Commit Graph

523 Commits

Author SHA1 Message Date
nsubiron 8f12b498a2 Fix deleted shared_ptr 2018-10-26 18:28:42 +02:00
nsubiron 5c4d01167c Merge branch 'roads' into road_points_test 2018-10-26 18:20:29 +02:00
nsubiron 4e075ca1f1 Merge branch 'master' into com 2018-10-26 17:29:59 +02:00
nsubiron e97882264e Disable texture streaming 2018-10-26 14:14:37 +02:00
iFuSiiOnzZ 035c00bb1d Automatically load opendrife file 2018-10-26 13:01:38 +02:00
iFuSiiOnzZ d95d8ee5ec Refactoring 2018-10-25 16:15:12 +02:00
iFuSiiOnzZ 1ec41174e1 Route generates seemd to work
There is bug in the exported opendrive  where is missing some information in the junctions.
2018-10-25 12:55:13 +02:00
nsubiron 73826236e0 Fix wrong overload was called 2018-10-25 12:01:47 +02:00
nsubiron aeb04231c6 Correct map name if playing in editor 2018-10-25 12:01:19 +02:00
nsubiron bf0685d115 Expose road maps to Python 2018-10-24 22:42:50 +02:00
nsubiron 6b7ad14665 Add recommended start transforms to map info message 2018-10-24 21:59:23 +02:00
nsubiron 4f92ec758c Add MapInfo message and serialize OpenDrive file 2018-10-24 21:59:23 +02:00
nsubiron 9aed85ed37 Add vehicle spawn points 2018-10-24 21:59:23 +02:00
iFuSiiOnzZ 412c45b46b Waypoints for straight lines working : ) 2018-10-23 17:06:03 +02:00
nsubiron 00e0b5167f Fix compilation of CarlaUE4 2018-10-23 16:43:52 +02:00
FPerez 3389d4c58b Increased waypoint acceptance area, and expose debug info to blueprints 2018-10-23 16:38:22 +02:00
nsubiron 99fc6fd103 Merge branch 'com' into roads 2018-10-23 16:01:15 +02:00
iFuSiiOnzZ 08f7352835 Draw waypoints as line 2018-10-23 09:39:54 +02:00
nsubiron c824f77e6d Destroy pawn's controller when destroying an actor if necessary 2018-10-22 17:58:20 +02:00
nsubiron 44710c760d Workaround bounding boxes only for vehicles 2018-10-22 14:17:25 +02:00
nsubiron a4a8bcad27 Reduce output log of weather 2018-10-22 10:18:47 +02:00
nsubiron c478eb039e Function to disable simulating physics on an actor 2018-10-21 23:39:58 +02:00
nsubiron 994110047e Fix set actor transform broken for attached actors 2018-10-21 23:38:14 +02:00
nsubiron d5392c7408 Add traffic lights and signs as actors 2018-10-21 23:35:24 +02:00
nsubiron cf8a758146 Add semantic tags to actors 2018-10-21 18:27:49 +02:00
nsubiron 07b22b5f2f Move episode state serialization into Unreal 2018-10-21 17:10:48 +02:00
nsubiron 26198adab3 Fix crash empty actor getting serialized 2018-10-21 16:50:28 +02:00
nsubiron 8f20693ffa Make tags singular 2018-10-21 15:18:28 +02:00
nsubiron 55558a64ca Fix build
(cherry picked from commit bc6d9de781)
2018-10-21 14:47:36 +02:00
nsubiron 313b11931c Add collision sensor 2018-10-20 20:33:37 +02:00
iFuSiiOnzZ 01b963baa2 Some fixes 2018-10-19 18:13:33 +02:00
iFuSiiOnzZ 10eb2184a8 Replace 2 first points of the spline and destoy RoutePlanners on exit 2018-10-19 17:28:53 +02:00
nsubiron bc6d9de781 Fix build 2018-10-19 17:27:52 +02:00
iFuSiiOnzZ 814723d434 Move points reversion out of the points loop generation 2018-10-19 16:52:09 +02:00
iFuSiiOnzZ b7b895772a Testing car autopilot for straight lines 2018-10-19 16:44:15 +02:00
