nsubiron
5da183e4c5
Change episode in client-side if server changed episode by checking world observer message
2019-03-01 00:15:58 +01:00
nsubiron
036bc22ae4
Include episode id on world observer message
2019-03-01 00:15:58 +01:00
nsubiron
aa818cdc67
Make episodes have a random unique id to avoid collisions between runs
2019-03-01 00:15:58 +01:00
nsubiron
fe2ebc527c
Allow changing episode settings at runtime (sync mode and no-rendering mode)
2019-03-01 00:15:58 +01:00
nsubiron
e90e82cc81
Fix #1244 , make simulator wait for client cue each tick if sync mode is enabled
2019-03-01 00:15:58 +01:00
nsubiron
43ed758fb8
Fix #1258 , add FCarlaEngine to ensure tick order
2019-03-01 00:15:58 +01:00
Néstor Subirón
1798e57ef9
Merge branch 'master' into autogenerate-map-commandlet
2019-02-28 16:08:48 +01:00
Daniel
912e28b8ba
Added default to Sign Selection
2019-02-28 16:03:12 +01:00
nsubiron
6789783a17
Merge branch 'master' into bernatx/Recorder
2019-02-28 15:17:18 +01:00
bernatx
e3c2f68195
Initializing a variable
2019-02-28 14:56:03 +01:00
bernatx
b7be0c67d3
Changes for the Pull Request
2019-02-28 12:37:02 +01:00
Daniel
2258562d82
Removed log
2019-02-28 11:51:25 +01:00
nsubiron
2c6bc252d2
Fix compilation on Windows
2019-02-27 22:59:45 +01:00
Daniel
668865c3a9
With_editor to With_editoronly_data
2019-02-27 20:01:23 +01:00
Daniel
fe4fcb68ba
Export tool updated. Minor distribution fixes
2019-02-27 20:01:23 +01:00
Daniel
bc9a713791
Map process now inside Carla Plugin
2019-02-27 20:01:23 +01:00
Daniel
9051def0ee
Small fixes
2019-02-27 20:01:23 +01:00
Daniel
c004432c39
Improved OpenDriveActor
...
- Now it keeps track of signs and lights
- Now it despawns signs and lights on "Remove Route"
2019-02-27 20:01:23 +01:00
Daniel
e7a5f870f3
Added Traffic Signs
2019-02-27 20:01:23 +01:00
Daniel
59ea5589e0
Import now work with custom traffic lights and groups
2019-02-27 20:01:23 +01:00
Daniel
dd0daceb9c
Build and material fixes
...
Fixed a compilation issue.
Fixed a value being GCed and not changing material properly when --usecarlamats was used.
2019-02-27 20:01:23 +01:00
Daniel
1644ae4b17
Fixed material issue
2019-02-27 20:01:23 +01:00
Daniel
cad5a61318
Changed the plugin so it is a editor plugin
2019-02-27 20:01:23 +01:00
Daniel
8d2769d22e
first completed version of the generate_map.py script
2019-02-27 20:01:23 +01:00
Daniel
a34a0e1d02
Basic functionality achieved.
...
- FBX to UMAP
2019-02-27 20:01:23 +01:00
Daniel
81158985a0
Commandlet for creating a new map (Editor Side)
2019-02-27 20:01:23 +01:00
Aidan Clear
5cbde4d5a9
Updating api to allow retrieval of traffic pole index and the other traffic lights in a group from a traffic light
2019-02-27 18:48:40 +01:00
nsubiron
419be77858
Add support for stop and yield signs
2019-02-27 17:47:36 +01:00
nsubiron
3e93782c98
Expose traffic sign's trigger volumes on Python API
2019-02-27 17:47:36 +01:00
nsubiron
6701f22ab1
Fix compilation error on Windows
2019-02-27 16:53:37 +01:00
Néstor Subirón
0e7e1b0b91
Merge branch 'master' into new_expose_vehicle_physics
2019-02-27 12:29:58 +01:00
Marc Garcia Puig
f0273d5465
Merge branch 'master' into marcgpuig/windows_build
2019-02-27 11:50:57 +01:00
bernatx
d0c2962f5d
Add some comments on code, change some hash function
2019-02-26 15:07:19 +01:00
bernatx
6b609f5db6
Isolate the query module
2019-02-26 15:07:19 +01:00
bernatx
4b24e7b4d6
Improvements to the collision structure for recording
2019-02-26 15:07:19 +01:00
manishthani
a49e14997e
Merge branch 'master' into new_expose_vehicle_physics
2019-02-26 14:56:05 +01:00
Manish
5eb4561a38
refactoring code
2019-02-25 20:41:54 +01:00
Manish
dcc0cc4f1d
Added default params and refactored
2019-02-25 13:16:57 +01:00
bernat
98492c592d
Merge branch 'master' into bernatx/Recorder
2019-02-25 12:16:06 +01:00
bernatx
1a784ac2a3
Changed the structure of the recorder file, now it is more flexible
2019-02-25 12:12:10 +01:00
Manish
333fe4546d
refactored code
2019-02-25 11:17:16 +01:00
Manish
12fd0178e5
Improved test, removed inertia tensor scale, fixed bindings and center of mass
2019-02-24 19:47:35 +01:00
bernatx
f9768935ee
A bit of reformatting output
2019-02-22 13:49:44 +01:00
bernatx
c35fbd8884
Parsing actors from the registry instead of from Unreal
2019-02-22 13:49:22 +01:00
bernatx
0ed6ae5883
Minor corrections
2019-02-22 10:39:24 +01:00
bernatx
5290ab3188
Fix problem with velocities, now they are reset while replaying
2019-02-21 18:24:32 +01:00
bernatx
cccf16e9dc
Removing the LOG file associated to each recorded file.
