Commit Graph

1348 Commits

Author SHA1 Message Date
nsubiron 4ee7c80448 Helpers for building vehicle definitions 2018-07-26 22:31:37 +02:00
nsubiron d543c3812e Add function to apply control to vehicles 2018-07-26 22:08:39 +02:00
nsubiron ab431e3847 Exposing cameras in Python API 2018-07-26 18:25:57 +02:00
iFuSiiOnzZ 83464900b9 Make Carla build for Windows
Add missing libs
Enable exceptions
Enble/Disable some UE4 macros
2018-07-26 15:01:54 +02:00
nsubiron 8ae2770e1a Improvements to actor spawners 2018-07-25 17:16:28 +02:00
nsubiron a1158c6ca8 Fix some compilation errors on Windows 2018-07-24 18:05:53 +02:00
nsubiron 1d9610404d #573 Changes for using new repository 2018-07-24 12:43:55 +02:00
nsubiron a1663c6e03 Attach description to actor instance 2018-07-24 12:41:44 +02:00
nsubiron 0f636e84fd Full pipeline for spawning actors from Python 2018-07-23 20:40:59 +02:00
nsubiron 03c5ccc9d2 Add game mode for new RPC server 2018-07-23 17:43:23 +02:00
nsubiron 45f661ff9e Expose actor definitions and attributes on client side 2018-07-19 12:19:39 +02:00
nsubiron 2a8b8e2e4f Add actor dispatcher 2018-07-16 14:44:42 +02:00
nsubiron a8ebcbd505 Improve actor definition checks output 2018-07-15 19:17:21 +02:00
nsubiron 892acbbd3c Actor spawner needs to be an actor 2018-07-15 18:57:21 +02:00
nsubiron e5bbeaba25 Add actor descriptions and definitions 2018-07-15 14:45:23 +02:00
nsubiron b7a13d08d6 Refactor streaming library 2018-07-13 11:54:12 +02:00
nsubiron 0b90c448bf Replace Linux build system 2018-07-04 19:08:42 +02:00
Christopher Wecht ed2fa69fb5 single channel lidar is possible now 2018-07-02 16:37:51 +02:00
nsubiron ab9a2c7cb5 Upgrade version and update CHANGELOG 2018-06-15 18:57:46 +02:00
nsubiron 9d16e6672e Change autopilot to turn at intersections based on front wheels instead of pivot 2018-06-14 17:20:06 +02:00
nsubiron e67295e4af Close #497 add option to config file to disable bikes and motorbikes 2018-06-13 20:13:15 +02:00
nsubiron 332d40b58e Increase version number and update CHANGELOG 2018-06-08 13:14:48 +02:00
nsubiron 5b30e285fa Change FPS to Simulation Step in HUD 2018-06-06 12:04:25 +02:00
nsubiron 19df29c379 UE4 keeps changing this file 2018-06-06 12:04:07 +02:00
nsubiron 951694aa91 Fix #313 include map name in scene description message 2018-05-08 14:43:39 +02:00
Juan Belón 4779236a80 IsPendingKillPending ---> IsPendingKill 2018-05-08 13:00:26 +02:00
Juan Belón 744d928142 OnActorSpawned condition fixed 2018-05-08 12:57:08 +02:00
Juan Belón 3a8c7a8097 Changes in CarlaSettingsDelegate so it wont apply max distance culling for Low quality settings level. 2018-05-08 11:51:01 +02:00
Juan Belón e577c10026 Changes in the vehicles spawning algorithm 2018-04-23 15:12:02 +02:00
nsubiron 2d52245d3e Fix #371 bounding box was scaled twice when computing map intersection 2018-04-23 10:57:05 +02:00
nsubiron 0fb3c3ff7e Increase version and update changelog 2018-04-20 18:36:33 +02:00
nsubiron d6b61aac63 Fix #345 rollback vehicle's location and send relative transform of the bounding box 2018-04-17 15:38:04 +02:00
nsubiron d077be5330 Update lidar measurement's frame number 2018-04-16 18:21:24 +02:00
nsubiron 2417d82dfd Add frame number to sensor data 2018-04-13 17:55:00 +02:00
nsubiron 51f4d1271d Add frame number to measurements message 2018-04-13 15:31:04 +02:00
CVC\jbelon 5e423bcadc Minor fix to be able to Build 2018-04-12 18:09:34 +02:00
juaxix 1bb7fb89fb Logs for Walker Spawner only if the flag is defined 2018-04-12 17:17:50 +02:00
juaxix c65dd122d2 Set settings delegate now is async to keep server/client conn 2018-04-12 16:29:03 +02:00
CVC\jbelon dc041d748a Fix #334 - SceneCaptureCamera now names correctly in construction time and checks for the correctness of the rendertarget component in runtime 2018-04-12 12:54:48 +02:00
