ccdc0ab Move OpenDrive related classes to its own folder 2019-06-13 12:30:53 +02:00
nsubiron f026ead7f2 Make OpenDrive static functions available in blueprints 2019-06-13 12:30:53 +02:00
nsubiron 8febd66739 Find XODR files anywhere in content 2019-06-13 12:30:53 +02:00
nsubiron 8bc66bc41d Do not tick autopilot if not used 2019-06-13 12:26:01 +02:00
nsubiron 86e5e36f4d Make vehicle controller inherit AController instead of APlayerController 2019-06-13 12:26:01 +02:00
xmyqsh 0988e711ea Remove unused server timeout (#1741) 2019-06-13 10:27:33 +02:00
TheNihilisticRobot 649699bfab Enable mesh distance fields (#1740) 2019-06-12 17:51:58 +02:00
Néstor Subirón 114d54d889
Add gamma value as attribute to RGB camera (#1720) 2019-06-05 09:49:45 +02:00
Aidan Clear 0faffe2a38 Set Vulkan as default graphics API for Linux (#1639) 2019-06-04 18:48:11 +02:00
manishthani 0f96b05715 Update content link and Windows fixes (#1698)
* Updated Content link
* Fixes windows compilation
* Prepend static keyword for friction trigger in bp library
2019-06-03 16:26:43 +02:00
Aidan Clear 35fdaec670 Adding ability to modify motion blur settings (#1690)
* Adding ability to modify motion blur settings of RGB scene capture from the PythonAPI
* Adjust motion blur default values
2019-05-31 16:50:30 +02:00
Manish 39c75378b6 Removed some code 2019-05-29 11:31:13 +02:00
Manish c36131fad5 remove isSteerable from getter 2019-05-29 11:31:13 +02:00
Manish f7b7ccd9d3 Removing is_steerable param and updating tests 2019-05-29 11:31:13 +02:00
Manish e2106e245d Refactored and added comments 2019-05-29 11:31:13 +02:00
Manish 9e5c2f5a2f solved another physics bug 2019-05-29 11:31:13 +02:00
Manish d141121185 Fixed max steer angle 2019-05-29 11:31:13 +02:00
Manish 1f8eb1ead1 Added world pos for wheels + working on using physx to fix a bug 2019-05-29 11:31:13 +02:00
Manish b4f7ecc5ea Added radius getter/setter to wheel physics control 2019-05-29 11:31:13 +02:00
Manish 722df11fa3 Added check in wheels setter 2019-05-29 11:31:13 +02:00
Manish f3d5c6486f update wheels check and added make trigger definitions function 2019-05-29 11:31:13 +02:00
Manish e51e3eb5f0 Added checks + refactor 2019-05-29 11:31:13 +02:00
Manish da9e8d4136 Fixing friction bug + refactor 2019-05-29 11:31:13 +02:00
Manish 9fad7c3f35 fixes and prettify 2019-05-29 11:31:13 +02:00
Manish 28f52b85d2 Fixing some wheels params when getting and setting them 2019-05-29 11:31:13 +02:00
Manish 17fe069890 renamed physics params 2019-05-29 11:31:13 +02:00
Manish 087dc71190 pretifying 2019-05-29 11:31:13 +02:00
Manish f3164137d9 Added friction variation + refactor 2019-05-29 11:30:48 +02:00
Manish d832a19028 Friction Trigger volumes getting spawned with box extents + solved a bug 2019-05-29 11:30:48 +02:00
Manish 70442e2436 Friction trigger box is getting spawned 2019-05-29 11:30:48 +02:00
Manish 2d352612e9 Created Friction Layer Actor 2019-05-29 11:30:48 +02:00
Manish 6b65e5833a setting tire config during begin play 2019-05-29 11:30:48 +02:00
Aidan Clear 627c351e85 Improving visual quality of the rgb scene capture (#1549)
* Adding TemporalAA
* Setting alpha values of pixels in buffer to 255 to account for TemporalAA
* Alpha now removed from pixels on the client side in the image deserialize function
* Adding motion blur
2019-05-28 13:25:42 +02:00
manishthani 066c0b606a Document load props and fix windows build (#1675) 2019-05-28 09:35:45 +02:00
Néstor Subirón d05dc6c743
Allow attaching actors with a spring arm (#1682) 2019-05-27 18:07:03 +02:00
