nsubiron
d6b61aac63
Fix #345 rollback vehicle's location and send relative transform of the bounding box
2018-04-17 15:38:04 +02:00
nsubiron
d077be5330
Update lidar measurement's frame number
2018-04-16 18:21:24 +02:00
nsubiron
2417d82dfd
Add frame number to sensor data
2018-04-13 17:55:00 +02:00
nsubiron
51f4d1271d
Add frame number to measurements message
2018-04-13 15:31:04 +02:00
CVC\jbelon
5e423bcadc
Minor fix to be able to Build
2018-04-12 18:09:34 +02:00
juaxix
1bb7fb89fb
Logs for Walker Spawner only if the flag is defined
2018-04-12 17:17:50 +02:00
juaxix
c65dd122d2
Set settings delegate now is async to keep server/client conn
2018-04-12 16:29:03 +02:00
CVC\jbelon
dc041d748a
Fix #334 - SceneCaptureCamera now names correctly in construction time and checks for the correctness of the rendertarget component in runtime
2018-04-12 12:54:48 +02:00
CVC\jbelon
819b1e7e8d
Merge remote-tracking branch 'origin/master' into Optimizations
2018-04-12 09:57:25 +02:00
CVC\jbelon
2c2a2306ef
Removed unnecessary includes from .h
2018-04-11 17:39:03 +02:00
FPerez
eb4bc93149
Updated weather configuration
2018-04-10 18:51:14 +02:00
CVC\jbelon
b8b27447d9
Fix #318 - Direct3D RHI textures resampled to maintain the width*height*bytes_per_pixels being sent to the client when dest_stride!=src_stride
2018-04-10 18:40:28 +02:00
CVC\jbelon
ffd3339a8f
Make Unreal CARLA Plugin compilable in Runtime mode
2018-04-09 18:02:11 +02:00
CVC\jbelon
23a466b27d
Merge remote-tracking branch 'origin/master' into Optimizations
2018-04-06 11:24:52 +02:00
CVC\jbelon
4bc8aaf121
Fix to be able to compile for production
2018-04-06 11:19:24 +02:00
CVC\jbelon
355e4fa950
Set the number of max agents for crowdmanager
2018-04-05 16:37:20 +02:00
CVC\jbelon
bf9e7277e3
Fix for crowd control when the number of pedestrian is bigger than 50
2018-04-05 16:35:27 +02:00
nsubiron
9a9ce7bfa1
Increase version and update changelog
2018-04-05 12:39:57 +02:00
CVC\jbelon
44ba17adf5
Merge remote-tracking branch 'origin/master' into Optimizations
2018-04-05 11:07:07 +02:00
juaxix
7b96f1f834
Formatting text for WalkerSpawnerBase.cpp
2018-04-04 17:32:45 +02:00
juaxix
ab34056301
Removed unused walker_name var
2018-04-04 17:26:40 +02:00
juaxix
fbb1cafcfb
Removed prints for debug in WalkerSpawnerBase
2018-04-04 17:11:44 +02:00
nsubiron
721db1428a
Extend info in uplugin file
2018-04-04 15:40:03 +02:00
CVC\jbelon
9cb1f8bb8d
Fix #330 : Low mode camera over-exposed because by changing the CaptureComponent2D->CaptureSource to HDR without alpha
2018-04-03 15:17:48 +02:00
nsubiron
fc9d3bce7a
Convert speed limits to meters per second
2018-04-03 12:29:31 +02:00
nsubiron
74e2c01b5f
Fix #322 , agents box extent was sent in centimeters
2018-04-03 12:29:31 +02:00
CVC\jbelon
565bd984a2
Second part of the Fix #246 : Re-try until all vehicles in the configuration are spawned (not enough spawn points at beginplay) ,this also checks the minimum distance to the player car before spawn.
2018-03-29 18:36:53 +02:00
CVC\jbelon
a0a8311db4
Work in progress for Walkers lifetime
2018-03-26 18:16:56 +02:00
CVC\jbelon
e7e8eeccc9
Merge remote-tracking branch 'origin/issue#303' into Optimizations
2018-03-26 13:36:36 +02:00
CVC\jbelon
f7ff6722ec
Merge remote-tracking branch 'origin/master' into Optimizations
2018-03-26 10:04:57 +02:00
nsubiron
4d0408ef65
Reset cached quality level not only in editor, but also in release
2018-03-23 18:27:45 +01:00
nsubiron
8c65896c65
Fix race condition, ignore errors when sending measurements and reading control
2018-03-22 16:24:13 +01:00
juaxix
396a4e47e4
Reset project to Unreal 4.18. Keep compatibility with CARLA release 0.8
2018-03-22 11:43:53 +01:00
nsubiron
8526cd4a83
Increase version to 0.8.0
2018-03-22 10:41:55 +01:00
CVC\jbelon
1d8ae9afd4
Minor changes in Carla settings.