2019-02-21 14:03:26 +01:00
Manish
01ecabc0e0
simplified get and set of center of mass and extended test
2019-02-21 11:20:32 +01:00
Manish
4df5da8620
Added center of mass and huge refactor of bindings
2019-02-20 19:25:16 +01:00
bernatx
737431735c
Adding collision events and a few more features to the recording system
2019-02-20 14:51:33 +01:00
Manish
c6f618090b
Removed hack for controlling physics params, found a better way
2019-02-19 20:38:43 +01:00
Manish
0b235ad0cc
Added Vector2D and changed curves to list of Vector2D
2019-02-19 14:14:06 +01:00
Manish
adb2f50158
Added wheels physics control
2019-02-18 20:54:24 +01:00
Manish
f9255b9544
Working on wheel physics and changed call from world to each actor
2019-02-18 19:16:13 +01:00
Manish
0c8839ccb6
we can now set physics params of vehicles
2019-02-18 11:39:32 +01:00
Manish
6547535a71
Added constructor of VehiclePhysicsControl in PythonAPI
2019-02-18 10:53:29 +01:00
bernatx
12dd144400
Moved Recorder code from LibCarla to Unreal
2019-02-15 13:06:32 +01:00
nsubiron
a0c2c21581
Add movable static meshes to the actor registry
2019-02-15 12:56:53 +01:00
Manish
89ed858cd9
Added vehicle engine setup params
2019-02-15 10:54:25 +01:00
Manish
b882efe8e3
exposing torque curve of vehicle physics working
2019-02-14 19:33:24 +01:00
Marc Garcia Puig
a206e35c77
Fixed package for windows
2019-02-12 15:06:27 +01:00
bernatx
06d486f22a
Some Pull Request fixes
2019-02-11 19:15:28 +01:00
bernatx
525293850a
Fixing problem with dynamic Id of TrafficLights
2019-02-11 16:42:14 +01:00
bernatx
1985ab683f
Adding traffic light state to recorder. Also other fixes.
2019-02-08 15:30:22 +01:00
bernatx
cedf9c1bfa
Fixing merge with master
2019-02-06 17:24:09 +01:00
bernatx
3824e4d616
Manual_control script with recording/replayer functionality
2019-02-06 12:40:35 +01:00
bernatx
41e53d528b
Added parenting and negative times to start a time from the end
2019-02-06 12:18:30 +01:00
bernatx
561895280a
Adding general info to the recorder file, and removing velocity data
2019-02-06 12:17:10 +01:00
bernatx
0a6ecf4349
Basic recording/replayer functionality
2019-02-06 12:14:22 +01:00
bernatx
7d9ccf8c18
Adding Replayer (but with callback problem)
2019-02-06 12:11:38 +01:00
bernatx
80ebdbf945
First version of recorder (logger), only capture.
2019-02-06 11:47:48 +01:00
nsubiron
9134973489
Upgrade version
2019-01-31 19:32:27 +01:00
nsubiron
7678354315
Update content link
2019-01-31 19:31:35 +01:00
Marc Garcia Puig
b2e0b53cf5
Fixed the steering when RoadMap is null
2019-01-30 18:12:42 +01:00
Marc Garcia Puig
aff20355e3
Fix raycast direction when FreeDriving
2019-01-30 18:12:42 +01:00
Marc Garcia Puig
8c8c256543
Fixed style in some old code
2019-01-30 18:12:42 +01:00
Marc Garcia Puig
4421358610
Fixed multiple trigger spwning
2019-01-30 18:12:42 +01:00
Marc Garcia Puig
7e45899d74
Fixed vehicle controller raycast and OpenDriveActor issues
2019-01-30 18:12:42 +01:00
nsubiron
137b69b29a
Add utils for creating a prop factory
2019-01-30 16:25:08 +01:00
Néstor Subirón
0e8ca5064b
Merge branch 'master' into tl_api
2019-01-30 14:40:21 +01:00
Daniel Novillo
5a026fd489
Merge master into pedestrian-collision-sensor
2019-01-30 13:49:57 +01:00
Aidan Clear
faac288002
Prettyfying the files in response to review
2019-01-30 11:20:23 +01:00
Daniel
881e957216
Optimizations
2019-01-29 20:43:37 +01:00
Daniel
79b7e39196
Moved code from Sensor to ActorBlueprintFunctionLibrary
...