Néstor Subirón fee126dfa7
Include debug info in packaged version (#1659) 2019-05-24 17:24:12 +02:00
nsubiron a063c2ded7 Update content link to allow importing external props 2019-05-23 20:01:15 +02:00
manishthani 4dbb94763b
Merge branch 'master' into manishthani/load_props_definition 2019-05-23 11:02:19 +02:00
Daniel da597f92c9 Fixed code conventions, static methods and format 2019-05-23 10:39:24 +02:00
bernatx faa164557f Removed some commented code 2019-05-22 12:20:21 +02:00
Manish fb2d4bef7d removed some member functions 2019-05-21 18:59:24 +02:00
bernatx 58f00c9a3d Fixes that an actor could be respawned before the Episode is ready 2019-05-21 18:46:08 +02:00
Daniel 03fdb58b29 Fixed commandlets crash. Improved code 2019-05-21 18:40:08 +02:00
manishthani 4a41672e85
Merge branch 'master' into manishthani/load_props_definition 2019-05-14 16:37:28 +02:00
Néstor Subirón cf58f7a2c1
Fix dead-lock when loading a new map in synchronous mode. (#1588)
* Fix #1412, dead-lock when loading a new map in synchronous mode.
* Update CHANGELOG
* Add smoke test for #1412
2019-05-10 16:33:48 +02:00
Daniel Novillo 1f8e405425 Exposed 'is_invincible' for pedestrians (#1454) 2019-05-08 13:45:02 +02:00
Manish a57922cb0b Small Refactor 2019-05-03 18:40:05 +02:00
Manish 2950e8aca4 Changed registry file format + made importing more automatic 2019-05-03 16:15:06 +02:00
nsubiron 32d9715ef8 Upgrade to Unreal Engine 4.22 and clang 7 2019-05-03 12:53:43 +02:00
nsubiron 5fa06e0de0 Replace game mode 2019-05-03 11:31:19 +02:00
nsubiron a220caeee1 Remove "TheNew" from TheNewCarlaServer and TheNewCarlaGameModeBase 2019-05-03 11:31:19 +02:00
nsubiron 2e2d8f9a43 Commit DefaultEngine.ini so Unreal stops modifying it 2019-05-03 11:31:19 +02:00
nsubiron fce4d1a9f8 Remove deprecated code from Carla plugin 2019-05-03 11:31:19 +02:00
Manish 644e30c0f0 changed emptymap & tempmap paths + tempmap removed after exporting + minor changes 2019-05-02 15:42:32 +02:00
Daniel 57e34021c7 FBX Imported ready 2019-05-02 15:42:32 +02:00
Manish 7aaa2683f3 Refactoring 2019-05-02 15:42:32 +02:00
Manish aca3977d72 More Refactor 2019-05-02 15:42:32 +02:00
Manish 7c14cea8a5 Refactor 2019-05-02 15:42:32 +02:00
Manish 133c9c0f93 user props overwrite default ones + repeated props control + refactor 2019-05-02 15:42:32 +02:00
Manish c2551c6379 Added prop blueprint registry class 2019-05-02 15:42:32 +02:00
Marc Garcia Puig 8781712eb8 Updated OpenDriveActor (#1593)
* Fixed OpenDriveActor

* Fixed bebug lines of OpenDriveActor in UE4 editor

* Updated changelog
2019-05-02 14:38:18 +02:00
nsubiron 73f0bc8647 Refactor overload methods into Functional class 2019-04-30 13:45:19 +02:00
nsubiron 1366b21ce4 Disallow implicit conversions between Vector3D/FVector and Vector2D/FVector2D to avoid missing unit conversions unintentionally 2019-04-29 15:35:33 +02:00
bernatx be61f80caf Changes from the Pull Request 2019-04-26 17:15:37 +02:00
bernatx 2087b6f770 Vehicle animations added to recorder (also bikes and cycles) 2019-04-26 17:15:37 +02:00
bernatx f4beec9407 Walker animations added to recorder
Wheels also rotate using inertia of movement only
2019-04-26 17:15:37 +02:00
bernatx 493f85ff46 Only apply physics to vehicles, no walkers 2019-04-26 17:15:37 +02:00
bernatx 9354e38658 First version with walkers animation on replaying 2019-04-26 17:15:37 +02:00
bernatx e0d6879f6b Bugfix on query result (using wrong field) 2019-04-26 17:15:37 +02:00
bernatx a0c94e0974 Bugfixes about recorder:
1) Fixing camera following when a car is loaded by the recorder.