nsubiron 81e7fbc12c Merge branch 'com' into roads 2018-10-19 15:14:35 +02:00
nsubiron fb39d01a44 Update Content and default Town03 2018-10-19 13:27:56 +02:00
nsubiron cecd66e159 Allow vehicles without color attribute 2018-10-19 13:08:27 +02:00
nsubiron 5c3af1f5a5 Add option to command-line to change quality level 2018-10-19 11:22:55 +02:00
nsubiron b58a5988a1 Port quality level delegate to new game mode 2018-10-19 11:22:55 +02:00
nsubiron d2f2c3c650 Use new quality level enum and uncrustify related files 2018-10-19 11:22:55 +02:00
nsubiron 15ee43375c Add quality level enum serialization 2018-10-19 11:22:55 +02:00
iFuSiiOnzZ 659de82a6a Generating multilane waypoints 2018-10-19 10:57:05 +02:00
nsubiron 3c1f23a3fa Better logging when destroying actors 2018-10-18 20:38:14 +02:00
nsubiron 21800007b4 Add support for requesting the list of actors in the episode 2018-10-18 20:36:17 +02:00
nsubiron e08b4e6cfd Remove autopilot error messages 2018-10-18 00:39:27 +02:00
nsubiron f09e9b0872 Whoops 2018-10-18 00:21:03 +02:00
nsubiron c0045c64fa Enable AWorldObserver tick 2018-10-18 00:21:03 +02:00
nsubiron 2168747991 Deserialize data from world observer 2018-10-18 00:21:03 +02:00
nsubiron 7722f112ba Attach AWorldObserver sensor to UCarlaEpisode 2018-10-18 00:21:03 +02:00
nsubiron 817aac38dd Add world observer sensor 2018-10-18 00:21:03 +02:00
nsubiron d7d4dd4e1e Add episode info message 2018-10-18 00:21:03 +02:00
nsubiron c7de4c0be7 Make Simulator class, leave Client to pure networking methods only 2018-10-18 00:21:03 +02:00
nsubiron f159a0eacf Sync default weather parameters 2018-10-18 00:19:38 +02:00
nsubiron 733210500d Indentation... 2018-10-18 00:18:03 +02:00
FPerez 6ee5f2ac59 Changed camera gamma 2018-10-17 19:58:03 +02:00
FPerez 711e04fc53 Capture Gamma set, Preset weathers fixed 2018-10-17 19:28:49 +02:00
iFuSiiOnzZ 9718238df6 Add basic lane information 2018-10-17 12:18:40 +02:00
iFuSiiOnzZ 62a48ca689 Add diferent route options to the RoutePlanner 2018-10-16 18:24:16 +02:00
iFuSiiOnzZ 42af43ace5 Draw opendrive points (debug purpose) 2018-10-16 18:18:02 +02:00
iFuSiiOnzZ b6c36404a3 Generate points for the RoutePlanner 2018-10-15 18:09:37 +02:00
iFuSiiOnzZ 2e364efea4 Add OpenDrive actual for waypoints load 2018-10-15 15:12:46 +02:00
iFuSiiOnzZ d046c01bc3 Give possibility to add dynamic routes to RoutePlanner 2018-10-15 13:19:41 +02:00
iFuSiiOnzZ 80b258a571 Includes reordering 2018-10-15 10:44:37 +02:00
nsubiron e19a5cb7b9 Fix compilation on Windows 2018-10-15 10:34:16 +02:00
nsubiron 5bb425737c Expose weather to client API 2018-10-15 10:34:08 +02:00
iFuSiiOnzZ 604111ec4f Remove intrinsics functions errors by reodering the includes 2018-10-13 14:12:20 +02:00
iFuSiiOnzZ 3db8a9464f Pass zero as offset to WritePixelToBuffer_Vulkan 2018-10-13 11:31:00 +02:00
nsubiron 856ecde332 Add Weather class 2018-10-11 18:22:03 +02:00
nsubiron c83078d700 Fix missing includes 2018-10-11 18:15:05 +02:00
nsubiron 5965c3bdbe Refactor client-side code and its C++ API 2018-10-08 13:47:10 +02:00
nsubiron db9d6a781d Small refactoring and documentation 2018-10-02 18:00:16 +02:00