Added documentation
Minor code improvements
2019-01-29 19:21:34 +01:00
nsubiron
a993968c5a
Switch off texture streaming again, it was automatically switched on on Unreal Engine upgrade
2019-01-29 16:43:53 +01:00
Aidan Clear
f033823752
Fixing couple of merge issues
2019-01-29 16:20:09 +01:00
Aidan Clear
cb6c57d24e
Merge branch 'master' into tl_api
2019-01-29 13:07:48 +00:00
nsubiron
1e5195dd9a
Fix ObstacleDetectionSensor for new async streams
2019-01-29 13:05:41 +01:00
Daniel
ad5c62cfb1
Improved comments and changed TraceChannel to ECC_WorldStatic
2019-01-29 12:44:41 +01:00
Daniel
0bd4388e3f
Documentation and variable renaming for obstacle sensor
2019-01-29 12:44:41 +01:00
Daniel Novillo Villarejo
5a31efe298
Obstacle detector for vehicles or everything
2019-01-29 12:44:22 +01:00
Daniel Novillo Villarejo
91e9ee8200
Basic sensor setup for ObstacleDetectionSensor
2019-01-29 12:44:22 +01:00
Daniel Novillo Villarejo
488a56fcab
Rollback of DefaultGame.ini
...
Solve FILE_NAME never used
change if mkdir for mkdir -f in a couple of files
2019-01-29 12:00:58 +01:00
Daniel Novillo Villarejo
7612757f8a
Changed MapstoCook, directories to always cook and staging directory
2019-01-29 12:00:58 +01:00
Daniel Novillo Villarejo
0730688e48
Maps extraction tool without testing
2019-01-29 12:00:58 +01:00
nsubiron
ae75d41055
Remove crash reporter
2019-01-29 10:42:38 +01:00
Aidan Clear
acb590ca85
Adding python api support for changing a traffic light's state and timers and getting the traffic light and speed limit for a vehicle
2019-01-28 20:03:16 +01:00
nsubiron
63ce3a10e8
Small documentation fix
2019-01-28 19:51:00 +01:00
nsubiron
98a515537a
Minor fixes
2019-01-28 19:13:56 +01:00
nsubiron
fbf64f56d5
Add CarlaStatics function library
2019-01-27 21:04:40 +01:00
nsubiron
7cb8e00135
Fix #1168 deregister registered actors on "OnDestroyed" event
2019-01-27 19:13:36 +01:00
nsubiron
67c2d900e5
Fix regression introduced in #1150 , make data streams more robust for asynchronous use
2019-01-27 16:19:16 +01:00
nsubiron
027362bb48
Refactor the server to always return a Response object, move some functionality to UCarlaEpisode
2019-01-27 13:34:57 +01:00
nsubiron
1f34cf33b7
Add more info to actor view, including serialized data
2019-01-26 18:31:15 +01:00
nsubiron
c7561c5ef7
Iterate actor registry by values instead of pairs
2019-01-26 18:31:15 +01:00
nsubiron
0371620a36
Replace Optional by boost::optional and add adaptors for serialization
2019-01-26 18:31:15 +01:00
nsubiron
8296b50aec
Fix serialization of boost::variant
2019-01-26 18:31:15 +01:00
nsubiron
6ff8784f16
Compile server pipeline with -fno-exceptions, split unit tests for client and server
2019-01-26 17:27:14 +01:00
nsubiron
459d75568a
Add carla::throw_exception function to re-route exceptions
2019-01-26 15:59:17 +01:00
nsubiron
7801e68f0f
Fix missing includes
2019-01-26 14:31:35 +01:00
nsubiron
bd398acf28
#1119 make sure streams are discarded when the sensor is destroyed
2019-01-26 14:31:35 +01:00
nsubiron
6c5da50d7e
Fix impulse needs to convert units
2019-01-24 19:57:17 +01:00
bernatx
21bf92c5af
Removed 'add_force' command, and little fixes.
2019-01-24 18:57:38 +01:00
bernatx
c360d1407b
Adding conversion for meter / centimeter for Vector3D
2019-01-24 18:57:38 +01:00
bernatx
eaf3392c66
Added methods to PythonAPI for managing some physics of an actor
2019-01-24 18:57:38 +01:00
Marc Garcia Puig
e6c1df36ae
Remove unnecessary checks
2019-01-24 16:50:29 +01:00
Marc Garcia Puig
1287164b0f
Changed asserts for checks
2019-01-24 14:44:24 +01:00
Marc Garcia Puig
84375d376b
Added option to change elevation to the triggers
2019-01-24 12:58:48 +01:00
Marc Garcia Puig
2b99e46954
Fixed OpenDriveActor bug on multiple lane junctions
2019-01-24 12:58:15 +01:00
nsubiron
61a7cc94ad
Migrate saving images to disk to new async system
2019-01-23 18:57:31 +01:00
nsubiron
6c8499c8c9
Upgrade to UE4.21
2019-01-23 18:57:26 +01:00
Pasch, Frederik
89af74d967
Add support for a gnss sensor
...