2) Fixing positions at start of replayer (actors were sliding from its current position).
2019-04-26 17:15:37 +02:00
bernatx 739142954d Renaming playback speed by playback time factor 2019-04-12 10:25:13 +02:00
bernatx c2b7e27ac5 Updated CHANGE.LOG and telling playback speed when replaying 2019-04-12 10:25:13 +02:00
bernatx c6ff4cb362 Added an optional parameter to show more details about a recorder file
Related to the show_recorder_file_info.py API
2019-04-12 10:25:13 +02:00
bernatx 708f0c6623 Fix return of void function 2019-04-12 10:25:13 +02:00
bernatx d9975dfde9 Fixed a bug where using a reference of a local variable 2019-04-12 10:25:13 +02:00
bernatx bac4060eb1 We can save in any folder now, or by default at 'Saved' folder. 2019-04-12 10:25:13 +02:00
bernatx 702474f764 Replayer now will load the required map automatically. Also a bug fix. 2019-04-12 10:25:13 +02:00
bernatx be37d22335 Added replayer speed (time factor for slow/fast motion) 2019-04-12 10:25:13 +02:00
nsubiron bd0711e87a Increase version 2019-04-04 19:15:45 +02:00
nsubiron ec477c5514 Add method client.apply_batch_sync that waits for server response 2019-04-04 14:42:28 +02:00
nsubiron 476d587a7d Add carla.command to spawn actors in batch 2019-04-04 14:42:28 +02:00
nsubiron 6d71c65137 Fix vehicles missing the route if autopilot enabled too late 2019-04-02 19:48:13 +02:00
nsubiron 6043d9ac84 Fix OpenDriveActor 2019-03-30 14:36:44 +01:00
Daniel 171952474a OpenDriveActor modifications 2019-03-30 14:29:57 +01:00
Daniel ad427f60f2 OpenDriveActor with waypoints 2019-03-30 14:29:57 +01:00
nsubiron 97099d8b9b Fix includes 2019-03-29 18:01:20 +01:00
nsubiron 560c124dab Merge branch 'master' into feature/new_opendrive_parser 2019-03-27 16:40:11 +01:00
Pasch, Frederik b3bac35fbe LaneInvasionSensor stabilization
- Fix naming: Use 'LaneInvasionSensor'/'lane_invasion' instead of mixture with 'LaneDetector'/'lane_detector'
 - Create server-side LaneInvasionSensor (to be able to access it via ROS bridge)
2019-03-27 11:05:19 +01:00
Daniel 1ffa98df75 Removed debug variables 2019-03-26 19:57:13 +01:00
Daniel 871c66c798 Added MeshComponent to ObstacleDetector 2019-03-26 19:57:13 +01:00
nsubiron 47119f9300 Merge branch 'master' into jenkins/opendrive 2019-03-19 23:36:06 +01:00
Manish 8027666a94 fixed new tire config creation 2019-03-19 12:50:18 +01:00
manishthani e5bffc3e53
Merge branch 'master' into manishthani/expose_physx_fixes 2019-03-19 12:30:51 +01:00
Manish 5d3c8c2e37 reordered function call to avoid garbage collection between calls + changelog 2019-03-19 12:23:26 +01:00
nsubiron 35545f224a Merge branch 'master' into marcgpuig/opendrive 2019-03-19 11:42:02 +01:00
nsubiron 9368891bb0 Add const versions of the methods at Iterator.h 2019-03-18 18:12:55 +01:00
nsubiron e6bfdbec5a Fix OpenDriveActor 2019-03-15 19:55:19 +01:00
Daniel 36b9c7cab7 OpenDrive actor 2019-03-15 19:45:45 +01:00
Daniel 9025b7fa00 Signal parser 2019-03-15 19:44:27 +01:00
nsubiron db1addc378 Fix #1381, make sensors use timestamp from UCarlaEpisode 2019-03-15 14:39:23 +01:00
nsubiron f0d3fd78f1 Pass buffers by r-value reference whenever possible 2019-03-15 12:55:57 +01:00
manishthani e3f61e285a
Merge branch 'master' into manishthani/expose_physx_fixes 2019-03-14 13:56:21 +01:00