2018-03-22 10:15:06 +01:00
nsubiron
55e32f9fd0
Merge branch 'master' into low_mode_to_client_example
2018-03-21 13:04:49 +01:00
CVC\jbelon
e3fb32d194
Merge remote-tracking branch 'origin/issue#290' into Optimizations
2018-03-21 12:56:25 +01:00
CVC\jbelon
647cc11d15
Merge branch 'low_mode_to_client_example' into Optimizations
2018-03-21 12:45:58 +01:00
CVC\jbelon
403e9ba797
Keep applied quality settings level between runs (special condition for Unreal Editor too)
2018-03-21 12:37:47 +01:00
nsubiron
67956422c7
Fix #290 crash in Lidar
2018-03-21 12:14:55 +01:00
nsubiron
013600803d
Fix units in Lidar measurements and settings
2018-03-21 12:14:55 +01:00
CVC\jbelon
192cfe6b50
Project updated to Unreal Engine version 4.19
2018-03-21 11:03:20 +01:00
CVC\jbelon
eecac13f9b
Fix #246 .
...
Now vehicle spawner will spawn the number of vehicles in the configuration, picking random spawn points even if there is less spawn points than vehicles (until fill all the spawn points).
2018-03-21 11:00:42 +01:00
CVC\jbelon
699e5a3da0
Merge branch 'ia-changes' into Optimizations
2018-03-20 17:16:54 +01:00
CVC\jbelon
9d00b7c13e
Walker Spawner AI changes in movement
2018-03-20 17:00:23 +01:00
nsubiron
bb29ff1230
Rename LiDAR ray-trace to Lidar ray-cast
2018-03-19 19:03:01 +01:00
CVC\jbelon
5dd83f321e
Set Default quality to Epic (not apply changes on level start - beginplay).
...
Separate function for non-blocking async screen capture.
Minor changes in settings
2018-03-15 17:21:39 +01:00
CVC\jbelon
b775308d8c
Small tweak for settings
2018-03-15 15:35:53 +01:00
nsubiron
f524ecc79b
Update ignored files
2018-03-15 12:37:04 +01:00
nsubiron
6cac2dc232
Remove DefaultEditor.ini
2018-03-15 12:37:04 +01:00
Marc Garcia Puig
92ca7cb146
Merge branch 'Optimizations' of https://github.com/carla-simulator/carla into Optimizations
2018-03-15 12:32:53 +01:00
Marc Garcia Puig
97a40e0379
Added specific low/high performance shaders
2018-03-15 12:32:12 +01:00
CVC\jbelon
b0e4511169
Merge remote-tracking branch 'origin/master' into Optimizations
2018-03-15 09:33:54 +01:00
CVC\jbelon
07c51cc0be
Added code to be able to use the experimental Vulkan API for rendering.
2018-03-14 18:36:20 +01:00
juaxix
b9863c7768
Always add the license plates directory to the build
2018-03-14 12:20:26 +01:00
nsubiron
86c95c6df3
Merge branch 'master' into issue#132
2018-03-14 11:24:31 +01:00
CVC\jbelon
97d7b0904b
Epic settings added to CarlaSettingsDelegate functions. Revamped functions to apply quality settings (generalize). You can set the quality level with blueprints using CarlaSettingsDelegate from the Carla Game Mode Base now.
2018-03-13 18:16:47 +01:00
CVC\jbelon
ebdea6f015
Merge remote-tracking branch 'origin/master' into Optimizations
2018-03-13 12:19:30 +01:00
nsubiron
9ed945db9e
Remove error when restarting from key-binding
2018-03-13 12:15:08 +01:00
CVC\jbelon
ccc29f9dc8
Merge remote-tracking branch 'origin/master' into Optimizations
2018-03-13 11:36:06 +01:00
CVC\jbelon
8f0949ba5a
Added a new name tag for sky spheres.
...
