* Fixed bug causing the server to sigsegv when a vehicle collides an environment object in recording mode
* fix include for windows
Co-authored-by: Axel1092 <35765780+Axel1092@users.noreply.github.com>
Co-authored-by: bernatx <berni2berni>
* RssSensor fixes
RssSensor:
- make client side calculations threaded to ensure it is not
incrementally delaying the whole client
- support multiple instances of RssSensor
- initialize _last_processed_frame properly
RssRestrictor:
- enable python set_log_level
General:
- Update to RSS v4.4.2 and map v2.4.5_hotfix supporting elevation
- manual_control_rss: enalbe dynamics log level switching
* Update to ad-rss-lib 4.4.3
* really go to ad-rss-lib 4.4.3
* Changes in constant values
Added new constants
* Added Ambulance and Firetruck as unsafe vehicles in spawn_npc.py
* WIP: Rerouting algorithm
* Removing rerouting algorithm.
Fixed collisions at high speed.
* Changes to constant values and cleaning up.
* Users can now set their own path by giving a list of locations.
Implementation of RoadOption for SimpleWaypoints
Implementation of GetNextAction and GetActionBuffer for TM actions
Parameters for setting the path import and starting the import process.
Other minor changes
* Users now only need to use one parameter to import path
* added road option to the cache map
* Introduced RoadOption in InMemoryMap for each swp
Introduced getter in PythonAPI for high level path
Introduced getter in PythonAPI for next high level action
Introduced parameters for random lane changes
Fixed keep right parameter
* Introduced parameter SetImportedRoute to set a RoadOption path for TM controlled vehicles.
Method in Localization Stage to compute a path using RoadOptions.
* CHANGELOG.
* Changing names of methods
Cleanup
* Small changes to Collision Stage
Cleanup of SetRoadOption
Added debug_helper in Loc Stage (to be removed)
* Changes to get_next_action and get_all_actions
Fixed lane changes representation in those methods
Now get_next_action and get_all_actions need the Actor in Python
* Remove debug_helper
Set MAX_BRAKE to 0.7
* Constant values in Loc stage
* Code fixes
* Small changes in collision stage
Adding constants for VLStage
Changes in VLStage
* Choose randomly a right or left lane change if forcing both.
* Reviewable changes
Changes name of variables in Loc stage
Removed unnecessary import
* Minor final changes
* Change of method name in generate_traffic
* Change in Latest ContentVersion.txt
Co-authored-by: Joel Moriana <joel.moriana@gmail.com>
* added vehicle lights stage to the traffic manager under the dev branch
* update CHANGELOG to lastest version and added vehicle lights stage for automatically turn on-off lights
* added vehicle lights stage to the traffic manager under the dev branch
* removed commented code
* cleanups to the code, adding some comments to explain how the trafficmanagerlocal handles the command buffer
* fixing missing reference in ALSM constructor, disabling vehicle light state for dormant vehicles
* bugfix in vehicle_id_list access, added fix to avoid blinking brake lights due to throttle control
* requested changes in the vehicle light stage code
* missing namespace qualifier for constants
* Added explicit method to enable the vehicle lights management by the TM, on a per-vehicle basis. Changed generate_traffic.py to use the new vehicle lights stage instead of just setting a fixed, constant vehicle light status. Docs are updated, accordingly.
Co-authored-by: npunito <npunito>
Co-authored-by: Jacopo Bartiromo <32928804+jackbart94@users.noreply.github.com>
* Changes in constant values
Added new constants
* Added Ambulance and Firetruck as unsafe vehicles in spawn_npc.py
* WIP: Rerouting algorithm
* Removing rerouting algorithm.
Fixed collisions at high speed.
* Changes to constant values and cleaning up.
* Cleanup
* Changelog
* Added a factor of vehicle length when checking for collision at low speed.
* Change in horizon rate
* Added Chrono Integration page to navigation
* Initial draft of Chrono documentation
* Added Python API information for enable_chrono_physics. Made some syntactical changes to first draft of Chrono docs.
* Made the forward slash character in PythonAPI stand out. Added link to Actor class in the Chrono doc.
* Added manual_control_chrono.py to PythonAPI/examples
* Edited chrono torial. Edited changelog.
Co-authored-by: Axel <axellopez92@outlook.com>
* First version - Wheel direction changes
* Updated CHANGELOG.md
* Fix DVSCamera include error
* Updated vehicle wheels direction commands
* Reset files back to default state
* Removed files from PR.