Manish 0e1cbb9e62 physics tire friction fixed 2019-03-14 13:06:39 +01:00
Aidan Clear 01bbdc54fe
Merge branch 'master' into update_carla_settings 2019-03-13 19:24:30 +01:00
Marc Garcia Puig 88bad06d22 Fix unreal build while changing the WaypointAPI 2019-03-13 18:37:59 +01:00
Pasch, Frederik 3d2e08611e Add time to SensorData 2019-03-13 16:07:31 +01:00
Aidan Clear b184ec652b Updating carla settings to allow user to disable rendering and set server tieout from the command line 2019-03-12 15:58:11 +01:00
Manish b9f8a50eb6 tire friction fix 2019-03-11 15:34:28 +01:00
nsubiron cf1598ae61 Increase version 2019-03-01 20:29:47 +01:00
nsubiron 59ede38c33 Fix Windows package 2019-03-01 18:16:23 +01:00
nsubiron cf6e9bbbed Fix Windows build 2019-03-01 17:46:55 +01:00
nsubiron 3e335db6f1 Fix uninitialized variable 2019-03-01 17:46:36 +01:00
nsubiron 169cfc9888 Add priority system for vehicle control input so client always overwrites other inputs 2019-03-01 00:15:58 +01:00
nsubiron 8b3489fc88 Add attribute to vehicles to control whether control is sticky 2019-03-01 00:15:58 +01:00
nsubiron 418ad8ce10 Add optional command-line argument "-carla-streaming-port" for setting the streaming server port 2019-03-01 00:15:58 +01:00
nsubiron 2696c9684e Fix #784, add methods for sending commands in batch 2019-03-01 00:15:58 +01:00
nsubiron fd4d8959f5 Change more rpc bindings to accept rpc::ActorId instead of rpc::Actor 2019-03-01 00:15:58 +01:00
nsubiron 3e7e8fb009 Refactor bindings 2019-03-01 00:15:58 +01:00
nsubiron 94ce35dd31 Change rpc bindings to accept rpc::ActorId instead of rpc::Actor when only the id is needed 2019-03-01 00:15:58 +01:00
nsubiron 38963872ef Organize rpc bindings 2019-03-01 00:15:58 +01:00
nsubiron 365eecbb7f Rename actor_id_type to ActorId 2019-03-01 00:15:58 +01:00
nsubiron 8fb6197a79 Add a method for getting the list of available maps in Python API 2019-03-01 00:15:58 +01:00
nsubiron 3ec2483316 Add acceleration and delta-time to world observer message to make data self contained 2019-03-01 00:15:58 +01:00
nsubiron 6bb2feb9b1 Fix #1272, allow changing the map from client-side 2019-03-01 00:15:58 +01:00
nsubiron 6a943333a1 Refactor map related methods 2019-03-01 00:15:58 +01:00
Daniel 7f5a39bbb5 List all maps from Carla Statics. Load map from full path or name. 2019-03-01 00:15:58 +01:00
nsubiron 5da183e4c5 Change episode in client-side if server changed episode by checking world observer message 2019-03-01 00:15:58 +01:00
nsubiron 036bc22ae4 Include episode id on world observer message 2019-03-01 00:15:58 +01:00
nsubiron aa818cdc67 Make episodes have a random unique id to avoid collisions between runs 2019-03-01 00:15:58 +01:00
nsubiron fe2ebc527c Allow changing episode settings at runtime (sync mode and no-rendering mode) 2019-03-01 00:15:58 +01:00
nsubiron e90e82cc81 Fix #1244, make simulator wait for client cue each tick if sync mode is enabled 2019-03-01 00:15:58 +01:00
nsubiron 43ed758fb8 Fix #1258, add FCarlaEngine to ensure tick order 2019-03-01 00:15:58 +01:00
Néstor Subirón 1798e57ef9
Merge branch 'master' into autogenerate-map-commandlet 2019-02-28 16:08:48 +01:00
Daniel 912e28b8ba Added default to Sign Selection 2019-02-28 16:03:12 +01:00