nsubiron 7771e5778c Fix make package 2018-10-02 15:03:58 +02:00
nsubiron df65c16b1a Rename sensors 2018-10-02 15:03:58 +02:00
nsubiron 11167181f2 Port lidar to new sensor system 2018-10-02 15:03:58 +02:00
nsubiron fb68143559 System for setting sensor attributes 2018-10-02 15:03:58 +02:00
nsubiron 8cfee9696d Better support for blueprints in SceneCaptureSensor 2018-10-02 15:03:58 +02:00
nsubiron 93809422bd Retrieve sensor definition from static function 2018-10-02 15:03:58 +02:00
nsubiron cca42fd618 Remove everything related to the deprecated sensors 2018-10-02 15:03:58 +02:00
nsubiron 283ab21581 Reparent and rename Lidar 2018-10-02 15:03:58 +02:00
nsubiron 282789548e Fix image buffer stride issues 2018-10-02 15:03:58 +02:00
nsubiron 367a6b51eb Allow each scene capture sensor have its own serializer 2018-10-02 15:03:58 +02:00
nsubiron d3f8740df2 Add shader-based sensors 2018-10-02 15:03:58 +02:00
nsubiron 151ea569a1 Reparent scene capture camera 2018-10-02 15:03:58 +02:00
nsubiron 1b9fa8c55d Fix extra allocation for DirectX buffers 2018-10-02 15:03:58 +02:00
nsubiron bf88697374 Add debugging methods to scene capture sensor 2018-10-02 15:03:58 +02:00
nsubiron 5e18418e14 Demolish the OldSensorFactory 2018-10-02 15:03:58 +02:00
nsubiron d0629c9381 Image serialization complete pipeline 2018-10-02 15:03:58 +02:00
nsubiron 396894f10b Migrate deprecated ASceneCaptureCamera to the new ASceneCaptureSensor 2018-10-02 15:03:58 +02:00
nsubiron c68c3e9e4c Basis for SensorRegistry and ASensor class 2018-10-02 15:03:58 +02:00
nsubiron c6c5edb892 Rename ASensor to ADeprecatedSensor 2018-10-02 15:03:58 +02:00
nsubiron 3bd67d2fdf Allow including LibCarla headers multiple times in UE4 2018-10-02 15:03:58 +02:00
nsubiron a869424185 User buffer as much as possible to avoid a couple of dynamic allocations 2018-10-02 15:03:03 +02:00
Marc Garcia Puig 420fab0dd0
Fixed .gitignore not ignoring the Content 2018-10-02 12:05:05 +02:00
Marc Garcia Puig 09df66a083 Misspelling error in shader name 2018-09-18 13:57:48 +02:00
Marc Garcia Puig 4c87fa7451 Added lens distortion shader + fixed '.gitignore' issue ignoring plugin's postprocessing materials 2018-09-18 13:57:48 +02:00
nsubiron a1684ad0ae Minor fixes to non-rendering mode 2018-09-06 17:00:26 +02:00
Juan Belón 662fc32c8b Added includes to be able to compile full builds. 2018-09-06 17:00:26 +02:00
Juan Belón 341bf178e5 Added compatibility for non-redering mode in python clients lib. Small change in the command disable-rendering bool val 2018-09-06 17:00:26 +02:00
juaxix c39cc46646 Disable Rendering Feature 2018-09-06 17:00:26 +02:00
iFuSiiOnzZ 053ead0ed1 Disable some compilation warning warnings (C4668 and C4191)
C4668 symbol is not defined as a preprocessor macro, replacing with '0' for 'directives'
C4191 unsafe conversion from 'type of expression' to 'type required'
2018-08-23 17:36:30 +02:00
iFuSiiOnzZ d675233d8d Merge branch 'master' into 0.9-win32 2018-08-21 15:15:12 +02:00
iFuSiiOnzZ 8afb3cc59a Suppress some compiler warning
C4668 C4191 caused by undefined macros and type cast
Hiden member class variables names
