nsubiron
c0045c64fa
Enable AWorldObserver tick
2018-10-18 00:21:03 +02:00
nsubiron
2168747991
Deserialize data from world observer
2018-10-18 00:21:03 +02:00
nsubiron
7722f112ba
Attach AWorldObserver sensor to UCarlaEpisode
2018-10-18 00:21:03 +02:00
nsubiron
817aac38dd
Add world observer sensor
2018-10-18 00:21:03 +02:00
nsubiron
d7d4dd4e1e
Add episode info message
2018-10-18 00:21:03 +02:00
nsubiron
c7de4c0be7
Make Simulator class, leave Client to pure networking methods only
2018-10-18 00:21:03 +02:00
nsubiron
f159a0eacf
Sync default weather parameters
2018-10-18 00:19:38 +02:00
nsubiron
733210500d
Indentation...
2018-10-18 00:18:03 +02:00
FPerez
6ee5f2ac59
Changed camera gamma
2018-10-17 19:58:03 +02:00
FPerez
711e04fc53
Capture Gamma set, Preset weathers fixed
2018-10-17 19:28:49 +02:00
iFuSiiOnzZ
9718238df6
Add basic lane information
2018-10-17 12:18:40 +02:00
iFuSiiOnzZ
62a48ca689
Add diferent route options to the RoutePlanner
2018-10-16 18:24:16 +02:00
iFuSiiOnzZ
42af43ace5
Draw opendrive points (debug purpose)
2018-10-16 18:18:02 +02:00
iFuSiiOnzZ
b6c36404a3
Generate points for the RoutePlanner
2018-10-15 18:09:37 +02:00
iFuSiiOnzZ
2e364efea4
Add OpenDrive actual for waypoints load
2018-10-15 15:12:46 +02:00
iFuSiiOnzZ
d046c01bc3
Give possibility to add dynamic routes to RoutePlanner
2018-10-15 13:19:41 +02:00
iFuSiiOnzZ
80b258a571
Includes reordering
2018-10-15 10:44:37 +02:00
nsubiron
e19a5cb7b9
Fix compilation on Windows
2018-10-15 10:34:16 +02:00
nsubiron
5bb425737c
Expose weather to client API
2018-10-15 10:34:08 +02:00
iFuSiiOnzZ
604111ec4f
Remove intrinsics functions errors by reodering the includes
2018-10-13 14:12:20 +02:00
iFuSiiOnzZ
3db8a9464f
Pass zero as offset to WritePixelToBuffer_Vulkan
2018-10-13 11:31:00 +02:00
nsubiron
856ecde332
Add Weather class
2018-10-11 18:22:03 +02:00
nsubiron
c83078d700
Fix missing includes
2018-10-11 18:15:05 +02:00
nsubiron
5965c3bdbe
Refactor client-side code and its C++ API
2018-10-08 13:47:10 +02:00
nsubiron
db9d6a781d
Small refactoring and documentation
2018-10-02 18:00:16 +02:00
nsubiron
7771e5778c
Fix make package
2018-10-02 15:03:58 +02:00
nsubiron
df65c16b1a
Rename sensors
2018-10-02 15:03:58 +02:00
nsubiron
11167181f2
Port lidar to new sensor system
2018-10-02 15:03:58 +02:00
nsubiron
fb68143559
System for setting sensor attributes
2018-10-02 15:03:58 +02:00
nsubiron
8cfee9696d
Better support for blueprints in SceneCaptureSensor
2018-10-02 15:03:58 +02:00
nsubiron
93809422bd
Retrieve sensor definition from static function
2018-10-02 15:03:58 +02:00
nsubiron
cca42fd618
Remove everything related to the deprecated sensors
2018-10-02 15:03:58 +02:00
nsubiron
283ab21581
Reparent and rename Lidar
2018-10-02 15:03:58 +02:00
nsubiron
282789548e
Fix image buffer stride issues
2018-10-02 15:03:58 +02:00
nsubiron
367a6b51eb
Allow each scene capture sensor have its own serializer
2018-10-02 15:03:58 +02:00
nsubiron
d3f8740df2
Add shader-based sensors
2018-10-02 15:03:58 +02:00
nsubiron
151ea569a1
Reparent scene capture camera
2018-10-02 15:03:58 +02:00
nsubiron
1b9fa8c55d
Fix extra allocation for DirectX buffers
2018-10-02 15:03:58 +02:00
nsubiron
bf88697374
Add debugging methods to scene capture sensor
2018-10-02 15:03:58 +02:00
nsubiron
5e18418e14
Demolish the OldSensorFactory
2018-10-02 15:03:58 +02:00
nsubiron
d0629c9381
Image serialization complete pipeline
2018-10-02 15:03:58 +02:00
nsubiron
396894f10b
Migrate deprecated ASceneCaptureCamera to the new ASceneCaptureSensor
2018-10-02 15:03:58 +02:00
nsubiron
c68c3e9e4c
Basis for SensorRegistry and ASensor class
2018-10-02 15:03:58 +02:00
nsubiron
c6c5edb892
Rename ASensor to ADeprecatedSensor