CVC\jbelon 819b1e7e8d Merge remote-tracking branch 'origin/master' into Optimizations 2018-04-12 09:57:25 +02:00
CVC\jbelon 2c2a2306ef Removed unnecessary includes from .h 2018-04-11 17:39:03 +02:00
FPerez eb4bc93149 Updated weather configuration 2018-04-10 18:51:14 +02:00
CVC\jbelon b8b27447d9 Fix #318 - Direct3D RHI textures resampled to maintain the width*height*bytes_per_pixels being sent to the client when dest_stride!=src_stride 2018-04-10 18:40:28 +02:00
CVC\jbelon ffd3339a8f Make Unreal CARLA Plugin compilable in Runtime mode 2018-04-09 18:02:11 +02:00
CVC\jbelon 23a466b27d Merge remote-tracking branch 'origin/master' into Optimizations 2018-04-06 11:24:52 +02:00
CVC\jbelon 4bc8aaf121 Fix to be able to compile for production 2018-04-06 11:19:24 +02:00
CVC\jbelon 355e4fa950 Set the number of max agents for crowdmanager 2018-04-05 16:37:20 +02:00
CVC\jbelon bf9e7277e3 Fix for crowd control when the number of pedestrian is bigger than 50 2018-04-05 16:35:27 +02:00
nsubiron 9a9ce7bfa1 Increase version and update changelog 2018-04-05 12:39:57 +02:00
CVC\jbelon 44ba17adf5 Merge remote-tracking branch 'origin/master' into Optimizations 2018-04-05 11:07:07 +02:00
juaxix 7b96f1f834 Formatting text for WalkerSpawnerBase.cpp 2018-04-04 17:32:45 +02:00
juaxix ab34056301 Removed unused walker_name var 2018-04-04 17:26:40 +02:00
juaxix fbb1cafcfb Removed prints for debug in WalkerSpawnerBase 2018-04-04 17:11:44 +02:00
nsubiron 721db1428a Extend info in uplugin file 2018-04-04 15:40:03 +02:00
CVC\jbelon 9cb1f8bb8d Fix #330 : Low mode camera over-exposed because by changing the CaptureComponent2D->CaptureSource to HDR without alpha 2018-04-03 15:17:48 +02:00
nsubiron fc9d3bce7a Convert speed limits to meters per second 2018-04-03 12:29:31 +02:00
nsubiron 74e2c01b5f Fix #322, agents box extent was sent in centimeters 2018-04-03 12:29:31 +02:00
CVC\jbelon 565bd984a2 Second part of the Fix #246 : Re-try until all vehicles in the configuration are spawned (not enough spawn points at beginplay) ,this also checks the minimum distance to the player car before spawn. 2018-03-29 18:36:53 +02:00
CVC\jbelon a0a8311db4 Work in progress for Walkers lifetime 2018-03-26 18:16:56 +02:00
CVC\jbelon e7e8eeccc9 Merge remote-tracking branch 'origin/issue#303' into Optimizations 2018-03-26 13:36:36 +02:00
CVC\jbelon f7ff6722ec Merge remote-tracking branch 'origin/master' into Optimizations 2018-03-26 10:04:57 +02:00
nsubiron 4d0408ef65 Reset cached quality level not only in editor, but also in release 2018-03-23 18:27:45 +01:00
nsubiron 8c65896c65 Fix race condition, ignore errors when sending measurements and reading control 2018-03-22 16:24:13 +01:00
juaxix 396a4e47e4 Reset project to Unreal 4.18. Keep compatibility with CARLA release 0.8 2018-03-22 11:43:53 +01:00
nsubiron 8526cd4a83 Increase version to 0.8.0 2018-03-22 10:41:55 +01:00
CVC\jbelon 1d8ae9afd4 Minor changes in Carla settings. 2018-03-22 10:15:06 +01:00
nsubiron 55e32f9fd0 Merge branch 'master' into low_mode_to_client_example 2018-03-21 13:04:49 +01:00
CVC\jbelon e3fb32d194 Merge remote-tracking branch 'origin/issue#290' into Optimizations 2018-03-21 12:56:25 +01:00
CVC\jbelon 647cc11d15 Merge branch 'low_mode_to_client_example' into Optimizations 2018-03-21 12:45:58 +01:00
CVC\jbelon 403e9ba797 Keep applied quality settings level between runs (special condition for Unreal Editor too) 2018-03-21 12:37:47 +01:00
nsubiron 67956422c7 Fix #290 crash in Lidar 2018-03-21 12:14:55 +01:00
nsubiron 013600803d Fix units in Lidar measurements and settings 2018-03-21 12:14:55 +01:00
CVC\jbelon 192cfe6b50 Project updated to Unreal Engine version 4.19 2018-03-21 11:03:20 +01:00
CVC\jbelon eecac13f9b Fix #246 .
