bernat
b9fbbf7fd0
Release candiadate ( #2310 )
2019-12-21 04:59:22 +01:00
germanros1987
ab97355040
Upgraded parameters of Unreal/CarlaUE4/Config/DefaultInput.ini to prevent mouse freeze ( #2308 )
2019-12-18 18:31:53 -08:00
bernatx
47a2d82738
Release Linux 0.9.7
2019-12-11 18:17:36 +01:00
bernatx
9699673a46
Force complex collisions as simple when importing a new map
2019-12-11 15:17:51 +01:00
bernatx
5f1b5e18e0
Fix import on windows, and rename imported assets
2019-12-11 15:17:51 +01:00
bernatx
d0ec9e85b8
Changes from PR
2019-12-11 14:51:47 +01:00
Marc Garcia Puig
4e540a15a3
Fixed unnecessary whitespaces
2019-12-11 14:51:47 +01:00
bernat
d3696d6b1e
Fixing TAB by SPACES
2019-12-11 14:51:47 +01:00
bernatx
e75907560c
Changing license in files
2019-12-11 14:51:47 +01:00
bernatx
2ec2e7fae9
Removing resources of plugin (icons)
2019-12-11 14:51:47 +01:00
bernatx
e831db817f
Moving plugin command to File submenu
2019-12-11 14:51:47 +01:00
bernatx
b5ff6e5ee4
Make specific order of objects in export
2019-12-11 14:51:47 +01:00
bernatx
2a3264af83
Add option to export all geometry using special nomenclature
2019-12-11 14:51:47 +01:00
bernatx
ed5588f4c3
First working version
2019-12-11 14:51:47 +01:00
bernatx
4738f734de
Fixed IMU compass, and windows compilation
2019-12-11 12:07:59 +01:00
bernatx
ee2949abdd
Fixes from the review of PR
2019-12-11 12:07:59 +01:00
bernatx
3354f73fcb
Search binary file for navigation recursively
2019-12-11 12:07:59 +01:00
bernatx
865202f233
Unblocking walkers by distance
2019-12-11 12:07:59 +01:00
bernatx
5b7fcbd689
Controlling how many pedestrians can cross the road
2019-12-11 12:07:59 +01:00
Xavi
632738b3c3
Disable Mesh Distance Fields
2019-12-10 22:42:55 +01:00
SK398497
2e5cde1181
Update ObstacleDetectionSensor.cpp
...
Change 100.0 to 100.0f as requested by bernatx in Pull Request #2182 from the carla master branch.
2019-12-10 14:48:59 +01:00
Iva Lilova
302ed9bbb7
Return HitDistance instead of HitRadius
2019-12-10 14:48:59 +01:00
dotero
7f91986f69
Fixed ray distribution calculation
2019-12-10 13:29:14 +01:00
Marc Garcia Puig
d682577169
Changed Radar's API naming
2019-12-10 13:29:14 +01:00
dotero
158b5ed2cc
WIP! Refactoring distribution of the rays.
2019-12-10 13:29:14 +01:00
dotero
617b5ae699
Fixed relative velocity calculation
2019-12-10 13:29:14 +01:00
Marc Garcia Puig
2a11d4528f
Added Radar default noise
2019-12-10 13:29:14 +01:00
dotero
ba32d5a08e
Fixed comments with no ASCII characters
2019-12-10 13:29:14 +01:00
dotero
47aa772b60
Removed debug lines
2019-12-10 13:29:14 +01:00
dotero
396ef46d43
Fixed velocity, azimuth and elevation calculation and Distance limit of the ray.
2019-12-10 13:29:14 +01:00
Marc Garcia Puig
a038e45842
Fixed detection, SI units & parameters for radar
2019-12-10 13:29:14 +01:00
dotero
839ac4878f
WIP! Added Azimut and Elevation calculation.
2019-12-10 13:29:14 +01:00
dotero
3b8be7062a
- WIP! Added actor detection and velocity calculation
2019-12-10 13:29:14 +01:00
Marc Garcia Puig
38ceb098a5
Added Radar client-server connection
2019-12-10 13:29:14 +01:00
Johannes Quast
fe83f1ab3b
Add Responsibility Sensitive Safety (RSS) to CARLA Client library
...
- Add build variant with RSS sensor
- Add RSS result visualization
- Add RSS Restrictor implementation
- Add RSS manual control example
2019-12-09 16:37:32 +01:00
Xavi
3e15ed3a2f
Change Bias of SAO to fix weird shadows in pedestrians
2019-12-09 12:03:25 +01:00
Marc Garcia Puig
8b88803163
Fixed PR review recommendations
2019-11-20 16:06:47 +01:00
Marc Garcia Puig
e4279b79e2
Added noise seed to GNSS sensor
2019-11-20 16:06:47 +01:00
Marc Garcia Puig
67c9ccf549
Added noise seed for IMU
2019-11-20 16:06:47 +01:00
dotero
12dda6538a
Updated calculation of acceleration
2019-11-20 16:06:47 +01:00
Marc Garcia Puig
2ac14d8fad
Some small code fixes and comments
2019-11-20 16:06:47 +01:00
Marc Garcia Puig
1f91f5b350
Added IMU (normal distribution) noise
2019-11-20 16:06:47 +01:00
Marc Garcia Puig
8955d61a2e
Renamed few variables
2019-11-19 16:10:39 +01:00
Marc Garcia Puig
a21160743f
Removed unnecessary function
2019-11-19 16:10:39 +01:00
Marc Garcia Puig
535cb7681e
Small fixes in gnss and in automatic BP doc gen
2019-11-19 16:10:39 +01:00
dotero
2bc3b397cb
Added missed Set function to Gnss and fixed Set function in BlueprintLibrary
2019-11-19 16:10:39 +01:00
Marc Garcia Puig
5e17f743cd
Fixed small compilation error
2019-11-19 16:10:39 +01:00
dotero
ba9f9b09c7
Added noise to Gnss
2019-11-19 16:10:39 +01:00
dotero
7b3a41060c
Updated Gnss Serializer
2019-11-19 16:10:39 +01:00
codeffee
4afde0117c
Fixed previous commit
2019-11-19 16:10:39 +01:00
codeffee
1749f2f2af
Removed Vector3D ctr and operator= and updated some function names
2019-11-19 16:10:39 +01:00
dotero
b52543e952
Fixed code format issues
2019-11-19 16:10:39 +01:00
dotero
fc8cf109eb
Now Episode holds the GeoLocation information of the map instead of GameMode.