2018-10-02 15:03:58 +02:00
nsubiron
3bd67d2fdf
Allow including LibCarla headers multiple times in UE4
2018-10-02 15:03:58 +02:00
nsubiron
a869424185
User buffer as much as possible to avoid a couple of dynamic allocations
2018-10-02 15:03:03 +02:00
Marc Garcia Puig
420fab0dd0
Fixed .gitignore not ignoring the Content
2018-10-02 12:05:05 +02:00
Marc Garcia Puig
09df66a083
Misspelling error in shader name
2018-09-18 13:57:48 +02:00
Marc Garcia Puig
4c87fa7451
Added lens distortion shader + fixed '.gitignore' issue ignoring plugin's postprocessing materials
2018-09-18 13:57:48 +02:00
nsubiron
a1684ad0ae
Minor fixes to non-rendering mode
2018-09-06 17:00:26 +02:00
Juan Belón
662fc32c8b
Added includes to be able to compile full builds.
2018-09-06 17:00:26 +02:00
Juan Belón
341bf178e5
Added compatibility for non-redering mode in python clients lib. Small change in the command disable-rendering bool val
2018-09-06 17:00:26 +02:00
juaxix
c39cc46646
Disable Rendering Feature
2018-09-06 17:00:26 +02:00
iFuSiiOnzZ
053ead0ed1
Disable some compilation warning warnings (C4668 and C4191)
...
C4668 symbol is not defined as a preprocessor macro, replacing with '0' for 'directives'
C4191 unsafe conversion from 'type of expression' to 'type required'
2018-08-23 17:36:30 +02:00
iFuSiiOnzZ
d675233d8d
Merge branch 'master' into 0.9-win32
2018-08-21 15:15:12 +02:00
iFuSiiOnzZ
8afb3cc59a
Suppress some compiler warning
...
C4668 C4191 caused by undefined macros and type cast
Hiden member class variables names
2018-08-21 14:59:35 +02:00
Néstor Subirón
8fee70fb28
Merge branch 'master' into one_channel_lidar
2018-08-20 16:49:38 +02:00
iFuSiiOnzZ
f0971ab2d6
Merge branch 'carla-0.9' into 0.9-win32
2018-07-30 13:43:29 +02:00
nsubiron
3b3bb1868a
Fix the build
2018-07-30 12:37:28 +02:00
nsubiron
4dac1b532f
Rename camera id
2018-07-29 23:18:21 +02:00
nsubiron
4c3b6127b1
Minor fixes
2018-07-29 18:05:19 +02:00
nsubiron
4f5044a495
Expose spectator pawn
2018-07-29 18:03:52 +02:00
nsubiron
78571e299f
Minimal documentation of the new API
2018-07-28 20:11:42 +02:00
nsubiron
b870a35fbf
Update content link
2018-07-28 19:32:05 +02:00
nsubiron
12243aa84e
Add functions to get actor location and transform
2018-07-28 17:46:26 +02:00
nsubiron
7d1f51e9cc
Add functions to set actor location and transform
2018-07-28 15:23:57 +02:00
nsubiron
f9b7578d6c
Allow destroying actors from Python
2018-07-28 13:04:59 +02:00
nsubiron
67643485cc
Fix long-standing crash when a vehicle is destroyed
2018-07-28 13:04:14 +02:00
nsubiron
c785437f08
Fix images overexposed
2018-07-28 13:03:16 +02:00
nsubiron
8c656b5486
Add the tagger to the new game mode
2018-07-27 21:12:04 +02:00
nsubiron
3bd383a46d
Fix camera settings ignored
2018-07-27 21:11:16 +02:00
nsubiron
ae900053dc
Do not use post-process None as default
2018-07-27 21:10:39 +02:00
nsubiron
c4c15cbb41
Add function to enable autopilot from Python
2018-07-27 19:56:00 +02:00
nsubiron
ad876a282f
Better validation of actor descriptions
2018-07-27 18:43:27 +02:00
nsubiron
5b310cb541
Better definition of cameras
2018-07-27 18:41:25 +02:00
iFuSiiOnzZ
756646020d
Merge branch 'carla-0.9' into 0.9-win32
2018-07-27 16:30:40 +02:00
nsubiron
0fb1edc6af
Rename spawners to factories
2018-07-27 15:24:48 +02:00
nsubiron
81ba9782cb
Helpers to convert actor attribute values
2018-07-27 14:51:30 +02:00
nsubiron
4ee7c80448
Helpers for building vehicle definitions
2018-07-26 22:31:37 +02:00
nsubiron
d543c3812e
Add function to apply control to vehicles
2018-07-26 22:08:39 +02:00
nsubiron
ab431e3847
Exposing cameras in Python API
2018-07-26 18:25:57 +02:00
iFuSiiOnzZ
83464900b9
Make Carla build for Windows
...