Now vehicle spawner will spawn the number of vehicles in the configuration, picking random spawn points even if there is less spawn points than vehicles (until fill all the spawn points).
2018-03-21 11:00:42 +01:00
CVC\jbelon 699e5a3da0 Merge branch 'ia-changes' into Optimizations 2018-03-20 17:16:54 +01:00
CVC\jbelon 9d00b7c13e Walker Spawner AI changes in movement 2018-03-20 17:00:23 +01:00
nsubiron bb29ff1230 Rename LiDAR ray-trace to Lidar ray-cast 2018-03-19 19:03:01 +01:00
CVC\jbelon 5dd83f321e Set Default quality to Epic (not apply changes on level start - beginplay).
Separate function for non-blocking async screen capture.
Minor changes in settings
2018-03-15 17:21:39 +01:00
CVC\jbelon b775308d8c Small tweak for settings 2018-03-15 15:35:53 +01:00
nsubiron f524ecc79b Update ignored files 2018-03-15 12:37:04 +01:00
nsubiron 6cac2dc232 Remove DefaultEditor.ini 2018-03-15 12:37:04 +01:00
Marc Garcia Puig 92ca7cb146 Merge branch 'Optimizations' of https://github.com/carla-simulator/carla into Optimizations 2018-03-15 12:32:53 +01:00
Marc Garcia Puig 97a40e0379 Added specific low/high performance shaders 2018-03-15 12:32:12 +01:00
CVC\jbelon b0e4511169 Merge remote-tracking branch 'origin/master' into Optimizations 2018-03-15 09:33:54 +01:00
CVC\jbelon 07c51cc0be Added code to be able to use the experimental Vulkan API for rendering. 2018-03-14 18:36:20 +01:00
juaxix b9863c7768 Always add the license plates directory to the build 2018-03-14 12:20:26 +01:00
nsubiron 86c95c6df3 Merge branch 'master' into issue#132 2018-03-14 11:24:31 +01:00
CVC\jbelon 97d7b0904b Epic settings added to CarlaSettingsDelegate functions. Revamped functions to apply quality settings (generalize). You can set the quality level with blueprints using CarlaSettingsDelegate from the Carla Game Mode Base now. 2018-03-13 18:16:47 +01:00
CVC\jbelon ebdea6f015 Merge remote-tracking branch 'origin/master' into Optimizations 2018-03-13 12:19:30 +01:00
nsubiron 9ed945db9e Remove error when restarting from key-binding 2018-03-13 12:15:08 +01:00
CVC\jbelon ccc29f9dc8 Merge remote-tracking branch 'origin/master' into Optimizations 2018-03-13 11:36:06 +01:00
CVC\jbelon 8f0949ba5a Added a new name tag for sky spheres.
Minor fixes for Carla Settings.
Renamed the quality DefaultLevel to QualityLevel in code and config file.