nsubiron 6789783a17 Merge branch 'master' into bernatx/Recorder 2019-02-28 15:17:18 +01:00
bernatx e3c2f68195 Initializing a variable 2019-02-28 14:56:03 +01:00
bernatx b7be0c67d3 Changes for the Pull Request 2019-02-28 12:37:02 +01:00
Daniel 2258562d82 Removed log 2019-02-28 11:51:25 +01:00
nsubiron 2c6bc252d2 Fix compilation on Windows 2019-02-27 22:59:45 +01:00
Daniel 668865c3a9 With_editor to With_editoronly_data 2019-02-27 20:01:23 +01:00
Daniel fe4fcb68ba Export tool updated. Minor distribution fixes 2019-02-27 20:01:23 +01:00
Daniel bc9a713791 Map process now inside Carla Plugin 2019-02-27 20:01:23 +01:00
Daniel 9051def0ee Small fixes 2019-02-27 20:01:23 +01:00
Daniel c004432c39 Improved OpenDriveActor
- Now it keeps track of signs and lights
- Now it despawns signs and lights on "Remove Route"
2019-02-27 20:01:23 +01:00
Daniel e7a5f870f3 Added Traffic Signs 2019-02-27 20:01:23 +01:00
Daniel 59ea5589e0 Import now work with custom traffic lights and groups 2019-02-27 20:01:23 +01:00
Daniel dd0daceb9c Build and material fixes
Fixed a compilation issue.
Fixed a value being GCed and not changing material properly when --usecarlamats was used.
2019-02-27 20:01:23 +01:00
Daniel 1644ae4b17 Fixed material issue 2019-02-27 20:01:23 +01:00
Daniel cad5a61318 Changed the plugin so it is a editor plugin 2019-02-27 20:01:23 +01:00
Daniel 8d2769d22e first completed version of the generate_map.py script 2019-02-27 20:01:23 +01:00
Daniel a34a0e1d02 Basic functionality achieved.
- FBX to UMAP
2019-02-27 20:01:23 +01:00
Daniel 81158985a0 Commandlet for creating a new map (Editor Side) 2019-02-27 20:01:23 +01:00
Aidan Clear 5cbde4d5a9 Updating api to allow retrieval of traffic pole index and the other traffic lights in a group from a traffic light 2019-02-27 18:48:40 +01:00
nsubiron 419be77858 Add support for stop and yield signs 2019-02-27 17:47:36 +01:00
nsubiron 3e93782c98 Expose traffic sign's trigger volumes on Python API 2019-02-27 17:47:36 +01:00
nsubiron 6701f22ab1 Fix compilation error on Windows 2019-02-27 16:53:37 +01:00
Néstor Subirón 0e7e1b0b91
Merge branch 'master' into new_expose_vehicle_physics 2019-02-27 12:29:58 +01:00
Marc Garcia Puig f0273d5465
Merge branch 'master' into marcgpuig/windows_build 2019-02-27 11:50:57 +01:00
bernatx d0c2962f5d Add some comments on code, change some hash function 2019-02-26 15:07:19 +01:00
bernatx 6b609f5db6 Isolate the query module 2019-02-26 15:07:19 +01:00
bernatx 4b24e7b4d6 Improvements to the collision structure for recording 2019-02-26 15:07:19 +01:00
manishthani a49e14997e
Merge branch 'master' into new_expose_vehicle_physics 2019-02-26 14:56:05 +01:00
Manish 5eb4561a38 refactoring code 2019-02-25 20:41:54 +01:00
Manish dcc0cc4f1d Added default params and refactored 2019-02-25 13:16:57 +01:00
bernat 98492c592d
Merge branch 'master' into bernatx/Recorder 2019-02-25 12:16:06 +01:00
bernatx 1a784ac2a3 Changed the structure of the recorder file, now it is more flexible 2019-02-25 12:12:10 +01:00
Manish 333fe4546d refactored code 2019-02-25 11:17:16 +01:00
Manish 12fd0178e5 Improved test, removed inertia tensor scale, fixed bindings and center of mass 2019-02-24 19:47:35 +01:00
bernatx f9768935ee A bit of reformatting output 2019-02-22 13:49:44 +01:00