Add missing libs
Enable exceptions
Enble/Disable some UE4 macros
2018-07-26 15:01:54 +02:00
nsubiron
8ae2770e1a
Improvements to actor spawners
2018-07-25 17:16:28 +02:00
nsubiron
a1158c6ca8
Fix some compilation errors on Windows
2018-07-24 18:05:53 +02:00
nsubiron
1d9610404d
#573 Changes for using new repository
2018-07-24 12:43:55 +02:00
nsubiron
a1663c6e03
Attach description to actor instance
2018-07-24 12:41:44 +02:00
nsubiron
0f636e84fd
Full pipeline for spawning actors from Python
2018-07-23 20:40:59 +02:00
nsubiron
03c5ccc9d2
Add game mode for new RPC server
2018-07-23 17:43:23 +02:00
nsubiron
45f661ff9e
Expose actor definitions and attributes on client side
2018-07-19 12:19:39 +02:00
nsubiron
2a8b8e2e4f
Add actor dispatcher
2018-07-16 14:44:42 +02:00
nsubiron
a8ebcbd505
Improve actor definition checks output
2018-07-15 19:17:21 +02:00
nsubiron
892acbbd3c
Actor spawner needs to be an actor
2018-07-15 18:57:21 +02:00
nsubiron
e5bbeaba25
Add actor descriptions and definitions
2018-07-15 14:45:23 +02:00
nsubiron
b7a13d08d6
Refactor streaming library
2018-07-13 11:54:12 +02:00
nsubiron
0b90c448bf
Replace Linux build system
2018-07-04 19:08:42 +02:00
Christopher Wecht
ed2fa69fb5
single channel lidar is possible now
2018-07-02 16:37:51 +02:00
nsubiron
ab9a2c7cb5
Upgrade version and update CHANGELOG
2018-06-15 18:57:46 +02:00
nsubiron
9d16e6672e
Change autopilot to turn at intersections based on front wheels instead of pivot
2018-06-14 17:20:06 +02:00
nsubiron
e67295e4af
Close #497 add option to config file to disable bikes and motorbikes
2018-06-13 20:13:15 +02:00
nsubiron
332d40b58e
Increase version number and update CHANGELOG
2018-06-08 13:14:48 +02:00
nsubiron
5b30e285fa
Change FPS to Simulation Step in HUD
2018-06-06 12:04:25 +02:00
nsubiron
19df29c379
UE4 keeps changing this file
2018-06-06 12:04:07 +02:00
nsubiron
951694aa91
Fix #313 include map name in scene description message
2018-05-08 14:43:39 +02:00
Juan Belón
4779236a80
IsPendingKillPending ---> IsPendingKill
2018-05-08 13:00:26 +02:00
Juan Belón
744d928142
OnActorSpawned condition fixed
2018-05-08 12:57:08 +02:00
Juan Belón
3a8c7a8097
Changes in CarlaSettingsDelegate so it wont apply max distance culling for Low quality settings level.