An initial reference location is read from the header of the OpenDRIVE definition (/OpenDRIVE/header/geoReference)
The expected format is based on the Proj4 syntax:
+lat_0=<LATITUDE as double> +lon_0=<LONGITUDE as double)
Example (Town01):
<OpenDRIVE>
<header revMajor="1" revMinor="4" name="" version="1" date="2018-10-26T12:17:35" north="2.0479999989271146e+1" south="-3.4888998413085938e+2" east="4.1446086126736287e+2" west="-2.0712774024007370e+1" vendor="VectorZero">
<geoReference><![CDATA[+lat_0=4.9000000000000000e+1 +lon_0=8.0000000000000000e+0]]></geoReference>
</header>
...
2019-01-23 17:49:01 +01:00
nsubiron
4235da52a2
Add bounding box to pedestrians
2019-01-22 19:54:57 +01:00
nsubiron
aec58e7357
Fix missing include and forward declaration
2019-01-22 19:54:57 +01:00
nsubiron
4c68cdb345
Add jump to pedestrian control
2019-01-22 19:54:57 +01:00
nsubiron
4ab822bcce
Add support for spawning and controlling walkers
2019-01-22 19:54:57 +01:00
nsubiron
656aba71ec
Rename apply_control_to_actor to apply_control_to_vehicle
2019-01-22 19:54:57 +01:00
Bernat
d83f2f454e
Renamed property tick_interval to sensor_tick
2019-01-16 10:46:16 +01:00
bernat
8e611f0c13
Moving tick_interval property from collision camera to Lidar camera.
2019-01-16 10:46:16 +01:00
bernat
8a8db23f86
Adding 'tick_interval' property for sensors
2019-01-16 10:46:16 +01:00
nsubiron
d4f6c24c64
Update changelog and increase version
2018-12-21 22:52:33 +01:00
nsubiron
e464913014
Update cameras and sensors documentation
2018-12-15 17:35:04 +01:00
nsubiron
77de6a958c
Make the simulator start windowed by default
2018-12-13 20:27:49 +01:00
marcgpuig
df11f4dd64
Restored SpriteComponent's EditorScale
2018-12-13 19:31:37 +01:00
marcgpuig
cb1aaff0d2
AddSpawners disabled by default
2018-12-13 19:31:37 +01:00
marcgpuig
52429a3e94
Now the waypoint elevation works within the Python API
2018-12-13 19:31:37 +01:00
marcgpuig
a0cbf1dfb2
Added elevation in OpenDriveActor
2018-12-13 19:31:37 +01:00
nsubiron
56534e9569
Add option for manual gear shifting to VehicleControl
2018-12-13 18:32:59 +01:00
marcgpuig
3aa0ef261a
Merge branch 'usable_open_drive' of https://github.com/carla-simulator/carla into usable_open_drive
2018-12-10 15:28:40 +01:00
marcgpuig
b3e2f2261d
Added a description on Unreal's interface
2018-12-10 15:25:43 +01:00
Marc Garcia Puig
6451fde7c7
Merge branch 'master' into usable_open_drive
2018-12-10 11:09:18 +01:00
marcgpuig
c0e874c2e6
Fixed problem generating the package + new icon
2018-12-05 19:39:01 +01:00
marcgpuig
4b998bbebc
Major improvment on OpenDriveActor usage
2018-12-04 16:23:20 +01:00
marcgpuig
cbd28cc5d1
Fixed package making + formating to UE4's standard
2018-12-03 11:00:49 +01:00
Marc Garcia Puig
8e762850cd
Fixed an issue where the OpenDrive was generated twice
2018-11-30 21:09:47 +01:00
Bernd Gassmann
bd710c339c
Provide parent/attribute content of Actors via python interface
...
While creating the new carla ros bridge some extensions became necessary
within CARLA:
The parent property of an actor via python interface is not yet filled.
Therefore, the parent_id of Actors has to be transferred from the CARLA
server via rpc interface.
In addition, actor attributes are published via python interface.