2018-08-21 14:59:35 +02:00
Néstor Subirón 8fee70fb28
Merge branch 'master' into one_channel_lidar 2018-08-20 16:49:38 +02:00
iFuSiiOnzZ f0971ab2d6 Merge branch 'carla-0.9' into 0.9-win32 2018-07-30 13:43:29 +02:00
nsubiron 3b3bb1868a Fix the build 2018-07-30 12:37:28 +02:00
nsubiron 4dac1b532f Rename camera id 2018-07-29 23:18:21 +02:00
nsubiron 4c3b6127b1 Minor fixes 2018-07-29 18:05:19 +02:00
nsubiron 4f5044a495 Expose spectator pawn 2018-07-29 18:03:52 +02:00
nsubiron 78571e299f Minimal documentation of the new API 2018-07-28 20:11:42 +02:00
nsubiron b870a35fbf Update content link 2018-07-28 19:32:05 +02:00
nsubiron 12243aa84e Add functions to get actor location and transform 2018-07-28 17:46:26 +02:00
nsubiron 7d1f51e9cc Add functions to set actor location and transform 2018-07-28 15:23:57 +02:00
nsubiron f9b7578d6c Allow destroying actors from Python 2018-07-28 13:04:59 +02:00
nsubiron 67643485cc Fix long-standing crash when a vehicle is destroyed 2018-07-28 13:04:14 +02:00
nsubiron c785437f08 Fix images overexposed 2018-07-28 13:03:16 +02:00
nsubiron 8c656b5486 Add the tagger to the new game mode 2018-07-27 21:12:04 +02:00
nsubiron 3bd383a46d Fix camera settings ignored 2018-07-27 21:11:16 +02:00
nsubiron ae900053dc Do not use post-process None as default 2018-07-27 21:10:39 +02:00
nsubiron c4c15cbb41 Add function to enable autopilot from Python 2018-07-27 19:56:00 +02:00
nsubiron ad876a282f Better validation of actor descriptions 2018-07-27 18:43:27 +02:00
nsubiron 5b310cb541 Better definition of cameras 2018-07-27 18:41:25 +02:00
iFuSiiOnzZ 756646020d Merge branch 'carla-0.9' into 0.9-win32 2018-07-27 16:30:40 +02:00
nsubiron 0fb1edc6af Rename spawners to factories 2018-07-27 15:24:48 +02:00
nsubiron 81ba9782cb Helpers to convert actor attribute values 2018-07-27 14:51:30 +02:00
nsubiron 4ee7c80448 Helpers for building vehicle definitions 2018-07-26 22:31:37 +02:00
nsubiron d543c3812e Add function to apply control to vehicles 2018-07-26 22:08:39 +02:00
nsubiron ab431e3847 Exposing cameras in Python API 2018-07-26 18:25:57 +02:00
iFuSiiOnzZ 83464900b9 Make Carla build for Windows
Add missing libs
Enable exceptions
Enble/Disable some UE4 macros
2018-07-26 15:01:54 +02:00
nsubiron 8ae2770e1a Improvements to actor spawners 2018-07-25 17:16:28 +02:00
nsubiron a1158c6ca8 Fix some compilation errors on Windows 2018-07-24 18:05:53 +02:00
nsubiron 1d9610404d #573 Changes for using new repository 2018-07-24 12:43:55 +02:00
nsubiron a1663c6e03 Attach description to actor instance 2018-07-24 12:41:44 +02:00
nsubiron 0f636e84fd Full pipeline for spawning actors from Python 2018-07-23 20:40:59 +02:00
nsubiron 03c5ccc9d2 Add game mode for new RPC server 2018-07-23 17:43:23 +02:00
nsubiron 45f661ff9e Expose actor definitions and attributes on client side 2018-07-19 12:19:39 +02:00
nsubiron 2a8b8e2e4f Add actor dispatcher 2018-07-16 14:44:42 +02:00
nsubiron a8ebcbd505 Improve actor definition checks output 2018-07-15 19:17:21 +02:00
nsubiron 892acbbd3c Actor spawner needs to be an actor 2018-07-15 18:57:21 +02:00