2018-05-08 11:51:01 +02:00
Juan Belón
e577c10026
Changes in the vehicles spawning algorithm
2018-04-23 15:12:02 +02:00
nsubiron
2d52245d3e
Fix #371 bounding box was scaled twice when computing map intersection
2018-04-23 10:57:05 +02:00
nsubiron
0fb3c3ff7e
Increase version and update changelog
2018-04-20 18:36:33 +02:00
nsubiron
d6b61aac63
Fix #345 rollback vehicle's location and send relative transform of the bounding box
2018-04-17 15:38:04 +02:00
nsubiron
d077be5330
Update lidar measurement's frame number
2018-04-16 18:21:24 +02:00
nsubiron
2417d82dfd
Add frame number to sensor data
2018-04-13 17:55:00 +02:00
nsubiron
51f4d1271d
Add frame number to measurements message
2018-04-13 15:31:04 +02:00
CVC\jbelon
5e423bcadc
Minor fix to be able to Build
2018-04-12 18:09:34 +02:00
juaxix
1bb7fb89fb
Logs for Walker Spawner only if the flag is defined
2018-04-12 17:17:50 +02:00
juaxix
c65dd122d2
Set settings delegate now is async to keep server/client conn
2018-04-12 16:29:03 +02:00
CVC\jbelon
dc041d748a
Fix #334 - SceneCaptureCamera now names correctly in construction time and checks for the correctness of the rendertarget component in runtime
2018-04-12 12:54:48 +02:00
CVC\jbelon
819b1e7e8d
Merge remote-tracking branch 'origin/master' into Optimizations
2018-04-12 09:57:25 +02:00
CVC\jbelon
2c2a2306ef
Removed unnecessary includes from .h
2018-04-11 17:39:03 +02:00
FPerez
eb4bc93149
Updated weather configuration
2018-04-10 18:51:14 +02:00
CVC\jbelon
b8b27447d9
Fix #318 - Direct3D RHI textures resampled to maintain the width*height*bytes_per_pixels being sent to the client when dest_stride!=src_stride
2018-04-10 18:40:28 +02:00
CVC\jbelon
ffd3339a8f
Make Unreal CARLA Plugin compilable in Runtime mode
2018-04-09 18:02:11 +02:00
CVC\jbelon
23a466b27d
Merge remote-tracking branch 'origin/master' into Optimizations
2018-04-06 11:24:52 +02:00
CVC\jbelon
4bc8aaf121
Fix to be able to compile for production
2018-04-06 11:19:24 +02:00
CVC\jbelon
355e4fa950
Set the number of max agents for crowdmanager
2018-04-05 16:37:20 +02:00
CVC\jbelon
bf9e7277e3
Fix for crowd control when the number of pedestrian is bigger than 50
2018-04-05 16:35:27 +02:00
nsubiron
9a9ce7bfa1
Increase version and update changelog
2018-04-05 12:39:57 +02:00
CVC\jbelon
44ba17adf5
Merge remote-tracking branch 'origin/master' into Optimizations
2018-04-05 11:07:07 +02:00
juaxix
7b96f1f834
Formatting text for WalkerSpawnerBase.cpp
2018-04-04 17:32:45 +02:00
juaxix
ab34056301
Removed unused walker_name var
2018-04-04 17:26:40 +02:00
juaxix
fbb1cafcfb
Removed prints for debug in WalkerSpawnerBase
2018-04-04 17:11:44 +02:00
nsubiron
721db1428a
Extend info in uplugin file
2018-04-04 15:40:03 +02:00
CVC\jbelon
9cb1f8bb8d
Fix #330 : Low mode camera over-exposed because by changing the CaptureComponent2D->CaptureSource to HDR without alpha
2018-04-03 15:17:48 +02:00
nsubiron
fc9d3bce7a
Convert speed limits to meters per second
2018-04-03 12:29:31 +02:00
nsubiron
74e2c01b5f
Fix #322 , agents box extent was sent in centimeters
2018-04-03 12:29:31 +02:00
CVC\jbelon
565bd984a2
Second part of the Fix #246 : Re-try until all vehicles in the configuration are spawned (not enough spawn points at beginplay) ,this also checks the minimum distance to the player car before spawn.