2019-11-19 16:10:39 +01:00
doterop
4ec1338007
Moved GNSS sensor from client to server
2019-11-19 16:10:39 +01:00
Marc Garcia Puig
6187bf4916
New sensor: Inertial measurement unit (IMU) ( #2220 )
...
* Added IMU sensor to the client-server pipeline
* Fixed lane_explorer.py with the new debug API
* Changed compass output to standard compass degrees
* - Added accelerometer calculation to IMU.
* Added angular velocity to the IMU
* Changed IMU acceleration from world to local
* Updated changelog
* Updated accelerometer. Now uses vehicle movement component information instead of pawn information.
* Added docs regardings new sensors
* Fixed SI units in Lidar
* Fixed core dumped when using other python modules
* Explicitly deleted Vec3D from FVec constructors
* Removed redundant DeltaTime calculation
2019-11-13 18:50:21 +01:00
Xavi
714f8c4cbf
Remove Depth of Field to eliminate the blur it produces with nearby objects. ( #2173 )
...
Tweak PostProces values of CameraSceneCapture: Bloom and SSAO
2019-10-25 16:56:22 +02:00
Xavi
8e2a15f3d5
Animations_SceneCaptureSensor ( #2151 )
...
* Animations_SceneCaptureSensor
* Modify_spawn_npc.py
* Removed animations changes
2019-10-10 11:54:55 +02:00
Marc Garcia Puig
3b625c28f9
Lens distortion shader ( #2145 )
...
* Exposed DOF and Exposure in Python for RGB sensor
* Fixed blueprint waypoint functions
* Added Tonemapper settings
* Improved lens shader
* RGB camera have lens shader by default
* Adjusted lens shader
* Added lens disortion to Depth and SemSeg sensors
* Added Chromatic Aberration to Camera API
* Added the blueprint doc_gen and updated docs
* Sorted blueprint attributes in docs
* Added docs about new camera attributes
* Spelling fixes in docs
* Sorted includes
* Fixed travis pylint 3
2019-10-03 19:08:53 +02:00
manishthani
89e329b738
Fixed bugs of importing assets ( #2068 )
...
* Refactor Commandlet + made small fix
* fixed scale of assets when importing them
* Fixed bug of adding assets automatically, but semantic segmentation to be fixed
* small fix + hiding movemeshes call until its stable
* Meshes are moved to semantic segmentation folders
* Retagging semantic segmentation
* Redefined tags, refactor and added comments
* Updated Changelog
* created a move assets commandlet
* Removing RoadRunnerFiles folder
* readded flag of only prepare maps in import script
* Removing ContentBrowser module
* Added Import folder
* updated readme
* Apply zero rotation
* updated doc link
* updated readme
* refactoring
* Adding more comments and refactoring
* Removed unnecesary include header files
* Remove unnecessary includes in source files
2019-09-17 14:57:22 +02:00
Marc Garcia Puig
865eccb863
Extended RGB sensor ( #1950 )
...
* Exposed DOF and Exposure in Python for RGB sensor
* Fixed blueprint waypoint functions
* Added Tonemapper settings
* Exposed camera temperature and tint
* Updated Changelog
2019-08-02 17:40:05 +02:00
bernat
47cfba6c54
Fix Windows build ( #1910 )
...
* Fix function in conflict with Windows Unicode API
* Minor corrections from PR
2019-07-22 16:17:28 +02:00
nsubiron
e2c4dc1312
Increase version
2019-07-12 19:39:27 +02:00
Marc Garcia Puig
29bf420fda
Updated changelog and review changes
2019-07-12 18:38:25 +02:00
bernatx
17ef5f41f9
Minor fixes from PR
2019-07-12 18:34:24 +02:00
bernatx
f820826f7f
Added text to new debug system
2019-07-12 17:43:32 +02:00
Marc Garcia Puig
0b8837f34c
Added arrows, and boxes to the new debug system
2019-07-12 17:19:18 +02:00
Marc Garcia Puig
7a2b283471
Added Lines and Points render on shipping package
2019-07-11 15:55:35 +02:00
Manish
5a8d326521
fixing includes
2019-07-10 01:35:47 +02:00
Manish
f0d7055068
Updated doc and refactor
2019-07-10 01:35:47 +02:00
Manish
c3b9647c87
Find recursively all Package.json files in Content
2019-07-10 01:35:47 +02:00
Manish
edc27f7add
Modified pipeline, now make import prepares maps for cooking
2019-07-10 01:35:47 +02:00
Manish
621120ad80
Changing pipeline and changin make package for town06 and town07
2019-07-10 01:35:47 +02:00
Manish
db88de61c6
Updating documentation and refactoring
2019-07-10 01:35:47 +02:00
Manish
91d815e115
Updated doc and renamed commandlet
2019-07-10 01:35:47 +02:00
Manish
c036bc75d9
Fixed bugs
...