2018-03-13 11:34:45 +01:00
CVC\jbelon b94d0079d7 Fixes proposed by @nsubiron for pulling request (merge with master) 2018-03-12 11:52:55 +01:00
CVC\jbelon 29fc456008 Merge remote-tracking branch 'origin/master' into Optimizations 2018-03-12 09:21:20 +01:00
CVC\jbelon c71ff0ca8a Prepare Optimizations branch for master pull request 2018-03-09 15:11:59 +01:00
CVC\jbelon 53533dd402 Lower quality max draw culling distance for road pieces moved from road builder to settings. Roads will no longer contain static instanced meshes when rebuild from scene, just static mesh components. 2018-03-07 18:50:11 +01:00
nsubiron e4f037cef1 Change units to SI 2018-03-07 12:36:58 +01:00
juaxix de9048ad22 New class CarlaSettingsDelegate. New way to access settings from blueprints 2018-03-06 18:59:15 +01:00
nsubiron 494102d1ea Do not register player as agent 2018-03-06 16:18:06 +01:00
nsubiron ffe8b932f9 Add box extent to player measurements 2018-03-06 16:17:25 +01:00
nsubiron b1e517fd95 Use center of bounding box as vehicle position 2018-03-06 15:00:05 +01:00
CVC\jbelon 918f0c4e17 Fix for road materials assignment from plugin quality preferences to static meshes using slotnames. 2018-03-02 10:23:46 +01:00
juaxix a84debd50f
Merge branch 'master' into sensor-interface#200 2018-03-01 16:50:08 +01:00
CVC\jbelon 588f949cbc Minor fix with settings and previous merge 2018-03-01 11:34:56 +01:00
CVC\jbelon 85d4be3934 Merge remote-tracking branch 'origin/sensor-interface#200' into Optimizations 2018-03-01 11:13:46 +01:00
CVC\jbelon 2a174dfcc3 Fix Quality Commands now uses the correct path from GEngine instead of World. 2018-03-01 11:07:38 +01:00
juaxix 3aecac81bc Change in draw distances for CarlaSettings 2018-02-28 16:44:05 +01:00
nsubiron a4221a09b7 Merge branch 'master' into lidar 2018-02-28 14:36:12 +01:00
FPerez 9bc2807fe4 upgraded unreal version of Uassets 2018-02-27 18:50:19 +01:00
nsubiron ed5aad9c56 Make agent components spawnable in blueprints 2018-02-27 18:43:12 +01:00
nsubiron 6e1905bea7 Remove some actors and components ticks and visibility 2018-02-27 18:14:06 +01:00
juaxix 39f7fc9d25 Small changes in Carla plugin for settings 2018-02-27 16:39:11 +01:00
nsubiron 2f340c8fa9 Merge branch 'master' into issue#221 2018-02-27 11:30:19 +01:00
nsubiron c74c72932a More documentation 2018-02-26 20:09:47 +01:00
nsubiron 551cb29a95 Some clean up and documentation 2018-02-26 20:02:12 +01:00
CVC\jbelon f9ae4b3c7c Fix for Quality Settings apply function 2018-02-26 19:03:18 +01:00
CVC\jbelon 56652b769d Carla Settings added to the plugin preferences. New section for quality added in the settings file. 2018-02-26 17:58:40 +01:00
nsubiron dee61fc1c4 Bring back overridable settings for cameras depending on the weather 2018-02-26 17:21:12 +01:00
CVC\jbelon f637b0a6d1 - Manual Control example fix for asynchronous captures.
- Server Game Controller flushes render queue before sending measurements.
2018-02-26 14:30:37 +01:00
nsubiron 96a50ef863 Merge branch 'lidar' into sensor-interface#200 2018-02-26 12:03:12 +01:00
nsubiron 8a34f03006 Merge branch 'master' into lidar 2018-02-26 12:01:43 +01:00
CVC\jbelon a2a6105c0e Merge remote-tracking branch 'origin/sensor-interface#200' into Optimizations
Walkers now detect vehicles properly
New sensors sends pixel buffers in render queue
2018-02-26 11:55:17 +01:00
nsubiron bb3b8697eb More robust sensor and agent id 2018-02-24 20:15:21 +01:00
nsubiron 2da42dae40 Update client to new sensor interface 2018-02-24 19:13:12 +01:00
nsubiron 33c6d06ed0 Fix points per channel not reset 2018-02-24 18:38:18 +01:00
nsubiron c3c52dea3a Fix sensor names memory destroy before sending 2018-02-24 16:17:16 +01:00
nsubiron 8de753f30e Refactor server game controller 2018-02-24 15:09:14 +01:00
nsubiron a26d65eee4 Set up agent components 2018-02-24 13:52:08 +01:00
nsubiron 8364f5db26 Simplify sensor types and roll back post-processing effect 2018-02-24 13:26:17 +01:00
nsubiron 77885b6a82 Sensor id should be set by the sensor description 2018-02-24 13:19:32 +01:00
CVC\jbelon fa436b1fb8 Walkers detect vehicles while walking.