nsubiron e5bbeaba25 Add actor descriptions and definitions 2018-07-15 14:45:23 +02:00
nsubiron b7a13d08d6 Refactor streaming library 2018-07-13 11:54:12 +02:00
nsubiron 0b90c448bf Replace Linux build system 2018-07-04 19:08:42 +02:00
Christopher Wecht ed2fa69fb5 single channel lidar is possible now 2018-07-02 16:37:51 +02:00
nsubiron ab9a2c7cb5 Upgrade version and update CHANGELOG 2018-06-15 18:57:46 +02:00
nsubiron 9d16e6672e Change autopilot to turn at intersections based on front wheels instead of pivot 2018-06-14 17:20:06 +02:00
nsubiron e67295e4af Close #497 add option to config file to disable bikes and motorbikes 2018-06-13 20:13:15 +02:00
nsubiron 332d40b58e Increase version number and update CHANGELOG 2018-06-08 13:14:48 +02:00
nsubiron 5b30e285fa Change FPS to Simulation Step in HUD 2018-06-06 12:04:25 +02:00
nsubiron 19df29c379 UE4 keeps changing this file 2018-06-06 12:04:07 +02:00
nsubiron 951694aa91 Fix #313 include map name in scene description message 2018-05-08 14:43:39 +02:00
Juan Belón 4779236a80 IsPendingKillPending ---> IsPendingKill 2018-05-08 13:00:26 +02:00
Juan Belón 744d928142 OnActorSpawned condition fixed 2018-05-08 12:57:08 +02:00
Juan Belón 3a8c7a8097 Changes in CarlaSettingsDelegate so it wont apply max distance culling for Low quality settings level. 2018-05-08 11:51:01 +02:00
Juan Belón e577c10026 Changes in the vehicles spawning algorithm 2018-04-23 15:12:02 +02:00
nsubiron 2d52245d3e Fix #371 bounding box was scaled twice when computing map intersection 2018-04-23 10:57:05 +02:00
nsubiron 0fb3c3ff7e Increase version and update changelog 2018-04-20 18:36:33 +02:00
nsubiron d6b61aac63 Fix #345 rollback vehicle's location and send relative transform of the bounding box 2018-04-17 15:38:04 +02:00
nsubiron d077be5330 Update lidar measurement's frame number 2018-04-16 18:21:24 +02:00
nsubiron 2417d82dfd Add frame number to sensor data 2018-04-13 17:55:00 +02:00
nsubiron 51f4d1271d Add frame number to measurements message 2018-04-13 15:31:04 +02:00
CVC\jbelon 5e423bcadc Minor fix to be able to Build 2018-04-12 18:09:34 +02:00
juaxix 1bb7fb89fb Logs for Walker Spawner only if the flag is defined 2018-04-12 17:17:50 +02:00
juaxix c65dd122d2 Set settings delegate now is async to keep server/client conn 2018-04-12 16:29:03 +02:00
CVC\jbelon dc041d748a Fix #334 - SceneCaptureCamera now names correctly in construction time and checks for the correctness of the rendertarget component in runtime 2018-04-12 12:54:48 +02:00
CVC\jbelon 819b1e7e8d Merge remote-tracking branch 'origin/master' into Optimizations 2018-04-12 09:57:25 +02:00
CVC\jbelon 2c2a2306ef Removed unnecessary includes from .h 2018-04-11 17:39:03 +02:00
FPerez eb4bc93149 Updated weather configuration 2018-04-10 18:51:14 +02:00
CVC\jbelon b8b27447d9 Fix #318 - Direct3D RHI textures resampled to maintain the width*height*bytes_per_pixels being sent to the client when dest_stride!=src_stride 2018-04-10 18:40:28 +02:00
CVC\jbelon ffd3339a8f Make Unreal CARLA Plugin compilable in Runtime mode 2018-04-09 18:02:11 +02:00