- All actors from all maps where spawned in each map
- World was completely dark when playing imported map
2019-07-10 01:35:47 +02:00
Manish
6f22259c29
deleting useless files
2019-07-10 01:35:47 +02:00
Manish
b7c670f638
Solved importing for more that 1 package and avoid propmap creation if no props found
2019-07-10 01:35:47 +02:00
Manish
a9eafaba25
Fixed bug of accumulating Opendrive actors for maps
2019-07-10 01:35:47 +02:00
Manish
b988b597ee
Check if xodr file exists + refactor
2019-07-10 01:35:47 +02:00
Marc Garcia Puig
987a257800
Now 'make package' works with standalone packages
2019-07-10 01:35:47 +02:00
Marc Garcia Puig
b3537a5df1
Ignoring OpenDrive in 'PropsMap' & fixed MapPaths
2019-07-10 01:35:47 +02:00
Manish
60a45199ea
Now we can import multiple maps and props! :D
2019-07-10 01:35:47 +02:00
Manish
b96ea36d6f
Import maps working, simplified commandlet code and process
2019-07-10 01:35:47 +02:00
Manish
8a2a86bb32
Working on new commandlet that unifies importing of props and maps
2019-07-10 01:35:47 +02:00
nsubiron
cfc6ee6fa1
Package the project in shipping mode
2019-07-09 18:46:09 +02:00
nsubiron
8f2d5b089e
Allow changing fixed frame rate at runtime
2019-07-09 18:46:09 +02:00
bernatx
78030240c0
Adding folder '/maps/nav/' for packages
2019-07-08 18:42:45 +02:00
bernatx
e0cdc80cc1
Changes from PR
2019-07-08 18:42:45 +02:00
bernatx
b652e67295
Fixes from PR
2019-07-08 18:42:45 +02:00
bernatx
b41efd90cf
Fixing rebase
2019-07-08 18:42:45 +02:00
bernatx
c05ed8a0f2
Creating new batch command for walkers
2019-07-08 18:42:45 +02:00
bernatx
a08a3bbc26
Fix conflicts with rebase
2019-07-08 18:42:45 +02:00
Manish
c3d160dfde
Fixed walker shaking when moving by creating ApplyTransform2D batch command
2019-07-08 18:42:45 +02:00
bernatx
b7486c90a4
Remove function from blueprint
2019-07-08 18:42:45 +02:00
bernatx
e31a071163
Added a base offset to adjust the position on Z axis
2019-07-08 18:42:45 +02:00
bernatx
8b92cc95b5
Added Recast&Detour to Carla project
2019-07-08 18:42:45 +02:00
nsubiron
a856c1d44e
Add server-side dummy WalkerAIController and its factory
2019-07-08 18:42:45 +02:00
nsubiron
01ed348875
Make 'tick' and 'apply_settings' wait until the new frame is received and return the frame id when the changes took effect
2019-07-06 00:14:53 +02:00
Johannes Quast
3d0ec717f7
Add transmission gears values access
...
- LibCarla and PythonAPI can read and write transmission values
and the forward gear details
2019-07-05 20:06:26 +02:00
Johannes Quast
58e48b1acc
Add access to vehicle physics brake values
...
- Make maximum brake and handbrake torque accessible
to LibCarla.
2019-07-05 11:52:05 +02:00
TheNihilisticRobot
5aeca6fec3
Disable mesh distance fields to avoid ghosting issues ( #1838 )
2019-07-04 11:40:13 +02:00
Daniel Novillo
d8145c8dba
Control walker skeleton from Python API ( #1719 )
2019-06-27 22:16:17 +02:00
bernatx
33dc5dde8d
Changes for PR
2019-06-27 18:46:35 +02:00
bernatx
673812be3f
Stop pedestrians after a recorded session
2019-06-27 18:46:35 +02:00
wattsavolt
a4692e36e4
Updating changelog to be clearerabout changes
2019-06-27 16:13:43 +02:00
wattsavolt
5eacca31be
Removing use of drawfrustum
2019-06-27 16:13:43 +02:00
wattsavolt
bb53973e0d
Adding back accidentally removed DefaultEngine.ini settings
2019-06-27 16:13:43 +02:00
wattsavolt
b8295b4e03
Enabling texture streaming and adding support for texture streaming to scene captures
2019-06-27 16:13:43 +02:00
nsubiron
34c4bb0f26
Fix includes and remove logs
2019-06-21 14:15:11 +02:00
nsubiron
cea948a7e1
Set up RootComponent in ASensor so we don't need to set it up on each individual sensor
2019-06-18 17:31:54 +02:00
bernat
7be45fc4a2
Recorder bug fixes ( #1752 )
...
* Fix bug initializing structure
* Fixing the end of replayer when actors continue in autopilot enabled
2019-06-18 10:47:13 +02:00
Néstor Subirón
5d71e556f4
New weather defaults ( #1753 )
...
* Add default weather preset
* Update content link
2019-06-17 18:07:32 +02:00
nsubiron
83769d9914
Add supported drivers option to vehicle parameters
2019-06-13 18:32:04 +02:00
nsubiron
4f27ff0067
Add age to pedestrian parameters
2019-06-13 18:32:04 +02:00
nsubiron
7ab2fd6f7a
Prevent generating waypoints at zero distance
2019-06-13 12:30:53 +02:00
nsubiron
03b1d8070c
Create OpenDriveMap to be used in UE4 blueprints
2019-06-13 12:30:53 +02:00
nsubiron
330ccdc0ab
Move OpenDrive related classes to its own folder
2019-06-13 12:30:53 +02:00
nsubiron
f026ead7f2
Make OpenDrive static functions available in blueprints
2019-06-13 12:30:53 +02:00
nsubiron
8febd66739
Find XODR files anywhere in content
2019-06-13 12:30:53 +02:00
nsubiron
8bc66bc41d
Do not tick autopilot if not used
2019-06-13 12:26:01 +02:00
nsubiron
86e5e36f4d
Make vehicle controller inherit AController instead of APlayerController
2019-06-13 12:26:01 +02:00
xmyqsh
0988e711ea
Remove unused server timeout ( #1741 )
2019-06-13 10:27:33 +02:00
TheNihilisticRobot
649699bfab
Enable mesh distance fields ( #1740 )
2019-06-12 17:51:58 +02:00
Néstor Subirón
114d54d889
Add gamma value as attribute to RGB camera ( #1720 )
2019-06-05 09:49:45 +02:00
Aidan Clear
0faffe2a38
Set Vulkan as default graphics API for Linux ( #1639 )
2019-06-04 18:48:11 +02:00
manishthani
0f96b05715
Update content link and Windows fixes ( #1698 )
...