* Updated changelog
* Added MapLayer enum
* Added Load/Unload layer functions
* Added calls to register and tag objects on map change
* Added missing file
* Updated MapLayer to support more layers
* Added calls to PythonAPI
* Added default value
* Moved CurrentMapLayer to GI
* Updated manual_control with maplayer handling
* Updated help
* Updated Changelog
* Fixed a missing `;`
* Fixed LoadWorld() API so it works with old code
* Added missing include for shipping builds
* Fixed base enum type of MapLayer
* Removed int number from layer output
* Renamed variables
* MapLayer converted to int32 and added generic enumToString function
* MapLayer back to uint16
Co-authored-by: Marc Garcia Puig <marcgpuig@gmail.com>
* open .osm with utf-8 encoding enabled
As the .osm files are utf-8 encoded, it was raising errors while running the config.py script. Added the parameter `encoding='utf-8'` to solve it.
* Update CHANGELOG.md
Co-authored-by: Axel1092 <35765780+Axel1092@users.noreply.github.com>
* Check for determinism
* Per-vehicle random device
* Parameterised random device seed.
* Changing next waypoint selection logic
to use bucketing random device sample.
Arranging next waypoint selections right to left.
* Change to numpy's random lib
* Sorting blueprints to ensure determinism
* New method for determinism
* ResetAllTrafficLight now works in sync mode.
* Moving recorder stuff to engine module
* Fixed recorder for traffic lights in standalone mode.
* Added check to prevent traffic light from updating during replay.
* Updating old traffic lights to use the traffic light component.
* Moved recorder to posttick.
* Small fix to elapse time function.
* Added reset group function to API.
* Merge with traffic_manager/determinism_check
* Changes in TL reset
Option to save to file for recorder script
* Added automatic signal match with OpenDRIVE.
* Fixed error that caused traffic light actors to be missing in client side.
* Added new frozen behavior.
* Updated documentation and changelog
* Updated ContentVersions.txt
* Review changes.
* fixes merge error
* fixes merge
* Update build_windows.md
Added info about command execution that toke me many time to find out
* Update build_windows.md
Updated as requested in pull request review
* Running Carla when choosing a) deb Carla install
This fixes a minor error in the documentation regarding running carla, if the deb installation was choosen.
* Fix for traffic manager freezing upon map change
* attempt to change sys clock to sim clock
* Remove manual unlock of mutex
* fixing merge error
* Changelog and review fixes
Co-authored-by: Praveen Kumar <pravinblaze@hotmail.com>
Co-authored-by: bernat <bernatx@gmail.com>
Co-authored-by: Axel1092 <axellopez92@outlook.com>
Co-authored-by: Axel1092 <35765780+Axel1092@users.noreply.github.com>
Co-authored-by: Néstor Sabater <web.nsabater@gmail.com>
Co-authored-by: ll7 <32880741+ll7@users.noreply.github.com>
* Added new function to calculate BBs on SKM and SM
* Added BB calculation for an array of actors
* Added BB folliage calculation
* Added a call on the GM to get all the BBs of the level
* Fixed Folliage BB calculation.
* GM::GetAllBBsOfLevel now returns the array of BBs
* Added call on the server side to retrieve the BBs
* Removed debug draw calls
* Added call to the PythonAPI
* Added check for empty folliage actors
* Added missing EOF
* Added new RotateVector function
* Added rotation to the BBs
* Update changelog
* Split BB calculation on more functions
* Add tag query and simplified Folliage actor BB calculation
* Look for ISM instead of HISM
* Cleaning comments
* Fixed BB duplication on BP_Procedural_Buildings
* Fixed BB duplication on vehicles BPs
* Added pedestrians case
* Added CityObjectLabel enum on PythonAPI
* Splitted logic in small functions
* Fixed uint8_t
* Merged BB of the lights in a TL
* Splitted work into more functions
* Added missing BB and rotation to TL
* Cleaned comments
* Added missing include
* Changed None to Any in PythonAPI
* Fixed Any enum
* Added check for empty folliage actors
* Added missing EOF
* Added new RotateVector function
* Added rotation to the BBs
* Update changelog
* Split BB calculation on more functions
* Add tag query and simplified Folliage actor BB calculation
* Look for ISM instead of HISM
* Cleaning comments
* Fixed BB duplication on BP_Procedural_Buildings
* Fixed BB duplication on vehicles BPs
* Added pedestrians case
* Added CityObjectLabel enum on PythonAPI
* Splitted logic in small functions
* Fixed uint8_t
* Merged BB of the lights in a TL
* Splitted work into more functions
* Added missing BB and rotation to TL
* Cleaned comments
* Changed None to Any in PythonAPI
* Fixed Any enum
* Fixed rebase