CVC\jbelon 23a466b27d Merge remote-tracking branch 'origin/master' into Optimizations 2018-04-06 11:24:52 +02:00
CVC\jbelon 4bc8aaf121 Fix to be able to compile for production 2018-04-06 11:19:24 +02:00
CVC\jbelon 355e4fa950 Set the number of max agents for crowdmanager 2018-04-05 16:37:20 +02:00
CVC\jbelon bf9e7277e3 Fix for crowd control when the number of pedestrian is bigger than 50 2018-04-05 16:35:27 +02:00
nsubiron 9a9ce7bfa1 Increase version and update changelog 2018-04-05 12:39:57 +02:00
CVC\jbelon 44ba17adf5 Merge remote-tracking branch 'origin/master' into Optimizations 2018-04-05 11:07:07 +02:00
juaxix 7b96f1f834 Formatting text for WalkerSpawnerBase.cpp 2018-04-04 17:32:45 +02:00
juaxix ab34056301 Removed unused walker_name var 2018-04-04 17:26:40 +02:00
juaxix fbb1cafcfb Removed prints for debug in WalkerSpawnerBase 2018-04-04 17:11:44 +02:00
nsubiron 721db1428a Extend info in uplugin file 2018-04-04 15:40:03 +02:00
CVC\jbelon 9cb1f8bb8d Fix #330 : Low mode camera over-exposed because by changing the CaptureComponent2D->CaptureSource to HDR without alpha 2018-04-03 15:17:48 +02:00
nsubiron fc9d3bce7a Convert speed limits to meters per second 2018-04-03 12:29:31 +02:00
nsubiron 74e2c01b5f Fix #322, agents box extent was sent in centimeters 2018-04-03 12:29:31 +02:00
CVC\jbelon 565bd984a2 Second part of the Fix #246 : Re-try until all vehicles in the configuration are spawned (not enough spawn points at beginplay) ,this also checks the minimum distance to the player car before spawn. 2018-03-29 18:36:53 +02:00
CVC\jbelon a0a8311db4 Work in progress for Walkers lifetime 2018-03-26 18:16:56 +02:00
CVC\jbelon e7e8eeccc9 Merge remote-tracking branch 'origin/issue#303' into Optimizations 2018-03-26 13:36:36 +02:00
CVC\jbelon f7ff6722ec Merge remote-tracking branch 'origin/master' into Optimizations 2018-03-26 10:04:57 +02:00
nsubiron 4d0408ef65 Reset cached quality level not only in editor, but also in release 2018-03-23 18:27:45 +01:00
nsubiron 8c65896c65 Fix race condition, ignore errors when sending measurements and reading control 2018-03-22 16:24:13 +01:00
juaxix 396a4e47e4 Reset project to Unreal 4.18. Keep compatibility with CARLA release 0.8 2018-03-22 11:43:53 +01:00
nsubiron 8526cd4a83 Increase version to 0.8.0 2018-03-22 10:41:55 +01:00
CVC\jbelon 1d8ae9afd4 Minor changes in Carla settings. 2018-03-22 10:15:06 +01:00
nsubiron 55e32f9fd0 Merge branch 'master' into low_mode_to_client_example 2018-03-21 13:04:49 +01:00
CVC\jbelon e3fb32d194 Merge remote-tracking branch 'origin/issue#290' into Optimizations 2018-03-21 12:56:25 +01:00
CVC\jbelon 647cc11d15 Merge branch 'low_mode_to_client_example' into Optimizations 2018-03-21 12:45:58 +01:00
CVC\jbelon 403e9ba797 Keep applied quality settings level between runs (special condition for Unreal Editor too) 2018-03-21 12:37:47 +01:00
nsubiron 67956422c7 Fix #290 crash in Lidar 2018-03-21 12:14:55 +01:00
nsubiron 013600803d Fix units in Lidar measurements and settings 2018-03-21 12:14:55 +01:00
CVC\jbelon 192cfe6b50 Project updated to Unreal Engine version 4.19 2018-03-21 11:03:20 +01:00
CVC\jbelon eecac13f9b Fix #246 .