* Updated Content link
* Fixes windows compilation
* Prepend static keyword for friction trigger in bp library
2019-06-03 16:26:43 +02:00
Aidan Clear
35fdaec670
Adding ability to modify motion blur settings ( #1690 )
...
* Adding ability to modify motion blur settings of RGB scene capture from the PythonAPI
* Adjust motion blur default values
2019-05-31 16:50:30 +02:00
Manish
39c75378b6
Removed some code
2019-05-29 11:31:13 +02:00
Manish
c36131fad5
remove isSteerable from getter
2019-05-29 11:31:13 +02:00
Manish
f7b7ccd9d3
Removing is_steerable param and updating tests
2019-05-29 11:31:13 +02:00
Manish
e2106e245d
Refactored and added comments
2019-05-29 11:31:13 +02:00
Manish
9e5c2f5a2f
solved another physics bug
2019-05-29 11:31:13 +02:00
Manish
d141121185
Fixed max steer angle
2019-05-29 11:31:13 +02:00
Manish
1f8eb1ead1
Added world pos for wheels + working on using physx to fix a bug
2019-05-29 11:31:13 +02:00
Manish
b4f7ecc5ea
Added radius getter/setter to wheel physics control
2019-05-29 11:31:13 +02:00
Manish
722df11fa3
Added check in wheels setter
2019-05-29 11:31:13 +02:00
Manish
f3d5c6486f
update wheels check and added make trigger definitions function
2019-05-29 11:31:13 +02:00
Manish
e51e3eb5f0
Added checks + refactor
2019-05-29 11:31:13 +02:00
Manish
da9e8d4136
Fixing friction bug + refactor
2019-05-29 11:31:13 +02:00
Manish
9fad7c3f35
fixes and prettify
2019-05-29 11:31:13 +02:00
Manish
28f52b85d2
Fixing some wheels params when getting and setting them
2019-05-29 11:31:13 +02:00
Manish
17fe069890
renamed physics params
2019-05-29 11:31:13 +02:00
Manish
087dc71190
pretifying
2019-05-29 11:31:13 +02:00
Manish
f3164137d9
Added friction variation + refactor
2019-05-29 11:30:48 +02:00
Manish
d832a19028
Friction Trigger volumes getting spawned with box extents + solved a bug
2019-05-29 11:30:48 +02:00
Manish
70442e2436
Friction trigger box is getting spawned
2019-05-29 11:30:48 +02:00
Manish
2d352612e9
Created Friction Layer Actor
2019-05-29 11:30:48 +02:00
Manish
6b65e5833a
setting tire config during begin play
2019-05-29 11:30:48 +02:00
Aidan Clear
627c351e85
Improving visual quality of the rgb scene capture ( #1549 )
...
* Adding TemporalAA
* Setting alpha values of pixels in buffer to 255 to account for TemporalAA
* Alpha now removed from pixels on the client side in the image deserialize function
* Adding motion blur
2019-05-28 13:25:42 +02:00
manishthani
066c0b606a
Document load props and fix windows build ( #1675 )
2019-05-28 09:35:45 +02:00
Néstor Subirón
d05dc6c743
Allow attaching actors with a spring arm ( #1682 )
2019-05-27 18:07:03 +02:00
Néstor Subirón
fee126dfa7
Include debug info in packaged version ( #1659 )
2019-05-24 17:24:12 +02:00
nsubiron
a063c2ded7
Update content link to allow importing external props
2019-05-23 20:01:15 +02:00
manishthani
4dbb94763b
Merge branch 'master' into manishthani/load_props_definition
2019-05-23 11:02:19 +02:00
Daniel
da597f92c9
Fixed code conventions, static methods and format
2019-05-23 10:39:24 +02:00
bernatx
faa164557f
Removed some commented code
2019-05-22 12:20:21 +02:00
Manish
fb2d4bef7d
removed some member functions
2019-05-21 18:59:24 +02:00
bernatx
58f00c9a3d
Fixes that an actor could be respawned before the Episode is ready
2019-05-21 18:46:08 +02:00
Daniel
03fdb58b29
Fixed commandlets crash. Improved code
2019-05-21 18:40:08 +02:00
manishthani
4a41672e85
Merge branch 'master' into manishthani/load_props_definition
2019-05-14 16:37:28 +02:00
Néstor Subirón
cf58f7a2c1
Fix dead-lock when loading a new map in synchronous mode. ( #1588 )
...
* Fix #1412 , dead-lock when loading a new map in synchronous mode.