Changes in detail:
carla/rpc/Actor.h:
- add parent_id field to the Actor class for rpc transport
TheNewCarlaServer.cpp:
- fill the parent_id field with the appropriate value
client/ActorList:
- added GetActor() function to get an actor by id
client/ActorVariant:
- added actor_list optional parameter to Get() and MakeActor() function
which allows to query for the parent actor in case the actor_list is
available
client/ActorAttribute:
- solved problem of independent rpc::ActorAttribute* classes by
introduction of ActorAttributeValueAccess class, to be able to reuse
most of the functions for both ActorAttribueValues and ActorAttributes
ActorBlueprintFunctionLibrary:
- extended actor attributes by attribute 'role_name' having {autopilot,
scenario, ego_vehicle} as recommended values for vehicles or
{front,back,...} for sensors to be able to distiguish the different
actors in a meaningful way when transferring to ROS topic names
- extended vehicle attributes by not-modifiable attribute 'object_type'
to be defined at blueprint creation time to provide ground truth
object classification type
PythonAPI:
- libcarla: provide the actor attributes within python as dictionary
- make use of role_name attribute to provide information required for
ROS bridge to distinguish ego vehicle from others
2018-11-30 16:08:50 +01:00
Marc Garcia Puig
1d1953f347
Even fewer dependencies in Carla.h
2018-11-27 18:08:01 +01:00
iFuSiiOnzZ
ad91270ab8
Remove "function X" not found error
...
Depending on the include header sometimes the error is {instrinsic funtion} is not a member of {class name} and other times it seems some Unreal functions as GetObject was replaced by the GetObjectW macro.
2018-11-19 11:02:07 +01:00
iFuSiiOnzZ
3583f895af
Add missing includes for enable/disable UE4 macros
2018-11-19 10:52:54 +01:00
nsubiron
cddb98282c
Increase version and update changelog
2018-11-16 13:29:40 +01:00
nsubiron
3072fcb2be
Add missing license notices
2018-11-15 16:49:40 +01:00
nsubiron
0be794736f
Uncrustify
2018-11-15 16:49:40 +01:00
nsubiron
a4fda4213b
Refactor MapData
2018-11-15 16:45:34 +01:00
nsubiron
503fedeb6b
Merge branch 'master' into roads
2018-11-12 14:48:44 +01:00
nsubiron
b5c565d49f
Add missing include
2018-11-08 12:50:30 +01:00
nsubiron
b113b979ca
Log vehicle control in world observer
2018-11-08 12:50:11 +01:00
nsubiron
6e0c0c808f
Fix unit conversion for velocity
2018-11-07 11:32:38 +01:00
iFuSiiOnzZ
7a2d023619
Use the trigger extend volume for lane debugging
2018-11-01 13:16:13 +01:00
nsubiron
46a6ecec1c
Rollback files that didn't need to change
2018-10-31 19:53:34 +01:00
nsubiron
36e1ca6ed0
Fix route planner trigger box default extent
2018-10-31 18:38:53 +01:00
nsubiron
0f4f23bb63
Make vehicles continue straight when off-road
2018-10-31 18:37:52 +01:00
iFuSiiOnzZ
690d114d90
Start to play with the autopilot and opendrive
2018-10-31 11:52:40 +01:00
iFuSiiOnzZ
ec14745050
Check for errors during opendrive parsing
2018-10-30 14:33:58 +01:00
iFuSiiOnzZ
425d1dca90
Put back the Init function for ARoutePlanner
2018-10-29 17:50:20 +01:00
iFuSiiOnzZ
00fc3e4b26
Return lanes ordered (from 1 to n and -1 to -n)
2018-10-29 15:42:59 +01:00
iFuSiiOnzZ
2b9480a772
Invert the heading the the 'y' to be in Unreal coordinates
2018-10-29 13:42:24 +01:00
nsubiron
92f8fe7fd6
Merge branch 'master' into roads
2018-10-28 11:35:42 +01:00
nsubiron
6d1f3519ec
Make possible to draw UE4 debug shapes from Python API
2018-10-28 10:19:30 +01:00
nsubiron
3af14283f8
Add vehicle spawn points
...
(cherry picked from commit 9aed85ed37
)
2018-10-28 10:08:41 +01:00
Joshua Harlow
61ad44497f
Get config loading working again (for abs paths)
...
The main reason this wasn't working was because it
was only returning true for the relative path; when
it should return true in both cases.
Fixes #215
2018-10-26 14:42:02 -07:00
nsubiron
48d204161a
Fix route planner not initialized
2018-10-26 20:43:58 +02:00
nsubiron
8f12b498a2
Fix deleted shared_ptr
2018-10-26 18:28:42 +02:00
nsubiron
5c4d01167c
Merge branch 'roads' into road_points_test
2018-10-26 18:20:29 +02:00
nsubiron
4e075ca1f1
Merge branch 'master' into com
2018-10-26 17:29:59 +02:00
nsubiron
e97882264e
Disable texture streaming
2018-10-26 14:14:37 +02:00
iFuSiiOnzZ
035c00bb1d
Automatically load opendrife file
2018-10-26 13:01:38 +02:00
iFuSiiOnzZ
d95d8ee5ec
Refactoring
2018-10-25 16:15:12 +02:00
iFuSiiOnzZ
1ec41174e1
Route generates seemd to work
...
There is bug in the exported opendrive where is missing some information in the junctions.