Now vehicle spawner will spawn the number of vehicles in the configuration, picking random spawn points even if there is less spawn points than vehicles (until fill all the spawn points).
2018-03-21 11:00:42 +01:00
CVC\jbelon 699e5a3da0 Merge branch 'ia-changes' into Optimizations 2018-03-20 17:16:54 +01:00
CVC\jbelon 9d00b7c13e Walker Spawner AI changes in movement 2018-03-20 17:00:23 +01:00
nsubiron bb29ff1230 Rename LiDAR ray-trace to Lidar ray-cast 2018-03-19 19:03:01 +01:00
CVC\jbelon 5dd83f321e Set Default quality to Epic (not apply changes on level start - beginplay).
Separate function for non-blocking async screen capture.
Minor changes in settings
2018-03-15 17:21:39 +01:00
CVC\jbelon b775308d8c Small tweak for settings 2018-03-15 15:35:53 +01:00
nsubiron f524ecc79b Update ignored files 2018-03-15 12:37:04 +01:00
nsubiron 6cac2dc232 Remove DefaultEditor.ini 2018-03-15 12:37:04 +01:00
Marc Garcia Puig 92ca7cb146 Merge branch 'Optimizations' of https://github.com/carla-simulator/carla into Optimizations 2018-03-15 12:32:53 +01:00
Marc Garcia Puig 97a40e0379 Added specific low/high performance shaders 2018-03-15 12:32:12 +01:00
CVC\jbelon b0e4511169 Merge remote-tracking branch 'origin/master' into Optimizations 2018-03-15 09:33:54 +01:00
CVC\jbelon 07c51cc0be Added code to be able to use the experimental Vulkan API for rendering. 2018-03-14 18:36:20 +01:00
juaxix b9863c7768 Always add the license plates directory to the build 2018-03-14 12:20:26 +01:00
nsubiron 86c95c6df3 Merge branch 'master' into issue#132 2018-03-14 11:24:31 +01:00
CVC\jbelon 97d7b0904b Epic settings added to CarlaSettingsDelegate functions. Revamped functions to apply quality settings (generalize). You can set the quality level with blueprints using CarlaSettingsDelegate from the Carla Game Mode Base now. 2018-03-13 18:16:47 +01:00
CVC\jbelon ebdea6f015 Merge remote-tracking branch 'origin/master' into Optimizations 2018-03-13 12:19:30 +01:00
nsubiron 9ed945db9e Remove error when restarting from key-binding 2018-03-13 12:15:08 +01:00
CVC\jbelon ccc29f9dc8 Merge remote-tracking branch 'origin/master' into Optimizations 2018-03-13 11:36:06 +01:00
CVC\jbelon 8f0949ba5a Added a new name tag for sky spheres.
Minor fixes for Carla Settings.
Renamed the quality DefaultLevel to QualityLevel in code and config file.