Improvements in the settings
2018-02-23 15:30:13 +01:00
nsubiron 20944d7abd Refactor folders and clean up includes and unused files 2018-02-22 18:03:04 +01:00
nsubiron ffe28db65d Add agent components for tracking agents in the scene 2018-02-22 15:49:49 +01:00
nsubiron 6c8626d16a Fix forward declaration 2018-02-22 11:29:37 +01:00
nsubiron 0f087e396a New struct FVehicleControl 2018-02-21 19:04:05 +01:00
nsubiron 986a3764de Make Lidar send the measurements via SensorDataSink 2018-02-21 17:01:12 +01:00
nsubiron 4e27b134e1 Ooops forgot fov 2018-02-20 18:46:01 +01:00
nsubiron 3e9a185047 Add sensor data sink 2018-02-20 18:23:41 +01:00
CVC\jbelon 1529a5a5f6 Merge remote-tracking branch 'origin/ue4.18' into Optimizations 2018-02-20 17:46:12 +01:00
CVC\jbelon dd7969e7d7 Now ScreenCaptureCamera read pixels in render queue. 2018-02-20 17:45:24 +01:00
nsubiron 1a834b98a6 Fix log 2018-02-20 15:43:28 +01:00
nsubiron b7f420efce Replace deprecated function calls 2018-02-20 14:59:20 +01:00
nsubiron cea574be49 Ignore vscode files 2018-02-20 14:58:40 +01:00
nsubiron fa82fbea14 Upgrade to UE4.18 2018-02-20 12:15:43 +01:00
nsubiron 763f0731bd Parse new sensor descriptions 2018-02-19 19:14:16 +01:00
CVC\jbelon ae26d280b4 Minor fixes to config and compile options 2018-02-19 18:41:09 +01:00
CVC\jbelon 62845e7ad1 Fix for road static mesh actor ,it's attached actor instead of children. 2018-02-19 12:39:50 +01:00
CVC\jbelon 15c066e29e Road generation in different pieces tagged with CARLA_ROAD to enable distance culling 2018-02-19 11:49:14 +01:00
CVC\jbelon f47fdecc28 RHI optimization for screen capture camera 2018-02-19 11:47:45 +01:00
CVC\jbelon ed510c359a Engine configuration for optimizations 2018-02-19 11:47:01 +01:00
nsubiron 3c8f58d4db Rename function 2018-02-16 16:59:42 +01:00
nsubiron 970eab7cf4 MapGen: Keep count of the visited half-edges 2018-02-16 16:50:06 +01:00
nsubiron 623e8bb539 Use UObject's name for sensor names 2018-02-14 10:31:48 +01:00
nsubiron e96a414e30 Sensor factory (wip) 2018-02-13 20:54:50 +01:00
nsubiron 129a963e6a Common interface for sensors, plus allow sensors to be captured asynchronously (wip) 2018-02-07 20:08:43 +01:00
nsubiron ba1dc589d4 Add base class for sensors 2018-02-03 15:12:18 +01:00
Néstor Subirón 66af651711
Merge branch 'sensor-interface#200' into pointCloud 2018-02-03 14:26:19 +01:00
nsubiron 66756ba712 rename ai_control to autopilot_control, again 2018-02-01 12:21:45 +01:00
nsubiron 856e0214cf Merge branch 'master' into lidar 2018-02-01 11:48:27 +01:00
nsubiron af9b5f37aa Fix compiler crash on Windows 2018-01-30 16:32:24 +00:00
nsubiron d662fe3c91 Increase version number 2018-01-23 17:01:22 +01:00
nsubiron ae8c6c4177 Merge branch 'master' into issue2 2018-01-23 12:35:26 +01:00
nsubiron 5d72b4178f Update license 2018-01-22 16:42:10 +01:00
nsubiron 9b409cd56b Merge branch 'dev' into issue2 2018-01-11 14:51:30 +01:00