* Update CHANGELOG
* Add smoke test for #1412
2019-05-10 16:33:48 +02:00
Daniel Novillo
1f8e405425
Exposed 'is_invincible' for pedestrians ( #1454 )
2019-05-08 13:45:02 +02:00
Manish
a57922cb0b
Small Refactor
2019-05-03 18:40:05 +02:00
Manish
2950e8aca4
Changed registry file format + made importing more automatic
2019-05-03 16:15:06 +02:00
nsubiron
32d9715ef8
Upgrade to Unreal Engine 4.22 and clang 7
2019-05-03 12:53:43 +02:00
nsubiron
5fa06e0de0
Replace game mode
2019-05-03 11:31:19 +02:00
nsubiron
a220caeee1
Remove "TheNew" from TheNewCarlaServer and TheNewCarlaGameModeBase
2019-05-03 11:31:19 +02:00
nsubiron
2e2d8f9a43
Commit DefaultEngine.ini so Unreal stops modifying it
2019-05-03 11:31:19 +02:00
nsubiron
fce4d1a9f8
Remove deprecated code from Carla plugin
2019-05-03 11:31:19 +02:00
Manish
644e30c0f0
changed emptymap & tempmap paths + tempmap removed after exporting + minor changes
2019-05-02 15:42:32 +02:00
Daniel
57e34021c7
FBX Imported ready
2019-05-02 15:42:32 +02:00
Manish
7aaa2683f3
Refactoring
2019-05-02 15:42:32 +02:00
Manish
aca3977d72
More Refactor
2019-05-02 15:42:32 +02:00
Manish
7c14cea8a5
Refactor
2019-05-02 15:42:32 +02:00
Manish
133c9c0f93
user props overwrite default ones + repeated props control + refactor
2019-05-02 15:42:32 +02:00
Manish
c2551c6379
Added prop blueprint registry class
2019-05-02 15:42:32 +02:00
Marc Garcia Puig
8781712eb8
Updated OpenDriveActor ( #1593 )
...
* Fixed OpenDriveActor
* Fixed bebug lines of OpenDriveActor in UE4 editor
* Updated changelog
2019-05-02 14:38:18 +02:00
nsubiron
73f0bc8647
Refactor overload methods into Functional class
2019-04-30 13:45:19 +02:00
nsubiron
1366b21ce4
Disallow implicit conversions between Vector3D/FVector and Vector2D/FVector2D to avoid missing unit conversions unintentionally
2019-04-29 15:35:33 +02:00
bernatx
be61f80caf
Changes from the Pull Request
2019-04-26 17:15:37 +02:00
bernatx
2087b6f770
Vehicle animations added to recorder (also bikes and cycles)
2019-04-26 17:15:37 +02:00
bernatx
f4beec9407
Walker animations added to recorder
...
Wheels also rotate using inertia of movement only
2019-04-26 17:15:37 +02:00
bernatx
493f85ff46
Only apply physics to vehicles, no walkers
2019-04-26 17:15:37 +02:00
bernatx
9354e38658
First version with walkers animation on replaying
2019-04-26 17:15:37 +02:00
bernatx
e0d6879f6b
Bugfix on query result (using wrong field)
2019-04-26 17:15:37 +02:00
bernatx
a0c94e0974
Bugfixes about recorder:
...
1) Fixing camera following when a car is loaded by the recorder.
2) Fixing positions at start of replayer (actors were sliding from its current position).
2019-04-26 17:15:37 +02:00
bernatx
739142954d
Renaming playback speed by playback time factor
2019-04-12 10:25:13 +02:00
bernatx
c2b7e27ac5
Updated CHANGE.LOG and telling playback speed when replaying
2019-04-12 10:25:13 +02:00
bernatx
c6ff4cb362
Added an optional parameter to show more details about a recorder file
...
Related to the show_recorder_file_info.py API
2019-04-12 10:25:13 +02:00
bernatx
708f0c6623
Fix return of void function
2019-04-12 10:25:13 +02:00
bernatx
d9975dfde9
Fixed a bug where using a reference of a local variable
2019-04-12 10:25:13 +02:00
bernatx
bac4060eb1
We can save in any folder now, or by default at 'Saved' folder.
2019-04-12 10:25:13 +02:00
bernatx
702474f764
Replayer now will load the required map automatically. Also a bug fix.
2019-04-12 10:25:13 +02:00
bernatx
be37d22335
Added replayer speed (time factor for slow/fast motion)
2019-04-12 10:25:13 +02:00
nsubiron
bd0711e87a
Increase version
2019-04-04 19:15:45 +02:00
nsubiron
ec477c5514
Add method client.apply_batch_sync that waits for server response
2019-04-04 14:42:28 +02:00
nsubiron
476d587a7d
Add carla.command to spawn actors in batch
2019-04-04 14:42:28 +02:00
nsubiron
6d71c65137
Fix vehicles missing the route if autopilot enabled too late
2019-04-02 19:48:13 +02:00
nsubiron
6043d9ac84
Fix OpenDriveActor
2019-03-30 14:36:44 +01:00
Daniel
171952474a
OpenDriveActor modifications
2019-03-30 14:29:57 +01:00
Daniel
ad427f60f2
OpenDriveActor with waypoints
2019-03-30 14:29:57 +01:00
nsubiron
97099d8b9b
Fix includes
2019-03-29 18:01:20 +01:00
nsubiron
560c124dab
Merge branch 'master' into feature/new_opendrive_parser
2019-03-27 16:40:11 +01:00
Pasch, Frederik
b3bac35fbe
LaneInvasionSensor stabilization
...