2018-03-29 18:36:53 +02:00
CVC\jbelon
a0a8311db4
Work in progress for Walkers lifetime
2018-03-26 18:16:56 +02:00
CVC\jbelon
e7e8eeccc9
Merge remote-tracking branch 'origin/issue#303' into Optimizations
2018-03-26 13:36:36 +02:00
CVC\jbelon
f7ff6722ec
Merge remote-tracking branch 'origin/master' into Optimizations
2018-03-26 10:04:57 +02:00
nsubiron
4d0408ef65
Reset cached quality level not only in editor, but also in release
2018-03-23 18:27:45 +01:00
nsubiron
8c65896c65
Fix race condition, ignore errors when sending measurements and reading control
2018-03-22 16:24:13 +01:00
juaxix
396a4e47e4
Reset project to Unreal 4.18. Keep compatibility with CARLA release 0.8
2018-03-22 11:43:53 +01:00
nsubiron
8526cd4a83
Increase version to 0.8.0
2018-03-22 10:41:55 +01:00
CVC\jbelon
1d8ae9afd4
Minor changes in Carla settings.
2018-03-22 10:15:06 +01:00
nsubiron
55e32f9fd0
Merge branch 'master' into low_mode_to_client_example
2018-03-21 13:04:49 +01:00
CVC\jbelon
e3fb32d194
Merge remote-tracking branch 'origin/issue#290' into Optimizations
2018-03-21 12:56:25 +01:00
CVC\jbelon
647cc11d15
Merge branch 'low_mode_to_client_example' into Optimizations
2018-03-21 12:45:58 +01:00
CVC\jbelon
403e9ba797
Keep applied quality settings level between runs (special condition for Unreal Editor too)
2018-03-21 12:37:47 +01:00
nsubiron
67956422c7
Fix #290 crash in Lidar
2018-03-21 12:14:55 +01:00
nsubiron
013600803d
Fix units in Lidar measurements and settings
2018-03-21 12:14:55 +01:00
CVC\jbelon
192cfe6b50
Project updated to Unreal Engine version 4.19
2018-03-21 11:03:20 +01:00
CVC\jbelon
eecac13f9b
Fix #246 .
...
Now vehicle spawner will spawn the number of vehicles in the configuration, picking random spawn points even if there is less spawn points than vehicles (until fill all the spawn points).
2018-03-21 11:00:42 +01:00
CVC\jbelon
699e5a3da0
Merge branch 'ia-changes' into Optimizations
2018-03-20 17:16:54 +01:00
CVC\jbelon
9d00b7c13e
Walker Spawner AI changes in movement
2018-03-20 17:00:23 +01:00
nsubiron
bb29ff1230
Rename LiDAR ray-trace to Lidar ray-cast
2018-03-19 19:03:01 +01:00
CVC\jbelon
5dd83f321e
Set Default quality to Epic (not apply changes on level start - beginplay).
...
Separate function for non-blocking async screen capture.
Minor changes in settings
2018-03-15 17:21:39 +01:00
CVC\jbelon
b775308d8c
Small tweak for settings
2018-03-15 15:35:53 +01:00
nsubiron
f524ecc79b
Update ignored files
2018-03-15 12:37:04 +01:00
nsubiron
6cac2dc232
Remove DefaultEditor.ini
2018-03-15 12:37:04 +01:00
Marc Garcia Puig
92ca7cb146
Merge branch 'Optimizations' of https://github.com/carla-simulator/carla into Optimizations
2018-03-15 12:32:53 +01:00
Marc Garcia Puig
97a40e0379
Added specific low/high performance shaders
2018-03-15 12:32:12 +01:00
CVC\jbelon
b0e4511169
Merge remote-tracking branch 'origin/master' into Optimizations
2018-03-15 09:33:54 +01:00
CVC\jbelon
07c51cc0be
Added code to be able to use the experimental Vulkan API for rendering.
2018-03-14 18:36:20 +01:00
juaxix
b9863c7768
Always add the license plates directory to the build
2018-03-14 12:20:26 +01:00
nsubiron
86c95c6df3
Merge branch 'master' into issue#132
2018-03-14 11:24:31 +01:00
CVC\jbelon
97d7b0904b
Epic settings added to CarlaSettingsDelegate functions. Revamped functions to apply quality settings (generalize). You can set the quality level with blueprints using CarlaSettingsDelegate from the Carla Game Mode Base now.
2018-03-13 18:16:47 +01:00
CVC\jbelon
ebdea6f015
Merge remote-tracking branch 'origin/master' into Optimizations
2018-03-13 12:19:30 +01:00
nsubiron
9ed945db9e
Remove error when restarting from key-binding
2018-03-13 12:15:08 +01:00
CVC\jbelon
ccc29f9dc8
Merge remote-tracking branch 'origin/master' into Optimizations
2018-03-13 11:36:06 +01:00
CVC\jbelon
8f0949ba5a
Added a new name tag for sky spheres.
