* Added new function to calculate BBs on SKM and SM
* Added BB calculation for an array of actors
* Added BB folliage calculation
* Added a call on the GM to get all the BBs of the level
* Fixed Folliage BB calculation.
* GM::GetAllBBsOfLevel now returns the array of BBs
* Added call on the server side to retrieve the BBs
* Removed debug draw calls
* Added call to the PythonAPI
* Added check for empty folliage actors
* Added missing EOF
* Added new RotateVector function
* Added rotation to the BBs
* Update changelog
* Split BB calculation on more functions
* Add tag query and simplified Folliage actor BB calculation
* Look for ISM instead of HISM
* Cleaning comments
* Fixed BB duplication on BP_Procedural_Buildings
* Fixed BB duplication on vehicles BPs
* Added pedestrians case
* Added CityObjectLabel enum on PythonAPI
* Splitted logic in small functions
* Fixed uint8_t
* Merged BB of the lights in a TL
* Splitted work into more functions
* Added missing BB and rotation to TL
* Cleaned comments
* Added missing include
* Changed None to Any in PythonAPI
* Fixed Any enum
* Added check for empty folliage actors
* Added missing EOF
* Added new RotateVector function
* Added rotation to the BBs
* Update changelog
* Split BB calculation on more functions
* Add tag query and simplified Folliage actor BB calculation
* Look for ISM instead of HISM
* Cleaning comments
* Fixed BB duplication on BP_Procedural_Buildings
* Fixed BB duplication on vehicles BPs
* Added pedestrians case
* Added CityObjectLabel enum on PythonAPI
* Splitted logic in small functions
* Fixed uint8_t
* Merged BB of the lights in a TL
* Splitted work into more functions
* Added missing BB and rotation to TL
* Cleaned comments
* Changed None to Any in PythonAPI
* Fixed Any enum
* Fixed rebase
* Fixing wrong BB on splines
* Fixed ISM transform to World
* Fixed duplication of RotateVector
* Added Rotation to BB output string
* Removed hidden components and procedural building
* Fixed string BB output
* Removed logs
* Fixed filter on pedestrians
* Fixed black debug lines in package
Co-authored-by: Marc Garcia Puig <marcgpuig@gmail.com>
This mode can be enabled in the API and it will keep
a velocity constant.
For now, it needs to be disable automatically but this
can be improved in the future.
* Check for determinism
* Per-vehicle random device
* Parameterised random device seed.
* Changing next waypoint selection logic
to use bucketing random device sample.
Arranging next waypoint selections right to left.
* Change to numpy's random lib
* Sorting blueprints to ensure determinism
* New method for determinism
* ResetAllTrafficLight now works in sync mode.
* Moving recorder stuff to engine module
* Fixed recorder for traffic lights in standalone mode.
* Added check to prevent traffic light from updating during replay.
* Updating old traffic lights to use the traffic light component.
* Moved recorder to posttick.
* Small fix to elapse time function.
* Added reset group function to API.
* Merge with traffic_manager/determinism_check
* Changes in TL reset
Option to save to file for recorder script
* Added automatic signal match with OpenDRIVE.
* Fixed error that caused traffic light actors to be missing in client side.
* Added new frozen behavior.
* Updated documentation and changelog
* Updated ContentVersions.txt
* Review changes.
* fixes merge error
* fixes merge
* Update build_windows.md
Added info about command execution that toke me many time to find out
* Update build_windows.md
Updated as requested in pull request review
* Running Carla when choosing a) deb Carla install
This fixes a minor error in the documentation regarding running carla, if the deb installation was choosen.
* Fix for traffic manager freezing upon map change
* attempt to change sys clock to sim clock
* Remove manual unlock of mutex
* fixing merge error
* Changelog and review fixes
Co-authored-by: Praveen Kumar <pravinblaze@hotmail.com>
Co-authored-by: bernat <bernatx@gmail.com>
Co-authored-by: Axel1092 <axellopez92@outlook.com>
Co-authored-by: Axel1092 <35765780+Axel1092@users.noreply.github.com>
Co-authored-by: Néstor Sabater <web.nsabater@gmail.com>
Co-authored-by: ll7 <32880741+ll7@users.noreply.github.com>
* Added new function to calculate BBs on SKM and SM
* Added BB calculation for an array of actors
* Added BB folliage calculation
* Added a call on the GM to get all the BBs of the level
* Fixed Folliage BB calculation.