2018-03-13 11:34:45 +01:00
CVC\jbelon b94d0079d7 Fixes proposed by @nsubiron for pulling request (merge with master) 2018-03-12 11:52:55 +01:00
CVC\jbelon 29fc456008 Merge remote-tracking branch 'origin/master' into Optimizations 2018-03-12 09:21:20 +01:00
CVC\jbelon c71ff0ca8a Prepare Optimizations branch for master pull request 2018-03-09 15:11:59 +01:00
CVC\jbelon 53533dd402 Lower quality max draw culling distance for road pieces moved from road builder to settings. Roads will no longer contain static instanced meshes when rebuild from scene, just static mesh components. 2018-03-07 18:50:11 +01:00
nsubiron e4f037cef1 Change units to SI 2018-03-07 12:36:58 +01:00
juaxix de9048ad22 New class CarlaSettingsDelegate. New way to access settings from blueprints 2018-03-06 18:59:15 +01:00
nsubiron 494102d1ea Do not register player as agent 2018-03-06 16:18:06 +01:00
nsubiron ffe8b932f9 Add box extent to player measurements 2018-03-06 16:17:25 +01:00
nsubiron b1e517fd95 Use center of bounding box as vehicle position 2018-03-06 15:00:05 +01:00
CVC\jbelon 918f0c4e17 Fix for road materials assignment from plugin quality preferences to static meshes using slotnames. 2018-03-02 10:23:46 +01:00
juaxix a84debd50f
Merge branch 'master' into sensor-interface#200 2018-03-01 16:50:08 +01:00
CVC\jbelon 588f949cbc Minor fix with settings and previous merge 2018-03-01 11:34:56 +01:00
CVC\jbelon 85d4be3934 Merge remote-tracking branch 'origin/sensor-interface#200' into Optimizations 2018-03-01 11:13:46 +01:00
CVC\jbelon 2a174dfcc3 Fix Quality Commands now uses the correct path from GEngine instead of World. 2018-03-01 11:07:38 +01:00
juaxix 3aecac81bc Change in draw distances for CarlaSettings 2018-02-28 16:44:05 +01:00
nsubiron a4221a09b7 Merge branch 'master' into lidar 2018-02-28 14:36:12 +01:00
FPerez 9bc2807fe4 upgraded unreal version of Uassets 2018-02-27 18:50:19 +01:00
nsubiron ed5aad9c56 Make agent components spawnable in blueprints 2018-02-27 18:43:12 +01:00
nsubiron 6e1905bea7 Remove some actors and components ticks and visibility 2018-02-27 18:14:06 +01:00
juaxix 39f7fc9d25 Small changes in Carla plugin for settings 2018-02-27 16:39:11 +01:00
nsubiron 2f340c8fa9 Merge branch 'master' into issue#221 2018-02-27 11:30:19 +01:00
nsubiron c74c72932a More documentation 2018-02-26 20:09:47 +01:00
nsubiron 551cb29a95 Some clean up and documentation 2018-02-26 20:02:12 +01:00
CVC\jbelon f9ae4b3c7c Fix for Quality Settings apply function 2018-02-26 19:03:18 +01:00
CVC\jbelon 56652b769d Carla Settings added to the plugin preferences. New section for quality added in the settings file. 2018-02-26 17:58:40 +01:00
nsubiron dee61fc1c4 Bring back overridable settings for cameras depending on the weather 2018-02-26 17:21:12 +01:00
CVC\jbelon f637b0a6d1 - Manual Control example fix for asynchronous captures.
- Server Game Controller flushes render queue before sending measurements.
2018-02-26 14:30:37 +01:00
nsubiron 96a50ef863 Merge branch 'lidar' into sensor-interface#200 2018-02-26 12:03:12 +01:00
nsubiron 8a34f03006 Merge branch 'master' into lidar 2018-02-26 12:01:43 +01:00
CVC\jbelon a2a6105c0e Merge remote-tracking branch 'origin/sensor-interface#200' into Optimizations
Walkers now detect vehicles properly
New sensors sends pixel buffers in render queue
2018-02-26 11:55:17 +01:00
nsubiron bb3b8697eb More robust sensor and agent id 2018-02-24 20:15:21 +01:00
nsubiron 2da42dae40 Update client to new sensor interface 2018-02-24 19:13:12 +01:00
nsubiron 33c6d06ed0 Fix points per channel not reset 2018-02-24 18:38:18 +01:00