bernatx c35fbd8884 Parsing actors from the registry instead of from Unreal 2019-02-22 13:49:22 +01:00
bernatx 0ed6ae5883 Minor corrections 2019-02-22 10:39:24 +01:00
bernatx 5290ab3188 Fix problem with velocities, now they are reset while replaying 2019-02-21 18:24:32 +01:00
bernatx cccf16e9dc Removing the LOG file associated to each recorded file. 2019-02-21 14:03:26 +01:00
Manish 01ecabc0e0 simplified get and set of center of mass and extended test 2019-02-21 11:20:32 +01:00
Manish 4df5da8620 Added center of mass and huge refactor of bindings 2019-02-20 19:25:16 +01:00
bernatx 737431735c Adding collision events and a few more features to the recording system 2019-02-20 14:51:33 +01:00
Manish c6f618090b Removed hack for controlling physics params, found a better way 2019-02-19 20:38:43 +01:00
Manish 0b235ad0cc Added Vector2D and changed curves to list of Vector2D 2019-02-19 14:14:06 +01:00
Manish adb2f50158 Added wheels physics control 2019-02-18 20:54:24 +01:00
Manish f9255b9544 Working on wheel physics and changed call from world to each actor 2019-02-18 19:16:13 +01:00
Manish 0c8839ccb6 we can now set physics params of vehicles 2019-02-18 11:39:32 +01:00
Manish 6547535a71 Added constructor of VehiclePhysicsControl in PythonAPI 2019-02-18 10:53:29 +01:00
bernatx 12dd144400 Moved Recorder code from LibCarla to Unreal 2019-02-15 13:06:32 +01:00
nsubiron a0c2c21581 Add movable static meshes to the actor registry 2019-02-15 12:56:53 +01:00
Manish 89ed858cd9 Added vehicle engine setup params 2019-02-15 10:54:25 +01:00
Manish b882efe8e3 exposing torque curve of vehicle physics working 2019-02-14 19:33:24 +01:00
Marc Garcia Puig a206e35c77 Fixed package for windows 2019-02-12 15:06:27 +01:00
bernatx 06d486f22a Some Pull Request fixes 2019-02-11 19:15:28 +01:00
bernatx 525293850a Fixing problem with dynamic Id of TrafficLights 2019-02-11 16:42:14 +01:00
bernatx 1985ab683f Adding traffic light state to recorder. Also other fixes. 2019-02-08 15:30:22 +01:00
bernatx cedf9c1bfa Fixing merge with master 2019-02-06 17:24:09 +01:00
bernatx 3824e4d616 Manual_control script with recording/replayer functionality 2019-02-06 12:40:35 +01:00
bernatx 41e53d528b Added parenting and negative times to start a time from the end 2019-02-06 12:18:30 +01:00
bernatx 561895280a Adding general info to the recorder file, and removing velocity data 2019-02-06 12:17:10 +01:00
bernatx 0a6ecf4349 Basic recording/replayer functionality 2019-02-06 12:14:22 +01:00
bernatx 7d9ccf8c18 Adding Replayer (but with callback problem) 2019-02-06 12:11:38 +01:00
bernatx 80ebdbf945 First version of recorder (logger), only capture. 2019-02-06 11:47:48 +01:00
nsubiron 9134973489 Upgrade version 2019-01-31 19:32:27 +01:00
nsubiron 7678354315 Update content link 2019-01-31 19:31:35 +01:00
Marc Garcia Puig b2e0b53cf5 Fixed the steering when RoadMap is null 2019-01-30 18:12:42 +01:00
Marc Garcia Puig aff20355e3 Fix raycast direction when FreeDriving 2019-01-30 18:12:42 +01:00
Marc Garcia Puig 8c8c256543 Fixed style in some old code 2019-01-30 18:12:42 +01:00
Marc Garcia Puig 4421358610 Fixed multiple trigger spwning 2019-01-30 18:12:42 +01:00
Marc Garcia Puig 7e45899d74 Fixed vehicle controller raycast and OpenDriveActor issues 2019-01-30 18:12:42 +01:00