Minor fixes for Carla Settings.
Renamed the quality DefaultLevel to QualityLevel in code and config file.
2018-03-13 11:34:45 +01:00
CVC\jbelon
b94d0079d7
Fixes proposed by @nsubiron for pulling request (merge with master)
2018-03-12 11:52:55 +01:00
CVC\jbelon
29fc456008
Merge remote-tracking branch 'origin/master' into Optimizations
2018-03-12 09:21:20 +01:00
CVC\jbelon
c71ff0ca8a
Prepare Optimizations branch for master pull request
2018-03-09 15:11:59 +01:00
CVC\jbelon
53533dd402
Lower quality max draw culling distance for road pieces moved from road builder to settings. Roads will no longer contain static instanced meshes when rebuild from scene, just static mesh components.
2018-03-07 18:50:11 +01:00
nsubiron
e4f037cef1
Change units to SI
2018-03-07 12:36:58 +01:00
juaxix
de9048ad22
New class CarlaSettingsDelegate. New way to access settings from blueprints
2018-03-06 18:59:15 +01:00
nsubiron
494102d1ea
Do not register player as agent
2018-03-06 16:18:06 +01:00
nsubiron
ffe8b932f9
Add box extent to player measurements
2018-03-06 16:17:25 +01:00
nsubiron
b1e517fd95
Use center of bounding box as vehicle position
2018-03-06 15:00:05 +01:00
CVC\jbelon
918f0c4e17
Fix for road materials assignment from plugin quality preferences to static meshes using slotnames.
2018-03-02 10:23:46 +01:00
juaxix
a84debd50f
Merge branch 'master' into sensor-interface#200
2018-03-01 16:50:08 +01:00
CVC\jbelon
588f949cbc
Minor fix with settings and previous merge
2018-03-01 11:34:56 +01:00
CVC\jbelon
85d4be3934
Merge remote-tracking branch 'origin/sensor-interface#200' into Optimizations
2018-03-01 11:13:46 +01:00
CVC\jbelon
2a174dfcc3
Fix Quality Commands now uses the correct path from GEngine instead of World.
2018-03-01 11:07:38 +01:00
juaxix
3aecac81bc
Change in draw distances for CarlaSettings
2018-02-28 16:44:05 +01:00
nsubiron
a4221a09b7
Merge branch 'master' into lidar
2018-02-28 14:36:12 +01:00
FPerez
9bc2807fe4
upgraded unreal version of Uassets
2018-02-27 18:50:19 +01:00
nsubiron
ed5aad9c56
Make agent components spawnable in blueprints
2018-02-27 18:43:12 +01:00
nsubiron
6e1905bea7
Remove some actors and components ticks and visibility
2018-02-27 18:14:06 +01:00
juaxix
39f7fc9d25
Small changes in Carla plugin for settings
2018-02-27 16:39:11 +01:00
nsubiron
2f340c8fa9
Merge branch 'master' into issue#221
2018-02-27 11:30:19 +01:00
nsubiron
c74c72932a
More documentation
2018-02-26 20:09:47 +01:00
nsubiron
551cb29a95
Some clean up and documentation
2018-02-26 20:02:12 +01:00
CVC\jbelon
f9ae4b3c7c
Fix for Quality Settings apply function
2018-02-26 19:03:18 +01:00
CVC\jbelon
56652b769d
Carla Settings added to the plugin preferences. New section for quality added in the settings file.
2018-02-26 17:58:40 +01:00
nsubiron
dee61fc1c4
Bring back overridable settings for cameras depending on the weather
2018-02-26 17:21:12 +01:00
CVC\jbelon
f637b0a6d1
- Manual Control example fix for asynchronous captures.
...
- Server Game Controller flushes render queue before sending measurements.
2018-02-26 14:30:37 +01:00
nsubiron
96a50ef863
Merge branch 'lidar' into sensor-interface#200
2018-02-26 12:03:12 +01:00
nsubiron
8a34f03006
Merge branch 'master' into lidar
2018-02-26 12:01:43 +01:00
CVC\jbelon
a2a6105c0e
Merge remote-tracking branch 'origin/sensor-interface#200' into Optimizations
...