- Fix naming: Use 'LaneInvasionSensor'/'lane_invasion' instead of mixture with 'LaneDetector'/'lane_detector'
- Create server-side LaneInvasionSensor (to be able to access it via ROS bridge)
2019-03-27 11:05:19 +01:00
Daniel
1ffa98df75
Removed debug variables
2019-03-26 19:57:13 +01:00
Daniel
871c66c798
Added MeshComponent to ObstacleDetector
2019-03-26 19:57:13 +01:00
nsubiron
47119f9300
Merge branch 'master' into jenkins/opendrive
2019-03-19 23:36:06 +01:00
Manish
8027666a94
fixed new tire config creation
2019-03-19 12:50:18 +01:00
manishthani
e5bffc3e53
Merge branch 'master' into manishthani/expose_physx_fixes
2019-03-19 12:30:51 +01:00
Manish
5d3c8c2e37
reordered function call to avoid garbage collection between calls + changelog
2019-03-19 12:23:26 +01:00
nsubiron
35545f224a
Merge branch 'master' into marcgpuig/opendrive
2019-03-19 11:42:02 +01:00
nsubiron
9368891bb0
Add const versions of the methods at Iterator.h
2019-03-18 18:12:55 +01:00
nsubiron
e6bfdbec5a
Fix OpenDriveActor
2019-03-15 19:55:19 +01:00
Daniel
36b9c7cab7
OpenDrive actor
2019-03-15 19:45:45 +01:00
Daniel
9025b7fa00
Signal parser
2019-03-15 19:44:27 +01:00
nsubiron
db1addc378
Fix #1381 , make sensors use timestamp from UCarlaEpisode
2019-03-15 14:39:23 +01:00
nsubiron
f0d3fd78f1
Pass buffers by r-value reference whenever possible
2019-03-15 12:55:57 +01:00
manishthani
e3f61e285a
Merge branch 'master' into manishthani/expose_physx_fixes
2019-03-14 13:56:21 +01:00
Manish
0e1cbb9e62
physics tire friction fixed
2019-03-14 13:06:39 +01:00
Aidan Clear
01bbdc54fe
Merge branch 'master' into update_carla_settings
2019-03-13 19:24:30 +01:00
Marc Garcia Puig
88bad06d22
Fix unreal build while changing the WaypointAPI
2019-03-13 18:37:59 +01:00
Pasch, Frederik
3d2e08611e
Add time to SensorData
2019-03-13 16:07:31 +01:00
Aidan Clear
b184ec652b
Updating carla settings to allow user to disable rendering and set server tieout from the command line
2019-03-12 15:58:11 +01:00
Manish
b9f8a50eb6
tire friction fix
2019-03-11 15:34:28 +01:00
nsubiron
cf1598ae61
Increase version
2019-03-01 20:29:47 +01:00
nsubiron
59ede38c33
Fix Windows package
2019-03-01 18:16:23 +01:00
nsubiron
cf6e9bbbed
Fix Windows build
2019-03-01 17:46:55 +01:00
nsubiron
3e335db6f1
Fix uninitialized variable
2019-03-01 17:46:36 +01:00
nsubiron
169cfc9888
Add priority system for vehicle control input so client always overwrites other inputs
2019-03-01 00:15:58 +01:00
nsubiron
8b3489fc88
Add attribute to vehicles to control whether control is sticky
2019-03-01 00:15:58 +01:00
nsubiron
418ad8ce10
Add optional command-line argument "-carla-streaming-port" for setting the streaming server port
2019-03-01 00:15:58 +01:00
nsubiron
2696c9684e
Fix #784 , add methods for sending commands in batch
2019-03-01 00:15:58 +01:00
nsubiron
fd4d8959f5
Change more rpc bindings to accept rpc::ActorId instead of rpc::Actor
2019-03-01 00:15:58 +01:00
nsubiron
3e7e8fb009
Refactor bindings
2019-03-01 00:15:58 +01:00
nsubiron
94ce35dd31
Change rpc bindings to accept rpc::ActorId instead of rpc::Actor when only the id is needed
2019-03-01 00:15:58 +01:00
nsubiron
38963872ef
Organize rpc bindings
2019-03-01 00:15:58 +01:00
nsubiron
365eecbb7f
Rename actor_id_type to ActorId
2019-03-01 00:15:58 +01:00
nsubiron
8fb6197a79
Add a method for getting the list of available maps in Python API
2019-03-01 00:15:58 +01:00
nsubiron
3ec2483316
Add acceleration and delta-time to world observer message to make data self contained
2019-03-01 00:15:58 +01:00
nsubiron
6bb2feb9b1
Fix #1272 , allow changing the map from client-side
2019-03-01 00:15:58 +01:00
nsubiron
6a943333a1
Refactor map related methods
2019-03-01 00:15:58 +01:00
Daniel
7f5a39bbb5
List all maps from Carla Statics. Load map from full path or name.
2019-03-01 00:15:58 +01:00
nsubiron
5da183e4c5
Change episode in client-side if server changed episode by checking world observer message
2019-03-01 00:15:58 +01:00
nsubiron
036bc22ae4
Include episode id on world observer message
2019-03-01 00:15:58 +01:00
nsubiron
aa818cdc67
Make episodes have a random unique id to avoid collisions between runs
2019-03-01 00:15:58 +01:00
nsubiron
fe2ebc527c
Allow changing episode settings at runtime (sync mode and no-rendering mode)
2019-03-01 00:15:58 +01:00
nsubiron
e90e82cc81
Fix #1244 , make simulator wait for client cue each tick if sync mode is enabled
2019-03-01 00:15:58 +01:00
nsubiron
43ed758fb8
Fix #1258 , add FCarlaEngine to ensure tick order
2019-03-01 00:15:58 +01:00
Néstor Subirón
1798e57ef9
Merge branch 'master' into autogenerate-map-commandlet
2019-02-28 16:08:48 +01:00
Daniel
912e28b8ba
Added default to Sign Selection
2019-02-28 16:03:12 +01:00
nsubiron
6789783a17
Merge branch 'master' into bernatx/Recorder
2019-02-28 15:17:18 +01:00
bernatx
e3c2f68195
Initializing a variable
2019-02-28 14:56:03 +01:00
bernatx
b7be0c67d3
Changes for the Pull Request
2019-02-28 12:37:02 +01:00
Daniel
2258562d82
Removed log
2019-02-28 11:51:25 +01:00
nsubiron
2c6bc252d2
Fix compilation on Windows
2019-02-27 22:59:45 +01:00
Daniel
668865c3a9
With_editor to With_editoronly_data
2019-02-27 20:01:23 +01:00
Daniel
fe4fcb68ba
Export tool updated. Minor distribution fixes
2019-02-27 20:01:23 +01:00
Daniel
bc9a713791
Map process now inside Carla Plugin
2019-02-27 20:01:23 +01:00
Daniel
9051def0ee
Small fixes
2019-02-27 20:01:23 +01:00
Daniel
c004432c39
Improved OpenDriveActor
...