* GM::GetAllBBsOfLevel now returns the array of BBs
* Added call on the server side to retrieve the BBs
* Removed debug draw calls
* Added call to the PythonAPI
* Added check for empty folliage actors
* Added missing EOF
* Added new RotateVector function
* Added rotation to the BBs
* Update changelog
* Split BB calculation on more functions
* Add tag query and simplified Folliage actor BB calculation
* Look for ISM instead of HISM
* Cleaning comments
* Fixed BB duplication on BP_Procedural_Buildings
* Fixed BB duplication on vehicles BPs
* Added pedestrians case
* Added CityObjectLabel enum on PythonAPI
* Splitted logic in small functions
* Fixed uint8_t
* Merged BB of the lights in a TL
* Splitted work into more functions
* Added missing BB and rotation to TL
* Cleaned comments
* Added missing include
* Changed None to Any in PythonAPI
* Fixed Any enum
* Added check for empty folliage actors
* Added missing EOF
* Added new RotateVector function
* Added rotation to the BBs
* Update changelog
* Split BB calculation on more functions
* Add tag query and simplified Folliage actor BB calculation
* Look for ISM instead of HISM
* Cleaning comments
* Fixed BB duplication on BP_Procedural_Buildings
* Fixed BB duplication on vehicles BPs
* Added pedestrians case
* Added CityObjectLabel enum on PythonAPI
* Splitted logic in small functions
* Fixed uint8_t
* Merged BB of the lights in a TL
* Splitted work into more functions
* Added missing BB and rotation to TL
* Cleaned comments
* Changed None to Any in PythonAPI
* Fixed Any enum
* Fixed rebase
As ad-rss-lib is using a right-handed and CARLA left-handed coordinate system, the calculation of the steering angle must be inverted
+ remove obsolete openscenario
* Traffic Manager 2.0
* WIP: new class structure for TM 2.0
Yet to use the new classes in TrafficManagerLocal
* WIP: new class structure integration
* Fix for python api build.
* Fix for hybrid mode crash.
* Fixed incorrect collision cache.
Fixed crash upon map change.
Minor reformatting.
* Fixed collisions with unregistered actors.
Fixed collisions among multiple traffic manager instances.
Fixed vehicle destruction upon being stuck for too long.
* Fixed vehicle wobble on steep roads
* Waypoint buffer extension at junction entrance.
* WIP: Revamped intersection anticipation.
* Implemented waypoint occupancy tracking.
* * considering buffer independent waypoints
for determining blocked junction exit.
* considering longitudinal extreme points
for localizing unregistered actors.
* Removed debug statements
* Intersection anticipation for vehicles moving across path.
* Fixed intersection anticipation in Town03, Town04.
* Safe interval length check for intersection anticipation.
* Distance check from safe interval for blocked exit.
* Removed debug statements
* * Intersection anticipation exception for roundabout in Town03.
* Updated comments.
* codacity fix
* more codacity fixes
* formatting and minor changes
* bad indentation
* Removed debug statements and updated comments.
* fixes unused variable error in make examples
* Increased minimum obstacle distance for lane change
to avoid partial lane changes.
* Removing crude stopping logic at junction entrance
for blocked junction case.
* Ignoring small intersection segments
for intersection anticipation.
* Fixed issue in unblocking mechanism
due to incorrect clock initialization.
* Fixing intersection entrance identification.
* Fixed incorrect safe space after junction detection.
* Fixed collision negotiation conditions
to work well inside intersections
and avoid deadlocks in roundabout turns.
* Replaced in file constants of InMemoryMap
with definitions from Constants.h
Updated comments
* Added a check to avoid collision considerations
in case of traffic light hazard in motion planner.
* Re-organised include statements for ALSM.h/.cpp files.
Fixed a double initialization precision.
* WIP: Refactoring ALSM::Update
* Refactored ALSM::Update into shorter functions.
* ALSM: Corrected numeric comparision precision
and container access optimizations.
* Initial review changes
* CollisionStage: addressed pr comments.
* Constants.h, DataStructures.h: addressed pr review comments.
* InMemorMap: review comment addressal.
* LocalizationStage: Review comment addressal
* New class for random generation instead of rand()
* Removed unused code
* MotionPlanStage: re-organized include statements.
* MotionPlanStage: review comment addressal.
* SimulationState, DataStructures: minor refactoring.
* SnippetProfiler, TrackTraffic: Review comment addressal.
* Refactored include statements for
SimpleWaypoint, SnippetProfiler, TrackTraffic files.
* TrafficLightStage: review comment addressal.
* Using sleep instead of continue to time hybrid mode.
* Changing fixed array allocation with dynamic resizing.
* Refactored include statements for TrafficManager
* Removed clamp macro
* Added const to Networking constants
Co-authored-by: Jacopo Bartiromo <jackbart94@gmail.com>
Co-authored-by: Jacopo Bartiromo <32928804+jackbart94@users.noreply.github.com>
* First draft TM updates
* Idle iteration
* Different updates
* Python API weather fix
* Added RSS sensor
* Added nightly builds
* Added texture mention to Town10
* Updated TM
* Updated contact mail
* New update on B,Jo,Ja comments
* Last fixes on Ja comments
Before this commit, `synchronous_master` is defined inside
try-block so if any error happens and args.sync is true,
"ReferenceError: `synchronous_master` is not defined" is raised
in the finally-block.
Add postfix to libcarla_client{_rss}{_debug}.a in RSS variant.
make package target always rebuilds the final python shared library and
so cannot package wrong version.
Put LGPL lisence in python egg if RSS is linked.