...
Minor fixes for Carla Settings.
Renamed the quality DefaultLevel to QualityLevel in code and config file.
2018-03-13 11:34:45 +01:00
CVC\jbelon
b94d0079d7
Fixes proposed by @nsubiron for pulling request (merge with master)
2018-03-12 11:52:55 +01:00
CVC\jbelon
29fc456008
Merge remote-tracking branch 'origin/master' into Optimizations
2018-03-12 09:21:20 +01:00
CVC\jbelon
c71ff0ca8a
Prepare Optimizations branch for master pull request
2018-03-09 15:11:59 +01:00
CVC\jbelon
53533dd402
Lower quality max draw culling distance for road pieces moved from road builder to settings. Roads will no longer contain static instanced meshes when rebuild from scene, just static mesh components.
2018-03-07 18:50:11 +01:00
nsubiron
e4f037cef1
Change units to SI
2018-03-07 12:36:58 +01:00
juaxix
de9048ad22
New class CarlaSettingsDelegate. New way to access settings from blueprints
2018-03-06 18:59:15 +01:00
nsubiron
494102d1ea
Do not register player as agent
2018-03-06 16:18:06 +01:00
nsubiron
ffe8b932f9
Add box extent to player measurements
2018-03-06 16:17:25 +01:00
nsubiron
b1e517fd95
Use center of bounding box as vehicle position
2018-03-06 15:00:05 +01:00
CVC\jbelon
918f0c4e17
Fix for road materials assignment from plugin quality preferences to static meshes using slotnames.
2018-03-02 10:23:46 +01:00
juaxix
a84debd50f
Merge branch 'master' into sensor-interface#200
2018-03-01 16:50:08 +01:00
CVC\jbelon
588f949cbc
Minor fix with settings and previous merge
2018-03-01 11:34:56 +01:00
CVC\jbelon
85d4be3934
Merge remote-tracking branch 'origin/sensor-interface#200' into Optimizations
2018-03-01 11:13:46 +01:00
CVC\jbelon
2a174dfcc3
Fix Quality Commands now uses the correct path from GEngine instead of World.
2018-03-01 11:07:38 +01:00
juaxix
3aecac81bc
Change in draw distances for CarlaSettings
2018-02-28 16:44:05 +01:00
nsubiron
a4221a09b7
Merge branch 'master' into lidar
2018-02-28 14:36:12 +01:00
FPerez
9bc2807fe4
upgraded unreal version of Uassets
2018-02-27 18:50:19 +01:00
nsubiron
ed5aad9c56
Make agent components spawnable in blueprints
2018-02-27 18:43:12 +01:00
nsubiron
6e1905bea7
Remove some actors and components ticks and visibility
2018-02-27 18:14:06 +01:00
juaxix
39f7fc9d25
Small changes in Carla plugin for settings
2018-02-27 16:39:11 +01:00
nsubiron
2f340c8fa9
Merge branch 'master' into issue#221
2018-02-27 11:30:19 +01:00
nsubiron
c74c72932a
More documentation
2018-02-26 20:09:47 +01:00
nsubiron
551cb29a95
Some clean up and documentation
2018-02-26 20:02:12 +01:00
CVC\jbelon
f9ae4b3c7c
Fix for Quality Settings apply function
2018-02-26 19:03:18 +01:00
CVC\jbelon
56652b769d
Carla Settings added to the plugin preferences. New section for quality added in the settings file.
2018-02-26 17:58:40 +01:00
nsubiron
dee61fc1c4
Bring back overridable settings for cameras depending on the weather
2018-02-26 17:21:12 +01:00
CVC\jbelon
f637b0a6d1
- Manual Control example fix for asynchronous captures.
...
- Server Game Controller flushes render queue before sending measurements.
2018-02-26 14:30:37 +01:00
nsubiron
96a50ef863
Merge branch 'lidar' into sensor-interface#200
2018-02-26 12:03:12 +01:00
nsubiron
8a34f03006
Merge branch 'master' into lidar
2018-02-26 12:01:43 +01:00
CVC\jbelon
a2a6105c0e
Merge remote-tracking branch 'origin/sensor-interface#200' into Optimizations
...
Walkers now detect vehicles properly
New sensors sends pixel buffers in render queue
2018-02-26 11:55:17 +01:00