- Now it keeps track of signs and lights
- Now it despawns signs and lights on "Remove Route"
2019-02-27 20:01:23 +01:00
Daniel
e7a5f870f3
Added Traffic Signs
2019-02-27 20:01:23 +01:00
Daniel
59ea5589e0
Import now work with custom traffic lights and groups
2019-02-27 20:01:23 +01:00
Daniel
dd0daceb9c
Build and material fixes
...
Fixed a compilation issue.
Fixed a value being GCed and not changing material properly when --usecarlamats was used.
2019-02-27 20:01:23 +01:00
Daniel
1644ae4b17
Fixed material issue
2019-02-27 20:01:23 +01:00
Daniel
cad5a61318
Changed the plugin so it is a editor plugin
2019-02-27 20:01:23 +01:00
Daniel
8d2769d22e
first completed version of the generate_map.py script
2019-02-27 20:01:23 +01:00
Daniel
a34a0e1d02
Basic functionality achieved.
...
- FBX to UMAP
2019-02-27 20:01:23 +01:00
Daniel
81158985a0
Commandlet for creating a new map (Editor Side)
2019-02-27 20:01:23 +01:00
Aidan Clear
5cbde4d5a9
Updating api to allow retrieval of traffic pole index and the other traffic lights in a group from a traffic light
2019-02-27 18:48:40 +01:00
nsubiron
419be77858
Add support for stop and yield signs
2019-02-27 17:47:36 +01:00
nsubiron
3e93782c98
Expose traffic sign's trigger volumes on Python API
2019-02-27 17:47:36 +01:00
nsubiron
6701f22ab1
Fix compilation error on Windows
2019-02-27 16:53:37 +01:00
Néstor Subirón
0e7e1b0b91
Merge branch 'master' into new_expose_vehicle_physics
2019-02-27 12:29:58 +01:00
Marc Garcia Puig
f0273d5465
Merge branch 'master' into marcgpuig/windows_build
2019-02-27 11:50:57 +01:00
bernatx
d0c2962f5d
Add some comments on code, change some hash function
2019-02-26 15:07:19 +01:00
bernatx
6b609f5db6
Isolate the query module
2019-02-26 15:07:19 +01:00
bernatx
4b24e7b4d6
Improvements to the collision structure for recording
2019-02-26 15:07:19 +01:00
manishthani
a49e14997e
Merge branch 'master' into new_expose_vehicle_physics
2019-02-26 14:56:05 +01:00
Manish
5eb4561a38
refactoring code
2019-02-25 20:41:54 +01:00
Manish
dcc0cc4f1d
Added default params and refactored
2019-02-25 13:16:57 +01:00
bernat
98492c592d
Merge branch 'master' into bernatx/Recorder
2019-02-25 12:16:06 +01:00
bernatx
1a784ac2a3
Changed the structure of the recorder file, now it is more flexible
2019-02-25 12:12:10 +01:00
Manish
333fe4546d
refactored code
2019-02-25 11:17:16 +01:00
Manish
12fd0178e5
Improved test, removed inertia tensor scale, fixed bindings and center of mass
2019-02-24 19:47:35 +01:00
bernatx
f9768935ee
A bit of reformatting output
2019-02-22 13:49:44 +01:00
bernatx
c35fbd8884
Parsing actors from the registry instead of from Unreal
2019-02-22 13:49:22 +01:00
bernatx
0ed6ae5883
Minor corrections
2019-02-22 10:39:24 +01:00
bernatx
5290ab3188
Fix problem with velocities, now they are reset while replaying
2019-02-21 18:24:32 +01:00
bernatx
cccf16e9dc
Removing the LOG file associated to each recorded file.
2019-02-21 14:03:26 +01:00
Manish
01ecabc0e0
simplified get and set of center of mass and extended test
2019-02-21 11:20:32 +01:00
Manish
4df5da8620
Added center of mass and huge refactor of bindings
2019-02-20 19:25:16 +01:00
bernatx
737431735c
Adding collision events and a few more features to the recording system
2019-02-20 14:51:33 +01:00
Manish
c6f618090b
Removed hack for controlling physics params, found a better way
2019-02-19 20:38:43 +01:00
Manish
0b235ad0cc
Added Vector2D and changed curves to list of Vector2D
2019-02-19 14:14:06 +01:00
Manish
adb2f50158
Added wheels physics control
2019-02-18 20:54:24 +01:00
Manish
f9255b9544
Working on wheel physics and changed call from world to each actor
2019-02-18 19:16:13 +01:00
Manish
0c8839ccb6
we can now set physics params of vehicles
2019-02-18 11:39:32 +01:00
Manish
6547535a71
Added constructor of VehiclePhysicsControl in PythonAPI
2019-02-18 10:53:29 +01:00
bernatx
12dd144400
Moved Recorder code from LibCarla to Unreal
2019-02-15 13:06:32 +01:00
nsubiron
a0c2c21581
Add movable static meshes to the actor registry
2019-02-15 12:56:53 +01:00
Manish
89ed858cd9
Added vehicle engine setup params
2019-02-15 10:54:25 +01:00
Manish
b882efe8e3
exposing torque curve of vehicle physics working
2019-02-14 19:33:24 +01:00
Marc Garcia Puig
a206e35c77
Fixed package for windows
2019-02-12 15:06:27 +01:00
bernatx
06d486f22a
Some Pull Request fixes
2019-02-11 19:15:28 +01:00
bernatx
525293850a
Fixing problem with dynamic Id of TrafficLights
2019-02-11 16:42:14 +01:00
bernatx
1985ab683f
Adding traffic light state to recorder. Also other fixes.