nsubiron 137b69b29a Add utils for creating a prop factory 2019-01-30 16:25:08 +01:00
Néstor Subirón 0e8ca5064b
Merge branch 'master' into tl_api 2019-01-30 14:40:21 +01:00
Daniel Novillo 5a026fd489
Merge master into pedestrian-collision-sensor 2019-01-30 13:49:57 +01:00
Aidan Clear faac288002 Prettyfying the files in response to review 2019-01-30 11:20:23 +01:00
Daniel 881e957216 Optimizations 2019-01-29 20:43:37 +01:00
Daniel 79b7e39196 Moved code from Sensor to ActorBlueprintFunctionLibrary
Added documentation
Minor code improvements
2019-01-29 19:21:34 +01:00
nsubiron a993968c5a Switch off texture streaming again, it was automatically switched on on Unreal Engine upgrade 2019-01-29 16:43:53 +01:00
Aidan Clear f033823752 Fixing couple of merge issues 2019-01-29 16:20:09 +01:00
Aidan Clear cb6c57d24e
Merge branch 'master' into tl_api 2019-01-29 13:07:48 +00:00
nsubiron 1e5195dd9a Fix ObstacleDetectionSensor for new async streams 2019-01-29 13:05:41 +01:00
Daniel ad5c62cfb1 Improved comments and changed TraceChannel to ECC_WorldStatic 2019-01-29 12:44:41 +01:00
Daniel 0bd4388e3f Documentation and variable renaming for obstacle sensor 2019-01-29 12:44:41 +01:00
Daniel Novillo Villarejo 5a31efe298 Obstacle detector for vehicles or everything 2019-01-29 12:44:22 +01:00
Daniel Novillo Villarejo 91e9ee8200 Basic sensor setup for ObstacleDetectionSensor 2019-01-29 12:44:22 +01:00
Daniel Novillo Villarejo 488a56fcab Rollback of DefaultGame.ini
Solve FILE_NAME never used
change if mkdir for mkdir -f in a couple of files
2019-01-29 12:00:58 +01:00
Daniel Novillo Villarejo 7612757f8a Changed MapstoCook, directories to always cook and staging directory 2019-01-29 12:00:58 +01:00
Daniel Novillo Villarejo 0730688e48 Maps extraction tool without testing 2019-01-29 12:00:58 +01:00
nsubiron ae75d41055 Remove crash reporter 2019-01-29 10:42:38 +01:00
Aidan Clear acb590ca85 Adding python api support for changing a traffic light's state and timers and getting the traffic light and speed limit for a vehicle 2019-01-28 20:03:16 +01:00
nsubiron 63ce3a10e8 Small documentation fix 2019-01-28 19:51:00 +01:00
nsubiron 98a515537a Minor fixes 2019-01-28 19:13:56 +01:00
nsubiron fbf64f56d5 Add CarlaStatics function library 2019-01-27 21:04:40 +01:00
nsubiron 7cb8e00135 Fix #1168 deregister registered actors on "OnDestroyed" event 2019-01-27 19:13:36 +01:00
nsubiron 67c2d900e5 Fix regression introduced in #1150, make data streams more robust for asynchronous use 2019-01-27 16:19:16 +01:00
nsubiron 027362bb48 Refactor the server to always return a Response object, move some functionality to UCarlaEpisode 2019-01-27 13:34:57 +01:00
nsubiron 1f34cf33b7 Add more info to actor view, including serialized data 2019-01-26 18:31:15 +01:00
nsubiron c7561c5ef7 Iterate actor registry by values instead of pairs 2019-01-26 18:31:15 +01:00
nsubiron 0371620a36 Replace Optional by boost::optional and add adaptors for serialization 2019-01-26 18:31:15 +01:00
nsubiron 8296b50aec Fix serialization of boost::variant 2019-01-26 18:31:15 +01:00
nsubiron 6ff8784f16 Compile server pipeline with -fno-exceptions, split unit tests for client and server 2019-01-26 17:27:14 +01:00