Marc Garcia Puig 5919e267b2
Merge branch 'dev' into pointCloud 2018-01-11 14:48:29 +01:00
nsubiron bbb3b283af Fix #2 create a random engine for each vehicle derived from the spawner's random engine 2018-01-10 17:55:39 +01:00
nsubiron e1847f2001 Fix warning and make Cppcheck quiet again 2018-01-09 16:23:50 +01:00
nsubiron c7ad8fe0a8 Merge branch 'dev' into pointCloud 2017-12-22 17:02:47 +01:00
nsubiron e3960046f7 Merge branch 'dev' into lidar 2017-12-22 16:55:05 +01:00
nsubiron 1ed7bda877 #2 Remove intersection entrance class 2017-12-15 18:03:44 +01:00
nsubiron 05e6a5b309 Ignore first spline point in route planner 2017-12-15 17:57:08 +01:00
nsubiron d5fd2673aa Remove debug output 2017-12-05 16:54:47 +01:00
nsubiron 9b85f0eaad #2 New RoutePlanner class for handling intersections 2017-12-05 15:58:27 +01:00
Anton Pechenko 4561d4a333 fixed spaces 2017-12-05 16:29:06 +03:00
Anton Pechenko 56c65871e5 merged with carla master after 0.7.0 2017-12-05 14:47:52 +03:00
Anton Pechenko 6d9ed1e935 lidar done, before merge master 2017-12-04 18:06:01 +03:00
Anton Pechenko 39886a7e29 lidar points sent into python client 2017-12-01 20:02:20 +03:00
nsubiron 44361cf11e Send FOV of each image from server 2017-12-01 16:49:30 +01:00
Anton Pechenko 6627ce3bcc working on sending lidar data 2017-11-30 21:53:30 +03:00
nsubiron 146bd1948e Print camera FOV in CarlaSettings 2017-11-29 19:10:24 +01:00
Anton Pechenko 2688a78be5 working on lidar measurement serialization 2017-11-29 20:39:29 +03:00
nsubiron d2b46badc9 Fix #58 Send vehicle's roll, pitch, and yaw to client 2017-11-29 15:08:59 +01:00
Anton Pechenko 5f27d8b7be working on adding lidar 2017-11-28 18:08:05 +03:00
nsubiron 7567184bd8 Increase version 2017-11-28 12:57:15 +01:00
FPerez 7b41eca6f1 wind 2017-11-27 12:09:51 +01:00
felipecode adecf52043
Merge pull request #49 from carla-simulator/new_client_api
Fix #32, brand new client API
2017-11-24 16:40:04 +01:00
nsubiron e583bf3239 Delete old weather file 2017-11-23 17:51:33 +01:00
FPerez a8f50f03c4 fixed weather 2017-11-23 17:48:25 +01:00
FPerez d000a2888c Tweaked climatic conditions 2017-11-23 15:30:03 +01:00
nsubiron 033854d80f #32 Rename ai_control to autopilot_control 2017-11-21 15:33:53 +01:00
nsubiron c01492c4a2 Fix #31 Make CARLA start without client by default 2017-11-18 20:23:59 +01:00
nsubiron 718dad5068 Increase version 2017-11-09 18:07:29 +01:00
nsubiron 6c7f03625c Fix wrong variable type 2017-11-09 16:15:15 +01:00
nsubiron 0aec1f1833 Add license 2017-11-02 14:17:52 +01:00
nsubiron 1d3e42c8f8 Enable semantic segmentation by default 2017-10-26 19:34:40 +02:00
nsubiron 361ba17a40 Adapt Linux build system 2017-10-25 17:26:31 +02:00
nsubiron 2fe886af6e Merge CHANGELOGs 2017-10-25 15:57:04 +02:00
nsubiron 13359f1e52 Include Unreal project and reorganise folders 2017-10-24 19:46:58 +02:00