2018-10-25 12:55:13 +02:00
nsubiron
73826236e0
Fix wrong overload was called
2018-10-25 12:01:47 +02:00
nsubiron
aeb04231c6
Correct map name if playing in editor
2018-10-25 12:01:19 +02:00
nsubiron
bf0685d115
Expose road maps to Python
2018-10-24 22:42:50 +02:00
nsubiron
6b7ad14665
Add recommended start transforms to map info message
2018-10-24 21:59:23 +02:00
nsubiron
4f92ec758c
Add MapInfo message and serialize OpenDrive file
2018-10-24 21:59:23 +02:00
nsubiron
9aed85ed37
Add vehicle spawn points
2018-10-24 21:59:23 +02:00
iFuSiiOnzZ
412c45b46b
Waypoints for straight lines working : )
2018-10-23 17:06:03 +02:00
nsubiron
00e0b5167f
Fix compilation of CarlaUE4
2018-10-23 16:43:52 +02:00
FPerez
3389d4c58b
Increased waypoint acceptance area, and expose debug info to blueprints
2018-10-23 16:38:22 +02:00
nsubiron
99fc6fd103
Merge branch 'com' into roads
2018-10-23 16:01:15 +02:00
iFuSiiOnzZ
08f7352835
Draw waypoints as line
2018-10-23 09:39:54 +02:00
nsubiron
c824f77e6d
Destroy pawn's controller when destroying an actor if necessary
2018-10-22 17:58:20 +02:00
nsubiron
44710c760d
Workaround bounding boxes only for vehicles
2018-10-22 14:17:25 +02:00
nsubiron
a4a8bcad27
Reduce output log of weather
2018-10-22 10:18:47 +02:00
nsubiron
c478eb039e
Function to disable simulating physics on an actor
2018-10-21 23:39:58 +02:00
nsubiron
994110047e
Fix set actor transform broken for attached actors
2018-10-21 23:38:14 +02:00
nsubiron
d5392c7408
Add traffic lights and signs as actors
2018-10-21 23:35:24 +02:00
nsubiron
cf8a758146
Add semantic tags to actors
2018-10-21 18:27:49 +02:00
nsubiron
07b22b5f2f
Move episode state serialization into Unreal
2018-10-21 17:10:48 +02:00
nsubiron
26198adab3
Fix crash empty actor getting serialized
2018-10-21 16:50:28 +02:00
nsubiron
8f20693ffa
Make tags singular
2018-10-21 15:18:28 +02:00
nsubiron
55558a64ca
Fix build
...
(cherry picked from commit bc6d9de781
)
2018-10-21 14:47:36 +02:00
nsubiron
313b11931c
Add collision sensor
2018-10-20 20:33:37 +02:00
iFuSiiOnzZ
01b963baa2
Some fixes
2018-10-19 18:13:33 +02:00
iFuSiiOnzZ
10eb2184a8
Replace 2 first points of the spline and destoy RoutePlanners on exit
2018-10-19 17:28:53 +02:00
nsubiron
bc6d9de781
Fix build
2018-10-19 17:27:52 +02:00
iFuSiiOnzZ
814723d434
Move points reversion out of the points loop generation
2018-10-19 16:52:09 +02:00
iFuSiiOnzZ
b7b895772a
Testing car autopilot for straight lines
2018-10-19 16:44:15 +02:00
nsubiron
81e7fbc12c
Merge branch 'com' into roads
2018-10-19 15:14:35 +02:00
nsubiron
fb39d01a44
Update Content and default Town03
2018-10-19 13:27:56 +02:00
nsubiron
cecd66e159
Allow vehicles without color attribute
2018-10-19 13:08:27 +02:00
nsubiron
5c3af1f5a5
Add option to command-line to change quality level
2018-10-19 11:22:55 +02:00
nsubiron
b58a5988a1
Port quality level delegate to new game mode
2018-10-19 11:22:55 +02:00
nsubiron
d2f2c3c650
Use new quality level enum and uncrustify related files
2018-10-19 11:22:55 +02:00
nsubiron
15ee43375c
Add quality level enum serialization
2018-10-19 11:22:55 +02:00
iFuSiiOnzZ
659de82a6a
Generating multilane waypoints
2018-10-19 10:57:05 +02:00
nsubiron
3c1f23a3fa
Better logging when destroying actors
2018-10-18 20:38:14 +02:00
nsubiron
21800007b4
Add support for requesting the list of actors in the episode
2018-10-18 20:36:17 +02:00
nsubiron
e08b4e6cfd
Remove autopilot error messages
2018-10-18 00:39:27 +02:00
nsubiron
f09e9b0872
Whoops
2018-10-18 00:21:03 +02:00
nsubiron
c0045c64fa
Enable AWorldObserver tick
2018-10-18 00:21:03 +02:00
nsubiron
2168747991
Deserialize data from world observer
2018-10-18 00:21:03 +02:00
nsubiron
7722f112ba
Attach AWorldObserver sensor to UCarlaEpisode
2018-10-18 00:21:03 +02:00
nsubiron
817aac38dd
Add world observer sensor
2018-10-18 00:21:03 +02:00
nsubiron
d7d4dd4e1e
Add episode info message
2018-10-18 00:21:03 +02:00
nsubiron
c7de4c0be7
Make Simulator class, leave Client to pure networking methods only
2018-10-18 00:21:03 +02:00
nsubiron
f159a0eacf
Sync default weather parameters
2018-10-18 00:19:38 +02:00
nsubiron
733210500d
Indentation...