2019-02-08 15:30:22 +01:00
bernatx
cedf9c1bfa
Fixing merge with master
2019-02-06 17:24:09 +01:00
bernatx
3824e4d616
Manual_control script with recording/replayer functionality
2019-02-06 12:40:35 +01:00
bernatx
41e53d528b
Added parenting and negative times to start a time from the end
2019-02-06 12:18:30 +01:00
bernatx
561895280a
Adding general info to the recorder file, and removing velocity data
2019-02-06 12:17:10 +01:00
bernatx
0a6ecf4349
Basic recording/replayer functionality
2019-02-06 12:14:22 +01:00
bernatx
7d9ccf8c18
Adding Replayer (but with callback problem)
2019-02-06 12:11:38 +01:00
bernatx
80ebdbf945
First version of recorder (logger), only capture.
2019-02-06 11:47:48 +01:00
nsubiron
9134973489
Upgrade version
2019-01-31 19:32:27 +01:00
nsubiron
7678354315
Update content link
2019-01-31 19:31:35 +01:00
Marc Garcia Puig
b2e0b53cf5
Fixed the steering when RoadMap is null
2019-01-30 18:12:42 +01:00
Marc Garcia Puig
aff20355e3
Fix raycast direction when FreeDriving
2019-01-30 18:12:42 +01:00
Marc Garcia Puig
8c8c256543
Fixed style in some old code
2019-01-30 18:12:42 +01:00
Marc Garcia Puig
4421358610
Fixed multiple trigger spwning
2019-01-30 18:12:42 +01:00
Marc Garcia Puig
7e45899d74
Fixed vehicle controller raycast and OpenDriveActor issues
2019-01-30 18:12:42 +01:00
nsubiron
137b69b29a
Add utils for creating a prop factory
2019-01-30 16:25:08 +01:00
Néstor Subirón
0e8ca5064b
Merge branch 'master' into tl_api
2019-01-30 14:40:21 +01:00
Daniel Novillo
5a026fd489
Merge master into pedestrian-collision-sensor
2019-01-30 13:49:57 +01:00
Aidan Clear
faac288002
Prettyfying the files in response to review
2019-01-30 11:20:23 +01:00
Daniel
881e957216
Optimizations
2019-01-29 20:43:37 +01:00
Daniel
79b7e39196
Moved code from Sensor to ActorBlueprintFunctionLibrary
...
Added documentation
Minor code improvements
2019-01-29 19:21:34 +01:00
nsubiron
a993968c5a
Switch off texture streaming again, it was automatically switched on on Unreal Engine upgrade
2019-01-29 16:43:53 +01:00
Aidan Clear
f033823752
Fixing couple of merge issues
2019-01-29 16:20:09 +01:00
Aidan Clear
cb6c57d24e
Merge branch 'master' into tl_api
2019-01-29 13:07:48 +00:00
nsubiron
1e5195dd9a
Fix ObstacleDetectionSensor for new async streams
2019-01-29 13:05:41 +01:00
Daniel
ad5c62cfb1
Improved comments and changed TraceChannel to ECC_WorldStatic
2019-01-29 12:44:41 +01:00
Daniel
0bd4388e3f
Documentation and variable renaming for obstacle sensor
2019-01-29 12:44:41 +01:00
Daniel Novillo Villarejo
5a31efe298
Obstacle detector for vehicles or everything
2019-01-29 12:44:22 +01:00
Daniel Novillo Villarejo
91e9ee8200
Basic sensor setup for ObstacleDetectionSensor
2019-01-29 12:44:22 +01:00
Daniel Novillo Villarejo
488a56fcab
Rollback of DefaultGame.ini
...
Solve FILE_NAME never used
change if mkdir for mkdir -f in a couple of files
2019-01-29 12:00:58 +01:00
Daniel Novillo Villarejo
7612757f8a
Changed MapstoCook, directories to always cook and staging directory
2019-01-29 12:00:58 +01:00
Daniel Novillo Villarejo
0730688e48
Maps extraction tool without testing
2019-01-29 12:00:58 +01:00
nsubiron
ae75d41055
Remove crash reporter
2019-01-29 10:42:38 +01:00
Aidan Clear
acb590ca85
Adding python api support for changing a traffic light's state and timers and getting the traffic light and speed limit for a vehicle
2019-01-28 20:03:16 +01:00
nsubiron
63ce3a10e8
Small documentation fix
2019-01-28 19:51:00 +01:00
nsubiron
98a515537a
Minor fixes
2019-01-28 19:13:56 +01:00
nsubiron
fbf64f56d5
Add CarlaStatics function library
2019-01-27 21:04:40 +01:00
nsubiron
7cb8e00135
Fix #1168 deregister registered actors on "OnDestroyed" event
2019-01-27 19:13:36 +01:00
nsubiron
67c2d900e5
Fix regression introduced in #1150 , make data streams more robust for asynchronous use
2019-01-27 16:19:16 +01:00
nsubiron
027362bb48
Refactor the server to always return a Response object, move some functionality to UCarlaEpisode
2019-01-27 13:34:57 +01:00
nsubiron
1f34cf33b7
Add more info to actor view, including serialized data
2019-01-26 18:31:15 +01:00
nsubiron
c7561c5ef7
Iterate actor registry by values instead of pairs
2019-01-26 18:31:15 +01:00
nsubiron
0371620a36
Replace Optional by boost::optional and add adaptors for serialization
2019-01-26 18:31:15 +01:00
nsubiron
8296b50aec
Fix serialization of boost::variant
2019-01-26 18:31:15 +01:00
nsubiron
6ff8784f16
Compile server pipeline with -fno-exceptions, split unit tests for client and server
2019-01-26 17:27:14 +01:00