Walkers now detect vehicles properly
New sensors sends pixel buffers in render queue
2018-02-26 11:55:17 +01:00
nsubiron
bb3b8697eb
More robust sensor and agent id
2018-02-24 20:15:21 +01:00
nsubiron
2da42dae40
Update client to new sensor interface
2018-02-24 19:13:12 +01:00
nsubiron
33c6d06ed0
Fix points per channel not reset
2018-02-24 18:38:18 +01:00
nsubiron
c3c52dea3a
Fix sensor names memory destroy before sending
2018-02-24 16:17:16 +01:00
nsubiron
8de753f30e
Refactor server game controller
2018-02-24 15:09:14 +01:00
nsubiron
a26d65eee4
Set up agent components
2018-02-24 13:52:08 +01:00
nsubiron
8364f5db26
Simplify sensor types and roll back post-processing effect
2018-02-24 13:26:17 +01:00
nsubiron
77885b6a82
Sensor id should be set by the sensor description
2018-02-24 13:19:32 +01:00
CVC\jbelon
fa436b1fb8
Walkers detect vehicles while walking.
...
Improvements in the settings
2018-02-23 15:30:13 +01:00
nsubiron
20944d7abd
Refactor folders and clean up includes and unused files
2018-02-22 18:03:04 +01:00
nsubiron
ffe28db65d
Add agent components for tracking agents in the scene
2018-02-22 15:49:49 +01:00
nsubiron
6c8626d16a
Fix forward declaration
2018-02-22 11:29:37 +01:00
nsubiron
0f087e396a
New struct FVehicleControl
2018-02-21 19:04:05 +01:00
nsubiron
986a3764de
Make Lidar send the measurements via SensorDataSink
2018-02-21 17:01:12 +01:00
nsubiron
4e27b134e1
Ooops forgot fov
2018-02-20 18:46:01 +01:00
nsubiron
3e9a185047
Add sensor data sink
2018-02-20 18:23:41 +01:00
CVC\jbelon
1529a5a5f6
Merge remote-tracking branch 'origin/ue4.18' into Optimizations
2018-02-20 17:46:12 +01:00
CVC\jbelon
dd7969e7d7
Now ScreenCaptureCamera read pixels in render queue.
2018-02-20 17:45:24 +01:00
nsubiron
1a834b98a6
Fix log
2018-02-20 15:43:28 +01:00
nsubiron
b7f420efce
Replace deprecated function calls
2018-02-20 14:59:20 +01:00
nsubiron
cea574be49
Ignore vscode files
2018-02-20 14:58:40 +01:00
nsubiron
fa82fbea14
Upgrade to UE4.18
2018-02-20 12:15:43 +01:00
nsubiron
763f0731bd
Parse new sensor descriptions
2018-02-19 19:14:16 +01:00
CVC\jbelon
ae26d280b4
Minor fixes to config and compile options
2018-02-19 18:41:09 +01:00
CVC\jbelon
62845e7ad1
Fix for road static mesh actor ,it's attached actor instead of children.
2018-02-19 12:39:50 +01:00
CVC\jbelon
15c066e29e
Road generation in different pieces tagged with CARLA_ROAD to enable distance culling
2018-02-19 11:49:14 +01:00
CVC\jbelon
f47fdecc28
RHI optimization for screen capture camera
2018-02-19 11:47:45 +01:00
CVC\jbelon
ed510c359a
Engine configuration for optimizations
2018-02-19 11:47:01 +01:00
nsubiron
3c8f58d4db
Rename function
2018-02-16 16:59:42 +01:00
nsubiron
970eab7cf4
MapGen: Keep count of the visited half-edges
2018-02-16 16:50:06 +01:00
nsubiron
623e8bb539
Use UObject's name for sensor names
2018-02-14 10:31:48 +01:00
nsubiron
e96a414e30
Sensor factory (wip)
2018-02-13 20:54:50 +01:00
nsubiron
129a963e6a
Common interface for sensors, plus allow sensors to be captured asynchronously (wip)
2018-02-07 20:08:43 +01:00
nsubiron
ba1dc589d4
Add base class for sensors
2018-02-03 15:12:18 +01:00
Néstor Subirón
66af651711
Merge branch 'sensor-interface#200' into pointCloud
2018-02-03 14:26:19 +01:00
nsubiron
66756ba712
rename ai_control to autopilot_control, again