2018-10-18 00:18:03 +02:00
FPerez
6ee5f2ac59
Changed camera gamma
2018-10-17 19:58:03 +02:00
FPerez
711e04fc53
Capture Gamma set, Preset weathers fixed
2018-10-17 19:28:49 +02:00
iFuSiiOnzZ
9718238df6
Add basic lane information
2018-10-17 12:18:40 +02:00
iFuSiiOnzZ
62a48ca689
Add diferent route options to the RoutePlanner
2018-10-16 18:24:16 +02:00
iFuSiiOnzZ
42af43ace5
Draw opendrive points (debug purpose)
2018-10-16 18:18:02 +02:00
iFuSiiOnzZ
b6c36404a3
Generate points for the RoutePlanner
2018-10-15 18:09:37 +02:00
iFuSiiOnzZ
2e364efea4
Add OpenDrive actual for waypoints load
2018-10-15 15:12:46 +02:00
iFuSiiOnzZ
d046c01bc3
Give possibility to add dynamic routes to RoutePlanner
2018-10-15 13:19:41 +02:00
iFuSiiOnzZ
80b258a571
Includes reordering
2018-10-15 10:44:37 +02:00
nsubiron
e19a5cb7b9
Fix compilation on Windows
2018-10-15 10:34:16 +02:00
nsubiron
5bb425737c
Expose weather to client API
2018-10-15 10:34:08 +02:00
iFuSiiOnzZ
604111ec4f
Remove intrinsics functions errors by reodering the includes
2018-10-13 14:12:20 +02:00
iFuSiiOnzZ
3db8a9464f
Pass zero as offset to WritePixelToBuffer_Vulkan
2018-10-13 11:31:00 +02:00
nsubiron
856ecde332
Add Weather class
2018-10-11 18:22:03 +02:00
nsubiron
c83078d700
Fix missing includes
2018-10-11 18:15:05 +02:00
nsubiron
5965c3bdbe
Refactor client-side code and its C++ API
2018-10-08 13:47:10 +02:00
nsubiron
db9d6a781d
Small refactoring and documentation
2018-10-02 18:00:16 +02:00
nsubiron
7771e5778c
Fix make package
2018-10-02 15:03:58 +02:00
nsubiron
df65c16b1a
Rename sensors
2018-10-02 15:03:58 +02:00
nsubiron
11167181f2
Port lidar to new sensor system
2018-10-02 15:03:58 +02:00
nsubiron
fb68143559
System for setting sensor attributes
2018-10-02 15:03:58 +02:00
nsubiron
8cfee9696d
Better support for blueprints in SceneCaptureSensor
2018-10-02 15:03:58 +02:00
nsubiron
93809422bd
Retrieve sensor definition from static function
2018-10-02 15:03:58 +02:00
nsubiron
cca42fd618
Remove everything related to the deprecated sensors
2018-10-02 15:03:58 +02:00
nsubiron
283ab21581
Reparent and rename Lidar
2018-10-02 15:03:58 +02:00
nsubiron
282789548e
Fix image buffer stride issues
2018-10-02 15:03:58 +02:00
nsubiron
367a6b51eb
Allow each scene capture sensor have its own serializer
2018-10-02 15:03:58 +02:00
nsubiron
d3f8740df2
Add shader-based sensors
2018-10-02 15:03:58 +02:00
nsubiron
151ea569a1
Reparent scene capture camera
2018-10-02 15:03:58 +02:00
nsubiron
1b9fa8c55d
Fix extra allocation for DirectX buffers
2018-10-02 15:03:58 +02:00
nsubiron
bf88697374
Add debugging methods to scene capture sensor
2018-10-02 15:03:58 +02:00
nsubiron
5e18418e14
Demolish the OldSensorFactory
2018-10-02 15:03:58 +02:00
nsubiron
d0629c9381
Image serialization complete pipeline
2018-10-02 15:03:58 +02:00
nsubiron
396894f10b
Migrate deprecated ASceneCaptureCamera to the new ASceneCaptureSensor
2018-10-02 15:03:58 +02:00
nsubiron
c68c3e9e4c
Basis for SensorRegistry and ASensor class
2018-10-02 15:03:58 +02:00
nsubiron
c6c5edb892
Rename ASensor to ADeprecatedSensor
2018-10-02 15:03:58 +02:00
nsubiron
3bd67d2fdf
Allow including LibCarla headers multiple times in UE4
2018-10-02 15:03:58 +02:00
nsubiron
a869424185
User buffer as much as possible to avoid a couple of dynamic allocations
2018-10-02 15:03:03 +02:00
Marc Garcia Puig
420fab0dd0
Fixed .gitignore not ignoring the Content
2018-10-02 12:05:05 +02:00
Marc Garcia Puig
09df66a083
Misspelling error in shader name
2018-09-18 13:57:48 +02:00
Marc Garcia Puig
4c87fa7451
Added lens distortion shader + fixed '.gitignore' issue ignoring plugin's postprocessing materials
2018-09-18 13:57:48 +02:00
nsubiron
a1684ad0ae
Minor fixes to non-rendering mode
2018-09-06 17:00:26 +02:00
Juan Belón
662fc32c8b
Added includes to be able to compile full builds.
2018-09-06 17:00:26 +02:00
Juan Belón
341bf178e5
Added compatibility for non-redering mode in python clients lib. Small change in the command disable-rendering bool val
2018-09-06 17:00:26 +02:00
juaxix
c39cc46646
Disable Rendering Feature
2018-09-06 17:00:26 +02:00
iFuSiiOnzZ
053ead0ed1
Disable some compilation warning warnings (C4668 and C4191)
...
C4668 symbol is not defined as a preprocessor macro, replacing with '0' for 'directives'
C4191 unsafe conversion from 'type of expression' to 'type required'
2018-08-23 17:36:30 +02:00
iFuSiiOnzZ
d675233d8d
Merge branch 'master' into 0.9-win32
2018-08-21 15:15:12 +02:00
iFuSiiOnzZ
8afb3cc59a
Suppress some compiler warning
...
C4668 C4191 caused by undefined macros and type cast
Hiden member class variables names
2018-08-21 14:59:35 +02:00
Néstor Subirón
8fee70fb28
Merge branch 'master' into one_channel_lidar
2018-08-20 16:49:38 +02:00
iFuSiiOnzZ
f0971ab2d6
Merge branch 'carla-0.9' into 0.9-win32
2018-07-30 13:43:29 +02:00
nsubiron
3b3bb1868a
Fix the build
2018-07-30 12:37:28 +02:00
nsubiron
4dac1b532f
Rename camera id
2018-07-29 23:18:21 +02:00
nsubiron
4c3b6127b1
Minor fixes
2018-07-29 18:05:19 +02:00
nsubiron
4f5044a495
Expose spectator pawn
2018-07-29 18:03:52 +02:00
nsubiron
78571e299f
Minimal documentation of the new API
2018-07-28 20:11:42 +02:00
nsubiron
b870a35fbf
Update content link
2018-07-28 19:32:05 +02:00
nsubiron
12243aa84e
Add functions to get actor location and transform
2018-07-28 17:46:26 +02:00
nsubiron
7d1f51e9cc
Add functions to set actor location and transform
2018-07-28 15:23:57 +02:00
nsubiron
f9b7578d6c
Allow destroying actors from Python
2018-07-28 13:04:59 +02:00
nsubiron
67643485cc
Fix long-standing crash when a vehicle is destroyed
2018-07-28 13:04:14 +02:00
nsubiron
c785437f08
Fix images overexposed
2018-07-28 13:03:16 +02:00
nsubiron
8c656b5486
Add the tagger to the new game mode
2018-07-27 21:12:04 +02:00
nsubiron
3bd383a46d
Fix camera settings ignored
2018-07-27 21:11:16 +02:00
nsubiron
ae900053dc
Do not use post-process None as default
2018-07-27 21:10:39 +02:00
nsubiron
c4c15cbb41
Add function to enable autopilot from Python
2018-07-27 19:56:00 +02:00
nsubiron
ad876a282f
Better validation of actor descriptions
2018-07-27 18:43:27 +02:00
nsubiron
5b310cb541
Better definition of cameras
2018-07-27 18:41:25 +02:00
iFuSiiOnzZ
756646020d
Merge branch 'carla-0.9' into 0.9-win32
2018-07-27 16:30:40 +02:00
nsubiron
0fb1edc6af
Rename spawners to factories
2018-07-27 15:24:48 +02:00
nsubiron
81ba9782cb
Helpers to convert actor attribute values
2018-07-27 14:51:30 +02:00
nsubiron
4ee7c80448
Helpers for building vehicle definitions
2018-07-26 22:31:37 +02:00
nsubiron
d543c3812e
Add function to apply control to vehicles
2018-07-26 22:08:39 +02:00
nsubiron
ab431e3847
Exposing cameras in Python API
2018-07-26 18:25:57 +02:00
iFuSiiOnzZ
83464900b9
Make Carla build for Windows
...
Add missing libs
Enable exceptions
Enble/Disable some UE4 macros
2018-07-26 15:01:54 +02:00