2018-02-01 12:21:45 +01:00
nsubiron
856e0214cf
Merge branch 'master' into lidar
2018-02-01 11:48:27 +01:00
nsubiron
af9b5f37aa
Fix compiler crash on Windows
2018-01-30 16:32:24 +00:00
nsubiron
d662fe3c91
Increase version number
2018-01-23 17:01:22 +01:00
nsubiron
ae8c6c4177
Merge branch 'master' into issue2
2018-01-23 12:35:26 +01:00
nsubiron
5d72b4178f
Update license
2018-01-22 16:42:10 +01:00
nsubiron
9b409cd56b
Merge branch 'dev' into issue2
2018-01-11 14:51:30 +01:00
Marc Garcia Puig
5919e267b2
Merge branch 'dev' into pointCloud
2018-01-11 14:48:29 +01:00
nsubiron
bbb3b283af
Fix #2 create a random engine for each vehicle derived from the spawner's random engine
2018-01-10 17:55:39 +01:00
nsubiron
e1847f2001
Fix warning and make Cppcheck quiet again
2018-01-09 16:23:50 +01:00
nsubiron
c7ad8fe0a8
Merge branch 'dev' into pointCloud
2017-12-22 17:02:47 +01:00
nsubiron
e3960046f7
Merge branch 'dev' into lidar
2017-12-22 16:55:05 +01:00
nsubiron
1ed7bda877
#2 Remove intersection entrance class
2017-12-15 18:03:44 +01:00
nsubiron
05e6a5b309
Ignore first spline point in route planner
2017-12-15 17:57:08 +01:00
nsubiron
d5fd2673aa
Remove debug output
2017-12-05 16:54:47 +01:00
nsubiron
9b85f0eaad
#2 New RoutePlanner class for handling intersections
2017-12-05 15:58:27 +01:00
Anton Pechenko
4561d4a333
fixed spaces
2017-12-05 16:29:06 +03:00
Anton Pechenko
56c65871e5
merged with carla master after 0.7.0
2017-12-05 14:47:52 +03:00
Anton Pechenko
6d9ed1e935
lidar done, before merge master
2017-12-04 18:06:01 +03:00
Anton Pechenko
39886a7e29
lidar points sent into python client
2017-12-01 20:02:20 +03:00
nsubiron
44361cf11e
Send FOV of each image from server
2017-12-01 16:49:30 +01:00
Anton Pechenko
6627ce3bcc
working on sending lidar data
2017-11-30 21:53:30 +03:00
nsubiron
146bd1948e
Print camera FOV in CarlaSettings
2017-11-29 19:10:24 +01:00
Anton Pechenko
2688a78be5
working on lidar measurement serialization
2017-11-29 20:39:29 +03:00
nsubiron
d2b46badc9
Fix #58 Send vehicle's roll, pitch, and yaw to client
2017-11-29 15:08:59 +01:00
Anton Pechenko
5f27d8b7be
working on adding lidar
2017-11-28 18:08:05 +03:00
nsubiron
7567184bd8
Increase version
2017-11-28 12:57:15 +01:00
FPerez
7b41eca6f1
wind
2017-11-27 12:09:51 +01:00
felipecode
adecf52043
Merge pull request #49 from carla-simulator/new_client_api
...
Fix #32 , brand new client API
2017-11-24 16:40:04 +01:00
nsubiron
e583bf3239
Delete old weather file
2017-11-23 17:51:33 +01:00
FPerez
a8f50f03c4
fixed weather
2017-11-23 17:48:25 +01:00
FPerez
d000a2888c
Tweaked climatic conditions
2017-11-23 15:30:03 +01:00
nsubiron
033854d80f
#32 Rename ai_control to autopilot_control
2017-11-21 15:33:53 +01:00
nsubiron
c01492c4a2
Fix #31 Make CARLA start without client by default
2017-11-18 20:23:59 +01:00
nsubiron
718dad5068
Increase version
2017-11-09 18:07:29 +01:00
nsubiron
6c7f03625c
Fix wrong variable type
2017-11-09 16:15:15 +01:00
nsubiron
0aec1f1833
Add license
2017-11-02 14:17:52 +01:00
nsubiron
1d3e42c8f8
Enable semantic segmentation by default
2017-10-26 19:34:40 +02:00
nsubiron
361ba17a40
Adapt Linux build system
2017-10-25 17:26:31 +02:00
nsubiron
2fe886af6e
Merge CHANGELOGs
2017-10-25 15:57:04 +02:00
nsubiron
13359f1e52
Include Unreal project and reorganise folders
2017-10-24 19:46:58 +02:00